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3 | #include <cstdio> |
3 | #include <cstdio> |
4 | |
4 | |
5 | dynbuf::dynbuf (int initial, int extend) |
5 | dynbuf::dynbuf (int initial, int extend) |
6 | { |
6 | { |
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7 | ext = extend; |
7 | _size = 0; |
8 | _size = 0; |
8 | ext = extend; |
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9 | |
9 | |
10 | first = last = (chunk *)salloc<char> (sizeof (chunk) + initial); |
10 | first = last = (chunk *)salloc<char> (sizeof (chunk) + initial); |
11 | first->alloc = sizeof (chunk) + initial; |
11 | first->alloc = sizeof (chunk) + initial; |
12 | first->next = 0; |
12 | first->next = 0; |
13 | |
13 | |
14 | room = initial; |
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15 | ptr = first->data; |
14 | ptr = first->data; |
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15 | end = ptr + initial; |
16 | } |
16 | } |
17 | |
17 | |
18 | dynbuf::~dynbuf () |
18 | dynbuf::~dynbuf () |
19 | { |
19 | { |
20 | clear (); |
20 | _clear (); |
21 | } |
21 | } |
22 | |
22 | |
23 | void |
23 | void |
24 | dynbuf::clear () |
24 | dynbuf::_clear () |
25 | { |
25 | { |
26 | while (first) |
26 | while (first) |
27 | { |
27 | { |
28 | chunk *next = first->next; |
28 | chunk *next = first->next; |
29 | |
29 | |
30 | sfree<char> ((char *)first, first->alloc); |
30 | sfree<char> ((char *)first, first->alloc); |
31 | first = next; |
31 | first = next; |
32 | } |
32 | } |
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33 | } |
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34 | |
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35 | void |
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36 | dynbuf::clear () |
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37 | { |
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38 | _clear (); |
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39 | _size = 0; |
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40 | |
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41 | first = last = (chunk *)salloc<char> (sizeof (chunk) + ext); |
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42 | first->alloc = sizeof (chunk) + ext; |
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43 | first->next = 0; |
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44 | |
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45 | ptr = first->data; |
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46 | end = ptr + ext; |
33 | } |
47 | } |
34 | |
48 | |
35 | void |
49 | void |
36 | dynbuf::finish () |
50 | dynbuf::finish () |
37 | { |
51 | { |
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56 | add->next = 0; |
70 | add->next = 0; |
57 | |
71 | |
58 | last->next = add; |
72 | last->next = add; |
59 | last = add; |
73 | last = add; |
60 | |
74 | |
61 | room = ext; |
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62 | ptr = last->data; |
75 | ptr = last->data; |
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76 | end = ptr + ext; |
63 | } |
77 | } |
64 | |
78 | |
65 | void |
79 | void |
66 | dynbuf::linearise (void *data) |
80 | dynbuf::linearise (void *data) |
67 | { |
81 | { |
68 | char *p = (char *) data; |
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69 | |
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70 | last->size = ptr - last->data; |
82 | last->size = ptr - last->data; |
71 | |
83 | |
72 | for (chunk * c = first; c; c = c->next) |
84 | for (chunk *c = first; c; c = c->next) |
73 | { |
85 | { |
74 | memcpy (p, c->data, c->size); |
86 | memcpy (data, c->data, c->size); |
75 | p += c->size; |
87 | data = (void *)(((char *)data) + c->size); |
76 | } |
88 | } |
77 | } |
89 | } |
78 | |
90 | |
79 | char * |
91 | char * |
80 | dynbuf::linearise () |
92 | dynbuf::linearise () |
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… | |
86 | chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size); |
98 | chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size); |
87 | add->alloc = sizeof (chunk) + _size; |
99 | add->alloc = sizeof (chunk) + _size; |
88 | add->next = 0; |
100 | add->next = 0; |
89 | |
101 | |
90 | linearise ((void *)add->data); |
102 | linearise ((void *)add->data); |
91 | clear (); |
103 | _clear (); |
92 | |
104 | |
93 | first = last = add; |
105 | first = last = add; |
94 | ptr = last->data + _size; |
106 | ptr = last->data + _size; |
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107 | end = ptr; |
95 | _size = 0; |
108 | _size = 0; |
96 | room = 0; |
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97 | } |
109 | } |
98 | |
110 | |
99 | return first->data; |
111 | return first->data; |
100 | } |
112 | } |
101 | |
113 | |
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… | |
113 | { |
125 | { |
114 | force (128); |
126 | force (128); |
115 | |
127 | |
116 | va_list ap; |
128 | va_list ap; |
117 | va_start (ap, format); |
129 | va_start (ap, format); |
118 | len = vsnprintf (ptr, room, format, ap); |
130 | len = vsnprintf (ptr, end - ptr, format, ap); |
119 | va_end (ap); |
131 | va_end (ap); |
120 | |
132 | |
121 | assert (len >= 0); // shield against broken vsnprintf's |
133 | assert (len >= 0); // shield against broken vsnprintf's |
122 | |
134 | |
123 | // was enough room available |
135 | // was enough room available |
124 | if (len < room) |
136 | if (ptr + len < end) |
125 | { |
137 | { |
126 | alloc (len); |
138 | ptr += len; |
127 | return; |
139 | return; |
128 | } |
140 | } |
129 | } |
141 | } |
130 | |
142 | |
131 | // longer, try harder |
143 | // longer, try harder |
132 | va_list ap; |
144 | va_list ap; |
133 | va_start (ap, format); |
145 | va_start (ap, format); |
134 | vsnprintf (force (len + 1), len + 1, format, ap); |
146 | vsnprintf (force (len + 1), len + 1, format, ap); |
135 | va_end (ap); |
147 | va_end (ap); |
136 | |
148 | |
137 | alloc (len); |
149 | ptr += len; |
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150 | } |
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151 | |
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152 | // simply return a mask with "bits" bits set |
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153 | inline uint64 |
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154 | m (int b) |
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155 | { |
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156 | return (uint64 (1) << b) - 1; |
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157 | } |
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158 | |
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159 | // convert 9 digits to ascii, using only a single multiplication |
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160 | // (depending on cpu and compiler). |
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161 | // will generate a single 0 as output when v=lz=0 |
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162 | inline char * |
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163 | i2a_9 (char *ptr, uint32 v, bool lz) |
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164 | { |
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165 | // convert to 4.56 fixed-point representation |
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166 | // this should be optimal on 64 bit cpus, and rather |
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167 | // slow on 32 bit cpus. go figure :) |
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168 | const int bits = 7*8; // 7 bits per post-comma digit |
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169 | |
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170 | uint64 u = v * ((m (bits) + 100000000) / 100000000); // 10**8 |
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171 | |
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172 | if (lz) |
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173 | { |
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174 | // output leading zeros |
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175 | // good compilers will compile this into only shifts, masks and adds |
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176 | *ptr++ = char (u >> (bits - 0)) + '0'; u = (u & m (bits - 0)) * 5; |
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177 | *ptr++ = char (u >> (bits - 1)) + '0'; u = (u & m (bits - 1)) * 5; |
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178 | *ptr++ = char (u >> (bits - 2)) + '0'; u = (u & m (bits - 2)) * 5; |
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179 | *ptr++ = char (u >> (bits - 3)) + '0'; u = (u & m (bits - 3)) * 5; |
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180 | *ptr++ = char (u >> (bits - 4)) + '0'; u = (u & m (bits - 4)) * 5; |
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181 | *ptr++ = char (u >> (bits - 5)) + '0'; u = (u & m (bits - 5)) * 5; |
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182 | *ptr++ = char (u >> (bits - 6)) + '0'; u = (u & m (bits - 6)) * 5; |
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183 | *ptr++ = char (u >> (bits - 7)) + '0'; u = (u & m (bits - 7)) * 5; |
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184 | *ptr++ = char (u >> (bits - 8)) + '0'; |
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185 | } |
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186 | else |
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187 | { |
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188 | // do not output leading zeroes (except if v == 0) |
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189 | // good compilers will compile this into completely branchless code |
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190 | char digit, nz = 0; |
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191 | |
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192 | digit = (u >> (bits - 0)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 0)) * 5; |
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193 | digit = (u >> (bits - 1)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 1)) * 5; |
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194 | digit = (u >> (bits - 2)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 2)) * 5; |
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195 | digit = (u >> (bits - 3)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 3)) * 5; |
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196 | digit = (u >> (bits - 4)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 4)) * 5; |
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197 | digit = (u >> (bits - 5)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 5)) * 5; |
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198 | digit = (u >> (bits - 6)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 6)) * 5; |
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199 | digit = (u >> (bits - 7)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 7)) * 5; |
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200 | digit = (u >> (bits - 8)); *ptr = digit + '0'; nz |= digit; ptr += 1; |
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201 | } |
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202 | |
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203 | return ptr; |
138 | } |
204 | } |
139 | |
205 | |
140 | void |
206 | void |
141 | dynbuf_text::add (sint32 i) |
207 | dynbuf_text::add (sint32 i) |
142 | { |
208 | { |
143 | char buf[max_sint32_size]; |
209 | force (sint32_digits); |
144 | char *p = buf + sizeof (buf); |
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145 | char neg; |
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146 | |
210 | |
147 | uint32 val; |
211 | *ptr = '-'; ptr += i < 0 ? 1 : 0; |
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212 | uint32 u = i < 0 ? -i : i; |
148 | |
213 | |
149 | if (i < 0) |
214 | if (expect_true (u < 10)) // we have a lot of single-digit numbers, so optimise |
150 | { |
215 | fadd (char (u + '0')); |
151 | neg = '-'; |
216 | else if (expect_true (u < 1000000000)) // 9 0's |
152 | val = -i; |
217 | ptr = i2a_9 (ptr, u, false); |
153 | } |
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154 | else |
218 | else |
155 | { |
219 | { |
156 | neg = 0; |
220 | sint32 div = u / 1000000000; |
157 | val = i; |
221 | uint32 rem = u % 1000000000; |
158 | } |
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159 | |
222 | |
160 | do |
223 | ptr = i2a_9 (ptr, div, false); |
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224 | ptr = i2a_9 (ptr, rem, true); |
161 | { |
225 | } |
162 | uint32 div = val / 10; |
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163 | *--p = '0' + char (val - div * 10); |
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164 | |
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165 | val = div; |
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166 | } |
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167 | while (val); |
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168 | |
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169 | if (neg) |
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170 | *--p = neg; |
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171 | |
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172 | add ((void *) p, buf + sizeof (buf) - p); |
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173 | } |
226 | } |
174 | |
227 | |
175 | void |
228 | void |
176 | dynbuf_text::add (sint64 i) |
229 | dynbuf_text::add (sint64 i) |
177 | { |
230 | { |
178 | if (i > -10000000 && i < 10000000) |
231 | force (sint64_digits); |
179 | { |
232 | |
180 | add (sint32 (i)); |
233 | *ptr = '-'; ptr += i < 0 ? 1 : 0; |
181 | return; |
234 | uint64 u = i < 0 ? -i : i; |
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235 | |
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236 | // split the number into a 1-digit part |
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237 | // (#19) and two 9 digit parts (9..18 and 0..8) |
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238 | |
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239 | // good compilers will only use multiplications here |
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240 | |
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241 | if (u < 10) // we have a lot of single-digit numbers, so optimise |
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242 | fadd (char (u + '0')); |
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243 | else if (expect_true (u < 1000000000)) // 9 0's |
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244 | ptr = i2a_9 (ptr, u, false); |
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245 | else if (expect_true (u < UINT64_C (1000000000000000000))) // 18 0's |
182 | } |
246 | { |
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247 | sint32 div = u / 1000000000; |
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248 | uint32 rem = u % 1000000000; |
183 | |
249 | |
184 | char buf[max_sint64_size]; |
250 | ptr = i2a_9 (ptr, div, false); |
185 | char *p = buf + sizeof (buf); |
251 | ptr = i2a_9 (ptr, rem, true); |
186 | char neg; |
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187 | |
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188 | uint64 val; |
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189 | |
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190 | if (i < 0) |
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191 | { |
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192 | neg = '-'; |
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193 | val = -i; |
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194 | } |
252 | } |
195 | else |
253 | else |
196 | { |
254 | { |
197 | neg = 0; |
255 | // a biggy |
198 | val = i; |
256 | sint32 div = u / UINT64_C (1000000000000000000); |
199 | } |
257 | uint64 rem = u % UINT64_C (1000000000000000000); |
200 | |
258 | |
201 | do |
259 | fadd (char (div + '0')); |
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260 | u = rem; |
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261 | |
202 | { |
262 | { |
203 | uint64 div = val / 10; |
263 | sint32 div = u / 1000000000; |
204 | *--p = '0' + char (val - div * 10); |
264 | uint32 rem = u % 1000000000; |
205 | |
265 | |
206 | val = div; |
266 | ptr = i2a_9 (ptr, div, true); |
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267 | ptr = i2a_9 (ptr, rem, true); |
207 | } |
268 | } |
208 | while (val); |
269 | } |
209 | |
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210 | if (neg) |
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211 | *--p = neg; |
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212 | |
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213 | add ((void *) p, buf + sizeof (buf) - p); |
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214 | } |
270 | } |
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271 | |
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272 | #if 0 |
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273 | struct dynbuf_test_class { |
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274 | dynbuf_test_class () |
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275 | { |
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276 | sint64 s = 0; |
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277 | for (int i = 0; i < 10000000; ++i) |
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278 | { |
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279 | char b1[256], b2[256]; |
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280 | |
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281 | dynbuf_text db; |
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282 | db.add (s); |
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283 | db.add (char (0)); |
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284 | |
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285 | db.linearise (b1); |
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286 | sprintf (b2, "%ld", s); |
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287 | |
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288 | if (strcmp (b1, b2)) |
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289 | printf ("<%s,%s>\n", b1, b2); |
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290 | |
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291 | if (i < 20) |
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292 | s = (sint64) pow (10., i); |
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293 | else |
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294 | s = (sint64) exp (random () * (43.6682723752766 / RAND_MAX)); |
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295 | } |
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296 | |
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297 | exit (0); |
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298 | } |
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299 | } dynbuf_test; |
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300 | #endif |