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Comparing deliantra/server/server/dynbuf.C (file contents):
Revision 1.6 by root, Tue Dec 26 08:54:59 2006 UTC vs.
Revision 1.20 by root, Thu Nov 8 19:43:27 2007 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * The authors can be reached via e-mail to <support@deliantra.net>
20 */
21
1#include "global.h" 22#include "global.h"
2 23
3#include <cstdio> 24#include <cstdio>
4 25
5dynbuf::dynbuf (int initial, int extend) 26void
27dynbuf::init (int initial)
6{ 28{
7 _size = 0; 29 _size = 0;
8 ext = extend; 30
9 first = last = (chunk *) new char[sizeof (chunk) + initial]; 31 first = last = (chunk *)salloc<char> (sizeof (chunk) + initial);
10 32 first->alloc = sizeof (chunk) + initial;
11 first->next = 0; 33 first->next = 0;
12 room = initial; 34
13 ptr = first->data; 35 ptr = first->data;
36 end = ptr + initial;
14} 37}
15 38
16dynbuf::~dynbuf () 39void
40dynbuf::free (chunk *&chain)
17{ 41{
18 clear (); 42 while (chain)
43 {
44 chunk *next = chain->next;
45
46 sfree<char> ((char *)chain, chain->alloc);
47 chain = next;
48 }
19} 49}
20 50
21void 51void
22dynbuf::clear () 52dynbuf::clear ()
23{ 53{
24 while (first) 54 free (first->next);
25 {
26 chunk *next = first->next;
27 55
28 delete[](char *) first; 56 _size = 0;
29 first = next; 57 ptr = first->data;
30 } 58 end = ptr + first->alloc - sizeof (chunk);
31} 59}
32 60
33void 61void
34dynbuf::finish () 62dynbuf::finalise ()
35{ 63{
36 // finalise current chunk 64 // finalise current chunk
37 _size += last->size = ptr - last->data; 65 _size += last->size = ptr - last->data;
38} 66}
39 67
40void 68void
41dynbuf::_reserve (int size) 69dynbuf::reserve (int size)
42{ 70{
43 finish (); 71 finalise ();
44 72
45 do 73 do
46 { 74 {
47 ext += ext >> 1; 75 extend += extend >> 1;
48 ext = (ext + 15) & ~15; 76 extend = (extend + 15) & ~15;
49 } 77 }
50 while (ext < size); 78 while (extend < size);
51 79
52 chunk *add = (chunk *) new char[sizeof (chunk) + ext]; 80 chunk *add = (chunk *) salloc<char> (sizeof (chunk) + extend);
53 81 add->alloc = sizeof (chunk) + extend;
54 add->next = 0; 82 add->next = 0;
55 83
56 last->next = add; 84 last->next = add;
57 last = add; 85 last = add;
58 86
59 room = ext;
60 ptr = last->data; 87 ptr = last->data;
88 end = ptr + extend;
61} 89}
62 90
63void 91void
64dynbuf::linearise (void *data) 92dynbuf::linearise (void *data)
65{ 93{
66 char *p = (char *) data;
67
68 last->size = ptr - last->data; 94 last->size = ptr - last->data;
69 95
70 for (chunk * c = first; c; c = c->next) 96 for (chunk *c = first; c; c = c->next)
71 { 97 {
72 memcpy (p, c->data, c->size); 98 memcpy (data, c->data, c->size);
73 p += c->size; 99 data = (void *)(((char *)data) + c->size);
74 } 100 }
75} 101}
76 102
77char * 103char *
78dynbuf::linearise () 104dynbuf::_linearise ()
79{ 105{
80 if (first->next) 106 finalise ();
81 {
82 finish ();
83 107
84 chunk *add = (chunk *) new char[sizeof (chunk) + _size]; 108 chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size);
85 109 add->alloc = sizeof (chunk) + _size;
86 add->next = 0; 110 add->next = 0;
111
87 linearise ((void *) add->data); 112 linearise ((void *)add->data);
88 clear (); 113 free (first);
89 114
90 first = last = add; 115 first = last = add;
91 ptr = last->data + _size; 116 ptr = last->data + _size;
117 end = ptr;
92 _size = 0; 118 _size = 0;
93 room = 0;
94 }
95 119
96 return first->data; 120 return first->data;
97} 121}
98 122
99void 123dynbuf::operator std::string ()
100dynbuf::add (sint32 i)
101{ 124{
102 char buf[max_sint32_size]; 125 // could optimise
103 char *p = buf + sizeof (buf); 126 return std::string (linearise (), size ());
104 char neg; 127}
105 128
106 uint32 val; 129void
130dynbuf_text::vprintf (const char *format, va_list ap)
131{
132 int len;
107 133
108 if (i < 0) 134 {
135 force (128);
136
137 va_list apc;
138 va_copy (apc, ap);
139 len = vsnprintf (ptr, end - ptr, format, apc);
140 va_end (apc);
141
142 assert (len >= 0); // shield against broken vsnprintf's
143
144 // was enough room available
145 if (ptr + len < end)
109 { 146 {
110 neg = '-'; 147 ptr += len;
111 val = -i; 148 return;
149 }
150 }
151
152 // longer, try harder
153 vsnprintf (force (len + 1), len + 1, format, ap);
154
155 ptr += len;
156}
157
158void
159dynbuf_text::printf (const char *format, ...)
160{
161 va_list ap;
162 va_start (ap, format);
163 vprintf (format, ap);
164 va_end (ap);
165}
166
167// simply return a mask with "bits" bits set
168inline uint64
169m (int b)
170{
171 return (uint64 (1) << b) - 1;
172}
173
174// convert 9 digits to ascii, using only a single multiplication
175// (depending on cpu and compiler).
176// will generate a single 0 as output when v=lz=0
177inline char *
178i2a_9 (char *ptr, uint32 v, bool lz)
179{
180 // convert to 4.56 fixed-point representation
181 // this should be optimal on 64 bit cpus, and rather
182 // slow on 32 bit cpus. go figure :)
183 const int bits = 7*8; // 7 bits per post-comma digit
184
185 uint64 u = v * ((m (bits) + 100000000) / 100000000); // 10**8
186
187 if (lz)
188 {
189 // output leading zeros
190 // good compilers will compile this into only shifts, masks and adds
191 *ptr++ = char (u >> (bits - 0)) + '0'; u = (u & m (bits - 0)) * 5;
192 *ptr++ = char (u >> (bits - 1)) + '0'; u = (u & m (bits - 1)) * 5;
193 *ptr++ = char (u >> (bits - 2)) + '0'; u = (u & m (bits - 2)) * 5;
194 *ptr++ = char (u >> (bits - 3)) + '0'; u = (u & m (bits - 3)) * 5;
195 *ptr++ = char (u >> (bits - 4)) + '0'; u = (u & m (bits - 4)) * 5;
196 *ptr++ = char (u >> (bits - 5)) + '0'; u = (u & m (bits - 5)) * 5;
197 *ptr++ = char (u >> (bits - 6)) + '0'; u = (u & m (bits - 6)) * 5;
198 *ptr++ = char (u >> (bits - 7)) + '0'; u = (u & m (bits - 7)) * 5;
199 *ptr++ = char (u >> (bits - 8)) + '0';
112 } 200 }
113 else 201 else
114 { 202 {
115 neg = 0; 203 // do not output leading zeroes (except if v == 0)
116 val = i; 204 // good compilers will compile this into completely branchless code
117 } 205 char digit, nz = 0;
118 206
119 do 207 digit = (u >> (bits - 0)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 0)) * 5;
208 digit = (u >> (bits - 1)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 1)) * 5;
209 digit = (u >> (bits - 2)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 2)) * 5;
210 digit = (u >> (bits - 3)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 3)) * 5;
211 digit = (u >> (bits - 4)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 4)) * 5;
212 digit = (u >> (bits - 5)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 5)) * 5;
213 digit = (u >> (bits - 6)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 6)) * 5;
214 digit = (u >> (bits - 7)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 7)) * 5;
215 digit = (u >> (bits - 8)); *ptr = digit + '0'; nz |= digit; ptr += 1;
120 { 216 }
121 uint32 div = val / 10;
122 *--p = '0' + char (val - div * 10);
123 217
124 val = div; 218 return ptr;
125 }
126 while (val);
127
128 if (neg)
129 *--p = neg;
130
131 add ((void *) p, buf + sizeof (buf) - p);
132} 219}
133 220
134void 221void
135dynbuf::add (sint64 i) 222dynbuf_text::add (sint32 i)
136{ 223{
137 if (i > -10000000 && i < 10000000) 224 force (sint32_digits);
138 {
139 add (sint32 (i));
140 return;
141 }
142 225
143 char buf[max_sint64_size]; 226 *ptr = '-'; ptr += i < 0 ? 1 : 0;
144 char *p = buf + sizeof (buf); 227 uint32 u = i < 0 ? -i : i;
145 char neg;
146 228
147 uint64 val; 229 if (expect_true (u < 10)) // we have a lot of single-digit numbers, so optimise
148 230 fadd (char (u + '0'));
149 if (i < 0) 231 else if (expect_true (u < 1000000000)) // 9 0's
150 { 232 ptr = i2a_9 (ptr, u, false);
151 neg = '-';
152 val = -i;
153 }
154 else 233 else
155 { 234 {
156 neg = 0; 235 sint32 div = u / 1000000000;
157 val = i; 236 uint32 rem = u % 1000000000;
237
238 ptr = i2a_9 (ptr, div, false);
239 ptr = i2a_9 (ptr, rem, true);
240 }
241}
242
243void
244dynbuf_text::add (sint64 i)
245{
246 force (sint64_digits);
247
248 *ptr = '-'; ptr += i < 0 ? 1 : 0;
249 uint64 u = i < 0 ? -i : i;
250
251 // split the number into a 1-digit part
252 // (#19) and two 9 digit parts (9..18 and 0..8)
253
254 // good compilers will only use multiplications here
255
256 if (u < 10) // we have a lot of single-digit numbers, so optimise
257 fadd (char (u + '0'));
258 else if (expect_true (u < 1000000000)) // 9 0's
259 ptr = i2a_9 (ptr, u, false);
260 else if (expect_true (u < UINT64_C (1000000000000000000))) // 18 0's
158 } 261 {
262 sint32 div = u / 1000000000;
263 uint32 rem = u % 1000000000;
159 264
160 do 265 ptr = i2a_9 (ptr, div, false);
266 ptr = i2a_9 (ptr, rem, true);
267 }
268 else
269 {
270 // a biggy
271 sint32 div = u / UINT64_C (1000000000000000000);
272 uint64 rem = u % UINT64_C (1000000000000000000);
273
274 fadd (char (div + '0'));
275 u = rem;
276
161 { 277 {
162 uint64 div = val / 10; 278 sint32 div = u / 1000000000;
163 *--p = '0' + char (val - div * 10); 279 uint32 rem = u % 1000000000;
164 280
165 val = div; 281 ptr = i2a_9 (ptr, div, true);
282 ptr = i2a_9 (ptr, rem, true);
166 } 283 }
167 while (val); 284 }
168
169 if (neg)
170 *--p = neg;
171
172 add ((void *) p, buf + sizeof (buf) - p);
173} 285}
286
287dynbuf_text::operator const char *()
288{
289 *this << '\0';
290 linearise ();
291 --ptr;
292 return first->data;
293}
294
295void
296dynbuf_text::add_abilities (const char *name, uint32 abilities)
297{
298 if (!abilities)
299 return;
300
301 *this << '(' << name;
302
303 const char *sep = ": ";
304 for (int i = 0; i < NROFATTACKS; ++i)
305 if (abilities & (1 << i))
306 {
307 *this << sep; sep = ", ";
308 *this << attacks [i];
309 }
310
311 *this << ')';
312}
313
314void
315dynbuf_text::add_paths (const char *name, uint32 paths)
316{
317 if (!paths)
318 return;
319
320 *this << '(' << name;
321
322 const char *sep = ": ";
323 for (int i = 0; i < NRSPELLPATHS; ++i)
324 if (paths & (1 << i))
325 {
326 *this << sep; sep = ", ";
327 *this << spellpathnames [i];
328 }
329
330 *this << ')';
331}
332
333#if 0
334struct dynbuf_test_class {
335 dynbuf_test_class ()
336 {
337 sint64 s = 0;
338 for (int i = 0; i < 10000000; ++i)
339 {
340 char b1[256], b2[256];
341
342 dynbuf_text db;
343 db.add (s);
344 db.add (char (0));
345
346 db.linearise (b1);
347 sprintf (b2, "%ld", s);
348
349 if (strcmp (b1, b2))
350 printf ("<%s,%s>\n", b1, b2);
351
352 if (i < 20)
353 s = (sint64) pow (10., i);
354 else
355 s = (sint64) exp (random () * (43.6682723752766 / RAND_MAX));
356 }
357
358 exit (0);
359 }
360} dynbuf_test;
361#endif
362

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