1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * |
7 | * |
… | |
… | |
962 | continue; |
962 | continue; |
963 | |
963 | |
964 | new_draw_info (NDI_UNIQUE, 0, op, "Shimmering light surrounds and restores you!"); |
964 | new_draw_info (NDI_UNIQUE, 0, op, "Shimmering light surrounds and restores you!"); |
965 | |
965 | |
966 | for (i = 0; i < NUM_STATS; i++) |
966 | for (i = 0; i < NUM_STATS; i++) |
967 | if (get_attr_value (&depl->stats, i)) |
967 | if (depl->stats.stat (i)) |
968 | new_draw_info (NDI_UNIQUE, 0, op, restore_msg[i]); |
968 | new_draw_info (NDI_UNIQUE, 0, op, restore_msg[i]); |
969 | |
969 | |
970 | depl->destroy (); |
970 | depl->destroy (); |
971 | op->update_stats (); |
971 | op->update_stats (); |
972 | return; |
972 | return; |