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/cvs/deliantra/server/server/gods.C
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Comparing deliantra/server/server/gods.C (file contents):
Revision 1.19 by root, Mon Apr 16 06:23:42 2007 UTC vs.
Revision 1.20 by root, Fri Apr 20 18:18:53 2007 UTC

737 737
738 if (level <= 20) 738 if (level <= 20)
739 return level / difficulty; 739 return level / difficulty;
740 if (level <= 40) 740 if (level <= 40)
741 return (20 + (level - 20) / 2) / difficulty; 741 return (20 + (level - 20) / 2) / difficulty;
742
742 return (30 + (level - 40) / 4) / difficulty; 743 return (30 + (level - 40) / 4) / difficulty;
743} 744}
744 745
745/** 746/**
746 * God wants to enchant weapon. 747 * God wants to enchant weapon.
757 int tmp; 758 int tmp;
758 759
759 for (weapon = op->inv; weapon; weapon = weapon->below) 760 for (weapon = op->inv; weapon; weapon = weapon->below)
760 if ((weapon->type == WEAPON || weapon->type == BOW) && QUERY_FLAG (weapon, FLAG_APPLIED)) 761 if ((weapon->type == WEAPON || weapon->type == BOW) && QUERY_FLAG (weapon, FLAG_APPLIED))
761 break; 762 break;
763
762 if (weapon == NULL || god_examines_item (god, weapon) <= 0) 764 if (weapon == NULL || god_examines_item (god, weapon) <= 0)
763 return 0; 765 return 0;
764 766
765 /* First give it a title, so other gods won't touch it */ 767 /* First give it a title, so other gods won't touch it */
766 if (!weapon->title) 768 if (!weapon->title)

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