ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/egoitem.C
(Generate patch)

Comparing deliantra/server/server/egoitem.C (file contents):
Revision 1.16 by root, Fri Mar 26 01:04:45 2010 UTC vs.
Revision 1.23 by root, Sun Jan 29 02:47:05 2017 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the Affero GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <sproto.h> 26#include <sproto.h>
29 29
30 object *op, object *crystal 30 object *op, object *crystal
31 31
32 This function handles the application of power crystals. 32 This function handles the application of power crystals.
33 Power crystals, when applied, either suck power from the applier, 33 Power crystals, when applied, either suck power from the applier,
34 if he's at full spellpoints, or gives him power, if it's got 34 if he's at full spellpoints, or gives him power, if it's got
35 spellpoins stored. 35 spellpoins stored.
36 36
37*/ 37*/
38int 38int
39apply_power_crystal (object *op, object *crystal) 39apply_power_crystal (object *op, object *crystal)
40{ 40{
41 int available_power; 41 int available_power = op->stats.sp - op->stats.maxsp;
42 int power_space; 42 int power_space = crystal->stats.maxsp - crystal->stats.sp;
43 int power_grab; 43 int power_grab;
44 44
45 available_power = op->stats.sp - op->stats.maxsp;
46 power_space = crystal->stats.maxsp - crystal->stats.sp;
47 power_grab = 0;
48
49 if (available_power >= 0 && power_space > 0) 45 if (available_power >= 0 && power_space > 0)
46 {
50 power_grab = min (power_space, 0.5 * op->stats.sp); 47 power_grab = min (power_space, op->stats.sp / 2);
51 48 op->statusmsg (format ("The %s takes some of your mana.", query_name (crystal)));
49 }
52 if (available_power < 0 && crystal->stats.sp > 0) 50 else if (available_power < 0 && crystal->stats.sp > 0)
51 {
53 power_grab = -min (-available_power, crystal->stats.sp); 52 power_grab = -min (-available_power, crystal->stats.sp);
53 op->statusmsg (format ("Mana from the %s is entering your body.", query_name (crystal)));
54 }
55 else
56 {
57 power_grab = 0;
58 op->statusmsg (format ("You touch the %s, but nothing happens.", query_name (crystal)));
59 }
54 60
55 op->stats.sp -= power_grab; 61 op->stats.sp -= power_grab;
56 crystal->stats.sp += power_grab; 62 crystal->stats.sp += power_grab;
57 crystal->set_speed ((float) crystal->stats.sp / (float) crystal->stats.maxsp); 63 crystal->set_speed ((float) crystal->stats.sp / (float) crystal->stats.maxsp);
58 64

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines