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/cvs/deliantra/server/server/gods.C
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Comparing deliantra/server/server/gods.C (file contents):
Revision 1.62 by root, Tue Apr 13 22:05:42 2010 UTC vs.
Revision 1.63 by root, Thu Apr 15 00:36:51 2010 UTC

428 /* Player has no skill - give them the skill */ 428 /* Player has no skill - give them the skill */
429 if (!skop) 429 if (!skop)
430 /* The archetype should always be defined - if we crash here because it doesn't, 430 /* The archetype should always be defined - if we crash here because it doesn't,
431 * things are really messed up anyways. 431 * things are really messed up anyways.
432 */ 432 */
433 skop = give_skill_by_name (this, get_archetype_by_type_subtype (SKILL, SK_PRAYING)->skill); 433 skop = give_skill_by_name (this, shstr_praying);
434 434
435 sk_applied = skop->flag [FLAG_APPLIED]; /* save skill status */ 435 sk_applied = skop->flag [FLAG_APPLIED]; /* save skill status */
436 436
437 /* Clear the "undead" status. We also need to force a call to change_abil, 437 /* Clear the "undead" status. We also need to force a call to change_abil,
438 * so I set undeadified for that. 438 * so I set undeadified for that.

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