1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * (at your option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
|
|
18 | * <http://www.gnu.org/licenses/>. |
18 | * |
19 | * |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | */ |
21 | */ |
21 | |
22 | |
22 | #include "global.h" |
23 | #include "global.h" |
… | |
… | |
24 | #include <cstdio> |
25 | #include <cstdio> |
25 | |
26 | |
26 | void |
27 | void |
27 | dynbuf::init (int initial) |
28 | dynbuf::init (int initial) |
28 | { |
29 | { |
|
|
30 | cextend = extend; |
29 | _size = 0; |
31 | _size = 0; |
30 | |
32 | |
31 | first = last = (chunk *)salloc<char> (sizeof (chunk) + initial); |
33 | first = last = (chunk *)salloc<char> (sizeof (chunk) + initial); |
32 | first->alloc = sizeof (chunk) + initial; |
34 | first->alloc = sizeof (chunk) + initial; |
33 | first->next = 0; |
35 | first->next = 0; |
… | |
… | |
50 | } |
52 | } |
51 | |
53 | |
52 | void |
54 | void |
53 | dynbuf::clear () |
55 | dynbuf::clear () |
54 | { |
56 | { |
|
|
57 | cextend = extend; |
55 | free (first->next); |
58 | free (first->next); |
56 | |
59 | |
57 | _size = 0; |
60 | _size = 0; |
58 | ptr = first->data; |
61 | ptr = first->data; |
59 | end = ptr + first->alloc - sizeof (chunk); |
62 | end = ptr + first->alloc - sizeof (chunk); |
… | |
… | |
72 | { |
75 | { |
73 | finalise (); |
76 | finalise (); |
74 | |
77 | |
75 | do |
78 | do |
76 | { |
79 | { |
77 | extend += extend >> 1; |
80 | cextend += cextend >> 1; |
78 | extend = (extend + 15) & ~15; |
81 | cextend = (cextend + 15) & ~15; |
79 | } |
82 | } |
80 | while (extend < size); |
83 | while (cextend < size); |
81 | |
84 | |
82 | chunk *add = (chunk *) salloc<char> (sizeof (chunk) + extend); |
85 | chunk *add = (chunk *) salloc<char> (sizeof (chunk) + cextend); |
83 | add->alloc = sizeof (chunk) + extend; |
86 | add->alloc = sizeof (chunk) + cextend; |
84 | add->next = 0; |
87 | add->next = 0; |
85 | |
88 | |
86 | last->next = add; |
89 | last->next = add; |
87 | last = add; |
90 | last = add; |
88 | |
91 | |
89 | ptr = last->data; |
92 | ptr = last->data; |
90 | end = ptr + extend; |
93 | end = ptr + cextend; |
91 | } |
94 | } |
92 | |
95 | |
93 | void |
96 | void |
94 | dynbuf::linearise (void *data) |
97 | dynbuf::linearise (void *data) |
95 | { |
98 | { |
… | |
… | |
101 | data = (void *)(((char *)data) + c->size); |
104 | data = (void *)(((char *)data) + c->size); |
102 | } |
105 | } |
103 | } |
106 | } |
104 | |
107 | |
105 | char * |
108 | char * |
106 | dynbuf::_linearise () |
109 | dynbuf::_linearise (int extra) |
107 | { |
110 | { |
108 | finalise (); |
111 | finalise (); |
109 | |
112 | |
110 | chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size); |
113 | chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size + extra); |
111 | add->alloc = sizeof (chunk) + _size; |
114 | add->alloc = sizeof (chunk) + _size; |
112 | add->next = 0; |
115 | add->next = 0; |
113 | |
116 | |
114 | linearise ((void *)add->data); |
117 | linearise ((void *)add->data); |
115 | free (first); |
118 | free (first); |
116 | |
119 | |
117 | first = last = add; |
120 | first = last = add; |
118 | ptr = last->data + _size; |
121 | ptr = last->data + _size; |
119 | end = ptr; |
122 | end = ptr + extra; |
120 | _size = 0; |
123 | _size = 0; |
121 | |
124 | |
122 | return first->data; |
125 | return first->data; |
123 | } |
126 | } |
124 | |
127 | |
125 | dynbuf::operator std::string () |
128 | dynbuf::operator std::string () |
126 | { |
129 | { |
127 | // could optimise |
130 | // could optimise |
128 | return std::string (linearise (), size ()); |
131 | return std::string (linearise (), size ()); |
|
|
132 | } |
|
|
133 | |
|
|
134 | void |
|
|
135 | dynbuf::splice (int offset, int olen, const char *s, int slen) |
|
|
136 | { |
|
|
137 | // how much bytes to extend (negative if shrinking) |
|
|
138 | int adjust = slen - olen; |
|
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139 | |
|
|
140 | // linearise, unless everything fits in the last chunk |
|
|
141 | if (offset < _size || room () < adjust) |
|
|
142 | _linearise (max (adjust, 0)); |
|
|
143 | |
|
|
144 | offset -= _size; // offset into chunk |
|
|
145 | |
|
|
146 | // now move tail to final position |
|
|
147 | char *pos = last->data + offset; |
|
|
148 | char *src = pos + olen; |
|
|
149 | char *dst = pos + slen; |
|
|
150 | memmove (dst, src, ptr - src); |
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151 | |
|
|
152 | // now copy new content |
|
|
153 | memcpy (pos, s, slen); |
|
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154 | |
|
|
155 | // finally adjust length |
|
|
156 | ptr += adjust; |
129 | } |
157 | } |
130 | |
158 | |
131 | void |
159 | void |
132 | dynbuf_text::vprintf (const char *format, va_list ap) |
160 | dynbuf_text::vprintf (const char *format, va_list ap) |
133 | { |
161 | { |
… | |
… | |
165 | vprintf (format, ap); |
193 | vprintf (format, ap); |
166 | va_end (ap); |
194 | va_end (ap); |
167 | } |
195 | } |
168 | |
196 | |
169 | // simply return a mask with "bits" bits set |
197 | // simply return a mask with "bits" bits set |
170 | inline uint64 |
198 | static inline uint64 |
171 | m (int b) |
199 | m (int b) |
172 | { |
200 | { |
173 | return (uint64 (1) << b) - 1; |
201 | return (uint64 (1) << b) - 1; |
174 | } |
202 | } |
175 | |
203 | |
176 | // convert 9 digits to ascii, using only a single multiplication |
204 | // convert 9 digits to ascii, using only a single multiplication |
177 | // (depending on cpu and compiler). |
205 | // (depending on cpu and compiler). |
178 | // will generate a single 0 as output when v=lz=0 |
206 | // will generate a single 0 as output when v=lz=0 |
179 | inline char * |
207 | static inline char * |
180 | i2a_9 (char *ptr, uint32 v, bool lz) |
208 | i2a_9 (char *ptr, uint32 v, bool lz) |
181 | { |
209 | { |
182 | // convert to 4.56 fixed-point representation |
210 | // convert to 4.56 fixed-point representation |
183 | // this should be optimal on 64 bit cpus, and rather |
211 | // this should be optimal on 64 bit cpus, and rather |
184 | // slow on 32 bit cpus. go figure :) |
212 | // slow on 32 bit cpus. go figure :) |
… | |
… | |
227 | |
255 | |
228 | *ptr = '-'; ptr += i < 0 ? 1 : 0; |
256 | *ptr = '-'; ptr += i < 0 ? 1 : 0; |
229 | uint32 u = i < 0 ? -i : i; |
257 | uint32 u = i < 0 ? -i : i; |
230 | |
258 | |
231 | if (expect_true (u < 10)) // we have a lot of single-digit numbers, so optimise |
259 | if (expect_true (u < 10)) // we have a lot of single-digit numbers, so optimise |
232 | fadd (char (u + '0')); |
260 | *ptr++ = u + '0'; |
|
|
261 | else if (expect_true (u < 100)) // we have a lot of double-digit numbers, too :) |
|
|
262 | { |
|
|
263 | // let the compiler figure out sth. efficient here |
|
|
264 | *ptr++ = u / 10 + '0'; |
|
|
265 | *ptr++ = u % 10 + '0'; |
|
|
266 | } |
233 | else if (expect_true (u < 1000000000)) // 9 0's |
267 | else if (expect_true (u < 1000000000)) // 9 0's |
234 | ptr = i2a_9 (ptr, u, false); |
268 | ptr = i2a_9 (ptr, u, false); |
235 | else |
269 | else |
236 | { |
270 | { |
237 | sint32 div = u / 1000000000; |
271 | uint32 div = u / 1000000000; |
238 | uint32 rem = u % 1000000000; |
272 | uint32 rem = u % 1000000000; |
239 | |
273 | |
240 | ptr = i2a_9 (ptr, div, false); |
274 | ptr = i2a_9 (ptr, div, false); |
241 | ptr = i2a_9 (ptr, rem, true); |
275 | ptr = i2a_9 (ptr, rem, true); |
242 | } |
276 | } |
… | |
… | |
254 | // (#19) and two 9 digit parts (9..18 and 0..8) |
288 | // (#19) and two 9 digit parts (9..18 and 0..8) |
255 | |
289 | |
256 | // good compilers will only use multiplications here |
290 | // good compilers will only use multiplications here |
257 | |
291 | |
258 | if (u < 10) // we have a lot of single-digit numbers, so optimise |
292 | if (u < 10) // we have a lot of single-digit numbers, so optimise |
259 | fadd (char (u + '0')); |
293 | *ptr++ = u + '0'; |
260 | else if (expect_true (u < 1000000000)) // 9 0's |
294 | else if (expect_true (u < 1000000000)) // 9 0's |
261 | ptr = i2a_9 (ptr, u, false); |
295 | ptr = i2a_9 (ptr, u, false); |
262 | else if (expect_true (u < UINT64_C (1000000000000000000))) // 18 0's |
296 | else if (expect_true (u < UINT64_C (1000000000000000000))) // 18 0's |
263 | { |
297 | { |
264 | sint32 div = u / 1000000000; |
298 | uint32 div = u / 1000000000; |
265 | uint32 rem = u % 1000000000; |
299 | uint32 rem = u % 1000000000; |
266 | |
300 | |
267 | ptr = i2a_9 (ptr, div, false); |
301 | ptr = i2a_9 (ptr, div, false); |
268 | ptr = i2a_9 (ptr, rem, true); |
302 | ptr = i2a_9 (ptr, rem, true); |
269 | } |
303 | } |
270 | else |
304 | else |
271 | { |
305 | { |
272 | // a biggy |
306 | // a biggy, split off the topmost digit |
273 | sint32 div = u / UINT64_C (1000000000000000000); |
307 | uint32 div = u / UINT64_C (1000000000000000000); |
274 | uint64 rem = u % UINT64_C (1000000000000000000); |
308 | uint64 rem = u % UINT64_C (1000000000000000000); |
275 | |
309 | |
276 | fadd (char (div + '0')); |
310 | *ptr++ = div + '0'; |
|
|
311 | |
277 | u = rem; |
312 | u = rem; |
278 | |
313 | |
279 | { |
314 | { |
280 | sint32 div = u / 1000000000; |
315 | uint32 div = u / 1000000000; |
281 | uint32 rem = u % 1000000000; |
316 | uint32 rem = u % 1000000000; |
282 | |
317 | |
283 | ptr = i2a_9 (ptr, div, true); |
318 | ptr = i2a_9 (ptr, div, true); |
284 | ptr = i2a_9 (ptr, rem, true); |
319 | ptr = i2a_9 (ptr, rem, true); |
285 | } |
320 | } |
286 | } |
321 | } |
287 | } |
322 | } |
288 | |
323 | |
289 | dynbuf_text::operator const char *() |
324 | dynbuf_text::operator char *() |
290 | { |
325 | { |
291 | *this << '\0'; |
326 | *this << '\0'; |
292 | linearise (); |
327 | linearise (); |
293 | --ptr; |
328 | --ptr; |
294 | return first->data; |
329 | return first->data; |
… | |
… | |
301 | return; |
336 | return; |
302 | |
337 | |
303 | *this << '(' << name; |
338 | *this << '(' << name; |
304 | |
339 | |
305 | const char *sep = ": "; |
340 | const char *sep = ": "; |
306 | for (int i = 0; i < NROFATTACKS; ++i) |
341 | for_all_bits_sparse_32 (abilities, i) |
307 | if (abilities & (1 << i)) |
|
|
308 | { |
342 | { |
309 | *this << sep; sep = ", "; |
343 | *this << sep; sep = ", "; |
310 | *this << attacks [i]; |
344 | *this << attacks [i]; |
311 | } |
345 | } |
312 | |
346 | |
313 | *this << ')'; |
347 | *this << ')'; |
314 | } |
348 | } |
315 | |
349 | |
316 | void |
350 | void |