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Comparing deliantra/server/server/dynbuf.C (file contents):
Revision 1.8 by root, Mon Apr 23 18:21:54 2007 UTC vs.
Revision 1.15 by root, Mon May 28 21:28:36 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the Free
8 * Software Foundation; either version 2 of the License, or (at your option)
9 * any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */
22
1#include "global.h" 23#include "global.h"
2 24
3#include <cstdio> 25#include <cstdio>
4 26
5dynbuf::dynbuf (int initial, int extend) 27dynbuf::dynbuf (int initial, int extend)
6{ 28{
29 ext = extend;
7 _size = 0; 30 _size = 0;
8 ext = extend;
9 31
10 first = last = (chunk *)salloc<char> (sizeof (chunk) + initial); 32 first = last = (chunk *)salloc<char> (sizeof (chunk) + initial);
11 first->alloc = sizeof (chunk) + initial; 33 first->alloc = sizeof (chunk) + initial;
12 first->next = 0; 34 first->next = 0;
13 35
14 room = initial;
15 ptr = first->data; 36 ptr = first->data;
37 end = ptr + initial;
16} 38}
17 39
18dynbuf::~dynbuf () 40dynbuf::~dynbuf ()
19{ 41{
20 clear (); 42 _clear ();
21} 43}
22 44
23void 45void
24dynbuf::clear () 46dynbuf::_clear ()
25{ 47{
26 while (first) 48 while (first)
27 { 49 {
28 chunk *next = first->next; 50 chunk *next = first->next;
29 51
30 sfree<char> ((char *)first, first->alloc); 52 sfree<char> ((char *)first, first->alloc);
31 first = next; 53 first = next;
32 } 54 }
55}
56
57void
58dynbuf::clear ()
59{
60 _clear ();
61 _size = 0;
62
63 first = last = (chunk *)salloc<char> (sizeof (chunk) + ext);
64 first->alloc = sizeof (chunk) + ext;
65 first->next = 0;
66
67 ptr = first->data;
68 end = ptr + ext;
33} 69}
34 70
35void 71void
36dynbuf::finish () 72dynbuf::finish ()
37{ 73{
56 add->next = 0; 92 add->next = 0;
57 93
58 last->next = add; 94 last->next = add;
59 last = add; 95 last = add;
60 96
61 room = ext;
62 ptr = last->data; 97 ptr = last->data;
98 end = ptr + ext;
63} 99}
64 100
65void 101void
66dynbuf::linearise (void *data) 102dynbuf::linearise (void *data)
67{ 103{
68 char *p = (char *) data;
69
70 last->size = ptr - last->data; 104 last->size = ptr - last->data;
71 105
72 for (chunk * c = first; c; c = c->next) 106 for (chunk *c = first; c; c = c->next)
73 { 107 {
74 memcpy (p, c->data, c->size); 108 memcpy (data, c->data, c->size);
75 p += c->size; 109 data = (void *)(((char *)data) + c->size);
76 } 110 }
77} 111}
78 112
79char * 113char *
80dynbuf::linearise () 114dynbuf::linearise ()
86 chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size); 120 chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size);
87 add->alloc = sizeof (chunk) + _size; 121 add->alloc = sizeof (chunk) + _size;
88 add->next = 0; 122 add->next = 0;
89 123
90 linearise ((void *)add->data); 124 linearise ((void *)add->data);
91 clear (); 125 _clear ();
92 126
93 first = last = add; 127 first = last = add;
94 ptr = last->data + _size; 128 ptr = last->data + _size;
129 end = ptr;
95 _size = 0; 130 _size = 0;
96 room = 0;
97 } 131 }
98 132
99 return first->data; 133 return first->data;
100} 134}
101 135
113 { 147 {
114 force (128); 148 force (128);
115 149
116 va_list ap; 150 va_list ap;
117 va_start (ap, format); 151 va_start (ap, format);
118 len = vsnprintf (ptr, room, format, ap); 152 len = vsnprintf (ptr, end - ptr, format, ap);
119 va_end (ap); 153 va_end (ap);
120 154
121 assert (len >= 0); // shield against broken vsnprintf's 155 assert (len >= 0); // shield against broken vsnprintf's
122 156
123 // was enough room available 157 // was enough room available
124 if (len < room) 158 if (ptr + len < end)
125 { 159 {
126 alloc (len); 160 ptr += len;
127 return; 161 return;
128 } 162 }
129 } 163 }
130 164
131 // longer, try harder 165 // longer, try harder
132 va_list ap; 166 va_list ap;
133 va_start (ap, format); 167 va_start (ap, format);
134 vsnprintf (force (len + 1), len + 1, format, ap); 168 vsnprintf (force (len + 1), len + 1, format, ap);
135 va_end (ap); 169 va_end (ap);
136 170
137 alloc (len); 171 ptr += len;
172}
173
174// simply return a mask with "bits" bits set
175inline uint64
176m (int b)
177{
178 return (uint64 (1) << b) - 1;
179}
180
181// convert 9 digits to ascii, using only a single multiplication
182// (depending on cpu and compiler).
183// will generate a single 0 as output when v=lz=0
184inline char *
185i2a_9 (char *ptr, uint32 v, bool lz)
186{
187 // convert to 4.56 fixed-point representation
188 // this should be optimal on 64 bit cpus, and rather
189 // slow on 32 bit cpus. go figure :)
190 const int bits = 7*8; // 7 bits per post-comma digit
191
192 uint64 u = v * ((m (bits) + 100000000) / 100000000); // 10**8
193
194 if (lz)
195 {
196 // output leading zeros
197 // good compilers will compile this into only shifts, masks and adds
198 *ptr++ = char (u >> (bits - 0)) + '0'; u = (u & m (bits - 0)) * 5;
199 *ptr++ = char (u >> (bits - 1)) + '0'; u = (u & m (bits - 1)) * 5;
200 *ptr++ = char (u >> (bits - 2)) + '0'; u = (u & m (bits - 2)) * 5;
201 *ptr++ = char (u >> (bits - 3)) + '0'; u = (u & m (bits - 3)) * 5;
202 *ptr++ = char (u >> (bits - 4)) + '0'; u = (u & m (bits - 4)) * 5;
203 *ptr++ = char (u >> (bits - 5)) + '0'; u = (u & m (bits - 5)) * 5;
204 *ptr++ = char (u >> (bits - 6)) + '0'; u = (u & m (bits - 6)) * 5;
205 *ptr++ = char (u >> (bits - 7)) + '0'; u = (u & m (bits - 7)) * 5;
206 *ptr++ = char (u >> (bits - 8)) + '0';
207 }
208 else
209 {
210 // do not output leading zeroes (except if v == 0)
211 // good compilers will compile this into completely branchless code
212 char digit, nz = 0;
213
214 digit = (u >> (bits - 0)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 0)) * 5;
215 digit = (u >> (bits - 1)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 1)) * 5;
216 digit = (u >> (bits - 2)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 2)) * 5;
217 digit = (u >> (bits - 3)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 3)) * 5;
218 digit = (u >> (bits - 4)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 4)) * 5;
219 digit = (u >> (bits - 5)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 5)) * 5;
220 digit = (u >> (bits - 6)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 6)) * 5;
221 digit = (u >> (bits - 7)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 7)) * 5;
222 digit = (u >> (bits - 8)); *ptr = digit + '0'; nz |= digit; ptr += 1;
223 }
224
225 return ptr;
138} 226}
139 227
140void 228void
141dynbuf_text::add (sint32 i) 229dynbuf_text::add (sint32 i)
142{ 230{
143 char buf[max_sint32_size]; 231 force (sint32_digits);
144 char *p = buf + sizeof (buf);
145 char neg;
146 232
147 uint32 val; 233 *ptr = '-'; ptr += i < 0 ? 1 : 0;
234 uint32 u = i < 0 ? -i : i;
148 235
149 if (i < 0) 236 if (expect_true (u < 10)) // we have a lot of single-digit numbers, so optimise
150 { 237 fadd (char (u + '0'));
151 neg = '-'; 238 else if (expect_true (u < 1000000000)) // 9 0's
152 val = -i; 239 ptr = i2a_9 (ptr, u, false);
153 }
154 else 240 else
155 { 241 {
156 neg = 0; 242 sint32 div = u / 1000000000;
157 val = i; 243 uint32 rem = u % 1000000000;
158 }
159 244
160 do 245 ptr = i2a_9 (ptr, div, false);
246 ptr = i2a_9 (ptr, rem, true);
161 { 247 }
162 uint32 div = val / 10;
163 *--p = '0' + char (val - div * 10);
164
165 val = div;
166 }
167 while (val);
168
169 if (neg)
170 *--p = neg;
171
172 add ((void *) p, buf + sizeof (buf) - p);
173} 248}
174 249
175void 250void
176dynbuf_text::add (sint64 i) 251dynbuf_text::add (sint64 i)
177{ 252{
178 if (i > -10000000 && i < 10000000) 253 force (sint64_digits);
179 { 254
180 add (sint32 (i)); 255 *ptr = '-'; ptr += i < 0 ? 1 : 0;
181 return; 256 uint64 u = i < 0 ? -i : i;
257
258 // split the number into a 1-digit part
259 // (#19) and two 9 digit parts (9..18 and 0..8)
260
261 // good compilers will only use multiplications here
262
263 if (u < 10) // we have a lot of single-digit numbers, so optimise
264 fadd (char (u + '0'));
265 else if (expect_true (u < 1000000000)) // 9 0's
266 ptr = i2a_9 (ptr, u, false);
267 else if (expect_true (u < UINT64_C (1000000000000000000))) // 18 0's
182 } 268 {
269 sint32 div = u / 1000000000;
270 uint32 rem = u % 1000000000;
183 271
184 char buf[max_sint64_size]; 272 ptr = i2a_9 (ptr, div, false);
185 char *p = buf + sizeof (buf); 273 ptr = i2a_9 (ptr, rem, true);
186 char neg;
187
188 uint64 val;
189
190 if (i < 0)
191 {
192 neg = '-';
193 val = -i;
194 } 274 }
195 else 275 else
196 { 276 {
197 neg = 0; 277 // a biggy
198 val = i; 278 sint32 div = u / UINT64_C (1000000000000000000);
199 } 279 uint64 rem = u % UINT64_C (1000000000000000000);
200 280
201 do 281 fadd (char (div + '0'));
282 u = rem;
283
202 { 284 {
203 uint64 div = val / 10; 285 sint32 div = u / 1000000000;
204 *--p = '0' + char (val - div * 10); 286 uint32 rem = u % 1000000000;
205 287
206 val = div; 288 ptr = i2a_9 (ptr, div, true);
289 ptr = i2a_9 (ptr, rem, true);
207 } 290 }
208 while (val); 291 }
209
210 if (neg)
211 *--p = neg;
212
213 add ((void *) p, buf + sizeof (buf) - p);
214} 292}
293
294#if 0
295struct dynbuf_test_class {
296 dynbuf_test_class ()
297 {
298 sint64 s = 0;
299 for (int i = 0; i < 10000000; ++i)
300 {
301 char b1[256], b2[256];
302
303 dynbuf_text db;
304 db.add (s);
305 db.add (char (0));
306
307 db.linearise (b1);
308 sprintf (b2, "%ld", s);
309
310 if (strcmp (b1, b2))
311 printf ("<%s,%s>\n", b1, b2);
312
313 if (i < 20)
314 s = (sint64) pow (10., i);
315 else
316 s = (sint64) exp (random () * (43.6682723752766 / RAND_MAX));
317 }
318
319 exit (0);
320 }
321} dynbuf_test;
322#endif

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