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/cvs/deliantra/server/server/init.C
Revision: 1.51
Committed: Mon May 28 05:35:51 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.50: +3 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26 #include <material.h>
27 #include <loader.h>
28 #include <sproto.h>
29
30 void
31 set_logfile (char *val)
32 {
33 settings.logfilename = val;
34 }
35
36 void
37 call_version (void)
38 {
39 version (NULL);
40 exit (0);
41 }
42
43 void
44 showscores (void)
45 {
46 display_high_score (NULL, 9999, NULL);
47 exit (0);
48 }
49
50 void
51 set_debug (void)
52 {
53 settings.debug = llevDebug;
54 }
55
56 void
57 unset_debug (void)
58 {
59 settings.debug = llevInfo;
60 }
61
62 void
63 set_mondebug (void)
64 {
65 settings.debug = llevMonster;
66 }
67
68 void
69 set_dumpmon1 (void)
70 {
71 settings.dumpvalues = 1;
72 }
73
74 void
75 set_dumpmon2 (void)
76 {
77 settings.dumpvalues = 2;
78 }
79
80 void
81 set_dumpmon3 (void)
82 {
83 settings.dumpvalues = 3;
84 }
85
86 void
87 set_dumpmon4 (void)
88 {
89 settings.dumpvalues = 4;
90 }
91
92 void
93 set_dumpmon5 (void)
94 {
95 settings.dumpvalues = 5;
96 }
97
98 void
99 set_dumpmon6 (void)
100 {
101 settings.dumpvalues = 6;
102 }
103
104 void
105 set_dumpmon7 (void)
106 {
107 settings.dumpvalues = 7;
108 }
109
110 void
111 set_dumpmon8 (void)
112 {
113 settings.dumpvalues = 8;
114 }
115
116 void
117 set_dumpmon9 (void)
118 {
119 settings.dumpvalues = 9;
120 }
121
122 void
123 set_dumpmont (char *name)
124 {
125 settings.dumpvalues = 10;
126 settings.dumparg = name;
127 }
128
129 void
130 set_daemon (void)
131 {
132 settings.daemonmode = 1;
133 }
134
135 void
136 set_datadir (char *path)
137 {
138 settings.datadir = path;
139 }
140
141 void
142 set_confdir (char *path)
143 {
144 settings.confdir = path;
145 }
146
147 void
148 set_localdir (char *path)
149 {
150 settings.localdir = path;
151 }
152
153 void
154 set_mapdir (char *path)
155 {
156 settings.mapdir = path;
157 }
158
159 void
160 set_archetypes (char *path)
161 {
162 settings.archetypes = path;
163 }
164
165 void
166 set_regions (char *path)
167 {
168 settings.regions = path;
169 }
170
171 void
172 set_treasures (char *path)
173 {
174 settings.treasures = path;
175 }
176
177 void
178 set_uniquedir (char *path)
179 {
180 settings.uniquedir = path;
181 }
182
183 void
184 set_templatedir (char *path)
185 {
186 settings.templatedir = path;
187 }
188
189 void
190 set_playerdir (char *path)
191 {
192 settings.playerdir = path;
193 }
194
195 void
196 set_tmpdir (char *path)
197 {
198 settings.tmpdir = path;
199 }
200
201 void
202 showscoresparm (char *data)
203 {
204 display_high_score (NULL, 9999, data);
205 exit (0);
206 }
207
208 void
209 set_csport (char *val)
210 {
211 settings.csport = atoi (val);
212 if (settings.csport <= 0 || settings.csport > 32765 || (settings.csport < 1024 && getuid () != 0))
213 {
214 LOG (llevError, "%d is an invalid csport number.\n", settings.csport);
215 exit (1);
216 }
217 }
218
219 /* Most of this is shamelessly stolen from XSysStats. But since that is
220 * also my program, no problem.
221 */
222 struct Command_Line_Options
223 {
224 const char *cmd_option; /* how it is called on the command line */
225 uint8 num_args; /* Number or args it takes */
226 uint8 pass; /* What pass this should be processed on. */
227 void (*func) (); /* function to call when we match this.
228 * if num_args is true, than that gets passed
229 * to the function, otherwise nothing is passed
230 */
231 };
232
233 /* The way this system works is pretty simple - parse_args takes
234 * the options passed to the program and a pass number. If an option
235 * matches both in name and in pass (and we have enough options),
236 * we call the associated function. This makes writing a multi
237 * pass system very easy, and it is very easy to add in new options.
238 */
239 struct Command_Line_Options options[] = {
240
241 /* Pass 1 functions - STuff that can/should be called before we actually
242 * initialise any data.
243 */
244 {"-h", 0, 1, help},
245
246 /* Honor -help also, since it is somewhat common */
247 {"-help", 0, 1, help},
248 {"-v", 0, 1, call_version},
249 {"-d", 0, 1, set_debug},
250 {"+d", 0, 1, unset_debug},
251 {"-mon", 0, 1, set_mondebug},
252 {"-data", 1, 1, (void (*)()) set_datadir},
253 {"-conf", 1, 1, (void (*)()) set_confdir},
254 {"-local", 1, 1, (void (*)()) set_localdir},
255 {"-maps", 1, 1, (void (*)()) set_mapdir},
256 {"-arch", 1, 1, (void (*)()) set_archetypes},
257 {"-regions", 1, 1, (void (*)()) set_regions},
258 {"-playerdir", 1, 1, (void (*)()) set_playerdir},
259 {"-treasures", 1, 1, (void (*)()) set_treasures},
260 {"-uniquedir", 1, 1, (void (*)()) set_uniquedir},
261 {"-templatedir", 1, 1, (void (*)()) set_templatedir},
262 {"-tmpdir", 1, 1, (void (*)()) set_tmpdir},
263 {"-log", 1, 1, (void (*)()) set_logfile},
264
265 /* Pass 2 functions. Most of these could probably be in pass 1,
266 * as they don't require much of anything to bet set up.
267 */
268 {"-csport", 1, 2, (void (*)()) set_csport},
269 {"-detach", 0, 2, set_daemon},
270
271 /* Start of pass 3 information. In theory, by pass 3, all data paths
272 * and defaults should have been set up.
273 */
274 {"-o", 0, 3, compile_info},
275 {"-m", 0, 3, set_dumpmon1},
276 {"-m2", 0, 3, set_dumpmon2},
277 {"-m3", 0, 3, set_dumpmon3},
278 {"-m4", 0, 3, set_dumpmon4},
279 {"-m5", 0, 3, set_dumpmon5},
280 {"-m6", 0, 3, set_dumpmon6},
281 {"-m7", 0, 3, set_dumpmon7},
282 {"-m8", 0, 3, set_dumpmon8},
283 {"-m9", 0, 3, set_dumpmon9},
284 {"-mt", 1, 3, (void (*)()) set_dumpmont},
285 {"-mexp", 0, 3, dump_experience},
286 {"-s", 0, 3, showscores},
287 {"-score", 1, 3, (void (*)()) showscoresparm}
288 };
289
290
291 /* Note since this may be called before the library has been set up,
292 * we don't use any of crossfires built in logging functions.
293 */
294 static void
295 parse_args (int argc, char *argv[], int pass)
296 {
297 size_t i;
298 int on_arg = 1;
299
300 while (on_arg < argc)
301 {
302 for (i = 0; i < sizeof (options) / sizeof (struct Command_Line_Options); i++)
303 {
304 if (!strcmp (options[i].cmd_option, argv[on_arg]))
305 {
306 /* Found a matching option, but should not be processed on
307 * this pass. Just skip over it
308 */
309 if (options[i].pass != pass)
310 {
311 on_arg += options[i].num_args + 1;
312 break;
313 }
314 if (options[i].num_args)
315 {
316 if ((on_arg + options[i].num_args) >= argc)
317 {
318 fprintf (stderr, "%s requires an argument.\n", options[i].cmd_option);
319 exit (1);
320 }
321 else
322 {
323 if (options[i].num_args == 1)
324 ((void (*)(char *)) options[i].func) (argv[on_arg + 1]);
325 if (options[i].num_args == 2)
326 ((void (*)(char *, char *)) options[i].func) (argv[on_arg + 1], argv[on_arg + 2]);
327 on_arg += options[i].num_args + 1;
328 }
329 }
330 else
331 { /* takes no args */
332 options[i].func ();
333 on_arg++;
334 }
335 break;
336 }
337 }
338 if (i == sizeof (options) / sizeof (struct Command_Line_Options))
339 {
340 fprintf (stderr, "Unknown option: %s\n", argv[on_arg]);
341 usage ();
342 exit (1);
343 }
344 }
345 }
346
347 //TODO: make this a constructor
348 static materialtype_t *
349 get_empty_mat (void)
350 {
351 materialtype_t *mt;
352 int i;
353
354 mt = new materialtype_t;
355
356 mt->name = NULL;
357 mt->description = NULL;
358 for (i = 0; i < NROFATTACKS; i++)
359 {
360 mt->save[i] = 0;
361 mt->mod[i] = 0;
362 }
363 mt->chance = 0;
364 mt->difficulty = 0;
365 mt->magic = 0;
366 mt->damage = 0;
367 mt->wc = 0;
368 mt->ac = 0;
369 mt->sp = 0;
370 mt->weight = 100;
371 mt->value = 100;
372 mt->next = NULL;
373 return mt;
374 }
375
376 static void
377 load_materials (void)
378 {
379 char filename[MAX_BUF];
380 materialtype_t *mt;
381
382 sprintf (filename, "%s/materials", settings.datadir);
383 LOG (llevDebug, "Reading material type data from %s...\n", filename);
384
385 object_thawer thawer (filename);
386
387 if (!thawer)
388 {
389 LOG (llevError, "Cannot open %s for reading\n", filename);
390 mt = get_empty_mat ();
391 mt->next = 0;
392 materialt = mt;
393 return;
394 }
395
396 mt = get_empty_mat ();
397 materialt = mt;
398
399 for (;;)
400 {
401 thawer.next ();
402
403 switch (thawer.kw)
404 {
405 case KW_name:
406 /* clean up the previous entry */
407 if (mt->next)
408 {
409 if (!mt->description)
410 mt->description = mt->name;
411
412 mt = mt->next;
413 }
414
415 mt->next = get_empty_mat ();
416 thawer.get (mt->name);
417 break;
418
419 case KW_description:
420 thawer.get (mt->description);
421 break;
422
423 case KW_material:
424 thawer.get (mt->material);
425 break;
426
427 case KW_saves:
428 {
429 const char *cp = thawer.get_str () - 1;
430
431 for (int i = 0; i < NROFATTACKS; i++)
432 {
433 if (!cp)
434 {
435 mt->save[i] = 0;
436 continue;
437 }
438
439 int value;
440 ++cp;
441 sscanf (cp, "%d", &value);
442 mt->save[i] = (sint8) value;
443 cp = strchr (cp, ',');
444 }
445 }
446 break;
447
448 case KW_mods:
449 {
450 const char *cp = thawer.get_str () - 1;
451
452 for (int i = 0; i < NROFATTACKS; i++)
453 {
454 if (!cp)
455 {
456 mt->save[i] = 0;
457 continue;
458 }
459
460 ++cp;
461 int value;
462 sscanf (cp, "%d", &value);
463 mt->mod[i] = (sint8) value;
464 cp = strchr (cp, ',');
465 }
466 }
467 break;
468
469 case KW_chance: thawer.get (mt->chance); break;
470 case KW_difficulty: // cf+ alias, not original cf
471 case KW_diff: thawer.get (mt->difficulty); break;
472 case KW_magic: thawer.get (mt->magic); break;
473 case KW_dam: // cf+ alias, not original cf
474 case KW_damage: thawer.get (mt->damage); break;
475 case KW_wc: thawer.get (mt->wc); break;
476 case KW_ac: thawer.get (mt->ac); break;
477 case KW_sp: thawer.get (mt->sp); break;
478 case KW_weight: thawer.get (mt->weight); break;
479 case KW_value: thawer.get (mt->value); break;
480 case KW_density: thawer.get (mt->density); break;
481
482 case KW_EOF:
483 goto done;
484
485 default:
486 if (!thawer.parse_error ("materials file", "materials"))
487 goto done;
488 break;
489 }
490 }
491
492 done:
493 if (mt->next)
494 {
495 delete mt->next;
496
497 mt->next = 0;
498 }
499
500 LOG (llevDebug, "Done.\n");
501 }
502
503 /* This loads the settings file. There could be debate whether this should
504 * be here or in the common directory - but since only the server needs this
505 * information, having it here probably makes more sense.
506 */
507 static void
508 load_settings (void)
509 {
510 char buf[MAX_BUF], *cp;
511 int has_val, comp;
512 FILE *fp;
513
514 sprintf (buf, "%s/settings", settings.confdir);
515
516 /* We don't require a settings file at current time, but down the road,
517 * there will probably be so many values that not having a settings file
518 * will not be a good thing.
519 */
520 if (!(fp = open_and_uncompress (buf, 0, &comp)))
521 {
522 LOG (llevError, "Error: No settings file found\n");
523 exit (1);
524 }
525
526 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
527 {
528 if (buf[0] == '#')
529 continue;
530 /* eliminate newline */
531 if ((cp = strrchr (buf, '\n')) != NULL)
532 *cp = '\0';
533
534 /* Skip over empty lines */
535 if (buf[0] == 0)
536 continue;
537
538 /* Skip all the spaces and set them to nulls. If not space,
539 * set cp to "" to make strcpy's and the like easier down below.
540 */
541 if ((cp = strchr (buf, ' ')) != NULL)
542 {
543 while (*cp == ' ')
544 *cp++ = 0;
545 has_val = 1;
546 }
547 else
548 {
549 cp = (char *)"";
550 has_val = 0;
551 }
552
553 if (!strcasecmp (buf, "motd"))
554 {
555 if (has_val)
556 strcpy (settings.motd, cp);
557 else
558 LOG (llevError, "load_settings: motd must have a value.\n");
559 }
560 else if (!strcasecmp (buf, "dm_mail"))
561 {
562 if (has_val)
563 strcpy (settings.dm_mail, cp);
564 else
565 LOG (llevError, "load_settings: dm_mail must have a value.\n");
566 }
567 else if (!strcasecmp (buf, "worldmapstartx"))
568 {
569 int size = atoi (cp);
570
571 if (size < 0)
572 LOG (llevError, "load_settings: worldmapstartx must be at least " "0, %d is invalid\n", size);
573 else
574 settings.worldmapstartx = size;
575 }
576 else if (!strcasecmp (buf, "worldmapstarty"))
577 {
578 int size = atoi (cp);
579
580 if (size < 0)
581 LOG (llevError, "load_settings: worldmapstarty must be at least " "0, %d is invalid\n", size);
582 else
583 settings.worldmapstarty = size;
584 }
585 else if (!strcasecmp (buf, "worldmaptilesx"))
586 {
587 int size = atoi (cp);
588
589 if (size < 1)
590 LOG (llevError, "load_settings: worldmaptilesx must be greater " "than 1, %d is invalid\n", size);
591 else
592 settings.worldmaptilesx = size;
593 }
594 else if (!strcasecmp (buf, "worldmaptilesy"))
595 {
596 int size = atoi (cp);
597
598 if (size < 1)
599 LOG (llevError, "load_settings: worldmaptilesy must be greater " "than 1, %d is invalid\n", size);
600 else
601 settings.worldmaptilesy = size;
602 }
603 else if (!strcasecmp (buf, "worldmaptilesizex"))
604 {
605 int size = atoi (cp);
606
607 if (size < 1)
608 LOG (llevError, "load_settings: worldmaptilesizex must be " "greater than 1, %d is invalid\n", size);
609 else
610 settings.worldmaptilesizex = size;
611 }
612 else if (!strcasecmp (buf, "worldmaptilesizey"))
613 {
614 int size = atoi (cp);
615
616 if (size < 1)
617 LOG (llevError, "load_settings: worldmaptilesizey must be " "greater than 1, %d is invalid\n", size);
618 else
619 settings.worldmaptilesizey = size;
620 }
621 else if (!strcasecmp (buf, "dynamiclevel"))
622 {
623 int lev = atoi (cp);
624
625 if (lev < 0)
626 LOG (llevError, "load_settings: dynamiclevel must be " "at least 0, %d is invalid\n", lev);
627 else
628 settings.dynamiclevel = lev;
629 }
630 else if (!strcasecmp (buf, "fastclock"))
631 {
632 int lev = atoi (cp);
633
634 if (lev < 0)
635 LOG (llevError, "load_settings: fastclock must be at least 0" ", %d is invalid\n", lev);
636 else
637 settings.fastclock = lev;
638 }
639 else if (!strcasecmp (buf, "not_permadeth"))
640 {
641 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
642 {
643 settings.not_permadeth = TRUE;
644 }
645 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
646 {
647 settings.not_permadeth = FALSE;
648 }
649 else
650 {
651 LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp);
652 }
653 }
654 else if (!strcasecmp (buf, "resurrection"))
655 {
656 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
657 {
658 settings.resurrection = TRUE;
659 }
660 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
661 {
662 settings.resurrection = FALSE;
663 }
664 else
665 {
666 LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp);
667 }
668 }
669 else if (!strcasecmp (buf, "set_title"))
670 {
671 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
672 {
673 settings.set_title = TRUE;
674 }
675 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
676 {
677 settings.set_title = FALSE;
678 }
679 else
680 {
681 LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp);
682 }
683 }
684 else if (!strcasecmp (buf, "search_items"))
685 {
686 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
687 {
688 settings.search_items = TRUE;
689 }
690 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
691 {
692 settings.search_items = FALSE;
693 }
694 else
695 {
696 LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp);
697 }
698 }
699 else if (!strcasecmp (buf, "spell_encumbrance"))
700 {
701 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
702 {
703 settings.spell_encumbrance = TRUE;
704 }
705 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
706 {
707 settings.spell_encumbrance = FALSE;
708 }
709 else
710 {
711 LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp);
712 }
713 }
714 else if (!strcasecmp (buf, "spell_failure_effects"))
715 {
716 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
717 {
718 settings.spell_failure_effects = TRUE;
719 }
720 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
721 {
722 settings.spell_failure_effects = FALSE;
723 }
724 else
725 {
726 LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp);
727 }
728 }
729 else if (!strcasecmp (buf, "spellpoint_level_depend"))
730 {
731 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
732 {
733 settings.spellpoint_level_depend = TRUE;
734 }
735 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
736 {
737 settings.spellpoint_level_depend = FALSE;
738 }
739 else
740 {
741 LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp);
742 }
743 }
744 else if (!strcasecmp (buf, "stat_loss_on_death"))
745 {
746 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
747 {
748 settings.stat_loss_on_death = TRUE;
749 }
750 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
751 {
752 settings.stat_loss_on_death = FALSE;
753 }
754 else
755 {
756 LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp);
757 }
758 }
759 else if (!strcasecmp (buf, "use_permanent_experience"))
760 {
761 LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n");
762 }
763 else if (!strcasecmp (buf, "permanent_experience_percentage"))
764 {
765 int val = atoi (cp);
766
767 if (val < 0 || val > 100)
768 LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val);
769 else
770 settings.permanent_exp_ratio = val;
771 }
772 else if (!strcasecmp (buf, "death_penalty_percentage"))
773 {
774 int val = atoi (cp);
775
776 if (val < 0 || val > 100)
777 LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val);
778 else
779 settings.death_penalty_ratio = val;
780 }
781 else if (!strcasecmp (buf, "death_penalty_levels"))
782 {
783 int val = atoi (cp);
784
785 if (val < 0 || val > 255)
786 LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val);
787 else
788 settings.death_penalty_level = val;
789 }
790 else if (!strcasecmp (buf, "balanced_stat_loss"))
791 {
792 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
793 {
794 settings.balanced_stat_loss = TRUE;
795 }
796 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
797 {
798 settings.balanced_stat_loss = FALSE;
799 }
800 else
801 {
802 LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp);
803 }
804 }
805 else if (!strcasecmp (buf, "simple_exp"))
806 {
807 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
808 {
809 settings.simple_exp = TRUE;
810 }
811 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
812 {
813 settings.simple_exp = FALSE;
814 }
815 else
816 {
817 LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp);
818 }
819 }
820 else if (!strcasecmp (buf, "item_power_factor"))
821 {
822 float tmp = atof (cp);
823
824 if (tmp < 0)
825 LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp);
826 else
827 settings.item_power_factor = tmp;
828 }
829 else if (!strcasecmp (buf, "pk_luck_penalty"))
830 {
831 sint16 val = atoi (cp);
832
833 if (val < -100 || val > 100)
834 LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val);
835 else
836 settings.pk_luck_penalty = val;
837 }
838 else if (!strcasecmp (buf, "set_friendly_fire"))
839 {
840 int val = atoi (cp);
841
842 if (val < 0 || val > 100)
843 LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val);
844 else
845 settings.set_friendly_fire = val;
846 }
847 else if (!strcasecmp (buf, "armor_max_enchant"))
848 {
849 int max_e = atoi (cp);
850
851 if (max_e <= 0)
852 LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e);
853 else
854 settings.armor_max_enchant = max_e;
855 }
856 else if (!strcasecmp (buf, "armor_weight_reduction"))
857 {
858 int wr = atoi (cp);
859
860 if (wr < 0)
861 LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr);
862 else
863 settings.armor_weight_reduction = wr;
864 }
865 else if (!strcasecmp (buf, "armor_weight_linear"))
866 {
867 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
868 {
869 settings.armor_weight_linear = TRUE;
870 }
871 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
872 {
873 settings.armor_weight_linear = FALSE;
874 }
875 else
876 {
877 LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
878 }
879
880 }
881 else if (!strcasecmp (buf, "armor_speed_improvement"))
882 {
883 int wr = atoi (cp);
884
885 if (wr < 0)
886 LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr);
887 else
888 settings.armor_speed_improvement = wr;
889 }
890 else if (!strcasecmp (buf, "armor_speed_linear"))
891 {
892 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
893 {
894 settings.armor_speed_linear = TRUE;
895 }
896 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
897 {
898 settings.armor_speed_linear = FALSE;
899 }
900 else
901 {
902 LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
903 }
904
905 }
906 else
907 LOG (llevError, "Unknown value in settings file: %s\n", buf);
908 }
909
910 close_and_delete (fp, comp);
911 }
912
913 /*
914 * init() is called only once, when starting the program.
915 */
916 void
917 init (int argc, char **argv)
918 {
919 init_done = 0; /* Must be done before init_signal() */
920 rndm.seed (time (0));
921
922 logfile = stderr;
923 init_environ ();
924 parse_args (argc, argv, 1); /* First arg pass - right now it does
925 * nothing, but in future specifying the
926 * LibDir in this pass would be reasonable*/
927
928 init_anim (); // Must be called before perl
929 cfperl_init ();
930 init_library (); /* Must be called early */
931 load_settings (); /* Load the settings file */
932 load_materials ();
933 parse_args (argc, argv, 2);
934 fprintf (logfile, "Welcome to CrossFire, v%s\n", VERSION);
935 fprintf (logfile, "Copyright (C) 2005, 2006, 2007 Marc Lehmann.\n");
936 fprintf (logfile, "Copyright (C) 1994 Mark Wedel.\n");
937 fprintf (logfile, "Copyright (C) 1992 Frank Tore Johansen.\n");
938
939 if (strcmp (settings.dm_mail, "") != 0)
940 {
941 fprintf (logfile, "Maintained locally by: %s\n", settings.dm_mail);
942 fprintf (logfile, "Questions and bugs should be mailed to above address.\n");
943 }
944
945 init_startup (); /* Write (C), check shutdown/forbid files */
946 init_uuid ();
947 init_signals (); /* Sets up signal interceptions */
948 init_commands (); /* Sort command tables */
949 init_skills ();
950
951 parse_args (argc, argv, 3);
952
953 init_beforeplay ();
954 init_ericserver ();
955 init_done = 1;
956 }
957
958 void
959 usage (void)
960 {
961 (void) fprintf (logfile, "Usage: crossfire [-h] [-<flags>]...\n");
962 }
963
964 void
965 help (void)
966 {
967
968 /* The information in usage is redundant with what is given below, so why call it? */
969
970 /* usage();*/
971 printf ("Flags:\n");
972 printf (" -csport <port> Specifies the port to use for the new client/server code.\n");
973 printf (" -d Turns on some debugging.\n");
974 printf (" +d Turns off debugging (useful if server compiled with debugging\n");
975 printf (" as default).\n");
976 printf (" -detach The server will go in the background, closing all\n");
977 printf (" connections to the tty.\n");
978 printf (" -h Display this information.\n");
979 printf (" -log <file> Specifies which file to send output to.\n");
980 printf (" Only has meaning if -detach is specified.\n");
981 printf (" -mon Turns on monster debugging.\n");
982 printf (" -o Prints out info on what was defined at compile time.\n");
983 printf (" -s Display the high-score list.\n");
984 printf (" -score <name or class> Displays all high scores with matching name/class.\n");
985 printf (" -v Print version and contributors.\n");
986 printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n");
987 printf (" -local Read/write local data (hiscore, unique items, etc.)\n");
988 printf (" -maps Sets the directory for maps.\n");
989 printf (" -arch Sets the archetype file to use.\n");
990 printf (" -regions Sets the regions file to use.\n");
991 printf (" -playerdir Sets the directory for the player files.\n");
992 printf (" -templatedir Sets the directory for template generate maps.\n");
993 printf (" -treasures Sets the treasures file to use.\n");
994 printf (" -uniquedir Sets the unique items/maps directory.\n");
995 printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
996 printf (" -m Lists out suggested experience for all monsters.\n");
997 printf (" -m2 Dumps out abilities.\n");
998 printf (" -m3 Dumps out artifact information.\n");
999 printf (" -m4 Dumps out spell information.\n");
1000 printf (" -m5 Dumps out skill information.\n");
1001 printf (" -m6 Dumps out race information.\n");
1002 printf (" -m7 Dumps out alchemy information.\n");
1003 printf (" -m8 Dumps out gods information.\n");
1004 printf (" -m9 Dumps out more alchemy information (formula checking).\n");
1005 printf (" -mt <name> Dumps out list of treasures for a monster.\n");
1006 exit (0);
1007 }
1008
1009 void
1010 init_beforeplay (void)
1011 {
1012 init_artifacts (); /* If not called before, reads all artifacts from file */
1013 init_spells (); /* If not called before, links archtypes used by spells */
1014 init_archetype_pointers (); /* Setup global pointers to archetypes */
1015 init_races (); /* overwrite race designations using entries in lib/races file */
1016 init_gods (); /* init linked list of gods from archs */
1017 init_readable (); /* inits useful arrays for readable texts */
1018 init_formulae (); /* If not called before, reads formulae from file */
1019
1020 switch (settings.dumpvalues)
1021 {
1022 case 1:
1023 print_monsters ();
1024 exit (0);
1025 case 2:
1026 dump_abilities ();
1027 exit (0);
1028 case 3:
1029 dump_artifacts ();
1030 exit (0);
1031 case 4:
1032 dump_spells ();
1033 exit (0);
1034 case 5:
1035 exit (0);
1036 case 6:
1037 dump_races ();
1038 exit (0);
1039 case 7:
1040 dump_alchemy ();
1041 exit (0);
1042 case 9:
1043 dump_alchemy_costs ();
1044 exit (0);
1045 case 10:
1046 dump_monster_treasure (settings.dumparg);
1047 exit (0);
1048 }
1049 }
1050
1051 void
1052 init_startup (void)
1053 {
1054 char buf[MAX_BUF];
1055 FILE *fp;
1056 int comp;
1057
1058 #ifdef SHUTDOWN_FILE
1059 sprintf (buf, "%s/%s", settings.confdir, SHUTDOWN_FILE);
1060 if ((fp = open_and_uncompress (buf, 0, &comp)) != NULL)
1061 {
1062 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
1063 printf ("%s", buf);
1064 close_and_delete (fp, comp);
1065 exit (1);
1066 }
1067 #endif
1068
1069 if (forbid_play ())
1070 { /* Maybe showing highscore should be allowed? */
1071 LOG (llevError, "CrossFire: Playing not allowed.\n");
1072 exit (-1);
1073 }
1074 }
1075
1076 /*
1077 * compile_info(): activated with the -o flag.
1078 * It writes out information on how Imakefile and config.h was configured
1079 * at compile time.
1080 */
1081
1082 void
1083 compile_info (void)
1084 {
1085 int i = 0;
1086
1087 printf ("Non-standard include files:\n");
1088 #if !defined (__STRICT_ANSI__) || defined (__sun__)
1089 # if !defined (Mips)
1090 printf ("<stdlib.h>\n");
1091 i = 1;
1092 # endif
1093 # if !defined (MACH) && !defined (sony)
1094 printf ("<malloc.h>\n");
1095 i = 1;
1096 # endif
1097 #endif
1098 #ifndef __STRICT_ANSI__
1099 # ifndef MACH
1100 printf ("<memory.h\n");
1101 i = 1;
1102 # endif
1103 #endif
1104 #ifndef sgi
1105 printf ("<sys/timeb.h>\n");
1106 i = 1;
1107 #endif
1108 if (!i)
1109 printf ("(none)\n");
1110 printf ("Datadir:\t\t%s\n", settings.datadir);
1111 printf ("Localdir:\t\t%s\n", settings.localdir);
1112 #ifdef PERM_FILE
1113 printf ("Perm file:\t<ETC>/%s\n", PERM_FILE);
1114 #endif
1115 #ifdef SHUTDOWN_FILE
1116 printf ("Shutdown file:\t<ETC>/%s\n", SHUTDOWN_FILE);
1117 #endif
1118 printf ("Save player:\t<true>\n");
1119 printf ("Save mode:\t%4.4o\n", SAVE_MODE);
1120 printf ("Playerdir:\t<VAR>/%s\n", settings.playerdir);
1121 printf ("Itemsdir:\t<VAR>/%s\n", settings.uniquedir);
1122 printf ("Tmpdir:\t\t%s\n", settings.tmpdir);
1123 #ifdef USE_CALLOC
1124 printf ("Use_calloc:\t<true>\n");
1125 #else
1126 printf ("Use_calloc:\t<false>\n");
1127 #endif
1128
1129 #ifdef X_EDITOR
1130 printf ("Editor:\t\t%s\n", X_EDITOR);
1131 #endif
1132
1133 printf ("Max_time:\t%d\n", MAX_TIME);
1134
1135 execl ("/bin/uname", "uname", "-a", NULL);
1136 LOG (llevError, "Oops, shouldn't have gotten here: execl(/bin/uname) failed: %s\n", strerror (errno));
1137 exit (-1);
1138 }
1139
1140 /* Signal handlers: */
1141
1142 static void
1143 rec_sigabrt (int i)
1144 {
1145 signal (SIGABRT, SIG_DFL);
1146
1147 LOG (llevError, "SIGABRT received.\n");
1148 cleanup ("SIGABRT received", 1);
1149 }
1150
1151 static void
1152 rec_sigsegv (int i)
1153 {
1154 signal (SIGSEGV, SIG_DFL);
1155
1156 LOG (llevError, "SIGSEGV received.\n");
1157 cleanup ("SIGSEGV received", 1);
1158 }
1159
1160 static void
1161 rec_sigquit (int i)
1162 {
1163 signal (SIGQUIT, SIG_IGN);
1164
1165 LOG (llevInfo, "SIGQUIT received\n");
1166 cleanup ("SIGQUIT received", 1);
1167 }
1168
1169 static void
1170 rec_sigbus (int i)
1171 {
1172 signal (SIGBUS, SIG_DFL);
1173
1174 LOG (llevError, "SIGBUS received\n");
1175 cleanup ("SIGBUS received", 1);
1176 }
1177
1178 void
1179 reset_signals ()
1180 {
1181 signal (SIGABRT, SIG_DFL);
1182 signal (SIGQUIT, SIG_DFL);
1183 signal (SIGSEGV, SIG_DFL);
1184 signal (SIGBUS , SIG_DFL);
1185 signal (SIGINT , SIG_DFL);
1186 signal (SIGTERM, SIG_DFL);
1187 }
1188
1189 void
1190 init_signals (void)
1191 {
1192 // large stack, but it's important data we want to save, and it is not usually
1193 // being physically allocated anyways
1194 const size_t stacksize = 8 * 1024 * 1024 + SIGSTKSZ;
1195
1196 stack_t ss;
1197 ss.ss_sp = malloc (stacksize);
1198 ss.ss_flags = 0;
1199 ss.ss_size = stacksize;
1200 sigaltstack (&ss, 0);
1201
1202 struct sigaction sa;
1203
1204 sigfillset (&sa.sa_mask);
1205 sa.sa_flags = SA_RESTART;
1206
1207 sa.sa_handler = SIG_IGN; sigaction (SIGPIPE, &sa, 0);
1208 sa.sa_handler = rec_sigabrt; sigaction (SIGABRT, &sa, 0);
1209 sa.sa_handler = rec_sigquit; sigaction (SIGQUIT, &sa, 0);
1210 sa.sa_handler = rec_sigbus; sigaction (SIGBUS, &sa, 0);
1211
1212 sa.sa_flags |= SA_ONSTACK;
1213 sa.sa_handler = rec_sigsegv; sigaction (SIGSEGV, &sa, 0);
1214 }
1215
1216 /* init_races() - reads the races file in the lib/ directory, then
1217 * overwrites old 'race' entries. This routine allow us to quickly
1218 * re-configure the 'alignment' of monsters, objects. Useful for
1219 * putting together lists of creatures, etc that belong to gods.
1220 */
1221 void
1222 init_races (void)
1223 {
1224 FILE *file;
1225 char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
1226 archetype *mon = NULL;
1227 static int init_done = 0;
1228
1229 if (init_done)
1230 return;
1231 init_done = 1;
1232 first_race = 0;
1233
1234 sprintf (fname, "%s/races", settings.datadir);
1235 LOG (llevDebug, "Reading races from %s...\n", fname);
1236 if (!(file = fopen (fname, "r")))
1237 {
1238 LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno));
1239 return;
1240 }
1241
1242 while (fgets (buf, MAX_BUF, file) != NULL)
1243 {
1244 int set_race = 1, set_list = 1;
1245
1246 if (*buf == '#')
1247 continue;
1248
1249 if ((cp = strchr (buf, '\n')) != NULL)
1250 *cp = '\0';
1251
1252 cp = buf;
1253 while (*cp == ' ' || *cp == '!' || *cp == '@')
1254 {
1255 if (*cp == '!')
1256 set_race = 0;
1257 if (*cp == '@')
1258 set_list = 0;
1259 cp++;
1260 }
1261
1262 if (sscanf (cp, "RACE %s", variable))
1263 /* set new race value */
1264 strcpy (race, variable);
1265 else
1266 {
1267 char *cp1;
1268
1269 /* Take out beginning spaces */
1270 for (cp1 = cp; *cp1 == ' '; cp1++)
1271 ;
1272 /* Remove newline and trailing spaces */
1273 for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--)
1274 {
1275 *cp1 = '\0';
1276 if (cp == cp1)
1277 break;
1278 }
1279
1280 if (cp[strlen (cp) - 1] == '\n')
1281 cp[strlen (cp) - 1] = '\0';
1282
1283 /* set creature race to race value */
1284 if ((mon = archetype::find (cp)) == NULL)
1285 LOG (llevError, "Creature %s in race file lacks archetype\n", cp);
1286 else
1287 {
1288 if (set_race && (!mon->clone.race || strcmp (mon->clone.race, race)))
1289 {
1290 if (mon->clone.race)
1291 LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->clone.race, &mon->name);
1292
1293 mon->clone.race = race;
1294 }
1295
1296 /* if the arch is a monster, add it to the race list */
1297 if (set_list && QUERY_FLAG (&mon->clone, FLAG_MONSTER))
1298 add_to_racelist (race, &mon->clone);
1299 }
1300 }
1301 }
1302
1303 fclose (file);
1304 LOG (llevDebug, "done.\n");
1305 }
1306
1307 void
1308 dump_races (void)
1309 {
1310 racelink *list;
1311 objectlink *tmp;
1312
1313 for (list = first_race; list; list = list->next)
1314 {
1315 fprintf (stderr, "\nRACE %s:\t", &list->name);
1316 for (tmp = list->member; tmp; tmp = tmp->next)
1317 fprintf (stderr, "%s(%d), ", &tmp->ob->arch->name, tmp->ob->level);
1318 }
1319
1320 fprintf (stderr, "\n");
1321 }
1322
1323 void
1324 add_to_racelist (const char *race_name, object *op)
1325 {
1326 racelink *race;
1327
1328 if (!op || !race_name)
1329 return;
1330
1331 race = find_racelink (race_name);
1332
1333 if (!race)
1334 { /* add in a new race list */
1335 race = get_racelist ();
1336 race->next = first_race;
1337 first_race = race;
1338 race->name = race_name;
1339 }
1340
1341 if (race->member->ob)
1342 {
1343 objectlink *tmp = get_objectlink ();
1344
1345 tmp->next = race->member;
1346 race->member = tmp;
1347 }
1348
1349 race->nrof++;
1350 race->member->ob = op;
1351 }
1352
1353 racelink *
1354 get_racelist ()
1355 {
1356 racelink *list = new racelink;
1357
1358 list->name = 0;
1359 list->nrof = 0;
1360 list->next = 0;
1361 list->member = get_objectlink ();
1362
1363 return list;
1364 }
1365
1366 racelink *
1367 find_racelink (const char *name)
1368 {
1369 if (name)
1370 for (racelink *link = first_race; link; link = link->next)
1371 if (!link->name || !strcmp (name, link->name))
1372 return link;
1373
1374 return 0;
1375 }