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Comparing deliantra/server/server/gods.C (file contents):
Revision 1.15 by root, Tue Dec 26 20:04:09 2006 UTC vs.
Revision 1.16 by elmex, Wed Jan 3 02:30:52 2007 UTC

239static int 239static int
240god_gives_present (object *op, object *god, treasure *tr) 240god_gives_present (object *op, object *god, treasure *tr)
241{ 241{
242 object *tmp; 242 object *tmp;
243 243
244 if (!tr->item)
245 return 0;
246
244 if (follower_has_similar_item (op, &tr->item->clone)) 247 if (follower_has_similar_item (op, &tr->item->clone))
245 return 0; 248 return 0;
246 249
247 tmp = arch_to_object (tr->item); 250 tmp = arch_to_object (tr->item);
248 new_draw_info_format (NDI_UNIQUE, 0, op, "%s lets %s appear in your hands.", &god->name, query_short_name (tmp)); 251 new_draw_info_format (NDI_UNIQUE, 0, op, "%s lets %s appear in your hands.", &god->name, query_short_name (tmp));
249 tmp = insert_ob_in_ob (tmp, op); 252 tmp = insert_ob_in_ob (tmp, op);
250 if (op->type == PLAYER) 253 if (op->type == PLAYER)
251 esrv_send_item (op, tmp); 254 esrv_send_item (op, tmp);
255
252 return 1; 256 return 1;
253} 257}
254 258
255/** 259/**
256 * Player prays at altar. 260 * Player prays at altar.
394 remove = 1; 398 remove = 1;
395 for (tr = god->randomitems->items; tr; tr = tr->next) 399 for (tr = god->randomitems->items; tr; tr = tr->next)
396 { 400 {
397 object *item; 401 object *item;
398 402
399 if (tr->item == NULL) 403 if (!tr->item)
400 continue; 404 continue;
401 item = &tr->item->clone; 405 item = &tr->item->clone;
402 406
403 /* Basically, see if the matching spell is granted by this god. */ 407 /* Basically, see if the matching spell is granted by this god. */
404 408
682 { 686 {
683 object *item; 687 object *item;
684 688
685 if (!tr->item) 689 if (!tr->item)
686 continue; 690 continue;
691
687 item = &tr->item->clone; 692 item = &tr->item->clone;
688 693
689 if (item->type == BOOK && item->invisible && strcmp (item->name, type) == 0) 694 if (item->type == BOOK && item->invisible && strcmp (item->name, type) == 0)
690 return item->other_arch; 695 return item->other_arch;
691 } 696 }
847 create_treasure (tl, op, GT_STARTEQUIP | GT_ONLY_GOOD | GT_UPDATE_INV, skill->level, 0); 852 create_treasure (tl, op, GT_STARTEQUIP | GT_ONLY_GOOD | GT_UPDATE_INV, skill->level, 0);
848 return; 853 return;
849 } 854 }
850 855
851 if (!tr->item) 856 if (!tr->item)
852 {
853 LOG (llevError, "BUG: empty entry in %s's treasure list\n", &god->name);
854 continue; 857 continue;
855 } 858
856 item = &tr->item->clone; 859 item = &tr->item->clone;
857 860
858 /* Grace limit */ 861 /* Grace limit */
859 if (item->type == BOOK && item->invisible && strcmp (item->name, "grace limit") == 0) 862 if (item->type == BOOK && item->invisible && strcmp (item->name, "grace limit") == 0)
860 { 863 {

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