1 |
/* |
2 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 |
* |
4 |
* Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 |
* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 |
* Copyright (©) 1992 Frank Tore Johansen |
7 |
* |
8 |
* Deliantra is free software: you can redistribute it and/or modify it under |
9 |
* the terms of the Affero GNU General Public License as published by the |
10 |
* Free Software Foundation, either version 3 of the License, or (at your |
11 |
* option) any later version. |
12 |
* |
13 |
* This program is distributed in the hope that it will be useful, |
14 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
17 |
* |
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* You should have received a copy of the Affero GNU General Public License |
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* and the GNU General Public License along with this program. If not, see |
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* <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <support@deliantra.net> |
23 |
*/ |
24 |
|
25 |
#include <global.h> |
26 |
#include <material.h> |
27 |
#include <sproto.h> |
28 |
|
29 |
/* This loads the settings file. There could be debate whether this should |
30 |
* be here or in the common directory - but since only the server needs this |
31 |
* information, having it here probably makes more sense. |
32 |
*/ |
33 |
void |
34 |
load_settings () |
35 |
{ |
36 |
object_thawer thawer (settings.confdir, "settings"); |
37 |
|
38 |
if (!thawer) |
39 |
{ |
40 |
LOG (llevError, "Error: No settings file found\n"); |
41 |
exit (1); |
42 |
} |
43 |
|
44 |
while (thawer.kw) |
45 |
{ |
46 |
const char *buf = thawer.kw_str; |
47 |
const char *cp = thawer.value_nn; |
48 |
|
49 |
if (!strcmp (buf, "not_permadeth")) |
50 |
{ |
51 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
52 |
{ |
53 |
settings.not_permadeth = TRUE; |
54 |
} |
55 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
56 |
{ |
57 |
settings.not_permadeth = FALSE; |
58 |
} |
59 |
else |
60 |
{ |
61 |
LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp); |
62 |
} |
63 |
} |
64 |
else if (!strcmp (buf, "resurrection")) |
65 |
{ |
66 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
67 |
{ |
68 |
settings.resurrection = TRUE; |
69 |
} |
70 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
71 |
{ |
72 |
settings.resurrection = FALSE; |
73 |
} |
74 |
else |
75 |
{ |
76 |
LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp); |
77 |
} |
78 |
} |
79 |
else if (!strcmp (buf, "set_title")) |
80 |
{ |
81 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
82 |
{ |
83 |
settings.set_title = TRUE; |
84 |
} |
85 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
86 |
{ |
87 |
settings.set_title = FALSE; |
88 |
} |
89 |
else |
90 |
{ |
91 |
LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp); |
92 |
} |
93 |
} |
94 |
else if (!strcmp (buf, "search_items")) |
95 |
{ |
96 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
97 |
{ |
98 |
settings.search_items = TRUE; |
99 |
} |
100 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
101 |
{ |
102 |
settings.search_items = FALSE; |
103 |
} |
104 |
else |
105 |
{ |
106 |
LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp); |
107 |
} |
108 |
} |
109 |
else if (!strcmp (buf, "spell_encumbrance")) |
110 |
{ |
111 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
112 |
{ |
113 |
settings.spell_encumbrance = TRUE; |
114 |
} |
115 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
116 |
{ |
117 |
settings.spell_encumbrance = FALSE; |
118 |
} |
119 |
else |
120 |
{ |
121 |
LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp); |
122 |
} |
123 |
} |
124 |
else if (!strcmp (buf, "spell_failure_effects")) |
125 |
{ |
126 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
127 |
{ |
128 |
settings.spell_failure_effects = TRUE; |
129 |
} |
130 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
131 |
{ |
132 |
settings.spell_failure_effects = FALSE; |
133 |
} |
134 |
else |
135 |
{ |
136 |
LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp); |
137 |
} |
138 |
} |
139 |
else if (!strcmp (buf, "spellpoint_level_depend")) |
140 |
{ |
141 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
142 |
{ |
143 |
settings.spellpoint_level_depend = TRUE; |
144 |
} |
145 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
146 |
{ |
147 |
settings.spellpoint_level_depend = FALSE; |
148 |
} |
149 |
else |
150 |
{ |
151 |
LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp); |
152 |
} |
153 |
} |
154 |
else if (!strcmp (buf, "stat_loss_on_death")) |
155 |
{ |
156 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
157 |
{ |
158 |
settings.stat_loss_on_death = TRUE; |
159 |
} |
160 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
161 |
{ |
162 |
settings.stat_loss_on_death = FALSE; |
163 |
} |
164 |
else |
165 |
{ |
166 |
LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp); |
167 |
} |
168 |
} |
169 |
else if (!strcmp (buf, "use_permanent_experience")) |
170 |
{ |
171 |
LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n"); |
172 |
} |
173 |
else if (!strcmp (buf, "permanent_experience_percentage")) |
174 |
{ |
175 |
int val = atoi (cp); |
176 |
|
177 |
if (val < 0 || val > 100) |
178 |
LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val); |
179 |
else |
180 |
settings.permanent_exp_ratio = val; |
181 |
} |
182 |
else if (!strcmp (buf, "death_penalty_percentage")) |
183 |
{ |
184 |
int val = atoi (cp); |
185 |
|
186 |
if (val < 0 || val > 100) |
187 |
LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val); |
188 |
else |
189 |
settings.death_penalty_ratio = val; |
190 |
} |
191 |
else if (!strcmp (buf, "death_penalty_levels")) |
192 |
{ |
193 |
int val = atoi (cp); |
194 |
|
195 |
if (val < 0 || val > 255) |
196 |
LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val); |
197 |
else |
198 |
settings.death_penalty_level = val; |
199 |
} |
200 |
else if (!strcmp (buf, "balanced_stat_loss")) |
201 |
{ |
202 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
203 |
{ |
204 |
settings.balanced_stat_loss = TRUE; |
205 |
} |
206 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
207 |
{ |
208 |
settings.balanced_stat_loss = FALSE; |
209 |
} |
210 |
else |
211 |
{ |
212 |
LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp); |
213 |
} |
214 |
} |
215 |
else if (!strcmp (buf, "simple_exp")) |
216 |
{ |
217 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
218 |
{ |
219 |
settings.simple_exp = TRUE; |
220 |
} |
221 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
222 |
{ |
223 |
settings.simple_exp = FALSE; |
224 |
} |
225 |
else |
226 |
{ |
227 |
LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp); |
228 |
} |
229 |
} |
230 |
else if (!strcmp (buf, "item_power_factor")) |
231 |
{ |
232 |
float tmp = atof (cp); |
233 |
|
234 |
if (tmp < 0) |
235 |
LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp); |
236 |
else |
237 |
settings.item_power_factor = tmp; |
238 |
} |
239 |
else if (!strcmp (buf, "pk_luck_penalty")) |
240 |
{ |
241 |
sint16 val = atoi (cp); |
242 |
|
243 |
if (val < -100 || val > 100) |
244 |
LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val); |
245 |
else |
246 |
settings.pk_luck_penalty = val; |
247 |
} |
248 |
else if (!strcmp (buf, "set_friendly_fire")) |
249 |
{ |
250 |
int val = atoi (cp); |
251 |
|
252 |
if (val < 0 || val > 100) |
253 |
LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val); |
254 |
else |
255 |
settings.set_friendly_fire = val; |
256 |
} |
257 |
else if (!strcmp (buf, "armor_max_enchant")) |
258 |
{ |
259 |
int max_e = atoi (cp); |
260 |
|
261 |
if (max_e <= 0) |
262 |
LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e); |
263 |
else |
264 |
settings.armor_max_enchant = max_e; |
265 |
} |
266 |
else if (!strcmp (buf, "armor_weight_reduction")) |
267 |
{ |
268 |
int wr = atoi (cp); |
269 |
|
270 |
if (wr < 0) |
271 |
LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr); |
272 |
else |
273 |
settings.armor_weight_reduction = wr; |
274 |
} |
275 |
else if (!strcmp (buf, "armor_weight_linear")) |
276 |
{ |
277 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
278 |
{ |
279 |
settings.armor_weight_linear = TRUE; |
280 |
} |
281 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
282 |
{ |
283 |
settings.armor_weight_linear = FALSE; |
284 |
} |
285 |
else |
286 |
{ |
287 |
LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp); |
288 |
} |
289 |
|
290 |
} |
291 |
else if (!strcmp (buf, "armor_speed_improvement")) |
292 |
{ |
293 |
int wr = atoi (cp); |
294 |
|
295 |
if (wr < 0) |
296 |
LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr); |
297 |
else |
298 |
settings.armor_speed_improvement = wr; |
299 |
} |
300 |
else if (!strcmp (buf, "armor_speed_linear")) |
301 |
{ |
302 |
if (!strcmp (cp, "on") || !strcmp (cp, "true")) |
303 |
{ |
304 |
settings.armor_speed_linear = TRUE; |
305 |
} |
306 |
else if (!strcmp (cp, "off") || !strcmp (cp, "false")) |
307 |
{ |
308 |
settings.armor_speed_linear = FALSE; |
309 |
} |
310 |
else |
311 |
{ |
312 |
LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp); |
313 |
} |
314 |
|
315 |
} |
316 |
else |
317 |
thawer.parse_error ("settings file"); |
318 |
|
319 |
thawer.next (); |
320 |
} |
321 |
} |
322 |
|
323 |
/* |
324 |
* init() is called only once, when starting the program. |
325 |
*/ |
326 |
void |
327 |
init (int argc, char **argv) |
328 |
{ |
329 |
init_done = 0; /* Must be done before init_signal() */ |
330 |
|
331 |
init_environ (); |
332 |
cfperl_init (); |
333 |
init_done = 1; |
334 |
} |
335 |
|
336 |
void |
337 |
usage () |
338 |
{ |
339 |
fprintf (stderr, "Usage: deliantra-server [-h] [-<flags>]...\n"); |
340 |
} |
341 |
|
342 |
void |
343 |
help () |
344 |
{ |
345 |
|
346 |
/* The information in usage is redundant with what is given below, so why call it? */ |
347 |
|
348 |
/* usage();*/ |
349 |
printf ("Flags:\n"); |
350 |
printf (" -csport <port> Specifies the port to use for the new client/server code.\n"); |
351 |
printf (" -d Turns on some debugging.\n"); |
352 |
printf (" +d Turns off debugging (useful if server compiled with debugging\n"); |
353 |
printf (" as default).\n"); |
354 |
printf (" -detach The server will go in the background, closing all\n"); |
355 |
printf (" connections to the tty.\n"); |
356 |
printf (" -h Display this information.\n"); |
357 |
printf (" -log <file> Specifies which file to send output to.\n"); |
358 |
printf (" Only has meaning if -detach is specified.\n"); |
359 |
printf (" -mon Turns on monster debugging.\n"); |
360 |
printf (" -o Prints out info on what was defined at compile time.\n"); |
361 |
printf (" -s Display the high-score list.\n"); |
362 |
printf (" -score <name or class> Displays all high scores with matching name/class.\n"); |
363 |
printf (" -v Print version and contributors.\n"); |
364 |
printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n"); |
365 |
printf (" -local Read/write local data (hiscore, unique items, etc.)\n"); |
366 |
printf (" -maps Sets the directory for maps.\n"); |
367 |
printf (" -arch Sets the archetype file to use.\n"); |
368 |
printf (" -regions Sets the regions file to use.\n"); |
369 |
printf (" -playerdir Sets the directory for the player files.\n"); |
370 |
printf (" -templatedir Sets the directory for template generate maps.\n"); |
371 |
printf (" -treasures Sets the treasures file to use.\n"); |
372 |
printf (" -uniquedir Sets the unique items/maps directory.\n"); |
373 |
printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n"); |
374 |
printf (" -m Lists out suggested experience for all monsters.\n"); |
375 |
printf (" -m2 Dumps out abilities.\n"); |
376 |
printf (" -m3 Dumps out artifact information.\n"); |
377 |
printf (" -m4 Dumps out spell information.\n"); |
378 |
printf (" -m5 Dumps out skill information.\n"); |
379 |
printf (" -m6 Dumps out race information.\n"); |
380 |
printf (" -m7 Dumps out alchemy information.\n"); |
381 |
printf (" -m8 Dumps out gods information.\n"); |
382 |
printf (" -m9 Dumps out more alchemy information (formula checking).\n"); |
383 |
printf (" -mt <name> Dumps out list of treasures for a monster.\n"); |
384 |
exit (0); |
385 |
} |
386 |
|
387 |
/* Signal handlers: */ |
388 |
|
389 |
static void |
390 |
rec_sigabrt (int i) |
391 |
{ |
392 |
signal (SIGABRT, SIG_DFL); |
393 |
|
394 |
LOG (llevError, "SIGABRT received.\n"); |
395 |
cleanup ("SIGABRT received", 1); |
396 |
} |
397 |
|
398 |
static void |
399 |
rec_sigsegv (int i) |
400 |
{ |
401 |
signal (SIGSEGV, SIG_DFL); |
402 |
|
403 |
LOG (llevError, "SIGSEGV received.\n"); |
404 |
cleanup ("SIGSEGV received", 1); |
405 |
} |
406 |
|
407 |
static void |
408 |
rec_sigquit (int i) |
409 |
{ |
410 |
signal (SIGQUIT, SIG_IGN); |
411 |
|
412 |
LOG (llevInfo, "SIGQUIT received\n"); |
413 |
cleanup ("SIGQUIT received", 1); |
414 |
} |
415 |
|
416 |
static void |
417 |
rec_sigbus (int i) |
418 |
{ |
419 |
signal (SIGBUS, SIG_DFL); |
420 |
|
421 |
LOG (llevError, "SIGBUS received\n"); |
422 |
cleanup ("SIGBUS received", 1); |
423 |
} |
424 |
|
425 |
void |
426 |
reset_signals () |
427 |
{ |
428 |
signal (SIGABRT, SIG_DFL); |
429 |
signal (SIGQUIT, SIG_DFL); |
430 |
signal (SIGSEGV, SIG_DFL); |
431 |
signal (SIGBUS , SIG_DFL); |
432 |
signal (SIGINT , SIG_DFL); |
433 |
signal (SIGTERM, SIG_DFL); |
434 |
} |
435 |
|
436 |
void |
437 |
init_signals () |
438 |
{ |
439 |
// large stack, but it's important data we want to save, and it is not usually |
440 |
// being physically allocated anyways |
441 |
const size_t stacksize = 8 * 1024 * 1024 + SIGSTKSZ; |
442 |
|
443 |
stack_t ss; |
444 |
ss.ss_sp = malloc (stacksize); |
445 |
ss.ss_flags = 0; |
446 |
ss.ss_size = stacksize; |
447 |
sigaltstack (&ss, 0); |
448 |
|
449 |
struct sigaction sa; |
450 |
|
451 |
sigfillset (&sa.sa_mask); |
452 |
sa.sa_flags = SA_RESTART; |
453 |
|
454 |
sa.sa_handler = SIG_IGN; sigaction (SIGPIPE, &sa, 0); |
455 |
sa.sa_handler = rec_sigabrt; sigaction (SIGABRT, &sa, 0); |
456 |
sa.sa_handler = rec_sigquit; sigaction (SIGQUIT, &sa, 0); |
457 |
sa.sa_handler = rec_sigbus; sigaction (SIGBUS, &sa, 0); |
458 |
|
459 |
sa.sa_flags |= SA_ONSTACK; |
460 |
sa.sa_handler = rec_sigsegv; sigaction (SIGSEGV, &sa, 0); |
461 |
} |
462 |
|
463 |
static racelink * |
464 |
get_racelist () |
465 |
{ |
466 |
racelink *list = new racelink; |
467 |
|
468 |
list->name = 0; |
469 |
list->nrof = 0; |
470 |
list->next = 0; |
471 |
list->member = get_objectlink (); |
472 |
|
473 |
return list; |
474 |
} |
475 |
|
476 |
racelink * |
477 |
find_racelink (const char *name) |
478 |
{ |
479 |
if (name) |
480 |
for (racelink *link = first_race; link; link = link->next) |
481 |
if (!link->name || !strcmp (name, link->name)) |
482 |
return link; |
483 |
|
484 |
return 0; |
485 |
} |
486 |
|
487 |
static void |
488 |
add_to_racelist (const char *race_name, object *op) |
489 |
{ |
490 |
racelink *race; |
491 |
|
492 |
if (!op || !race_name) |
493 |
return; |
494 |
|
495 |
race = find_racelink (race_name); |
496 |
|
497 |
if (!race) |
498 |
{ /* add in a new race list */ |
499 |
race = get_racelist (); |
500 |
race->next = first_race; |
501 |
first_race = race; |
502 |
race->name = race_name; |
503 |
} |
504 |
|
505 |
if (race->member->ob) |
506 |
{ |
507 |
objectlink *tmp = get_objectlink (); |
508 |
|
509 |
tmp->next = race->member; |
510 |
race->member = tmp; |
511 |
} |
512 |
|
513 |
race->nrof++; |
514 |
race->member->ob = op; |
515 |
} |
516 |
|
517 |
/* init_races() - reads the races file in the lib/ directory, then |
518 |
* overwrites old 'race' entries. This routine allow us to quickly |
519 |
* re-configure the 'alignment' of monsters, objects. Useful for |
520 |
* putting together lists of creatures, etc that belong to gods. |
521 |
*/ |
522 |
static void |
523 |
init_races () |
524 |
{ |
525 |
FILE *file; |
526 |
char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF]; |
527 |
archetype *mon = NULL; |
528 |
static int init_done = 0; |
529 |
|
530 |
if (init_done) |
531 |
return; |
532 |
init_done = 1; |
533 |
first_race = 0; |
534 |
|
535 |
sprintf (fname, "%s/races", settings.datadir); |
536 |
LOG (llevDebug, "Reading races from %s...\n", fname); |
537 |
if (!(file = fopen (fname, "r"))) |
538 |
{ |
539 |
LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno)); |
540 |
return; |
541 |
} |
542 |
|
543 |
while (fgets (buf, MAX_BUF, file) != NULL) |
544 |
{ |
545 |
int set_race = 1, set_list = 1; |
546 |
|
547 |
if (*buf == '#') |
548 |
continue; |
549 |
|
550 |
if ((cp = strchr (buf, '\n')) != NULL) |
551 |
*cp = '\0'; |
552 |
|
553 |
cp = buf; |
554 |
while (*cp == ' ' || *cp == '!' || *cp == '@') |
555 |
{ |
556 |
if (*cp == '!') set_race = 0; |
557 |
if (*cp == '@') set_list = 0; |
558 |
|
559 |
cp++; |
560 |
} |
561 |
|
562 |
if (sscanf (cp, "RACE %s", variable)) |
563 |
/* set new race value */ |
564 |
strcpy (race, variable); |
565 |
else |
566 |
{ |
567 |
char *cp1; |
568 |
|
569 |
/* Take out beginning spaces */ |
570 |
for (cp1 = cp; *cp1 == ' '; cp1++) |
571 |
; |
572 |
/* Remove newline and trailing spaces */ |
573 |
for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--) |
574 |
{ |
575 |
*cp1 = '\0'; |
576 |
if (cp == cp1) |
577 |
break; |
578 |
} |
579 |
|
580 |
if (cp[strlen (cp) - 1] == '\n') |
581 |
cp[strlen (cp) - 1] = '\0'; |
582 |
|
583 |
/* set creature race to race value */ |
584 |
if ((mon = archetype::find (cp)) == NULL) |
585 |
LOG (llevError, "Creature %s in race file lacks archetype\n", cp); |
586 |
else |
587 |
{ |
588 |
if (set_race && (!mon->race || strcmp (&mon->race, race))) |
589 |
{ |
590 |
if (mon->race) |
591 |
LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->race, &mon->archname); |
592 |
|
593 |
mon->race = race; |
594 |
} |
595 |
|
596 |
/* if the arch is a monster, add it to the race list */ |
597 |
if (set_list && mon->flag [FLAG_MONSTER]) |
598 |
add_to_racelist (race, mon); |
599 |
} |
600 |
} |
601 |
} |
602 |
|
603 |
fclose (file); |
604 |
LOG (llevDebug, "done.\n"); |
605 |
} |
606 |
|
607 |
void |
608 |
init_beforeplay () |
609 |
{ |
610 |
init_artifacts (); /* If not called before, reads all artifacts from file */ |
611 |
init_races (); /* overwrite race designations using entries in lib/races file */ |
612 |
init_gods (); /* init linked list of gods from archs */ |
613 |
init_readable (); /* inits useful arrays for readable texts */ |
614 |
init_formulae (); /* If not called before, reads formulae from file */ |
615 |
} |
616 |
|