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/cvs/deliantra/server/server/init.C
Revision: 1.47
Committed: Fri Apr 27 19:53:05 2007 UTC (17 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.46: +0 -3 lines
Log Message:
revamp loggin. have a new log flag logBacktrace that logs
the message and prepares a backtrace in the background, spewing
it into the log at a later time.

this is useful to shed some light on otherwise completely useless log
messages such as:

   2007-04-27 19:48:48.142 Calling random_roll with min=1 max=0

which could just as well not be there as we will never find out who is
doing this to puny poor random_roll.

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26 #include <material.h>
27 #include <loader.h>
28 #include <sproto.h>
29
30 void
31 set_logfile (char *val)
32 {
33 settings.logfilename = val;
34 }
35
36 void
37 call_version (void)
38 {
39 version (NULL);
40 exit (0);
41 }
42
43 void
44 showscores (void)
45 {
46 display_high_score (NULL, 9999, NULL);
47 exit (0);
48 }
49
50 void
51 set_debug (void)
52 {
53 settings.debug = llevDebug;
54 }
55
56 void
57 unset_debug (void)
58 {
59 settings.debug = llevInfo;
60 }
61
62 void
63 set_mondebug (void)
64 {
65 settings.debug = llevMonster;
66 }
67
68 void
69 set_dumpmon1 (void)
70 {
71 settings.dumpvalues = 1;
72 }
73
74 void
75 set_dumpmon2 (void)
76 {
77 settings.dumpvalues = 2;
78 }
79
80 void
81 set_dumpmon3 (void)
82 {
83 settings.dumpvalues = 3;
84 }
85
86 void
87 set_dumpmon4 (void)
88 {
89 settings.dumpvalues = 4;
90 }
91
92 void
93 set_dumpmon5 (void)
94 {
95 settings.dumpvalues = 5;
96 }
97
98 void
99 set_dumpmon6 (void)
100 {
101 settings.dumpvalues = 6;
102 }
103
104 void
105 set_dumpmon7 (void)
106 {
107 settings.dumpvalues = 7;
108 }
109
110 void
111 set_dumpmon8 (void)
112 {
113 settings.dumpvalues = 8;
114 }
115
116 void
117 set_dumpmon9 (void)
118 {
119 settings.dumpvalues = 9;
120 }
121
122 void
123 set_dumpmont (char *name)
124 {
125 settings.dumpvalues = 10;
126 settings.dumparg = name;
127 }
128
129 void
130 set_daemon (void)
131 {
132 settings.daemonmode = 1;
133 }
134
135 void
136 set_datadir (char *path)
137 {
138 settings.datadir = path;
139 }
140
141 void
142 set_confdir (char *path)
143 {
144 settings.confdir = path;
145 }
146
147 void
148 set_localdir (char *path)
149 {
150 settings.localdir = path;
151 }
152
153 void
154 set_mapdir (char *path)
155 {
156 settings.mapdir = path;
157 }
158
159 void
160 set_archetypes (char *path)
161 {
162 settings.archetypes = path;
163 }
164
165 void
166 set_regions (char *path)
167 {
168 settings.regions = path;
169 }
170
171 void
172 set_treasures (char *path)
173 {
174 settings.treasures = path;
175 }
176
177 void
178 set_uniquedir (char *path)
179 {
180 settings.uniquedir = path;
181 }
182
183 void
184 set_templatedir (char *path)
185 {
186 settings.templatedir = path;
187 }
188
189 void
190 set_playerdir (char *path)
191 {
192 settings.playerdir = path;
193 }
194
195 void
196 set_tmpdir (char *path)
197 {
198 settings.tmpdir = path;
199 }
200
201 void
202 showscoresparm (char *data)
203 {
204 display_high_score (NULL, 9999, data);
205 exit (0);
206 }
207
208 void
209 set_csport (char *val)
210 {
211 settings.csport = atoi (val);
212 if (settings.csport <= 0 || settings.csport > 32765 || (settings.csport < 1024 && getuid () != 0))
213 {
214 LOG (llevError, "%d is an invalid csport number.\n", settings.csport);
215 exit (1);
216 }
217 }
218
219 /* Most of this is shamelessly stolen from XSysStats. But since that is
220 * also my program, no problem.
221 */
222 struct Command_Line_Options
223 {
224 const char *cmd_option; /* how it is called on the command line */
225 uint8 num_args; /* Number or args it takes */
226 uint8 pass; /* What pass this should be processed on. */
227 void (*func) (); /* function to call when we match this.
228 * if num_args is true, than that gets passed
229 * to the function, otherwise nothing is passed
230 */
231 };
232
233 /* The way this system works is pretty simple - parse_args takes
234 * the options passed to the program and a pass number. If an option
235 * matches both in name and in pass (and we have enough options),
236 * we call the associated function. This makes writing a multi
237 * pass system very easy, and it is very easy to add in new options.
238 */
239 struct Command_Line_Options options[] = {
240
241 /* Pass 1 functions - STuff that can/should be called before we actually
242 * initialise any data.
243 */
244 {"-h", 0, 1, help},
245
246 /* Honor -help also, since it is somewhat common */
247 {"-help", 0, 1, help},
248 {"-v", 0, 1, call_version},
249 {"-d", 0, 1, set_debug},
250 {"+d", 0, 1, unset_debug},
251 {"-mon", 0, 1, set_mondebug},
252 {"-data", 1, 1, (void (*)()) set_datadir},
253 {"-conf", 1, 1, (void (*)()) set_confdir},
254 {"-local", 1, 1, (void (*)()) set_localdir},
255 {"-maps", 1, 1, (void (*)()) set_mapdir},
256 {"-arch", 1, 1, (void (*)()) set_archetypes},
257 {"-regions", 1, 1, (void (*)()) set_regions},
258 {"-playerdir", 1, 1, (void (*)()) set_playerdir},
259 {"-treasures", 1, 1, (void (*)()) set_treasures},
260 {"-uniquedir", 1, 1, (void (*)()) set_uniquedir},
261 {"-templatedir", 1, 1, (void (*)()) set_templatedir},
262 {"-tmpdir", 1, 1, (void (*)()) set_tmpdir},
263 {"-log", 1, 1, (void (*)()) set_logfile},
264
265 /* Pass 2 functions. Most of these could probably be in pass 1,
266 * as they don't require much of anything to bet set up.
267 */
268 {"-csport", 1, 2, (void (*)()) set_csport},
269 {"-detach", 0, 2, set_daemon},
270
271 /* Start of pass 3 information. In theory, by pass 3, all data paths
272 * and defaults should have been set up.
273 */
274 {"-o", 0, 3, compile_info},
275 {"-m", 0, 3, set_dumpmon1},
276 {"-m2", 0, 3, set_dumpmon2},
277 {"-m3", 0, 3, set_dumpmon3},
278 {"-m4", 0, 3, set_dumpmon4},
279 {"-m5", 0, 3, set_dumpmon5},
280 {"-m6", 0, 3, set_dumpmon6},
281 {"-m7", 0, 3, set_dumpmon7},
282 {"-m8", 0, 3, set_dumpmon8},
283 {"-m9", 0, 3, set_dumpmon9},
284 {"-mt", 1, 3, (void (*)()) set_dumpmont},
285 {"-mexp", 0, 3, dump_experience},
286 {"-s", 0, 3, showscores},
287 {"-score", 1, 3, (void (*)()) showscoresparm}
288 };
289
290
291 /* Note since this may be called before the library has been set up,
292 * we don't use any of crossfires built in logging functions.
293 */
294 static void
295 parse_args (int argc, char *argv[], int pass)
296 {
297 size_t i;
298 int on_arg = 1;
299
300 while (on_arg < argc)
301 {
302 for (i = 0; i < sizeof (options) / sizeof (struct Command_Line_Options); i++)
303 {
304 if (!strcmp (options[i].cmd_option, argv[on_arg]))
305 {
306 /* Found a matching option, but should not be processed on
307 * this pass. Just skip over it
308 */
309 if (options[i].pass != pass)
310 {
311 on_arg += options[i].num_args + 1;
312 break;
313 }
314 if (options[i].num_args)
315 {
316 if ((on_arg + options[i].num_args) >= argc)
317 {
318 fprintf (stderr, "%s requires an argument.\n", options[i].cmd_option);
319 exit (1);
320 }
321 else
322 {
323 if (options[i].num_args == 1)
324 ((void (*)(char *)) options[i].func) (argv[on_arg + 1]);
325 if (options[i].num_args == 2)
326 ((void (*)(char *, char *)) options[i].func) (argv[on_arg + 1], argv[on_arg + 2]);
327 on_arg += options[i].num_args + 1;
328 }
329 }
330 else
331 { /* takes no args */
332 options[i].func ();
333 on_arg++;
334 }
335 break;
336 }
337 }
338 if (i == sizeof (options) / sizeof (struct Command_Line_Options))
339 {
340 fprintf (stderr, "Unknown option: %s\n", argv[on_arg]);
341 usage ();
342 exit (1);
343 }
344 }
345 }
346
347 //TODO: make this a constructor
348 static materialtype_t *
349 get_empty_mat (void)
350 {
351 materialtype_t *mt;
352 int i;
353
354 mt = new materialtype_t;
355
356 mt->name = NULL;
357 mt->description = NULL;
358 for (i = 0; i < NROFATTACKS; i++)
359 {
360 mt->save[i] = 0;
361 mt->mod[i] = 0;
362 }
363 mt->chance = 0;
364 mt->difficulty = 0;
365 mt->magic = 0;
366 mt->damage = 0;
367 mt->wc = 0;
368 mt->ac = 0;
369 mt->sp = 0;
370 mt->weight = 100;
371 mt->value = 100;
372 mt->next = NULL;
373 return mt;
374 }
375
376 static void
377 load_materials (void)
378 {
379 char filename[MAX_BUF];
380 materialtype_t *mt;
381
382 sprintf (filename, "%s/materials", settings.datadir);
383 LOG (llevDebug, "Reading material type data from %s...\n", filename);
384
385 object_thawer thawer (filename);
386
387 if (!thawer)
388 {
389 LOG (llevError, "Cannot open %s for reading\n", filename);
390 mt = get_empty_mat ();
391 mt->next = 0;
392 materialt = mt;
393 return;
394 }
395
396 mt = get_empty_mat ();
397 materialt = mt;
398
399 for (;;)
400 {
401 switch (thawer.get_kv ())
402 {
403 case KW_name:
404 /* clean up the previous entry */
405 if (mt->next)
406 {
407 if (!mt->description)
408 mt->description = mt->name;
409
410 mt = mt->next;
411 }
412
413 mt->next = get_empty_mat ();
414 thawer.get (mt->name);
415 break;
416
417 case KW_description:
418 thawer.get (mt->description);
419 break;
420
421 case KW_material:
422 thawer.get (mt->material);
423 break;
424
425 case KW_saves:
426 {
427 const char *cp = thawer.get_str () - 1;
428
429 for (int i = 0; i < NROFATTACKS; i++)
430 {
431 if (!cp)
432 {
433 mt->save[i] = 0;
434 continue;
435 }
436
437 int value;
438 ++cp;
439 sscanf (cp, "%d", &value);
440 mt->save[i] = (sint8) value;
441 cp = strchr (cp, ',');
442 }
443 }
444 break;
445
446 case KW_mods:
447 {
448 const char *cp = thawer.get_str () - 1;
449
450 for (int i = 0; i < NROFATTACKS; i++)
451 {
452 if (!cp)
453 {
454 mt->save[i] = 0;
455 continue;
456 }
457
458 ++cp;
459 int value;
460 sscanf (cp, "%d", &value);
461 mt->mod[i] = (sint8) value;
462 cp = strchr (cp, ',');
463 }
464 }
465 break;
466
467 case KW_chance: thawer.get (mt->chance); break;
468 case KW_difficulty: // cf+ alias, not original cf
469 case KW_diff: thawer.get (mt->difficulty); break;
470 case KW_magic: thawer.get (mt->magic); break;
471 case KW_dam: // cf+ alias, not original cf
472 case KW_damage: thawer.get (mt->damage); break;
473 case KW_wc: thawer.get (mt->wc); break;
474 case KW_ac: thawer.get (mt->ac); break;
475 case KW_sp: thawer.get (mt->sp); break;
476 case KW_weight: thawer.get (mt->weight); break;
477 case KW_value: thawer.get (mt->value); break;
478 case KW_density: thawer.get (mt->density); break;
479
480 case KW_EOF:
481 goto done;
482
483 default:
484 if (!thawer.parse_error ("materials file", "materials"))
485 goto done;
486 break;
487 }
488 }
489
490 done:
491 if (mt->next)
492 {
493 delete mt->next;
494
495 mt->next = 0;
496 }
497
498 LOG (llevDebug, "Done.\n");
499 }
500
501 /* This loads the settings file. There could be debate whether this should
502 * be here or in the common directory - but since only the server needs this
503 * information, having it here probably makes more sense.
504 */
505 static void
506 load_settings (void)
507 {
508 char buf[MAX_BUF], *cp;
509 int has_val, comp;
510 FILE *fp;
511
512 sprintf (buf, "%s/settings", settings.confdir);
513
514 /* We don't require a settings file at current time, but down the road,
515 * there will probably be so many values that not having a settings file
516 * will not be a good thing.
517 */
518 if (!(fp = open_and_uncompress (buf, 0, &comp)))
519 {
520 LOG (llevError, "Error: No settings file found\n");
521 exit (1);
522 }
523
524 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
525 {
526 if (buf[0] == '#')
527 continue;
528 /* eliminate newline */
529 if ((cp = strrchr (buf, '\n')) != NULL)
530 *cp = '\0';
531
532 /* Skip over empty lines */
533 if (buf[0] == 0)
534 continue;
535
536 /* Skip all the spaces and set them to nulls. If not space,
537 * set cp to "" to make strcpy's and the like easier down below.
538 */
539 if ((cp = strchr (buf, ' ')) != NULL)
540 {
541 while (*cp == ' ')
542 *cp++ = 0;
543 has_val = 1;
544 }
545 else
546 {
547 cp = (char *)"";
548 has_val = 0;
549 }
550
551 if (!strcasecmp (buf, "motd"))
552 {
553 if (has_val)
554 strcpy (settings.motd, cp);
555 else
556 LOG (llevError, "load_settings: motd must have a value.\n");
557 }
558 else if (!strcasecmp (buf, "dm_mail"))
559 {
560 if (has_val)
561 strcpy (settings.dm_mail, cp);
562 else
563 LOG (llevError, "load_settings: dm_mail must have a value.\n");
564 }
565 else if (!strcasecmp (buf, "worldmapstartx"))
566 {
567 int size = atoi (cp);
568
569 if (size < 0)
570 LOG (llevError, "load_settings: worldmapstartx must be at least " "0, %d is invalid\n", size);
571 else
572 settings.worldmapstartx = size;
573 }
574 else if (!strcasecmp (buf, "worldmapstarty"))
575 {
576 int size = atoi (cp);
577
578 if (size < 0)
579 LOG (llevError, "load_settings: worldmapstarty must be at least " "0, %d is invalid\n", size);
580 else
581 settings.worldmapstarty = size;
582 }
583 else if (!strcasecmp (buf, "worldmaptilesx"))
584 {
585 int size = atoi (cp);
586
587 if (size < 1)
588 LOG (llevError, "load_settings: worldmaptilesx must be greater " "than 1, %d is invalid\n", size);
589 else
590 settings.worldmaptilesx = size;
591 }
592 else if (!strcasecmp (buf, "worldmaptilesy"))
593 {
594 int size = atoi (cp);
595
596 if (size < 1)
597 LOG (llevError, "load_settings: worldmaptilesy must be greater " "than 1, %d is invalid\n", size);
598 else
599 settings.worldmaptilesy = size;
600 }
601 else if (!strcasecmp (buf, "worldmaptilesizex"))
602 {
603 int size = atoi (cp);
604
605 if (size < 1)
606 LOG (llevError, "load_settings: worldmaptilesizex must be " "greater than 1, %d is invalid\n", size);
607 else
608 settings.worldmaptilesizex = size;
609 }
610 else if (!strcasecmp (buf, "worldmaptilesizey"))
611 {
612 int size = atoi (cp);
613
614 if (size < 1)
615 LOG (llevError, "load_settings: worldmaptilesizey must be " "greater than 1, %d is invalid\n", size);
616 else
617 settings.worldmaptilesizey = size;
618 }
619 else if (!strcasecmp (buf, "dynamiclevel"))
620 {
621 int lev = atoi (cp);
622
623 if (lev < 0)
624 LOG (llevError, "load_settings: dynamiclevel must be " "at least 0, %d is invalid\n", lev);
625 else
626 settings.dynamiclevel = lev;
627 }
628 else if (!strcasecmp (buf, "fastclock"))
629 {
630 int lev = atoi (cp);
631
632 if (lev < 0)
633 LOG (llevError, "load_settings: fastclock must be at least 0" ", %d is invalid\n", lev);
634 else
635 settings.fastclock = lev;
636 }
637 else if (!strcasecmp (buf, "not_permadeth"))
638 {
639 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
640 {
641 settings.not_permadeth = TRUE;
642 }
643 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
644 {
645 settings.not_permadeth = FALSE;
646 }
647 else
648 {
649 LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp);
650 }
651 }
652 else if (!strcasecmp (buf, "resurrection"))
653 {
654 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
655 {
656 settings.resurrection = TRUE;
657 }
658 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
659 {
660 settings.resurrection = FALSE;
661 }
662 else
663 {
664 LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp);
665 }
666 }
667 else if (!strcasecmp (buf, "set_title"))
668 {
669 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
670 {
671 settings.set_title = TRUE;
672 }
673 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
674 {
675 settings.set_title = FALSE;
676 }
677 else
678 {
679 LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp);
680 }
681 }
682 else if (!strcasecmp (buf, "search_items"))
683 {
684 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
685 {
686 settings.search_items = TRUE;
687 }
688 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
689 {
690 settings.search_items = FALSE;
691 }
692 else
693 {
694 LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp);
695 }
696 }
697 else if (!strcasecmp (buf, "spell_encumbrance"))
698 {
699 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
700 {
701 settings.spell_encumbrance = TRUE;
702 }
703 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
704 {
705 settings.spell_encumbrance = FALSE;
706 }
707 else
708 {
709 LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp);
710 }
711 }
712 else if (!strcasecmp (buf, "spell_failure_effects"))
713 {
714 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
715 {
716 settings.spell_failure_effects = TRUE;
717 }
718 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
719 {
720 settings.spell_failure_effects = FALSE;
721 }
722 else
723 {
724 LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp);
725 }
726 }
727 else if (!strcasecmp (buf, "casting_time"))
728 {
729 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
730 {
731 settings.casting_time = TRUE;
732 }
733 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
734 {
735 settings.casting_time = FALSE;
736 }
737 else
738 {
739 LOG (llevError, "load_settings: Unknown value for " "casting_time: %s\n", cp);
740 }
741 }
742 else if (!strcasecmp (buf, "real_wiz"))
743 {
744 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
745 {
746 settings.real_wiz = TRUE;
747 }
748 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
749 {
750 settings.real_wiz = FALSE;
751 }
752 else
753 {
754 LOG (llevError, "load_settings: Unknown value for " "real_wiz: %s\n", cp);
755 }
756 }
757 else if (!strcasecmp (buf, "spellpoint_level_depend"))
758 {
759 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
760 {
761 settings.spellpoint_level_depend = TRUE;
762 }
763 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
764 {
765 settings.spellpoint_level_depend = FALSE;
766 }
767 else
768 {
769 LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp);
770 }
771 }
772 else if (!strcasecmp (buf, "stat_loss_on_death"))
773 {
774 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
775 {
776 settings.stat_loss_on_death = TRUE;
777 }
778 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
779 {
780 settings.stat_loss_on_death = FALSE;
781 }
782 else
783 {
784 LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp);
785 }
786 }
787 else if (!strcasecmp (buf, "use_permanent_experience"))
788 {
789 LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n");
790 }
791 else if (!strcasecmp (buf, "permanent_experience_percentage"))
792 {
793 int val = atoi (cp);
794
795 if (val < 0 || val > 100)
796 LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val);
797 else
798 settings.permanent_exp_ratio = val;
799 }
800 else if (!strcasecmp (buf, "death_penalty_percentage"))
801 {
802 int val = atoi (cp);
803
804 if (val < 0 || val > 100)
805 LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val);
806 else
807 settings.death_penalty_ratio = val;
808 }
809 else if (!strcasecmp (buf, "death_penalty_levels"))
810 {
811 int val = atoi (cp);
812
813 if (val < 0 || val > 255)
814 LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val);
815 else
816 settings.death_penalty_level = val;
817 }
818 else if (!strcasecmp (buf, "balanced_stat_loss"))
819 {
820 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
821 {
822 settings.balanced_stat_loss = TRUE;
823 }
824 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
825 {
826 settings.balanced_stat_loss = FALSE;
827 }
828 else
829 {
830 LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp);
831 }
832 }
833 else if (!strcasecmp (buf, "simple_exp"))
834 {
835 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
836 {
837 settings.simple_exp = TRUE;
838 }
839 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
840 {
841 settings.simple_exp = FALSE;
842 }
843 else
844 {
845 LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp);
846 }
847 }
848 else if (!strcasecmp (buf, "item_power_factor"))
849 {
850 float tmp = atof (cp);
851
852 if (tmp < 0)
853 LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp);
854 else
855 settings.item_power_factor = tmp;
856 }
857 else if (!strcasecmp (buf, "pk_luck_penalty"))
858 {
859 sint16 val = atoi (cp);
860
861 if (val < -100 || val > 100)
862 LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val);
863 else
864 settings.pk_luck_penalty = val;
865 }
866 else if (!strcasecmp (buf, "set_friendly_fire"))
867 {
868 int val = atoi (cp);
869
870 #if COZY_SERVER
871 if (val < 0 || val > 100)
872 LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val);
873 #else
874 if (val < 1 || val > 100)
875 LOG (llevError, "load_settings: set_friendly_fire must be between 1 an 100" ", %d is invalid\n", val);
876 #endif
877 else
878 settings.set_friendly_fire = val;
879 }
880 else if (!strcasecmp (buf, "armor_max_enchant"))
881 {
882 int max_e = atoi (cp);
883
884 if (max_e <= 0)
885 LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e);
886 else
887 settings.armor_max_enchant = max_e;
888 }
889 else if (!strcasecmp (buf, "armor_weight_reduction"))
890 {
891 int wr = atoi (cp);
892
893 if (wr < 0)
894 LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr);
895 else
896 settings.armor_weight_reduction = wr;
897 }
898 else if (!strcasecmp (buf, "armor_weight_linear"))
899 {
900 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
901 {
902 settings.armor_weight_linear = TRUE;
903 }
904 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
905 {
906 settings.armor_weight_linear = FALSE;
907 }
908 else
909 {
910 LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
911 }
912
913 }
914 else if (!strcasecmp (buf, "armor_speed_improvement"))
915 {
916 int wr = atoi (cp);
917
918 if (wr < 0)
919 LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr);
920 else
921 settings.armor_speed_improvement = wr;
922 }
923 else if (!strcasecmp (buf, "armor_speed_linear"))
924 {
925 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
926 {
927 settings.armor_speed_linear = TRUE;
928 }
929 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
930 {
931 settings.armor_speed_linear = FALSE;
932 }
933 else
934 {
935 LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
936 }
937
938 }
939 else if (!strcasecmp (buf, "no_player_stealing"))
940 {
941 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
942 {
943 settings.no_player_stealing = TRUE;
944 }
945 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
946 {
947 settings.no_player_stealing = FALSE;
948 }
949 else
950 {
951 LOG (llevError, "load_settings: unknown value for no_player_stealing: %s\n", cp);
952 }
953
954 }
955 else if (!strcasecmp (buf, "create_home_portals"))
956 {
957 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
958 {
959 settings.create_home_portals = TRUE;
960 }
961 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
962 {
963 settings.create_home_portals = FALSE;
964 }
965 else
966 {
967 LOG (llevError, "load_settings: Unknown value for create_home_portals: %s\n", cp);
968 }
969
970 }
971 else
972 {
973 LOG (llevError, "Unknown value in settings file: %s\n", buf);
974 }
975 }
976
977 close_and_delete (fp, comp);
978 }
979
980 /*
981 * init() is called only once, when starting the program.
982 */
983 void
984 init (int argc, char **argv)
985 {
986 init_done = 0; /* Must be done before init_signal() */
987 rndm.seed (time (0));
988
989 logfile = stderr;
990 init_environ ();
991 parse_args (argc, argv, 1); /* First arg pass - right now it does
992 * nothing, but in future specifying the
993 * LibDir in this pass would be reasonable*/
994
995 init_anim (); // Must be called before perl
996 cfperl_init ();
997 init_library (); /* Must be called early */
998 load_settings (); /* Load the settings file */
999 load_materials ();
1000 parse_args (argc, argv, 2);
1001 fprintf (logfile, "Welcome to CrossFire, v%s\n", VERSION);
1002 fprintf (logfile, "Copyright (C) 2005, 2006, 2007 Marc Lehmann.\n");
1003 fprintf (logfile, "Copyright (C) 1994 Mark Wedel.\n");
1004 fprintf (logfile, "Copyright (C) 1992 Frank Tore Johansen.\n");
1005
1006 if (strcmp (settings.dm_mail, "") != 0)
1007 {
1008 fprintf (logfile, "Maintained locally by: %s\n", settings.dm_mail);
1009 fprintf (logfile, "Questions and bugs should be mailed to above address.\n");
1010 }
1011
1012 init_startup (); /* Write (C), check shutdown/forbid files */
1013 init_uuid ();
1014 init_signals (); /* Sets up signal interceptions */
1015 init_commands (); /* Sort command tables */
1016 init_skills ();
1017
1018 parse_args (argc, argv, 3);
1019
1020 init_beforeplay ();
1021 init_ericserver ();
1022 init_done = 1;
1023 }
1024
1025 void
1026 usage (void)
1027 {
1028 (void) fprintf (logfile, "Usage: crossfire [-h] [-<flags>]...\n");
1029 }
1030
1031 void
1032 help (void)
1033 {
1034
1035 /* The information in usage is redundant with what is given below, so why call it? */
1036
1037 /* usage();*/
1038 printf ("Flags:\n");
1039 printf (" -csport <port> Specifies the port to use for the new client/server code.\n");
1040 printf (" -d Turns on some debugging.\n");
1041 printf (" +d Turns off debugging (useful if server compiled with debugging\n");
1042 printf (" as default).\n");
1043 printf (" -detach The server will go in the background, closing all\n");
1044 printf (" connections to the tty.\n");
1045 printf (" -h Display this information.\n");
1046 printf (" -log <file> Specifies which file to send output to.\n");
1047 printf (" Only has meaning if -detach is specified.\n");
1048 printf (" -mon Turns on monster debugging.\n");
1049 printf (" -o Prints out info on what was defined at compile time.\n");
1050 printf (" -s Display the high-score list.\n");
1051 printf (" -score <name or class> Displays all high scores with matching name/class.\n");
1052 printf (" -v Print version and contributors.\n");
1053 printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n");
1054 printf (" -local Read/write local data (hiscore, unique items, etc.)\n");
1055 printf (" -maps Sets the directory for maps.\n");
1056 printf (" -arch Sets the archetype file to use.\n");
1057 printf (" -regions Sets the regions file to use.\n");
1058 printf (" -playerdir Sets the directory for the player files.\n");
1059 printf (" -templatedir Sets the directory for template generate maps.\n");
1060 printf (" -treasures Sets the treasures file to use.\n");
1061 printf (" -uniquedir Sets the unique items/maps directory.\n");
1062 printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
1063 printf (" -m Lists out suggested experience for all monsters.\n");
1064 printf (" -m2 Dumps out abilities.\n");
1065 printf (" -m3 Dumps out artifact information.\n");
1066 printf (" -m4 Dumps out spell information.\n");
1067 printf (" -m5 Dumps out skill information.\n");
1068 printf (" -m6 Dumps out race information.\n");
1069 printf (" -m7 Dumps out alchemy information.\n");
1070 printf (" -m8 Dumps out gods information.\n");
1071 printf (" -m9 Dumps out more alchemy information (formula checking).\n");
1072 printf (" -mt <name> Dumps out list of treasures for a monster.\n");
1073 exit (0);
1074 }
1075
1076 void
1077 init_beforeplay (void)
1078 {
1079 init_artifacts (); /* If not called before, reads all artifacts from file */
1080 init_spells (); /* If not called before, links archtypes used by spells */
1081 init_archetype_pointers (); /* Setup global pointers to archetypes */
1082 init_races (); /* overwrite race designations using entries in lib/races file */
1083 init_gods (); /* init linked list of gods from archs */
1084 init_readable (); /* inits useful arrays for readable texts */
1085 init_formulae (); /* If not called before, reads formulae from file */
1086
1087 switch (settings.dumpvalues)
1088 {
1089 case 1:
1090 print_monsters ();
1091 exit (0);
1092 case 2:
1093 dump_abilities ();
1094 exit (0);
1095 case 3:
1096 dump_artifacts ();
1097 exit (0);
1098 case 4:
1099 dump_spells ();
1100 exit (0);
1101 case 5:
1102 exit (0);
1103 case 6:
1104 dump_races ();
1105 exit (0);
1106 case 7:
1107 dump_alchemy ();
1108 exit (0);
1109 case 9:
1110 dump_alchemy_costs ();
1111 exit (0);
1112 case 10:
1113 dump_monster_treasure (settings.dumparg);
1114 exit (0);
1115 }
1116 }
1117
1118 void
1119 init_startup (void)
1120 {
1121 char buf[MAX_BUF];
1122 FILE *fp;
1123 int comp;
1124
1125 #ifdef SHUTDOWN_FILE
1126 sprintf (buf, "%s/%s", settings.confdir, SHUTDOWN_FILE);
1127 if ((fp = open_and_uncompress (buf, 0, &comp)) != NULL)
1128 {
1129 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
1130 printf ("%s", buf);
1131 close_and_delete (fp, comp);
1132 exit (1);
1133 }
1134 #endif
1135
1136 if (forbid_play ())
1137 { /* Maybe showing highscore should be allowed? */
1138 LOG (llevError, "CrossFire: Playing not allowed.\n");
1139 exit (-1);
1140 }
1141 }
1142
1143 /*
1144 * compile_info(): activated with the -o flag.
1145 * It writes out information on how Imakefile and config.h was configured
1146 * at compile time.
1147 */
1148
1149 void
1150 compile_info (void)
1151 {
1152 int i = 0;
1153
1154 printf ("Non-standard include files:\n");
1155 #if !defined (__STRICT_ANSI__) || defined (__sun__)
1156 # if !defined (Mips)
1157 printf ("<stdlib.h>\n");
1158 i = 1;
1159 # endif
1160 # if !defined (MACH) && !defined (sony)
1161 printf ("<malloc.h>\n");
1162 i = 1;
1163 # endif
1164 #endif
1165 #ifndef __STRICT_ANSI__
1166 # ifndef MACH
1167 printf ("<memory.h\n");
1168 i = 1;
1169 # endif
1170 #endif
1171 #ifndef sgi
1172 printf ("<sys/timeb.h>\n");
1173 i = 1;
1174 #endif
1175 if (!i)
1176 printf ("(none)\n");
1177 printf ("Datadir:\t\t%s\n", settings.datadir);
1178 printf ("Localdir:\t\t%s\n", settings.localdir);
1179 #ifdef PERM_FILE
1180 printf ("Perm file:\t<ETC>/%s\n", PERM_FILE);
1181 #endif
1182 #ifdef SHUTDOWN_FILE
1183 printf ("Shutdown file:\t<ETC>/%s\n", SHUTDOWN_FILE);
1184 #endif
1185 printf ("Save player:\t<true>\n");
1186 printf ("Save mode:\t%4.4o\n", SAVE_MODE);
1187 printf ("Playerdir:\t<VAR>/%s\n", settings.playerdir);
1188 printf ("Itemsdir:\t<VAR>/%s\n", settings.uniquedir);
1189 printf ("Tmpdir:\t\t%s\n", settings.tmpdir);
1190 #ifdef USE_CALLOC
1191 printf ("Use_calloc:\t<true>\n");
1192 #else
1193 printf ("Use_calloc:\t<false>\n");
1194 #endif
1195
1196 #ifdef X_EDITOR
1197 printf ("Editor:\t\t%s\n", X_EDITOR);
1198 #endif
1199
1200 printf ("Max_time:\t%d\n", MAX_TIME);
1201
1202 execl ("/bin/uname", "uname", "-a", NULL);
1203 LOG (llevError, "Oops, shouldn't have gotten here: execl(/bin/uname) failed: %s\n", strerror (errno));
1204 exit (-1);
1205 }
1206
1207 /* Signal handlers: */
1208
1209 void
1210 rec_sigabrt (int i)
1211 {
1212 signal (SIGABRT, SIG_DFL);
1213
1214 LOG (llevError, "SIGABRT received.\n");
1215 cleanup ("SIGABRT received", 1);
1216 }
1217
1218 void
1219 rec_sigsegv (int i)
1220 {
1221 signal (SIGSEGV, SIG_DFL);
1222
1223 LOG (llevError, "SIGSEGV received.\n");
1224 cleanup ("SIGSEGV received", 1);
1225 }
1226
1227 void
1228 rec_sigquit (int i)
1229 {
1230 signal (SIGQUIT, SIG_IGN);
1231
1232 LOG (llevInfo, "SIGQUIT received\n");
1233 cleanup ("SIGQUIT received", 1);
1234 }
1235
1236 void
1237 rec_sigbus (int i)
1238 {
1239 signal (SIGBUS, SIG_DFL);
1240
1241 LOG (llevError, "SIGBUS received\n");
1242 cleanup ("SIGBUS received", 1);
1243 }
1244
1245 void
1246 init_signals (void)
1247 {
1248 // large stack, but it's important data we want to save, and it is not usually
1249 // being physically allocated anyways
1250 const size_t stacksize = 8 * 1024 * 1024 + SIGSTKSZ;
1251
1252 stack_t ss;
1253 ss.ss_sp = malloc (stacksize);
1254 ss.ss_flags = 0;
1255 ss.ss_size = stacksize;
1256 sigaltstack (&ss, 0);
1257
1258 struct sigaction sa;
1259
1260 sigfillset (&sa.sa_mask);
1261 sa.sa_flags = SA_ONSTACK | SA_RESTART;
1262
1263 sa.sa_handler = SIG_IGN; sigaction (SIGPIPE, &sa, 0);
1264 sa.sa_handler = rec_sigabrt; sigaction (SIGABRT, &sa, 0);
1265 sa.sa_handler = rec_sigquit; sigaction (SIGQUIT, &sa, 0);
1266 sa.sa_handler = rec_sigsegv; sigaction (SIGSEGV, &sa, 0);
1267 sa.sa_handler = rec_sigbus; sigaction (SIGBUS, &sa, 0);
1268 }
1269
1270 /* init_races() - reads the races file in the lib/ directory, then
1271 * overwrites old 'race' entries. This routine allow us to quickly
1272 * re-configure the 'alignment' of monsters, objects. Useful for
1273 * putting together lists of creatures, etc that belong to gods.
1274 */
1275 void
1276 init_races (void)
1277 {
1278 FILE *file;
1279 char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
1280 archetype *mon = NULL;
1281 static int init_done = 0;
1282
1283 if (init_done)
1284 return;
1285 init_done = 1;
1286 first_race = 0;
1287
1288 sprintf (fname, "%s/races", settings.datadir);
1289 LOG (llevDebug, "Reading races from %s...\n", fname);
1290 if (!(file = fopen (fname, "r")))
1291 {
1292 LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno));
1293 return;
1294 }
1295
1296 while (fgets (buf, MAX_BUF, file) != NULL)
1297 {
1298 int set_race = 1, set_list = 1;
1299
1300 if (*buf == '#')
1301 continue;
1302
1303 if ((cp = strchr (buf, '\n')) != NULL)
1304 *cp = '\0';
1305
1306 cp = buf;
1307 while (*cp == ' ' || *cp == '!' || *cp == '@')
1308 {
1309 if (*cp == '!')
1310 set_race = 0;
1311 if (*cp == '@')
1312 set_list = 0;
1313 cp++;
1314 }
1315
1316 if (sscanf (cp, "RACE %s", variable))
1317 /* set new race value */
1318 strcpy (race, variable);
1319 else
1320 {
1321 char *cp1;
1322
1323 /* Take out beginning spaces */
1324 for (cp1 = cp; *cp1 == ' '; cp1++)
1325 ;
1326 /* Remove newline and trailing spaces */
1327 for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--)
1328 {
1329 *cp1 = '\0';
1330 if (cp == cp1)
1331 break;
1332 }
1333
1334 if (cp[strlen (cp) - 1] == '\n')
1335 cp[strlen (cp) - 1] = '\0';
1336
1337 /* set creature race to race value */
1338 if ((mon = archetype::find (cp)) == NULL)
1339 LOG (llevError, "Creature %s in race file lacks archetype\n", cp);
1340 else
1341 {
1342 if (set_race && (!mon->clone.race || strcmp (mon->clone.race, race)))
1343 {
1344 if (mon->clone.race)
1345 LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->clone.race, &mon->name);
1346
1347 mon->clone.race = race;
1348 }
1349
1350 /* if the arch is a monster, add it to the race list */
1351 if (set_list && QUERY_FLAG (&mon->clone, FLAG_MONSTER))
1352 add_to_racelist (race, &mon->clone);
1353 }
1354 }
1355 }
1356
1357 fclose (file);
1358 LOG (llevDebug, "done.\n");
1359 }
1360
1361 void
1362 dump_races (void)
1363 {
1364 racelink *list;
1365 objectlink *tmp;
1366
1367 for (list = first_race; list; list = list->next)
1368 {
1369 fprintf (stderr, "\nRACE %s:\t", &list->name);
1370 for (tmp = list->member; tmp; tmp = tmp->next)
1371 fprintf (stderr, "%s(%d), ", &tmp->ob->arch->name, tmp->ob->level);
1372 }
1373
1374 fprintf (stderr, "\n");
1375 }
1376
1377 void
1378 add_to_racelist (const char *race_name, object *op)
1379 {
1380 racelink *race;
1381
1382 if (!op || !race_name)
1383 return;
1384
1385 race = find_racelink (race_name);
1386
1387 if (!race)
1388 { /* add in a new race list */
1389 race = get_racelist ();
1390 race->next = first_race;
1391 first_race = race;
1392 race->name = race_name;
1393 }
1394
1395 if (race->member->ob)
1396 {
1397 objectlink *tmp = get_objectlink ();
1398
1399 tmp->next = race->member;
1400 race->member = tmp;
1401 }
1402
1403 race->nrof++;
1404 race->member->ob = op;
1405 }
1406
1407 racelink *
1408 get_racelist ()
1409 {
1410 racelink *list = new racelink;
1411
1412 list->name = 0;
1413 list->nrof = 0;
1414 list->next = 0;
1415 list->member = get_objectlink ();
1416
1417 return list;
1418 }
1419
1420 racelink *
1421 find_racelink (const char *name)
1422 {
1423 if (name)
1424 for (racelink *link = first_race; link; link = link->next)
1425 if (!link->name || !strcmp (name, link->name))
1426 return link;
1427
1428 return 0;
1429 }