--- deliantra/server/server/gods.C 2008/09/06 06:40:19 1.37 +++ deliantra/server/server/gods.C 2008/09/25 04:09:57 1.38 @@ -483,13 +483,10 @@ /* Player has no skill - give them the skill */ if (!skop) - { - /* The archetype should always be defined - if we crash here because it doesn't, - * things are really messed up anyways. - */ - skop = give_skill_by_name (op, get_archetype_by_type_subtype (SKILL, SK_PRAYING)->skill); - link_player_skills (op); - } + /* The archetype should always be defined - if we crash here because it doesn't, + * things are really messed up anyways. + */ + skop = give_skill_by_name (op, get_archetype_by_type_subtype (SKILL, SK_PRAYING)->skill); sk_applied = QUERY_FLAG (skop, FLAG_APPLIED); /* save skill status */ @@ -497,7 +494,7 @@ * so I set undeadified for that. * - gros, 21th July 2006. */ - if ((old_god) && (QUERY_FLAG (old_god, FLAG_UNDEAD))) + if (old_god && QUERY_FLAG (old_god, FLAG_UNDEAD)) { CLEAR_FLAG (skop, FLAG_UNDEAD); undeadified = 1;