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/cvs/deliantra/server/server/init.C
Revision: 1.58
Committed: Sat Sep 8 09:15:50 2007 UTC (16 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_2, rel-2_3
Changes since 1.57: +0 -91 lines
Log Message:
support exit sounds, remove some cruft

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 #include <global.h>
25 #include <material.h>
26 #include <loader.h>
27 #include <sproto.h>
28
29 void
30 set_logfile (char *val)
31 {
32 settings.logfilename = val;
33 }
34
35 void
36 call_version (void)
37 {
38 version (NULL);
39 exit (0);
40 }
41
42 void
43 showscores (void)
44 {
45 display_high_score (NULL, 9999, NULL);
46 exit (0);
47 }
48
49 void
50 set_debug (void)
51 {
52 settings.debug = llevDebug;
53 }
54
55 void
56 unset_debug (void)
57 {
58 settings.debug = llevInfo;
59 }
60
61 void
62 set_mondebug (void)
63 {
64 settings.debug = llevMonster;
65 }
66
67 void
68 set_dumpmon1 (void)
69 {
70 settings.dumpvalues = 1;
71 }
72
73 void
74 set_dumpmon2 (void)
75 {
76 settings.dumpvalues = 2;
77 }
78
79 void
80 set_dumpmon3 (void)
81 {
82 settings.dumpvalues = 3;
83 }
84
85 void
86 set_dumpmon4 (void)
87 {
88 settings.dumpvalues = 4;
89 }
90
91 void
92 set_dumpmon5 (void)
93 {
94 settings.dumpvalues = 5;
95 }
96
97 void
98 set_dumpmon6 (void)
99 {
100 settings.dumpvalues = 6;
101 }
102
103 void
104 set_dumpmon7 (void)
105 {
106 settings.dumpvalues = 7;
107 }
108
109 void
110 set_dumpmon8 (void)
111 {
112 settings.dumpvalues = 8;
113 }
114
115 void
116 set_dumpmon9 (void)
117 {
118 settings.dumpvalues = 9;
119 }
120
121 void
122 set_dumpmont (char *name)
123 {
124 settings.dumpvalues = 10;
125 settings.dumparg = name;
126 }
127
128 void
129 set_daemon (void)
130 {
131 settings.daemonmode = 1;
132 }
133
134 void
135 set_datadir (char *path)
136 {
137 settings.datadir = path;
138 }
139
140 void
141 set_confdir (char *path)
142 {
143 settings.confdir = path;
144 }
145
146 void
147 set_localdir (char *path)
148 {
149 settings.localdir = path;
150 }
151
152 void
153 set_mapdir (char *path)
154 {
155 settings.mapdir = path;
156 }
157
158 void
159 set_archetypes (char *path)
160 {
161 settings.archetypes = path;
162 }
163
164 void
165 set_regions (char *path)
166 {
167 settings.regions = path;
168 }
169
170 void
171 set_treasures (char *path)
172 {
173 settings.treasures = path;
174 }
175
176 void
177 set_uniquedir (char *path)
178 {
179 settings.uniquedir = path;
180 }
181
182 void
183 set_templatedir (char *path)
184 {
185 settings.templatedir = path;
186 }
187
188 void
189 set_playerdir (char *path)
190 {
191 settings.playerdir = path;
192 }
193
194 void
195 set_tmpdir (char *path)
196 {
197 settings.tmpdir = path;
198 }
199
200 void
201 showscoresparm (char *data)
202 {
203 display_high_score (NULL, 9999, data);
204 exit (0);
205 }
206
207 void
208 set_csport (char *val)
209 {
210 settings.csport = atoi (val);
211 if (settings.csport <= 0 || settings.csport > 32765 || (settings.csport < 1024 && getuid () != 0))
212 {
213 LOG (llevError, "%d is an invalid csport number.\n", settings.csport);
214 exit (1);
215 }
216 }
217
218 /* Most of this is shamelessly stolen from XSysStats. But since that is
219 * also my program, no problem.
220 */
221 struct Command_Line_Options
222 {
223 const char *cmd_option; /* how it is called on the command line */
224 uint8 num_args; /* Number or args it takes */
225 uint8 pass; /* What pass this should be processed on. */
226 void (*func) (); /* function to call when we match this.
227 * if num_args is true, than that gets passed
228 * to the function, otherwise nothing is passed
229 */
230 };
231
232 /* The way this system works is pretty simple - parse_args takes
233 * the options passed to the program and a pass number. If an option
234 * matches both in name and in pass (and we have enough options),
235 * we call the associated function. This makes writing a multi
236 * pass system very easy, and it is very easy to add in new options.
237 */
238 struct Command_Line_Options options[] = {
239
240 /* Pass 1 functions - STuff that can/should be called before we actually
241 * initialise any data.
242 */
243 {"-h", 0, 1, help},
244
245 /* Honor -help also, since it is somewhat common */
246 {"-help", 0, 1, help},
247 {"-v", 0, 1, call_version},
248 {"-d", 0, 1, set_debug},
249 {"+d", 0, 1, unset_debug},
250 {"-mon", 0, 1, set_mondebug},
251 {"-data", 1, 1, (void (*)()) set_datadir},
252 {"-conf", 1, 1, (void (*)()) set_confdir},
253 {"-local", 1, 1, (void (*)()) set_localdir},
254 {"-maps", 1, 1, (void (*)()) set_mapdir},
255 {"-arch", 1, 1, (void (*)()) set_archetypes},
256 {"-regions", 1, 1, (void (*)()) set_regions},
257 {"-playerdir", 1, 1, (void (*)()) set_playerdir},
258 {"-treasures", 1, 1, (void (*)()) set_treasures},
259 {"-uniquedir", 1, 1, (void (*)()) set_uniquedir},
260 {"-templatedir", 1, 1, (void (*)()) set_templatedir},
261 {"-tmpdir", 1, 1, (void (*)()) set_tmpdir},
262 {"-log", 1, 1, (void (*)()) set_logfile},
263
264 /* Pass 2 functions. Most of these could probably be in pass 1,
265 * as they don't require much of anything to bet set up.
266 */
267 {"-csport", 1, 2, (void (*)()) set_csport},
268 {"-detach", 0, 2, set_daemon},
269
270 /* Start of pass 3 information. In theory, by pass 3, all data paths
271 * and defaults should have been set up.
272 */
273 {"-m", 0, 3, set_dumpmon1},
274 {"-m2", 0, 3, set_dumpmon2},
275 {"-m3", 0, 3, set_dumpmon3},
276 {"-m4", 0, 3, set_dumpmon4},
277 {"-m5", 0, 3, set_dumpmon5},
278 {"-m6", 0, 3, set_dumpmon6},
279 {"-m7", 0, 3, set_dumpmon7},
280 {"-m8", 0, 3, set_dumpmon8},
281 {"-m9", 0, 3, set_dumpmon9},
282 {"-mt", 1, 3, (void (*)()) set_dumpmont},
283 {"-mexp", 0, 3, dump_experience},
284 {"-s", 0, 3, showscores},
285 {"-score", 1, 3, (void (*)()) showscoresparm}
286 };
287
288
289 /* Note since this may be called before the library has been set up,
290 * we don't use any of crossfires built in logging functions.
291 */
292 static void
293 parse_args (int argc, char *argv[], int pass)
294 {
295 size_t i;
296 int on_arg = 1;
297
298 while (on_arg < argc)
299 {
300 for (i = 0; i < sizeof (options) / sizeof (struct Command_Line_Options); i++)
301 {
302 if (!strcmp (options[i].cmd_option, argv[on_arg]))
303 {
304 /* Found a matching option, but should not be processed on
305 * this pass. Just skip over it
306 */
307 if (options[i].pass != pass)
308 {
309 on_arg += options[i].num_args + 1;
310 break;
311 }
312 if (options[i].num_args)
313 {
314 if ((on_arg + options[i].num_args) >= argc)
315 {
316 fprintf (stderr, "%s requires an argument.\n", options[i].cmd_option);
317 exit (1);
318 }
319 else
320 {
321 if (options[i].num_args == 1)
322 ((void (*)(char *)) options[i].func) (argv[on_arg + 1]);
323 if (options[i].num_args == 2)
324 ((void (*)(char *, char *)) options[i].func) (argv[on_arg + 1], argv[on_arg + 2]);
325 on_arg += options[i].num_args + 1;
326 }
327 }
328 else
329 { /* takes no args */
330 options[i].func ();
331 on_arg++;
332 }
333 break;
334 }
335 }
336 if (i == sizeof (options) / sizeof (struct Command_Line_Options))
337 {
338 fprintf (stderr, "Unknown option: %s\n", argv[on_arg]);
339 usage ();
340 exit (1);
341 }
342 }
343 }
344
345 //TODO: make this a constructor
346 static materialtype_t *
347 get_empty_mat (void)
348 {
349 materialtype_t *mt;
350 int i;
351
352 mt = new materialtype_t;
353
354 mt->name = NULL;
355 mt->description = NULL;
356 for (i = 0; i < NROFATTACKS; i++)
357 {
358 mt->save[i] = 0;
359 mt->mod[i] = 0;
360 }
361 mt->chance = 0;
362 mt->difficulty = 0;
363 mt->magic = 0;
364 mt->damage = 0;
365 mt->wc = 0;
366 mt->ac = 0;
367 mt->sp = 0;
368 mt->weight = 100;
369 mt->value = 100;
370 mt->next = NULL;
371 return mt;
372 }
373
374 static void
375 load_materials (void)
376 {
377 char filename[MAX_BUF];
378 materialtype_t *mt;
379
380 sprintf (filename, "%s/materials", settings.datadir);
381 LOG (llevDebug, "Reading material type data from %s...\n", filename);
382
383 object_thawer thawer (filename);
384
385 if (!thawer)
386 {
387 LOG (llevError, "Cannot open %s for reading\n", filename);
388 mt = get_empty_mat ();
389 mt->next = 0;
390 materialt = mt;
391 return;
392 }
393
394 mt = get_empty_mat ();
395 materialt = mt;
396
397 for (;;)
398 {
399 thawer.next ();
400
401 switch (thawer.kw)
402 {
403 case KW_name:
404 /* clean up the previous entry */
405 if (mt->next)
406 {
407 if (!mt->description)
408 mt->description = mt->name;
409
410 mt = mt->next;
411 }
412
413 mt->next = get_empty_mat ();
414 thawer.get (mt->name);
415 break;
416
417 case KW_description:
418 thawer.get (mt->description);
419 break;
420
421 case KW_material:
422 thawer.get (mt->material);
423 break;
424
425 case KW_saves:
426 {
427 const char *cp = thawer.get_str () - 1;
428
429 for (int i = 0; i < NROFATTACKS; i++)
430 {
431 if (!cp)
432 {
433 mt->save[i] = 0;
434 continue;
435 }
436
437 int value;
438 ++cp;
439 sscanf (cp, "%d", &value);
440 mt->save[i] = (sint8) value;
441 cp = strchr (cp, ',');
442 }
443 }
444 break;
445
446 case KW_mods:
447 {
448 const char *cp = thawer.get_str () - 1;
449
450 for (int i = 0; i < NROFATTACKS; i++)
451 {
452 if (!cp)
453 {
454 mt->save[i] = 0;
455 continue;
456 }
457
458 ++cp;
459 int value;
460 sscanf (cp, "%d", &value);
461 mt->mod[i] = (sint8) value;
462 cp = strchr (cp, ',');
463 }
464 }
465 break;
466
467 case KW_chance: thawer.get (mt->chance); break;
468 case KW_difficulty: // cf+ alias, not original cf
469 case KW_diff: thawer.get (mt->difficulty); break;
470 case KW_magic: thawer.get (mt->magic); break;
471 case KW_dam: // cf+ alias, not original cf
472 case KW_damage: thawer.get (mt->damage); break;
473 case KW_wc: thawer.get (mt->wc); break;
474 case KW_ac: thawer.get (mt->ac); break;
475 case KW_sp: thawer.get (mt->sp); break;
476 case KW_weight: thawer.get (mt->weight); break;
477 case KW_value: thawer.get (mt->value); break;
478 case KW_density: thawer.get (mt->density); break;
479
480 case KW_EOF:
481 goto done;
482
483 default:
484 if (!thawer.parse_error ("materials file", "materials"))
485 goto done;
486 break;
487 }
488 }
489
490 done:
491 if (mt->next)
492 {
493 delete mt->next;
494
495 mt->next = 0;
496 }
497
498 LOG (llevDebug, "Done.\n");
499 }
500
501 /* This loads the settings file. There could be debate whether this should
502 * be here or in the common directory - but since only the server needs this
503 * information, having it here probably makes more sense.
504 */
505 static void
506 load_settings (void)
507 {
508 char buf[MAX_BUF], *cp;
509 int has_val, comp;
510 FILE *fp;
511
512 sprintf (buf, "%s/settings", settings.confdir);
513
514 /* We don't require a settings file at current time, but down the road,
515 * there will probably be so many values that not having a settings file
516 * will not be a good thing.
517 */
518 if (!(fp = open_and_uncompress (buf, 0, &comp)))
519 {
520 LOG (llevError, "Error: No settings file found\n");
521 exit (1);
522 }
523
524 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
525 {
526 if (buf[0] == '#')
527 continue;
528 /* eliminate newline */
529 if ((cp = strrchr (buf, '\n')) != NULL)
530 *cp = '\0';
531
532 /* Skip over empty lines */
533 if (buf[0] == 0)
534 continue;
535
536 /* Skip all the spaces and set them to nulls. If not space,
537 * set cp to "" to make strcpy's and the like easier down below.
538 */
539 if ((cp = strchr (buf, ' ')) != NULL)
540 {
541 while (*cp == ' ')
542 *cp++ = 0;
543 has_val = 1;
544 }
545 else
546 {
547 cp = (char *)"";
548 has_val = 0;
549 }
550
551 if (!strcasecmp (buf, "motd"))
552 {
553 if (has_val)
554 strcpy (settings.motd, cp);
555 else
556 LOG (llevError, "load_settings: motd must have a value.\n");
557 }
558 else if (!strcasecmp (buf, "dm_mail"))
559 {
560 if (has_val)
561 strcpy (settings.dm_mail, cp);
562 else
563 LOG (llevError, "load_settings: dm_mail must have a value.\n");
564 }
565 else if (!strcasecmp (buf, "worldmapstartx"))
566 {
567 int size = atoi (cp);
568
569 if (size < 0)
570 LOG (llevError, "load_settings: worldmapstartx must be at least " "0, %d is invalid\n", size);
571 else
572 settings.worldmapstartx = size;
573 }
574 else if (!strcasecmp (buf, "worldmapstarty"))
575 {
576 int size = atoi (cp);
577
578 if (size < 0)
579 LOG (llevError, "load_settings: worldmapstarty must be at least " "0, %d is invalid\n", size);
580 else
581 settings.worldmapstarty = size;
582 }
583 else if (!strcasecmp (buf, "worldmaptilesx"))
584 {
585 int size = atoi (cp);
586
587 if (size < 1)
588 LOG (llevError, "load_settings: worldmaptilesx must be greater " "than 1, %d is invalid\n", size);
589 else
590 settings.worldmaptilesx = size;
591 }
592 else if (!strcasecmp (buf, "worldmaptilesy"))
593 {
594 int size = atoi (cp);
595
596 if (size < 1)
597 LOG (llevError, "load_settings: worldmaptilesy must be greater " "than 1, %d is invalid\n", size);
598 else
599 settings.worldmaptilesy = size;
600 }
601 else if (!strcasecmp (buf, "worldmaptilesizex"))
602 {
603 int size = atoi (cp);
604
605 if (size < 1)
606 LOG (llevError, "load_settings: worldmaptilesizex must be " "greater than 1, %d is invalid\n", size);
607 else
608 settings.worldmaptilesizex = size;
609 }
610 else if (!strcasecmp (buf, "worldmaptilesizey"))
611 {
612 int size = atoi (cp);
613
614 if (size < 1)
615 LOG (llevError, "load_settings: worldmaptilesizey must be " "greater than 1, %d is invalid\n", size);
616 else
617 settings.worldmaptilesizey = size;
618 }
619 else if (!strcasecmp (buf, "dynamiclevel"))
620 {
621 int lev = atoi (cp);
622
623 if (lev < 0)
624 LOG (llevError, "load_settings: dynamiclevel must be " "at least 0, %d is invalid\n", lev);
625 else
626 settings.dynamiclevel = lev;
627 }
628 else if (!strcasecmp (buf, "fastclock"))
629 {
630 int lev = atoi (cp);
631
632 if (lev < 0)
633 LOG (llevError, "load_settings: fastclock must be at least 0" ", %d is invalid\n", lev);
634 else
635 settings.fastclock = lev;
636 }
637 else if (!strcasecmp (buf, "not_permadeth"))
638 {
639 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
640 {
641 settings.not_permadeth = TRUE;
642 }
643 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
644 {
645 settings.not_permadeth = FALSE;
646 }
647 else
648 {
649 LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp);
650 }
651 }
652 else if (!strcasecmp (buf, "resurrection"))
653 {
654 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
655 {
656 settings.resurrection = TRUE;
657 }
658 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
659 {
660 settings.resurrection = FALSE;
661 }
662 else
663 {
664 LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp);
665 }
666 }
667 else if (!strcasecmp (buf, "set_title"))
668 {
669 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
670 {
671 settings.set_title = TRUE;
672 }
673 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
674 {
675 settings.set_title = FALSE;
676 }
677 else
678 {
679 LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp);
680 }
681 }
682 else if (!strcasecmp (buf, "search_items"))
683 {
684 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
685 {
686 settings.search_items = TRUE;
687 }
688 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
689 {
690 settings.search_items = FALSE;
691 }
692 else
693 {
694 LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp);
695 }
696 }
697 else if (!strcasecmp (buf, "spell_encumbrance"))
698 {
699 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
700 {
701 settings.spell_encumbrance = TRUE;
702 }
703 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
704 {
705 settings.spell_encumbrance = FALSE;
706 }
707 else
708 {
709 LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp);
710 }
711 }
712 else if (!strcasecmp (buf, "spell_failure_effects"))
713 {
714 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
715 {
716 settings.spell_failure_effects = TRUE;
717 }
718 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
719 {
720 settings.spell_failure_effects = FALSE;
721 }
722 else
723 {
724 LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp);
725 }
726 }
727 else if (!strcasecmp (buf, "spellpoint_level_depend"))
728 {
729 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
730 {
731 settings.spellpoint_level_depend = TRUE;
732 }
733 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
734 {
735 settings.spellpoint_level_depend = FALSE;
736 }
737 else
738 {
739 LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp);
740 }
741 }
742 else if (!strcasecmp (buf, "stat_loss_on_death"))
743 {
744 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
745 {
746 settings.stat_loss_on_death = TRUE;
747 }
748 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
749 {
750 settings.stat_loss_on_death = FALSE;
751 }
752 else
753 {
754 LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp);
755 }
756 }
757 else if (!strcasecmp (buf, "use_permanent_experience"))
758 {
759 LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n");
760 }
761 else if (!strcasecmp (buf, "permanent_experience_percentage"))
762 {
763 int val = atoi (cp);
764
765 if (val < 0 || val > 100)
766 LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val);
767 else
768 settings.permanent_exp_ratio = val;
769 }
770 else if (!strcasecmp (buf, "death_penalty_percentage"))
771 {
772 int val = atoi (cp);
773
774 if (val < 0 || val > 100)
775 LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val);
776 else
777 settings.death_penalty_ratio = val;
778 }
779 else if (!strcasecmp (buf, "death_penalty_levels"))
780 {
781 int val = atoi (cp);
782
783 if (val < 0 || val > 255)
784 LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val);
785 else
786 settings.death_penalty_level = val;
787 }
788 else if (!strcasecmp (buf, "balanced_stat_loss"))
789 {
790 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
791 {
792 settings.balanced_stat_loss = TRUE;
793 }
794 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
795 {
796 settings.balanced_stat_loss = FALSE;
797 }
798 else
799 {
800 LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp);
801 }
802 }
803 else if (!strcasecmp (buf, "simple_exp"))
804 {
805 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
806 {
807 settings.simple_exp = TRUE;
808 }
809 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
810 {
811 settings.simple_exp = FALSE;
812 }
813 else
814 {
815 LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp);
816 }
817 }
818 else if (!strcasecmp (buf, "item_power_factor"))
819 {
820 float tmp = atof (cp);
821
822 if (tmp < 0)
823 LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp);
824 else
825 settings.item_power_factor = tmp;
826 }
827 else if (!strcasecmp (buf, "pk_luck_penalty"))
828 {
829 sint16 val = atoi (cp);
830
831 if (val < -100 || val > 100)
832 LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val);
833 else
834 settings.pk_luck_penalty = val;
835 }
836 else if (!strcasecmp (buf, "set_friendly_fire"))
837 {
838 int val = atoi (cp);
839
840 if (val < 0 || val > 100)
841 LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val);
842 else
843 settings.set_friendly_fire = val;
844 }
845 else if (!strcasecmp (buf, "armor_max_enchant"))
846 {
847 int max_e = atoi (cp);
848
849 if (max_e <= 0)
850 LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e);
851 else
852 settings.armor_max_enchant = max_e;
853 }
854 else if (!strcasecmp (buf, "armor_weight_reduction"))
855 {
856 int wr = atoi (cp);
857
858 if (wr < 0)
859 LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr);
860 else
861 settings.armor_weight_reduction = wr;
862 }
863 else if (!strcasecmp (buf, "armor_weight_linear"))
864 {
865 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
866 {
867 settings.armor_weight_linear = TRUE;
868 }
869 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
870 {
871 settings.armor_weight_linear = FALSE;
872 }
873 else
874 {
875 LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
876 }
877
878 }
879 else if (!strcasecmp (buf, "armor_speed_improvement"))
880 {
881 int wr = atoi (cp);
882
883 if (wr < 0)
884 LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr);
885 else
886 settings.armor_speed_improvement = wr;
887 }
888 else if (!strcasecmp (buf, "armor_speed_linear"))
889 {
890 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
891 {
892 settings.armor_speed_linear = TRUE;
893 }
894 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
895 {
896 settings.armor_speed_linear = FALSE;
897 }
898 else
899 {
900 LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
901 }
902
903 }
904 else
905 LOG (llevError, "Unknown value in settings file: %s\n", buf);
906 }
907
908 close_and_delete (fp, comp);
909 }
910
911 /*
912 * init() is called only once, when starting the program.
913 */
914 void
915 init (int argc, char **argv)
916 {
917 init_done = 0; /* Must be done before init_signal() */
918 rndm.seed (time (0));
919
920 logfile = stderr;
921 init_environ ();
922 parse_args (argc, argv, 1); /* First arg pass - right now it does
923 * nothing, but in future specifying the
924 * LibDir in this pass would be reasonable*/
925
926 init_anim (); // Must be called before perl
927 init_globals ();
928 init_experience ();
929 init_attackmess ();
930 init_dynamic ();
931 init_block ();
932 cfperl_init ();
933 load_settings (); /* Load the settings file */
934 load_materials ();
935 parse_args (argc, argv, 2);
936 fprintf (logfile, "Welcome to CrossFire, v%s\n", VERSION);
937 fprintf (logfile, "Copyright (C) 2005, 2006, 2007 Marc Lehmann.\n");
938 fprintf (logfile, "Copyright (C) 1994 Mark Wedel.\n");
939 fprintf (logfile, "Copyright (C) 1992 Frank Tore Johansen.\n");
940
941 if (strcmp (settings.dm_mail, "") != 0)
942 {
943 fprintf (logfile, "Maintained locally by: %s\n", settings.dm_mail);
944 fprintf (logfile, "Questions and bugs should be mailed to above address.\n");
945 }
946
947 init_uuid ();
948 init_signals (); /* Sets up signal interceptions */
949 init_commands (); /* Sort command tables */
950 init_skills ();
951
952 parse_args (argc, argv, 3);
953
954 init_beforeplay ();
955 init_done = 1;
956 }
957
958 void
959 usage (void)
960 {
961 (void) fprintf (logfile, "Usage: crossfire [-h] [-<flags>]...\n");
962 }
963
964 void
965 help (void)
966 {
967
968 /* The information in usage is redundant with what is given below, so why call it? */
969
970 /* usage();*/
971 printf ("Flags:\n");
972 printf (" -csport <port> Specifies the port to use for the new client/server code.\n");
973 printf (" -d Turns on some debugging.\n");
974 printf (" +d Turns off debugging (useful if server compiled with debugging\n");
975 printf (" as default).\n");
976 printf (" -detach The server will go in the background, closing all\n");
977 printf (" connections to the tty.\n");
978 printf (" -h Display this information.\n");
979 printf (" -log <file> Specifies which file to send output to.\n");
980 printf (" Only has meaning if -detach is specified.\n");
981 printf (" -mon Turns on monster debugging.\n");
982 printf (" -o Prints out info on what was defined at compile time.\n");
983 printf (" -s Display the high-score list.\n");
984 printf (" -score <name or class> Displays all high scores with matching name/class.\n");
985 printf (" -v Print version and contributors.\n");
986 printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n");
987 printf (" -local Read/write local data (hiscore, unique items, etc.)\n");
988 printf (" -maps Sets the directory for maps.\n");
989 printf (" -arch Sets the archetype file to use.\n");
990 printf (" -regions Sets the regions file to use.\n");
991 printf (" -playerdir Sets the directory for the player files.\n");
992 printf (" -templatedir Sets the directory for template generate maps.\n");
993 printf (" -treasures Sets the treasures file to use.\n");
994 printf (" -uniquedir Sets the unique items/maps directory.\n");
995 printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
996 printf (" -m Lists out suggested experience for all monsters.\n");
997 printf (" -m2 Dumps out abilities.\n");
998 printf (" -m3 Dumps out artifact information.\n");
999 printf (" -m4 Dumps out spell information.\n");
1000 printf (" -m5 Dumps out skill information.\n");
1001 printf (" -m6 Dumps out race information.\n");
1002 printf (" -m7 Dumps out alchemy information.\n");
1003 printf (" -m8 Dumps out gods information.\n");
1004 printf (" -m9 Dumps out more alchemy information (formula checking).\n");
1005 printf (" -mt <name> Dumps out list of treasures for a monster.\n");
1006 exit (0);
1007 }
1008
1009 void
1010 init_beforeplay (void)
1011 {
1012 init_artifacts (); /* If not called before, reads all artifacts from file */
1013 init_spells (); /* If not called before, links archtypes used by spells */
1014 init_archetype_pointers (); /* Setup global pointers to archetypes */
1015 init_races (); /* overwrite race designations using entries in lib/races file */
1016 init_gods (); /* init linked list of gods from archs */
1017 init_readable (); /* inits useful arrays for readable texts */
1018 init_formulae (); /* If not called before, reads formulae from file */
1019 }
1020
1021 /* Signal handlers: */
1022
1023 static void
1024 rec_sigabrt (int i)
1025 {
1026 signal (SIGABRT, SIG_DFL);
1027
1028 LOG (llevError, "SIGABRT received.\n");
1029 cleanup ("SIGABRT received", 1);
1030 }
1031
1032 static void
1033 rec_sigsegv (int i)
1034 {
1035 signal (SIGSEGV, SIG_DFL);
1036
1037 LOG (llevError, "SIGSEGV received.\n");
1038 cleanup ("SIGSEGV received", 1);
1039 }
1040
1041 static void
1042 rec_sigquit (int i)
1043 {
1044 signal (SIGQUIT, SIG_IGN);
1045
1046 LOG (llevInfo, "SIGQUIT received\n");
1047 cleanup ("SIGQUIT received", 1);
1048 }
1049
1050 static void
1051 rec_sigbus (int i)
1052 {
1053 signal (SIGBUS, SIG_DFL);
1054
1055 LOG (llevError, "SIGBUS received\n");
1056 cleanup ("SIGBUS received", 1);
1057 }
1058
1059 void
1060 reset_signals ()
1061 {
1062 signal (SIGABRT, SIG_DFL);
1063 signal (SIGQUIT, SIG_DFL);
1064 signal (SIGSEGV, SIG_DFL);
1065 signal (SIGBUS , SIG_DFL);
1066 signal (SIGINT , SIG_DFL);
1067 signal (SIGTERM, SIG_DFL);
1068 }
1069
1070 void
1071 init_signals (void)
1072 {
1073 // large stack, but it's important data we want to save, and it is not usually
1074 // being physically allocated anyways
1075 const size_t stacksize = 8 * 1024 * 1024 + SIGSTKSZ;
1076
1077 stack_t ss;
1078 ss.ss_sp = malloc (stacksize);
1079 ss.ss_flags = 0;
1080 ss.ss_size = stacksize;
1081 sigaltstack (&ss, 0);
1082
1083 struct sigaction sa;
1084
1085 sigfillset (&sa.sa_mask);
1086 sa.sa_flags = SA_RESTART;
1087
1088 sa.sa_handler = SIG_IGN; sigaction (SIGPIPE, &sa, 0);
1089 sa.sa_handler = rec_sigabrt; sigaction (SIGABRT, &sa, 0);
1090 sa.sa_handler = rec_sigquit; sigaction (SIGQUIT, &sa, 0);
1091 sa.sa_handler = rec_sigbus; sigaction (SIGBUS, &sa, 0);
1092
1093 sa.sa_flags |= SA_ONSTACK;
1094 sa.sa_handler = rec_sigsegv; sigaction (SIGSEGV, &sa, 0);
1095 }
1096
1097 /* init_races() - reads the races file in the lib/ directory, then
1098 * overwrites old 'race' entries. This routine allow us to quickly
1099 * re-configure the 'alignment' of monsters, objects. Useful for
1100 * putting together lists of creatures, etc that belong to gods.
1101 */
1102 void
1103 init_races (void)
1104 {
1105 FILE *file;
1106 char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
1107 archetype *mon = NULL;
1108 static int init_done = 0;
1109
1110 if (init_done)
1111 return;
1112 init_done = 1;
1113 first_race = 0;
1114
1115 sprintf (fname, "%s/races", settings.datadir);
1116 LOG (llevDebug, "Reading races from %s...\n", fname);
1117 if (!(file = fopen (fname, "r")))
1118 {
1119 LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno));
1120 return;
1121 }
1122
1123 while (fgets (buf, MAX_BUF, file) != NULL)
1124 {
1125 int set_race = 1, set_list = 1;
1126
1127 if (*buf == '#')
1128 continue;
1129
1130 if ((cp = strchr (buf, '\n')) != NULL)
1131 *cp = '\0';
1132
1133 cp = buf;
1134 while (*cp == ' ' || *cp == '!' || *cp == '@')
1135 {
1136 if (*cp == '!')
1137 set_race = 0;
1138 if (*cp == '@')
1139 set_list = 0;
1140 cp++;
1141 }
1142
1143 if (sscanf (cp, "RACE %s", variable))
1144 /* set new race value */
1145 strcpy (race, variable);
1146 else
1147 {
1148 char *cp1;
1149
1150 /* Take out beginning spaces */
1151 for (cp1 = cp; *cp1 == ' '; cp1++)
1152 ;
1153 /* Remove newline and trailing spaces */
1154 for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--)
1155 {
1156 *cp1 = '\0';
1157 if (cp == cp1)
1158 break;
1159 }
1160
1161 if (cp[strlen (cp) - 1] == '\n')
1162 cp[strlen (cp) - 1] = '\0';
1163
1164 /* set creature race to race value */
1165 if ((mon = archetype::find (cp)) == NULL)
1166 LOG (llevError, "Creature %s in race file lacks archetype\n", cp);
1167 else
1168 {
1169 if (set_race && (!mon->race || strcmp (mon->race, race)))
1170 {
1171 if (mon->race)
1172 LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->race, &mon->archname);
1173
1174 mon->race = race;
1175 }
1176
1177 /* if the arch is a monster, add it to the race list */
1178 if (set_list && QUERY_FLAG (mon, FLAG_MONSTER))
1179 add_to_racelist (race, mon);
1180 }
1181 }
1182 }
1183
1184 fclose (file);
1185 LOG (llevDebug, "done.\n");
1186 }
1187
1188 void
1189 dump_races (void)
1190 {
1191 racelink *list;
1192 objectlink *tmp;
1193
1194 for (list = first_race; list; list = list->next)
1195 {
1196 fprintf (stderr, "\nRACE %s:\t", &list->name);
1197 for (tmp = list->member; tmp; tmp = tmp->next)
1198 fprintf (stderr, "%s(%d), ", &tmp->ob->arch->archname, tmp->ob->level);
1199 }
1200
1201 fprintf (stderr, "\n");
1202 }
1203
1204 void
1205 add_to_racelist (const char *race_name, object *op)
1206 {
1207 racelink *race;
1208
1209 if (!op || !race_name)
1210 return;
1211
1212 race = find_racelink (race_name);
1213
1214 if (!race)
1215 { /* add in a new race list */
1216 race = get_racelist ();
1217 race->next = first_race;
1218 first_race = race;
1219 race->name = race_name;
1220 }
1221
1222 if (race->member->ob)
1223 {
1224 objectlink *tmp = get_objectlink ();
1225
1226 tmp->next = race->member;
1227 race->member = tmp;
1228 }
1229
1230 race->nrof++;
1231 race->member->ob = op;
1232 }
1233
1234 racelink *
1235 get_racelist ()
1236 {
1237 racelink *list = new racelink;
1238
1239 list->name = 0;
1240 list->nrof = 0;
1241 list->next = 0;
1242 list->member = get_objectlink ();
1243
1244 return list;
1245 }
1246
1247 racelink *
1248 find_racelink (const char *name)
1249 {
1250 if (name)
1251 for (racelink *link = first_race; link; link = link->next)
1252 if (!link->name || !strcmp (name, link->name))
1253 return link;
1254
1255 return 0;
1256 }