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/cvs/deliantra/server/server/init.C
Revision: 1.25
Committed: Tue Jan 2 23:39:22 2007 UTC (17 years, 4 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.24: +4 -4 lines
Log Message:
started a fix of the log

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22 */
23
24 #include <global.h>
25 #include <material.h>
26 #include <loader.h>
27 #include <sproto.h>
28
29 void
30 set_logfile (char *val)
31 {
32 settings.logfilename = val;
33 }
34
35 void
36 call_version (void)
37 {
38 version (NULL);
39 exit (0);
40 }
41
42 void
43 showscores (void)
44 {
45 display_high_score (NULL, 9999, NULL);
46 exit (0);
47 }
48
49 void
50 set_debug (void)
51 {
52 settings.debug = llevDebug;
53 }
54
55 void
56 unset_debug (void)
57 {
58 settings.debug = llevInfo;
59 }
60
61 void
62 set_mondebug (void)
63 {
64 settings.debug = llevMonster;
65 }
66
67 void
68 set_dumpmon1 (void)
69 {
70 settings.dumpvalues = 1;
71 }
72
73 void
74 set_dumpmon2 (void)
75 {
76 settings.dumpvalues = 2;
77 }
78
79 void
80 set_dumpmon3 (void)
81 {
82 settings.dumpvalues = 3;
83 }
84
85 void
86 set_dumpmon4 (void)
87 {
88 settings.dumpvalues = 4;
89 }
90
91 void
92 set_dumpmon5 (void)
93 {
94 settings.dumpvalues = 5;
95 }
96
97 void
98 set_dumpmon6 (void)
99 {
100 settings.dumpvalues = 6;
101 }
102
103 void
104 set_dumpmon7 (void)
105 {
106 settings.dumpvalues = 7;
107 }
108
109 void
110 set_dumpmon8 (void)
111 {
112 settings.dumpvalues = 8;
113 }
114
115 void
116 set_dumpmon9 (void)
117 {
118 settings.dumpvalues = 9;
119 }
120
121 void
122 set_dumpmont (char *name)
123 {
124 settings.dumpvalues = 10;
125 settings.dumparg = name;
126 }
127
128 void
129 set_daemon (void)
130 {
131 settings.daemonmode = 1;
132 }
133
134 void
135 set_datadir (char *path)
136 {
137 settings.datadir = path;
138 }
139
140 void
141 set_confdir (char *path)
142 {
143 settings.confdir = path;
144 }
145
146 void
147 set_localdir (char *path)
148 {
149 settings.localdir = path;
150 }
151
152 void
153 set_mapdir (char *path)
154 {
155 settings.mapdir = path;
156 }
157
158 void
159 set_archetypes (char *path)
160 {
161 settings.archetypes = path;
162 }
163
164 void
165 set_regions (char *path)
166 {
167 settings.regions = path;
168 }
169
170 void
171 set_treasures (char *path)
172 {
173 settings.treasures = path;
174 }
175
176 void
177 set_uniquedir (char *path)
178 {
179 settings.uniquedir = path;
180 }
181
182 void
183 set_templatedir (char *path)
184 {
185 settings.templatedir = path;
186 }
187
188 void
189 set_playerdir (char *path)
190 {
191 settings.playerdir = path;
192 }
193
194 void
195 set_tmpdir (char *path)
196 {
197 settings.tmpdir = path;
198 }
199
200 void
201 showscoresparm (char *data)
202 {
203 display_high_score (NULL, 9999, data);
204 exit (0);
205 }
206
207 void
208 set_csport (char *val)
209 {
210 settings.csport = atoi (val);
211 if (settings.csport <= 0 || settings.csport > 32765 || (settings.csport < 1024 && getuid () != 0))
212 {
213 LOG (llevError, "%d is an invalid csport number.\n", settings.csport);
214 exit (1);
215 }
216 }
217
218 /* Most of this is shamelessly stolen from XSysStats. But since that is
219 * also my program, no problem.
220 */
221 struct Command_Line_Options
222 {
223 const char *cmd_option; /* how it is called on the command line */
224 uint8 num_args; /* Number or args it takes */
225 uint8 pass; /* What pass this should be processed on. */
226 void (*func) (); /* function to call when we match this.
227 * if num_args is true, than that gets passed
228 * to the function, otherwise nothing is passed
229 */
230 };
231
232 /* The way this system works is pretty simple - parse_args takes
233 * the options passed to the program and a pass number. If an option
234 * matches both in name and in pass (and we have enough options),
235 * we call the associated function. This makes writing a multi
236 * pass system very easy, and it is very easy to add in new options.
237 */
238 struct Command_Line_Options options[] = {
239
240 /* Pass 1 functions - STuff that can/should be called before we actually
241 * initialize any data.
242 */
243 {"-h", 0, 1, help},
244
245 /* Honor -help also, since it is somewhat common */
246 {"-help", 0, 1, help},
247 {"-v", 0, 1, call_version},
248 {"-d", 0, 1, set_debug},
249 {"+d", 0, 1, unset_debug},
250 {"-mon", 0, 1, set_mondebug},
251 {"-data", 1, 1, (void (*)()) set_datadir},
252 {"-conf", 1, 1, (void (*)()) set_confdir},
253 {"-local", 1, 1, (void (*)()) set_localdir},
254 {"-maps", 1, 1, (void (*)()) set_mapdir},
255 {"-arch", 1, 1, (void (*)()) set_archetypes},
256 {"-regions", 1, 1, (void (*)()) set_regions},
257 {"-playerdir", 1, 1, (void (*)()) set_playerdir},
258 {"-treasures", 1, 1, (void (*)()) set_treasures},
259 {"-uniquedir", 1, 1, (void (*)()) set_uniquedir},
260 {"-templatedir", 1, 1, (void (*)()) set_templatedir},
261 {"-tmpdir", 1, 1, (void (*)()) set_tmpdir},
262 {"-log", 1, 1, (void (*)()) set_logfile},
263
264 /* Pass 2 functions. Most of these could probably be in pass 1,
265 * as they don't require much of anything to bet set up.
266 */
267 {"-csport", 1, 2, (void (*)()) set_csport},
268 {"-detach", 0, 2, set_daemon},
269
270 /* Start of pass 3 information. In theory, by pass 3, all data paths
271 * and defaults should have been set up.
272 */
273 {"-o", 0, 3, compile_info},
274 {"-m", 0, 3, set_dumpmon1},
275 {"-m2", 0, 3, set_dumpmon2},
276 {"-m3", 0, 3, set_dumpmon3},
277 {"-m4", 0, 3, set_dumpmon4},
278 {"-m5", 0, 3, set_dumpmon5},
279 {"-m6", 0, 3, set_dumpmon6},
280 {"-m7", 0, 3, set_dumpmon7},
281 {"-m8", 0, 3, set_dumpmon8},
282 {"-m9", 0, 3, set_dumpmon9},
283 {"-mt", 1, 3, (void (*)()) set_dumpmont},
284 {"-mexp", 0, 3, dump_experience},
285 {"-s", 0, 3, showscores},
286 {"-score", 1, 3, (void (*)()) showscoresparm}
287 };
288
289
290 /* Note since this may be called before the library has been set up,
291 * we don't use any of crossfires built in logging functions.
292 */
293 static void
294 parse_args (int argc, char *argv[], int pass)
295 {
296 size_t i;
297 int on_arg = 1;
298
299 while (on_arg < argc)
300 {
301 for (i = 0; i < sizeof (options) / sizeof (struct Command_Line_Options); i++)
302 {
303 if (!strcmp (options[i].cmd_option, argv[on_arg]))
304 {
305 /* Found a matching option, but should not be processed on
306 * this pass. Just skip over it
307 */
308 if (options[i].pass != pass)
309 {
310 on_arg += options[i].num_args + 1;
311 break;
312 }
313 if (options[i].num_args)
314 {
315 if ((on_arg + options[i].num_args) >= argc)
316 {
317 fprintf (stderr, "%s requires an argument.\n", options[i].cmd_option);
318 exit (1);
319 }
320 else
321 {
322 if (options[i].num_args == 1)
323 ((void (*)(char *)) options[i].func) (argv[on_arg + 1]);
324 if (options[i].num_args == 2)
325 ((void (*)(char *, char *)) options[i].func) (argv[on_arg + 1], argv[on_arg + 2]);
326 on_arg += options[i].num_args + 1;
327 }
328 }
329 else
330 { /* takes no args */
331 options[i].func ();
332 on_arg++;
333 }
334 break;
335 }
336 }
337 if (i == sizeof (options) / sizeof (struct Command_Line_Options))
338 {
339 fprintf (stderr, "Unknown option: %s\n", argv[on_arg]);
340 usage ();
341 exit (1);
342 }
343 }
344 }
345
346 //TODO: make this a constructor
347 static materialtype_t *
348 get_empty_mat (void)
349 {
350 materialtype_t *mt;
351 int i;
352
353 mt = new materialtype_t;
354
355 mt->name = NULL;
356 mt->description = NULL;
357 for (i = 0; i < NROFATTACKS; i++)
358 {
359 mt->save[i] = 0;
360 mt->mod[i] = 0;
361 }
362 mt->chance = 0;
363 mt->difficulty = 0;
364 mt->magic = 0;
365 mt->damage = 0;
366 mt->wc = 0;
367 mt->ac = 0;
368 mt->sp = 0;
369 mt->weight = 100;
370 mt->value = 100;
371 mt->next = NULL;
372 return mt;
373 }
374
375 static void
376 load_materials (void)
377 {
378 char buf[MAX_BUF], filename[MAX_BUF], *cp, *next;
379 FILE *fp;
380 materialtype_t *mt;
381 int i, value;
382
383 sprintf (filename, "%s/materials", settings.datadir);
384 LOG (llevDebug, "Reading material type data from %s...\n", filename);
385 if ((fp = fopen (filename, "r")) == NULL)
386 {
387 LOG (llevError, "Cannot open %s for reading\n", filename);
388 mt = get_empty_mat ();
389 mt->next = NULL;
390 materialt = mt;
391 return;
392 }
393 mt = get_empty_mat ();
394 materialt = mt;
395 while (fgets (buf, MAX_BUF, fp) != NULL)
396 {
397 if (*buf == '#')
398 continue;
399 if ((cp = strchr (buf, '\n')) != NULL)
400 *cp = '\0';
401 cp = buf;
402 while (*cp == ' ') /* Skip blanks */
403 cp++;
404 if (!strncmp (cp, "name", 4))
405 {
406 /* clean up the previous entry */
407 if (mt->next != NULL)
408 {
409 if (mt->description == NULL)
410 mt->description = mt->name;
411 mt = mt->next;
412 }
413 mt->next = get_empty_mat ();
414 mt->name = strchr (cp, ' ') + 1;
415 }
416 else if (!strncmp (cp, "description", 11))
417 {
418 mt->description = strchr (cp, ' ') + 1;
419 }
420 else if (sscanf (cp, "material %d", &value))
421 {
422 mt->material = value;
423 }
424 else if (!strncmp (cp, "saves", 5))
425 {
426 cp = strchr (cp, ' ') + 1;
427 for (i = 0; i < NROFATTACKS; i++)
428 {
429 if (cp == NULL)
430 {
431 mt->save[i] = 0;
432 continue;
433 }
434 if ((next = strchr (cp, ',')) != NULL)
435 *(next++) = '\0';
436 sscanf (cp, "%d", &value);
437 mt->save[i] = (sint8) value;
438 cp = next;
439 }
440 }
441 else if (!strncmp (cp, "mods", 4))
442 {
443 cp = strchr (cp, ' ') + 1;
444 for (i = 0; i < NROFATTACKS; i++)
445 {
446 if (cp == NULL)
447 {
448 mt->save[i] = 0;
449 continue;
450 }
451 if ((next = strchr (cp, ',')) != NULL)
452 *(next++) = '\0';
453 sscanf (cp, "%d", &value);
454 mt->mod[i] = (sint8) value;
455 cp = next;
456 }
457 }
458 else if (sscanf (cp, "chance %d\n", &value))
459 {
460 mt->chance = (sint8) value;
461 }
462 else if (sscanf (cp, "diff %d\n", &value))
463 {
464 mt->difficulty = (sint8) value;
465 }
466 else if (sscanf (cp, "magic %d\n", &value))
467 {
468 mt->magic = (sint8) value;
469 }
470 else if (sscanf (cp, "damage %d\n", &value))
471 {
472 mt->damage = (sint8) value;
473 }
474 else if (sscanf (cp, "wc %d\n", &value))
475 {
476 mt->wc = (sint8) value;
477 }
478 else if (sscanf (cp, "ac %d\n", &value))
479 {
480 mt->ac = (sint8) value;
481 }
482 else if (sscanf (cp, "sp %d\n", &value))
483 {
484 mt->sp = (sint8) value;
485 }
486 else if (sscanf (cp, "weight %d\n", &value))
487 {
488 mt->weight = value;
489 }
490 else if (sscanf (cp, "value %d\n", &value))
491 {
492 mt->value = value;
493 }
494 }
495 if (mt->next)
496 {
497 delete mt->next;
498
499 mt->next = NULL;
500 }
501 LOG (llevDebug, "Done.\n");
502 fclose (fp);
503 }
504
505 /* This loads the settings file. There could be debate whether this should
506 * be here or in the common directory - but since only the server needs this
507 * information, having it here probably makes more sense.
508 */
509 static void
510 load_settings (void)
511 {
512 char buf[MAX_BUF], *cp;
513 int has_val, comp;
514 FILE *fp;
515
516 sprintf (buf, "%s/settings", settings.confdir);
517
518 /* We don't require a settings file at current time, but down the road,
519 * there will probably be so many values that not having a settings file
520 * will not be a good thing.
521 */
522 if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL)
523 {
524 LOG (llevError, "Warning: No settings file found\n");
525 return;
526 }
527 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
528 {
529 if (buf[0] == '#')
530 continue;
531 /* eliminate newline */
532 if ((cp = strrchr (buf, '\n')) != NULL)
533 *cp = '\0';
534
535 /* Skip over empty lines */
536 if (buf[0] == 0)
537 continue;
538
539 /* Skip all the spaces and set them to nulls. If not space,
540 * set cp to "" to make strcpy's and the like easier down below.
541 */
542 if ((cp = strchr (buf, ' ')) != NULL)
543 {
544 while (*cp == ' ')
545 *cp++ = 0;
546 has_val = 1;
547 }
548 else
549 {
550 cp = "";
551 has_val = 0;
552 }
553
554 if (!strcasecmp (buf, "motd"))
555 {
556 if (has_val)
557 strcpy (settings.motd, cp);
558 else
559 LOG (llevError, "load_settings: motd must have a value.\n");
560 }
561 else if (!strcasecmp (buf, "dm_mail"))
562 {
563 if (has_val)
564 strcpy (settings.dm_mail, cp);
565 else
566 LOG (llevError, "load_settings: dm_mail must have a value.\n");
567 }
568 else if (!strcasecmp (buf, "worldmapstartx"))
569 {
570 int size = atoi (cp);
571
572 if (size < 0)
573 LOG (llevError, "load_settings: worldmapstartx must be at least " "0, %d is invalid\n", size);
574 else
575 settings.worldmapstartx = size;
576 }
577 else if (!strcasecmp (buf, "worldmapstarty"))
578 {
579 int size = atoi (cp);
580
581 if (size < 0)
582 LOG (llevError, "load_settings: worldmapstarty must be at least " "0, %d is invalid\n", size);
583 else
584 settings.worldmapstarty = size;
585 }
586 else if (!strcasecmp (buf, "worldmaptilesx"))
587 {
588 int size = atoi (cp);
589
590 if (size < 1)
591 LOG (llevError, "load_settings: worldmaptilesx must be greater " "than 1, %d is invalid\n", size);
592 else
593 settings.worldmaptilesx = size;
594 }
595 else if (!strcasecmp (buf, "worldmaptilesy"))
596 {
597 int size = atoi (cp);
598
599 if (size < 1)
600 LOG (llevError, "load_settings: worldmaptilesy must be greater " "than 1, %d is invalid\n", size);
601 else
602 settings.worldmaptilesy = size;
603 }
604 else if (!strcasecmp (buf, "worldmaptilesizex"))
605 {
606 int size = atoi (cp);
607
608 if (size < 1)
609 LOG (llevError, "load_settings: worldmaptilesizex must be " "greater than 1, %d is invalid\n", size);
610 else
611 settings.worldmaptilesizex = size;
612 }
613 else if (!strcasecmp (buf, "worldmaptilesizey"))
614 {
615 int size = atoi (cp);
616
617 if (size < 1)
618 LOG (llevError, "load_settings: worldmaptilesizey must be " "greater than 1, %d is invalid\n", size);
619 else
620 settings.worldmaptilesizey = size;
621 }
622 else if (!strcasecmp (buf, "dynamiclevel"))
623 {
624 int lev = atoi (cp);
625
626 if (lev < 0)
627 LOG (llevError, "load_settings: dynamiclevel must be " "at least 0, %d is invalid\n", lev);
628 else
629 settings.dynamiclevel = lev;
630 }
631 else if (!strcasecmp (buf, "fastclock"))
632 {
633 int lev = atoi (cp);
634
635 if (lev < 0)
636 LOG (llevError, "load_settings: fastclock must be at least 0" ", %d is invalid\n", lev);
637 else
638 settings.fastclock = lev;
639 }
640 else if (!strcasecmp (buf, "not_permadeth"))
641 {
642 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
643 {
644 settings.not_permadeth = TRUE;
645 }
646 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
647 {
648 settings.not_permadeth = FALSE;
649 }
650 else
651 {
652 LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp);
653 }
654 }
655 else if (!strcasecmp (buf, "resurrection"))
656 {
657 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
658 {
659 settings.resurrection = TRUE;
660 }
661 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
662 {
663 settings.resurrection = FALSE;
664 }
665 else
666 {
667 LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp);
668 }
669 }
670 else if (!strcasecmp (buf, "set_title"))
671 {
672 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
673 {
674 settings.set_title = TRUE;
675 }
676 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
677 {
678 settings.set_title = FALSE;
679 }
680 else
681 {
682 LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp);
683 }
684 }
685 else if (!strcasecmp (buf, "search_items"))
686 {
687 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
688 {
689 settings.search_items = TRUE;
690 }
691 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
692 {
693 settings.search_items = FALSE;
694 }
695 else
696 {
697 LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp);
698 }
699 }
700 else if (!strcasecmp (buf, "spell_encumbrance"))
701 {
702 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
703 {
704 settings.spell_encumbrance = TRUE;
705 }
706 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
707 {
708 settings.spell_encumbrance = FALSE;
709 }
710 else
711 {
712 LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp);
713 }
714 }
715 else if (!strcasecmp (buf, "spell_failure_effects"))
716 {
717 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
718 {
719 settings.spell_failure_effects = TRUE;
720 }
721 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
722 {
723 settings.spell_failure_effects = FALSE;
724 }
725 else
726 {
727 LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp);
728 }
729 }
730 else if (!strcasecmp (buf, "casting_time"))
731 {
732 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
733 {
734 settings.casting_time = TRUE;
735 }
736 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
737 {
738 settings.casting_time = FALSE;
739 }
740 else
741 {
742 LOG (llevError, "load_settings: Unknown value for " "casting_time: %s\n", cp);
743 }
744 }
745 else if (!strcasecmp (buf, "real_wiz"))
746 {
747 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
748 {
749 settings.real_wiz = TRUE;
750 }
751 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
752 {
753 settings.real_wiz = FALSE;
754 }
755 else
756 {
757 LOG (llevError, "load_settings: Unknown value for " "real_wiz: %s\n", cp);
758 }
759 }
760 else if (!strcasecmp (buf, "explore_mode"))
761 {
762 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
763 {
764 settings.explore_mode = TRUE;
765 }
766 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
767 {
768 settings.explore_mode = FALSE;
769 }
770 else
771 {
772 LOG (llevError, "load_settings: Unknown value for " "explore_mode: %s\n", cp);
773 }
774 }
775 else if (!strcasecmp (buf, "spellpoint_level_depend"))
776 {
777 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
778 {
779 settings.spellpoint_level_depend = TRUE;
780 }
781 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
782 {
783 settings.spellpoint_level_depend = FALSE;
784 }
785 else
786 {
787 LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp);
788 }
789 }
790 else if (!strcasecmp (buf, "stat_loss_on_death"))
791 {
792 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
793 {
794 settings.stat_loss_on_death = TRUE;
795 }
796 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
797 {
798 settings.stat_loss_on_death = FALSE;
799 }
800 else
801 {
802 LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp);
803 }
804 }
805 else if (!strcasecmp (buf, "use_permanent_experience"))
806 {
807 LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n");
808 }
809 else if (!strcasecmp (buf, "permanent_experience_percentage"))
810 {
811 int val = atoi (cp);
812
813 if (val < 0 || val > 100)
814 LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val);
815 else
816 settings.permanent_exp_ratio = val;
817 }
818 else if (!strcasecmp (buf, "death_penalty_percentage"))
819 {
820 int val = atoi (cp);
821
822 if (val < 0 || val > 100)
823 LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val);
824 else
825 settings.death_penalty_ratio = val;
826 }
827 else if (!strcasecmp (buf, "death_penalty_levels"))
828 {
829 int val = atoi (cp);
830
831 if (val < 0 || val > 255)
832 LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val);
833 else
834 settings.death_penalty_level = val;
835 }
836 else if (!strcasecmp (buf, "balanced_stat_loss"))
837 {
838 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
839 {
840 settings.balanced_stat_loss = TRUE;
841 }
842 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
843 {
844 settings.balanced_stat_loss = FALSE;
845 }
846 else
847 {
848 LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp);
849 }
850 }
851 else if (!strcasecmp (buf, "simple_exp"))
852 {
853 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
854 {
855 settings.simple_exp = TRUE;
856 }
857 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
858 {
859 settings.simple_exp = FALSE;
860 }
861 else
862 {
863 LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp);
864 }
865 }
866 else if (!strcasecmp (buf, "item_power_factor"))
867 {
868 float tmp = atof (cp);
869
870 if (tmp < 0)
871 LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp);
872 else
873 settings.item_power_factor = tmp;
874 }
875 else if (!strcasecmp (buf, "pk_luck_penalty"))
876 {
877 sint16 val = atoi (cp);
878
879 if (val < -100 || val > 100)
880 LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val);
881 else
882 settings.pk_luck_penalty = val;
883 }
884 else if (!strcasecmp (buf, "set_friendly_fire"))
885 {
886 int val = atoi (cp);
887
888 #if COZY_SERVER
889 if (val < 0 || val > 100)
890 LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val);
891 #else
892 if (val < 1 || val > 100)
893 LOG (llevError, "load_settings: set_friendly_fire must be between 1 an 100" ", %d is invalid\n", val);
894 #endif
895 else
896 settings.set_friendly_fire = val;
897 }
898 else if (!strcasecmp (buf, "armor_max_enchant"))
899 {
900 int max_e = atoi (cp);
901
902 if (max_e <= 0)
903 LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e);
904 else
905 settings.armor_max_enchant = max_e;
906 }
907 else if (!strcasecmp (buf, "armor_weight_reduction"))
908 {
909 int wr = atoi (cp);
910
911 if (wr < 0)
912 LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr);
913 else
914 settings.armor_weight_reduction = wr;
915 }
916 else if (!strcasecmp (buf, "armor_weight_linear"))
917 {
918 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
919 {
920 settings.armor_weight_linear = TRUE;
921 }
922 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
923 {
924 settings.armor_weight_linear = FALSE;
925 }
926 else
927 {
928 LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
929 }
930
931 }
932 else if (!strcasecmp (buf, "armor_speed_improvement"))
933 {
934 int wr = atoi (cp);
935
936 if (wr < 0)
937 LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr);
938 else
939 settings.armor_speed_improvement = wr;
940 }
941 else if (!strcasecmp (buf, "armor_speed_linear"))
942 {
943 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
944 {
945 settings.armor_speed_linear = TRUE;
946 }
947 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
948 {
949 settings.armor_speed_linear = FALSE;
950 }
951 else
952 {
953 LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
954 }
955
956 }
957 else if (!strcasecmp (buf, "no_player_stealing"))
958 {
959 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
960 {
961 settings.no_player_stealing = TRUE;
962 }
963 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
964 {
965 settings.no_player_stealing = FALSE;
966 }
967 else
968 {
969 LOG (llevError, "load_settings: unknown value for no_player_stealing: %s\n", cp);
970 }
971
972 }
973 else if (!strcasecmp (buf, "create_home_portals"))
974 {
975 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
976 {
977 settings.create_home_portals = TRUE;
978 }
979 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
980 {
981 settings.create_home_portals = FALSE;
982 }
983 else
984 {
985 LOG (llevError, "load_settings: Unknown value for create_home_portals: %s\n", cp);
986 }
987
988 }
989 else
990 {
991 LOG (llevError, "Unknown value in settings file: %s\n", buf);
992 }
993 }
994
995 close_and_delete (fp, comp);
996 }
997
998
999 /*
1000 * init() is called only once, when starting the program.
1001 */
1002
1003 void
1004 init (int argc, char **argv)
1005 {
1006 init_done = 0; /* Must be done before init_signal() */
1007 logfile = stderr;
1008 parse_args (argc, argv, 1); /* First arg pass - right now it does
1009 * nothing, but in future specifying the
1010 * LibDir in this pass would be reasonable*/
1011
1012 cfperl_init ();
1013 init_library (); /* Must be called early */
1014 load_settings (); /* Load the settings file */
1015 load_materials ();
1016 parse_args (argc, argv, 2);
1017 fprintf (logfile, "Welcome to CrossFire, v%s\n", VERSION);
1018 fprintf (logfile, "Copyright (C) 1994 Mark Wedel.\n");
1019 fprintf (logfile, "Copyright (C) 1992 Frank Tore Johansen.\n");
1020
1021 if (strcmp (settings.dm_mail, "") != 0)
1022 {
1023 fprintf (logfile, "Maintained locally by: %s\n", settings.dm_mail);
1024 fprintf (logfile, "Questions and bugs should be mailed to above address.\n");
1025 }
1026
1027 SRANDOM (time (NULL));
1028
1029 init_startup (); /* Write (C), check shutdown/forbid files */
1030 init_uuid ();
1031 init_signals (); /* Sets up signal interceptions */
1032 init_commands (); /* Sort command tables */
1033 init_skills ();
1034
1035 parse_args (argc, argv, 3);
1036
1037 if (settings.daemonmode)
1038 logfile = BecomeDaemon (settings.logfilename[0] == '\0' ? "logfile" : settings.logfilename);
1039
1040 init_beforeplay ();
1041 init_ericserver ();
1042 init_done = 1;
1043 }
1044
1045 void
1046 usage (void)
1047 {
1048 (void) fprintf (logfile, "Usage: crossfire [-h] [-<flags>]...\n");
1049 }
1050
1051 void
1052 help (void)
1053 {
1054
1055 /* The information in usage is redundant with what is given below, so why call it? */
1056
1057 /* usage();*/
1058 printf ("Flags:\n");
1059 printf (" -csport <port> Specifies the port to use for the new client/server code.\n");
1060 printf (" -d Turns on some debugging.\n");
1061 printf (" +d Turns off debugging (useful if server compiled with debugging\n");
1062 printf (" as default).\n");
1063 printf (" -detach The server will go in the background, closing all\n");
1064 printf (" connections to the tty.\n");
1065 printf (" -h Display this information.\n");
1066 printf (" -log <file> Specifies which file to send output to.\n");
1067 printf (" Only has meaning if -detach is specified.\n");
1068 printf (" -mon Turns on monster debugging.\n");
1069 printf (" -o Prints out info on what was defined at compile time.\n");
1070 printf (" -s Display the high-score list.\n");
1071 printf (" -score <name or class> Displays all high scores with matching name/class.\n");
1072 printf (" -v Print version and contributors.\n");
1073 printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n");
1074 printf (" -local Read/write local data (hiscore, unique items, etc.)\n");
1075 printf (" -maps Sets the directory for maps.\n");
1076 printf (" -arch Sets the archetype file to use.\n");
1077 printf (" -regions Sets the regions file to use.\n");
1078 printf (" -playerdir Sets the directory for the player files.\n");
1079 printf (" -templatedir Sets the directory for template generate maps.\n");
1080 printf (" -treasures Sets the treasures file to use.\n");
1081 printf (" -uniquedir Sets the unique items/maps directory.\n");
1082 printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
1083 printf (" -m Lists out suggested experience for all monsters.\n");
1084 printf (" -m2 Dumps out abilities.\n");
1085 printf (" -m3 Dumps out artifact information.\n");
1086 printf (" -m4 Dumps out spell information.\n");
1087 printf (" -m5 Dumps out skill information.\n");
1088 printf (" -m6 Dumps out race information.\n");
1089 printf (" -m7 Dumps out alchemy information.\n");
1090 printf (" -m8 Dumps out gods information.\n");
1091 printf (" -m9 Dumps out more alchemy information (formula checking).\n");
1092 printf (" -mt <name> Dumps out list of treasures for a monster.\n");
1093 exit (0);
1094 }
1095
1096 void
1097 init_beforeplay (void)
1098 {
1099 init_archetypes (); /* If not called before, reads all archetypes from file */
1100 init_artifacts (); /* If not called before, reads all artifacts from file */
1101 init_spells (); /* If not called before, links archtypes used by spells */
1102 init_regions (); /* If not called before, reads all regions from file */
1103 init_archetype_pointers (); /* Setup global pointers to archetypes */
1104 init_races (); /* overwrite race designations using entries in lib/races file */
1105 init_gods (); /* init linked list of gods from archs */
1106 init_readable (); /* inits useful arrays for readable texts */
1107 init_formulae (); /* If not called before, reads formulae from file */
1108
1109 switch (settings.dumpvalues)
1110 {
1111 case 1:
1112 print_monsters ();
1113 exit (0);
1114 case 2:
1115 dump_abilities ();
1116 exit (0);
1117 case 3:
1118 dump_artifacts ();
1119 exit (0);
1120 case 4:
1121 dump_spells ();
1122 exit (0);
1123 case 5:
1124 exit (0);
1125 case 6:
1126 dump_races ();
1127 exit (0);
1128 case 7:
1129 dump_alchemy ();
1130 exit (0);
1131 case 9:
1132 dump_alchemy_costs ();
1133 exit (0);
1134 case 10:
1135 dump_monster_treasure (settings.dumparg);
1136 exit (0);
1137 }
1138 }
1139
1140 void
1141 init_startup (void)
1142 {
1143 char buf[MAX_BUF];
1144 FILE *fp;
1145 int comp;
1146
1147 #ifdef SHUTDOWN_FILE
1148 sprintf (buf, "%s/%s", settings.confdir, SHUTDOWN_FILE);
1149 if ((fp = open_and_uncompress (buf, 0, &comp)) != NULL)
1150 {
1151 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
1152 printf ("%s", buf);
1153 close_and_delete (fp, comp);
1154 exit (1);
1155 }
1156 #endif
1157
1158 if (forbid_play ())
1159 { /* Maybe showing highscore should be allowed? */
1160 LOG (llevError, "CrossFire: Playing not allowed.\n");
1161 exit (-1);
1162 }
1163 }
1164
1165 /*
1166 * compile_info(): activated with the -o flag.
1167 * It writes out information on how Imakefile and config.h was configured
1168 * at compile time.
1169 */
1170
1171 void
1172 compile_info (void)
1173 {
1174 int i = 0;
1175
1176 printf ("Non-standard include files:\n");
1177 #if !defined (__STRICT_ANSI__) || defined (__sun__)
1178 # if !defined (Mips)
1179 printf ("<stdlib.h>\n");
1180 i = 1;
1181 # endif
1182 # if !defined (MACH) && !defined (sony)
1183 printf ("<malloc.h>\n");
1184 i = 1;
1185 # endif
1186 #endif
1187 #ifndef __STRICT_ANSI__
1188 # ifndef MACH
1189 printf ("<memory.h\n");
1190 i = 1;
1191 # endif
1192 #endif
1193 #ifndef sgi
1194 printf ("<sys/timeb.h>\n");
1195 i = 1;
1196 #endif
1197 if (!i)
1198 printf ("(none)\n");
1199 printf ("Datadir:\t\t%s\n", settings.datadir);
1200 printf ("Localdir:\t\t%s\n", settings.localdir);
1201 #ifdef PERM_FILE
1202 printf ("Perm file:\t<ETC>/%s\n", PERM_FILE);
1203 #endif
1204 #ifdef SHUTDOWN_FILE
1205 printf ("Shutdown file:\t<ETC>/%s\n", SHUTDOWN_FILE);
1206 #endif
1207 printf ("Save player:\t<true>\n");
1208 printf ("Save mode:\t%4.4o\n", SAVE_MODE);
1209 printf ("Playerdir:\t<VAR>/%s\n", settings.playerdir);
1210 printf ("Itemsdir:\t<VAR>/%s\n", settings.uniquedir);
1211 printf ("Tmpdir:\t\t%s\n", settings.tmpdir);
1212 #ifdef USE_CALLOC
1213 printf ("Use_calloc:\t<true>\n");
1214 #else
1215 printf ("Use_calloc:\t<false>\n");
1216 #endif
1217
1218 #ifdef X_EDITOR
1219 printf ("Editor:\t\t%s\n", X_EDITOR);
1220 #endif
1221
1222 printf ("Max_time:\t%d\n", MAX_TIME);
1223
1224 execl ("/bin/uname", "uname", "-a", NULL);
1225 LOG (llevError, "Oops, shouldn't have gotten here: execl(/bin/uname) failed: %s\n", strerror (errno));
1226 exit (-1);
1227 }
1228
1229 /* Signal handlers: */
1230
1231 void
1232 rec_sigsegv (int i)
1233 {
1234 LOG (llevError, "SIGSEGV received.\n");
1235 fatal_signal (1, 1);
1236 }
1237
1238 void
1239 rec_sigint (int i)
1240 {
1241 LOG (llevInfo, "SIGINT received.\n");
1242 fatal_signal (0, 1);
1243 }
1244
1245 void
1246 rec_sighup (int i)
1247 {
1248 LOG (llevInfo, "SIGHUP received\n");
1249
1250 if (init_done)
1251 cleanup (0);
1252
1253 exit (0);
1254 }
1255
1256 void
1257 rec_sigquit (int i)
1258 {
1259 LOG (llevInfo, "SIGQUIT received\n");
1260 fatal_signal (1, 1);
1261 }
1262
1263 void
1264 rec_sigbus (int i)
1265 {
1266 #ifdef SIGBUS
1267 LOG (llevError, "SIGBUS received\n");
1268 fatal_signal (1, 1);
1269 #endif
1270 }
1271
1272 void
1273 rec_sigterm (int i)
1274 {
1275 LOG (llevInfo, "SIGTERM received\n");
1276 fatal_signal (0, 1);
1277 }
1278
1279 void
1280 fatal_signal (int make_core, int close_sockets)
1281 {
1282 cleanup (make_core);
1283 }
1284
1285 void
1286 init_signals (void)
1287 {
1288 signal (SIGHUP, rec_sighup);
1289 signal (SIGINT, rec_sigint);
1290 signal (SIGQUIT, rec_sigquit);
1291 signal (SIGSEGV, rec_sigsegv);
1292 signal (SIGPIPE, SIG_IGN);
1293 #ifdef SIGBUS
1294 signal (SIGBUS, rec_sigbus);
1295 #endif
1296 signal (SIGTERM, rec_sigterm);
1297 }
1298
1299 /* init_races() - reads the races file in the lib/ directory, then
1300 * overwrites old 'race' entries. This routine allow us to quickly
1301 * re-configure the 'alignment' of monsters, objects. Useful for
1302 * putting together lists of creatures, etc that belong to gods.
1303 */
1304
1305 void
1306 init_races (void)
1307 {
1308 FILE *file;
1309 char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
1310 archetype *mon = NULL;
1311 static int init_done = 0;
1312
1313 if (init_done)
1314 return;
1315 init_done = 1;
1316 first_race = 0;
1317
1318 sprintf (fname, "%s/races", settings.datadir);
1319 LOG (llevDebug, "Reading races from %s...\n", fname);
1320 if (!(file = fopen (fname, "r")))
1321 {
1322 LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno));
1323 return;
1324 }
1325
1326 while (fgets (buf, MAX_BUF, file) != NULL)
1327 {
1328 int set_race = 1, set_list = 1;
1329
1330 if (*buf == '#')
1331 continue;
1332
1333 if ((cp = strchr (buf, '\n')) != NULL)
1334 *cp = '\0';
1335
1336 cp = buf;
1337 while (*cp == ' ' || *cp == '!' || *cp == '@')
1338 {
1339 if (*cp == '!')
1340 set_race = 0;
1341 if (*cp == '@')
1342 set_list = 0;
1343 cp++;
1344 }
1345
1346 if (sscanf (cp, "RACE %s", variable))
1347 { /* set new race value */
1348 strcpy (race, variable);
1349 }
1350 else
1351 {
1352 char *cp1;
1353
1354 /* Take out beginning spaces */
1355 for (cp1 = cp; *cp1 == ' '; cp1++)
1356 ;
1357 /* Remove newline and trailing spaces */
1358 for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--)
1359 {
1360 *cp1 = '\0';
1361 if (cp == cp1)
1362 break;
1363 }
1364
1365 if (cp[strlen (cp) - 1] == '\n')
1366 cp[strlen (cp) - 1] = '\0';
1367
1368 /* set creature race to race value */
1369 if ((mon = archetype::find (cp)) == NULL)
1370 LOG (llevError, "Creature %s in race file lacks archetype\n", cp);
1371 else
1372 {
1373 if (set_race && (!mon->clone.race || strcmp (mon->clone.race, race)))
1374 {
1375 if (mon->clone.race)
1376 LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->clone.race, &mon->name);
1377
1378 mon->clone.race = race;
1379 }
1380
1381 /* if the arch is a monster, add it to the race list */
1382 if (set_list && QUERY_FLAG (&mon->clone, FLAG_MONSTER))
1383 add_to_racelist (race, &mon->clone);
1384 }
1385 }
1386 }
1387
1388 fclose (file);
1389 LOG (llevDebug, "done.\n");
1390 }
1391
1392 void
1393 dump_races (void)
1394 {
1395 racelink *list;
1396 objectlink *tmp;
1397
1398 for (list = first_race; list; list = list->next)
1399 {
1400 fprintf (stderr, "\nRACE %s:\t", &list->name);
1401 for (tmp = list->member; tmp; tmp = tmp->next)
1402 fprintf (stderr, "%s(%d), ", &tmp->ob->arch->name, tmp->ob->level);
1403 }
1404
1405 fprintf (stderr, "\n");
1406 }
1407
1408 void
1409 add_to_racelist (const char *race_name, object *op)
1410 {
1411 racelink *race;
1412
1413 if (!op || !race_name)
1414 return;
1415
1416 race = find_racelink (race_name);
1417
1418 if (!race)
1419 { /* add in a new race list */
1420 race = get_racelist ();
1421 race->next = first_race;
1422 first_race = race;
1423 race->name = race_name;
1424 }
1425
1426 if (race->member->ob)
1427 {
1428 objectlink *tmp = get_objectlink ();
1429
1430 tmp->next = race->member;
1431 race->member = tmp;
1432 }
1433
1434 race->nrof++;
1435 race->member->ob = op;
1436 }
1437
1438 racelink *
1439 get_racelist ()
1440 {
1441 racelink *list = new racelink;
1442
1443 list->name = 0;
1444 list->nrof = 0;
1445 list->next = 0;
1446 list->member = get_objectlink ();
1447
1448 return list;
1449 }
1450
1451 racelink *
1452 find_racelink (const char *name)
1453 {
1454 if (name)
1455 for (racelink *link = first_race; link; link = link->next)
1456 if (!link->name || !strcmp (name, link->name))
1457 return link;
1458
1459 return 0;
1460 }