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/cvs/deliantra/server/server/init.C
Revision: 1.50
Committed: Thu May 17 14:14:55 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_1
Changes since 1.49: +1 -70 lines
Log Message:
remove superfluous/broken settings and related code

- COZY_SERVER:
  enabled most msall adjustments, changed digestion formula to the original one,
  party member treament w.r.t. pets enforced.
- PROHIBIT_PLAYERKILL: default
- real_wiz: removed and enforced
- create_home_portals: removed and enforced
- casting_time: removed and forced to be off (was crashing anyways)
- was_wiz flag removed and treated as off usually unless it was used
  in place of flag_wiz.
- do not save or restore wiz, wizcast and wizpass flags.

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26 #include <material.h>
27 #include <loader.h>
28 #include <sproto.h>
29
30 void
31 set_logfile (char *val)
32 {
33 settings.logfilename = val;
34 }
35
36 void
37 call_version (void)
38 {
39 version (NULL);
40 exit (0);
41 }
42
43 void
44 showscores (void)
45 {
46 display_high_score (NULL, 9999, NULL);
47 exit (0);
48 }
49
50 void
51 set_debug (void)
52 {
53 settings.debug = llevDebug;
54 }
55
56 void
57 unset_debug (void)
58 {
59 settings.debug = llevInfo;
60 }
61
62 void
63 set_mondebug (void)
64 {
65 settings.debug = llevMonster;
66 }
67
68 void
69 set_dumpmon1 (void)
70 {
71 settings.dumpvalues = 1;
72 }
73
74 void
75 set_dumpmon2 (void)
76 {
77 settings.dumpvalues = 2;
78 }
79
80 void
81 set_dumpmon3 (void)
82 {
83 settings.dumpvalues = 3;
84 }
85
86 void
87 set_dumpmon4 (void)
88 {
89 settings.dumpvalues = 4;
90 }
91
92 void
93 set_dumpmon5 (void)
94 {
95 settings.dumpvalues = 5;
96 }
97
98 void
99 set_dumpmon6 (void)
100 {
101 settings.dumpvalues = 6;
102 }
103
104 void
105 set_dumpmon7 (void)
106 {
107 settings.dumpvalues = 7;
108 }
109
110 void
111 set_dumpmon8 (void)
112 {
113 settings.dumpvalues = 8;
114 }
115
116 void
117 set_dumpmon9 (void)
118 {
119 settings.dumpvalues = 9;
120 }
121
122 void
123 set_dumpmont (char *name)
124 {
125 settings.dumpvalues = 10;
126 settings.dumparg = name;
127 }
128
129 void
130 set_daemon (void)
131 {
132 settings.daemonmode = 1;
133 }
134
135 void
136 set_datadir (char *path)
137 {
138 settings.datadir = path;
139 }
140
141 void
142 set_confdir (char *path)
143 {
144 settings.confdir = path;
145 }
146
147 void
148 set_localdir (char *path)
149 {
150 settings.localdir = path;
151 }
152
153 void
154 set_mapdir (char *path)
155 {
156 settings.mapdir = path;
157 }
158
159 void
160 set_archetypes (char *path)
161 {
162 settings.archetypes = path;
163 }
164
165 void
166 set_regions (char *path)
167 {
168 settings.regions = path;
169 }
170
171 void
172 set_treasures (char *path)
173 {
174 settings.treasures = path;
175 }
176
177 void
178 set_uniquedir (char *path)
179 {
180 settings.uniquedir = path;
181 }
182
183 void
184 set_templatedir (char *path)
185 {
186 settings.templatedir = path;
187 }
188
189 void
190 set_playerdir (char *path)
191 {
192 settings.playerdir = path;
193 }
194
195 void
196 set_tmpdir (char *path)
197 {
198 settings.tmpdir = path;
199 }
200
201 void
202 showscoresparm (char *data)
203 {
204 display_high_score (NULL, 9999, data);
205 exit (0);
206 }
207
208 void
209 set_csport (char *val)
210 {
211 settings.csport = atoi (val);
212 if (settings.csport <= 0 || settings.csport > 32765 || (settings.csport < 1024 && getuid () != 0))
213 {
214 LOG (llevError, "%d is an invalid csport number.\n", settings.csport);
215 exit (1);
216 }
217 }
218
219 /* Most of this is shamelessly stolen from XSysStats. But since that is
220 * also my program, no problem.
221 */
222 struct Command_Line_Options
223 {
224 const char *cmd_option; /* how it is called on the command line */
225 uint8 num_args; /* Number or args it takes */
226 uint8 pass; /* What pass this should be processed on. */
227 void (*func) (); /* function to call when we match this.
228 * if num_args is true, than that gets passed
229 * to the function, otherwise nothing is passed
230 */
231 };
232
233 /* The way this system works is pretty simple - parse_args takes
234 * the options passed to the program and a pass number. If an option
235 * matches both in name and in pass (and we have enough options),
236 * we call the associated function. This makes writing a multi
237 * pass system very easy, and it is very easy to add in new options.
238 */
239 struct Command_Line_Options options[] = {
240
241 /* Pass 1 functions - STuff that can/should be called before we actually
242 * initialise any data.
243 */
244 {"-h", 0, 1, help},
245
246 /* Honor -help also, since it is somewhat common */
247 {"-help", 0, 1, help},
248 {"-v", 0, 1, call_version},
249 {"-d", 0, 1, set_debug},
250 {"+d", 0, 1, unset_debug},
251 {"-mon", 0, 1, set_mondebug},
252 {"-data", 1, 1, (void (*)()) set_datadir},
253 {"-conf", 1, 1, (void (*)()) set_confdir},
254 {"-local", 1, 1, (void (*)()) set_localdir},
255 {"-maps", 1, 1, (void (*)()) set_mapdir},
256 {"-arch", 1, 1, (void (*)()) set_archetypes},
257 {"-regions", 1, 1, (void (*)()) set_regions},
258 {"-playerdir", 1, 1, (void (*)()) set_playerdir},
259 {"-treasures", 1, 1, (void (*)()) set_treasures},
260 {"-uniquedir", 1, 1, (void (*)()) set_uniquedir},
261 {"-templatedir", 1, 1, (void (*)()) set_templatedir},
262 {"-tmpdir", 1, 1, (void (*)()) set_tmpdir},
263 {"-log", 1, 1, (void (*)()) set_logfile},
264
265 /* Pass 2 functions. Most of these could probably be in pass 1,
266 * as they don't require much of anything to bet set up.
267 */
268 {"-csport", 1, 2, (void (*)()) set_csport},
269 {"-detach", 0, 2, set_daemon},
270
271 /* Start of pass 3 information. In theory, by pass 3, all data paths
272 * and defaults should have been set up.
273 */
274 {"-o", 0, 3, compile_info},
275 {"-m", 0, 3, set_dumpmon1},
276 {"-m2", 0, 3, set_dumpmon2},
277 {"-m3", 0, 3, set_dumpmon3},
278 {"-m4", 0, 3, set_dumpmon4},
279 {"-m5", 0, 3, set_dumpmon5},
280 {"-m6", 0, 3, set_dumpmon6},
281 {"-m7", 0, 3, set_dumpmon7},
282 {"-m8", 0, 3, set_dumpmon8},
283 {"-m9", 0, 3, set_dumpmon9},
284 {"-mt", 1, 3, (void (*)()) set_dumpmont},
285 {"-mexp", 0, 3, dump_experience},
286 {"-s", 0, 3, showscores},
287 {"-score", 1, 3, (void (*)()) showscoresparm}
288 };
289
290
291 /* Note since this may be called before the library has been set up,
292 * we don't use any of crossfires built in logging functions.
293 */
294 static void
295 parse_args (int argc, char *argv[], int pass)
296 {
297 size_t i;
298 int on_arg = 1;
299
300 while (on_arg < argc)
301 {
302 for (i = 0; i < sizeof (options) / sizeof (struct Command_Line_Options); i++)
303 {
304 if (!strcmp (options[i].cmd_option, argv[on_arg]))
305 {
306 /* Found a matching option, but should not be processed on
307 * this pass. Just skip over it
308 */
309 if (options[i].pass != pass)
310 {
311 on_arg += options[i].num_args + 1;
312 break;
313 }
314 if (options[i].num_args)
315 {
316 if ((on_arg + options[i].num_args) >= argc)
317 {
318 fprintf (stderr, "%s requires an argument.\n", options[i].cmd_option);
319 exit (1);
320 }
321 else
322 {
323 if (options[i].num_args == 1)
324 ((void (*)(char *)) options[i].func) (argv[on_arg + 1]);
325 if (options[i].num_args == 2)
326 ((void (*)(char *, char *)) options[i].func) (argv[on_arg + 1], argv[on_arg + 2]);
327 on_arg += options[i].num_args + 1;
328 }
329 }
330 else
331 { /* takes no args */
332 options[i].func ();
333 on_arg++;
334 }
335 break;
336 }
337 }
338 if (i == sizeof (options) / sizeof (struct Command_Line_Options))
339 {
340 fprintf (stderr, "Unknown option: %s\n", argv[on_arg]);
341 usage ();
342 exit (1);
343 }
344 }
345 }
346
347 //TODO: make this a constructor
348 static materialtype_t *
349 get_empty_mat (void)
350 {
351 materialtype_t *mt;
352 int i;
353
354 mt = new materialtype_t;
355
356 mt->name = NULL;
357 mt->description = NULL;
358 for (i = 0; i < NROFATTACKS; i++)
359 {
360 mt->save[i] = 0;
361 mt->mod[i] = 0;
362 }
363 mt->chance = 0;
364 mt->difficulty = 0;
365 mt->magic = 0;
366 mt->damage = 0;
367 mt->wc = 0;
368 mt->ac = 0;
369 mt->sp = 0;
370 mt->weight = 100;
371 mt->value = 100;
372 mt->next = NULL;
373 return mt;
374 }
375
376 static void
377 load_materials (void)
378 {
379 char filename[MAX_BUF];
380 materialtype_t *mt;
381
382 sprintf (filename, "%s/materials", settings.datadir);
383 LOG (llevDebug, "Reading material type data from %s...\n", filename);
384
385 object_thawer thawer (filename);
386
387 if (!thawer)
388 {
389 LOG (llevError, "Cannot open %s for reading\n", filename);
390 mt = get_empty_mat ();
391 mt->next = 0;
392 materialt = mt;
393 return;
394 }
395
396 mt = get_empty_mat ();
397 materialt = mt;
398
399 for (;;)
400 {
401 switch (thawer.get_kv ())
402 {
403 case KW_name:
404 /* clean up the previous entry */
405 if (mt->next)
406 {
407 if (!mt->description)
408 mt->description = mt->name;
409
410 mt = mt->next;
411 }
412
413 mt->next = get_empty_mat ();
414 thawer.get (mt->name);
415 break;
416
417 case KW_description:
418 thawer.get (mt->description);
419 break;
420
421 case KW_material:
422 thawer.get (mt->material);
423 break;
424
425 case KW_saves:
426 {
427 const char *cp = thawer.get_str () - 1;
428
429 for (int i = 0; i < NROFATTACKS; i++)
430 {
431 if (!cp)
432 {
433 mt->save[i] = 0;
434 continue;
435 }
436
437 int value;
438 ++cp;
439 sscanf (cp, "%d", &value);
440 mt->save[i] = (sint8) value;
441 cp = strchr (cp, ',');
442 }
443 }
444 break;
445
446 case KW_mods:
447 {
448 const char *cp = thawer.get_str () - 1;
449
450 for (int i = 0; i < NROFATTACKS; i++)
451 {
452 if (!cp)
453 {
454 mt->save[i] = 0;
455 continue;
456 }
457
458 ++cp;
459 int value;
460 sscanf (cp, "%d", &value);
461 mt->mod[i] = (sint8) value;
462 cp = strchr (cp, ',');
463 }
464 }
465 break;
466
467 case KW_chance: thawer.get (mt->chance); break;
468 case KW_difficulty: // cf+ alias, not original cf
469 case KW_diff: thawer.get (mt->difficulty); break;
470 case KW_magic: thawer.get (mt->magic); break;
471 case KW_dam: // cf+ alias, not original cf
472 case KW_damage: thawer.get (mt->damage); break;
473 case KW_wc: thawer.get (mt->wc); break;
474 case KW_ac: thawer.get (mt->ac); break;
475 case KW_sp: thawer.get (mt->sp); break;
476 case KW_weight: thawer.get (mt->weight); break;
477 case KW_value: thawer.get (mt->value); break;
478 case KW_density: thawer.get (mt->density); break;
479
480 case KW_EOF:
481 goto done;
482
483 default:
484 if (!thawer.parse_error ("materials file", "materials"))
485 goto done;
486 break;
487 }
488 }
489
490 done:
491 if (mt->next)
492 {
493 delete mt->next;
494
495 mt->next = 0;
496 }
497
498 LOG (llevDebug, "Done.\n");
499 }
500
501 /* This loads the settings file. There could be debate whether this should
502 * be here or in the common directory - but since only the server needs this
503 * information, having it here probably makes more sense.
504 */
505 static void
506 load_settings (void)
507 {
508 char buf[MAX_BUF], *cp;
509 int has_val, comp;
510 FILE *fp;
511
512 sprintf (buf, "%s/settings", settings.confdir);
513
514 /* We don't require a settings file at current time, but down the road,
515 * there will probably be so many values that not having a settings file
516 * will not be a good thing.
517 */
518 if (!(fp = open_and_uncompress (buf, 0, &comp)))
519 {
520 LOG (llevError, "Error: No settings file found\n");
521 exit (1);
522 }
523
524 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
525 {
526 if (buf[0] == '#')
527 continue;
528 /* eliminate newline */
529 if ((cp = strrchr (buf, '\n')) != NULL)
530 *cp = '\0';
531
532 /* Skip over empty lines */
533 if (buf[0] == 0)
534 continue;
535
536 /* Skip all the spaces and set them to nulls. If not space,
537 * set cp to "" to make strcpy's and the like easier down below.
538 */
539 if ((cp = strchr (buf, ' ')) != NULL)
540 {
541 while (*cp == ' ')
542 *cp++ = 0;
543 has_val = 1;
544 }
545 else
546 {
547 cp = (char *)"";
548 has_val = 0;
549 }
550
551 if (!strcasecmp (buf, "motd"))
552 {
553 if (has_val)
554 strcpy (settings.motd, cp);
555 else
556 LOG (llevError, "load_settings: motd must have a value.\n");
557 }
558 else if (!strcasecmp (buf, "dm_mail"))
559 {
560 if (has_val)
561 strcpy (settings.dm_mail, cp);
562 else
563 LOG (llevError, "load_settings: dm_mail must have a value.\n");
564 }
565 else if (!strcasecmp (buf, "worldmapstartx"))
566 {
567 int size = atoi (cp);
568
569 if (size < 0)
570 LOG (llevError, "load_settings: worldmapstartx must be at least " "0, %d is invalid\n", size);
571 else
572 settings.worldmapstartx = size;
573 }
574 else if (!strcasecmp (buf, "worldmapstarty"))
575 {
576 int size = atoi (cp);
577
578 if (size < 0)
579 LOG (llevError, "load_settings: worldmapstarty must be at least " "0, %d is invalid\n", size);
580 else
581 settings.worldmapstarty = size;
582 }
583 else if (!strcasecmp (buf, "worldmaptilesx"))
584 {
585 int size = atoi (cp);
586
587 if (size < 1)
588 LOG (llevError, "load_settings: worldmaptilesx must be greater " "than 1, %d is invalid\n", size);
589 else
590 settings.worldmaptilesx = size;
591 }
592 else if (!strcasecmp (buf, "worldmaptilesy"))
593 {
594 int size = atoi (cp);
595
596 if (size < 1)
597 LOG (llevError, "load_settings: worldmaptilesy must be greater " "than 1, %d is invalid\n", size);
598 else
599 settings.worldmaptilesy = size;
600 }
601 else if (!strcasecmp (buf, "worldmaptilesizex"))
602 {
603 int size = atoi (cp);
604
605 if (size < 1)
606 LOG (llevError, "load_settings: worldmaptilesizex must be " "greater than 1, %d is invalid\n", size);
607 else
608 settings.worldmaptilesizex = size;
609 }
610 else if (!strcasecmp (buf, "worldmaptilesizey"))
611 {
612 int size = atoi (cp);
613
614 if (size < 1)
615 LOG (llevError, "load_settings: worldmaptilesizey must be " "greater than 1, %d is invalid\n", size);
616 else
617 settings.worldmaptilesizey = size;
618 }
619 else if (!strcasecmp (buf, "dynamiclevel"))
620 {
621 int lev = atoi (cp);
622
623 if (lev < 0)
624 LOG (llevError, "load_settings: dynamiclevel must be " "at least 0, %d is invalid\n", lev);
625 else
626 settings.dynamiclevel = lev;
627 }
628 else if (!strcasecmp (buf, "fastclock"))
629 {
630 int lev = atoi (cp);
631
632 if (lev < 0)
633 LOG (llevError, "load_settings: fastclock must be at least 0" ", %d is invalid\n", lev);
634 else
635 settings.fastclock = lev;
636 }
637 else if (!strcasecmp (buf, "not_permadeth"))
638 {
639 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
640 {
641 settings.not_permadeth = TRUE;
642 }
643 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
644 {
645 settings.not_permadeth = FALSE;
646 }
647 else
648 {
649 LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp);
650 }
651 }
652 else if (!strcasecmp (buf, "resurrection"))
653 {
654 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
655 {
656 settings.resurrection = TRUE;
657 }
658 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
659 {
660 settings.resurrection = FALSE;
661 }
662 else
663 {
664 LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp);
665 }
666 }
667 else if (!strcasecmp (buf, "set_title"))
668 {
669 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
670 {
671 settings.set_title = TRUE;
672 }
673 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
674 {
675 settings.set_title = FALSE;
676 }
677 else
678 {
679 LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp);
680 }
681 }
682 else if (!strcasecmp (buf, "search_items"))
683 {
684 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
685 {
686 settings.search_items = TRUE;
687 }
688 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
689 {
690 settings.search_items = FALSE;
691 }
692 else
693 {
694 LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp);
695 }
696 }
697 else if (!strcasecmp (buf, "spell_encumbrance"))
698 {
699 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
700 {
701 settings.spell_encumbrance = TRUE;
702 }
703 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
704 {
705 settings.spell_encumbrance = FALSE;
706 }
707 else
708 {
709 LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp);
710 }
711 }
712 else if (!strcasecmp (buf, "spell_failure_effects"))
713 {
714 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
715 {
716 settings.spell_failure_effects = TRUE;
717 }
718 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
719 {
720 settings.spell_failure_effects = FALSE;
721 }
722 else
723 {
724 LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp);
725 }
726 }
727 else if (!strcasecmp (buf, "spellpoint_level_depend"))
728 {
729 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
730 {
731 settings.spellpoint_level_depend = TRUE;
732 }
733 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
734 {
735 settings.spellpoint_level_depend = FALSE;
736 }
737 else
738 {
739 LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp);
740 }
741 }
742 else if (!strcasecmp (buf, "stat_loss_on_death"))
743 {
744 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
745 {
746 settings.stat_loss_on_death = TRUE;
747 }
748 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
749 {
750 settings.stat_loss_on_death = FALSE;
751 }
752 else
753 {
754 LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp);
755 }
756 }
757 else if (!strcasecmp (buf, "use_permanent_experience"))
758 {
759 LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n");
760 }
761 else if (!strcasecmp (buf, "permanent_experience_percentage"))
762 {
763 int val = atoi (cp);
764
765 if (val < 0 || val > 100)
766 LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val);
767 else
768 settings.permanent_exp_ratio = val;
769 }
770 else if (!strcasecmp (buf, "death_penalty_percentage"))
771 {
772 int val = atoi (cp);
773
774 if (val < 0 || val > 100)
775 LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val);
776 else
777 settings.death_penalty_ratio = val;
778 }
779 else if (!strcasecmp (buf, "death_penalty_levels"))
780 {
781 int val = atoi (cp);
782
783 if (val < 0 || val > 255)
784 LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val);
785 else
786 settings.death_penalty_level = val;
787 }
788 else if (!strcasecmp (buf, "balanced_stat_loss"))
789 {
790 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
791 {
792 settings.balanced_stat_loss = TRUE;
793 }
794 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
795 {
796 settings.balanced_stat_loss = FALSE;
797 }
798 else
799 {
800 LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp);
801 }
802 }
803 else if (!strcasecmp (buf, "simple_exp"))
804 {
805 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
806 {
807 settings.simple_exp = TRUE;
808 }
809 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
810 {
811 settings.simple_exp = FALSE;
812 }
813 else
814 {
815 LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp);
816 }
817 }
818 else if (!strcasecmp (buf, "item_power_factor"))
819 {
820 float tmp = atof (cp);
821
822 if (tmp < 0)
823 LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp);
824 else
825 settings.item_power_factor = tmp;
826 }
827 else if (!strcasecmp (buf, "pk_luck_penalty"))
828 {
829 sint16 val = atoi (cp);
830
831 if (val < -100 || val > 100)
832 LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val);
833 else
834 settings.pk_luck_penalty = val;
835 }
836 else if (!strcasecmp (buf, "set_friendly_fire"))
837 {
838 int val = atoi (cp);
839
840 if (val < 0 || val > 100)
841 LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val);
842 else
843 settings.set_friendly_fire = val;
844 }
845 else if (!strcasecmp (buf, "armor_max_enchant"))
846 {
847 int max_e = atoi (cp);
848
849 if (max_e <= 0)
850 LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e);
851 else
852 settings.armor_max_enchant = max_e;
853 }
854 else if (!strcasecmp (buf, "armor_weight_reduction"))
855 {
856 int wr = atoi (cp);
857
858 if (wr < 0)
859 LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr);
860 else
861 settings.armor_weight_reduction = wr;
862 }
863 else if (!strcasecmp (buf, "armor_weight_linear"))
864 {
865 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
866 {
867 settings.armor_weight_linear = TRUE;
868 }
869 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
870 {
871 settings.armor_weight_linear = FALSE;
872 }
873 else
874 {
875 LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
876 }
877
878 }
879 else if (!strcasecmp (buf, "armor_speed_improvement"))
880 {
881 int wr = atoi (cp);
882
883 if (wr < 0)
884 LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr);
885 else
886 settings.armor_speed_improvement = wr;
887 }
888 else if (!strcasecmp (buf, "armor_speed_linear"))
889 {
890 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
891 {
892 settings.armor_speed_linear = TRUE;
893 }
894 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
895 {
896 settings.armor_speed_linear = FALSE;
897 }
898 else
899 {
900 LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
901 }
902
903 }
904 else
905 LOG (llevError, "Unknown value in settings file: %s\n", buf);
906 }
907
908 close_and_delete (fp, comp);
909 }
910
911 /*
912 * init() is called only once, when starting the program.
913 */
914 void
915 init (int argc, char **argv)
916 {
917 init_done = 0; /* Must be done before init_signal() */
918 rndm.seed (time (0));
919
920 logfile = stderr;
921 init_environ ();
922 parse_args (argc, argv, 1); /* First arg pass - right now it does
923 * nothing, but in future specifying the
924 * LibDir in this pass would be reasonable*/
925
926 init_anim (); // Must be called before perl
927 cfperl_init ();
928 init_library (); /* Must be called early */
929 load_settings (); /* Load the settings file */
930 load_materials ();
931 parse_args (argc, argv, 2);
932 fprintf (logfile, "Welcome to CrossFire, v%s\n", VERSION);
933 fprintf (logfile, "Copyright (C) 2005, 2006, 2007 Marc Lehmann.\n");
934 fprintf (logfile, "Copyright (C) 1994 Mark Wedel.\n");
935 fprintf (logfile, "Copyright (C) 1992 Frank Tore Johansen.\n");
936
937 if (strcmp (settings.dm_mail, "") != 0)
938 {
939 fprintf (logfile, "Maintained locally by: %s\n", settings.dm_mail);
940 fprintf (logfile, "Questions and bugs should be mailed to above address.\n");
941 }
942
943 init_startup (); /* Write (C), check shutdown/forbid files */
944 init_uuid ();
945 init_signals (); /* Sets up signal interceptions */
946 init_commands (); /* Sort command tables */
947 init_skills ();
948
949 parse_args (argc, argv, 3);
950
951 init_beforeplay ();
952 init_ericserver ();
953 init_done = 1;
954 }
955
956 void
957 usage (void)
958 {
959 (void) fprintf (logfile, "Usage: crossfire [-h] [-<flags>]...\n");
960 }
961
962 void
963 help (void)
964 {
965
966 /* The information in usage is redundant with what is given below, so why call it? */
967
968 /* usage();*/
969 printf ("Flags:\n");
970 printf (" -csport <port> Specifies the port to use for the new client/server code.\n");
971 printf (" -d Turns on some debugging.\n");
972 printf (" +d Turns off debugging (useful if server compiled with debugging\n");
973 printf (" as default).\n");
974 printf (" -detach The server will go in the background, closing all\n");
975 printf (" connections to the tty.\n");
976 printf (" -h Display this information.\n");
977 printf (" -log <file> Specifies which file to send output to.\n");
978 printf (" Only has meaning if -detach is specified.\n");
979 printf (" -mon Turns on monster debugging.\n");
980 printf (" -o Prints out info on what was defined at compile time.\n");
981 printf (" -s Display the high-score list.\n");
982 printf (" -score <name or class> Displays all high scores with matching name/class.\n");
983 printf (" -v Print version and contributors.\n");
984 printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n");
985 printf (" -local Read/write local data (hiscore, unique items, etc.)\n");
986 printf (" -maps Sets the directory for maps.\n");
987 printf (" -arch Sets the archetype file to use.\n");
988 printf (" -regions Sets the regions file to use.\n");
989 printf (" -playerdir Sets the directory for the player files.\n");
990 printf (" -templatedir Sets the directory for template generate maps.\n");
991 printf (" -treasures Sets the treasures file to use.\n");
992 printf (" -uniquedir Sets the unique items/maps directory.\n");
993 printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
994 printf (" -m Lists out suggested experience for all monsters.\n");
995 printf (" -m2 Dumps out abilities.\n");
996 printf (" -m3 Dumps out artifact information.\n");
997 printf (" -m4 Dumps out spell information.\n");
998 printf (" -m5 Dumps out skill information.\n");
999 printf (" -m6 Dumps out race information.\n");
1000 printf (" -m7 Dumps out alchemy information.\n");
1001 printf (" -m8 Dumps out gods information.\n");
1002 printf (" -m9 Dumps out more alchemy information (formula checking).\n");
1003 printf (" -mt <name> Dumps out list of treasures for a monster.\n");
1004 exit (0);
1005 }
1006
1007 void
1008 init_beforeplay (void)
1009 {
1010 init_artifacts (); /* If not called before, reads all artifacts from file */
1011 init_spells (); /* If not called before, links archtypes used by spells */
1012 init_archetype_pointers (); /* Setup global pointers to archetypes */
1013 init_races (); /* overwrite race designations using entries in lib/races file */
1014 init_gods (); /* init linked list of gods from archs */
1015 init_readable (); /* inits useful arrays for readable texts */
1016 init_formulae (); /* If not called before, reads formulae from file */
1017
1018 switch (settings.dumpvalues)
1019 {
1020 case 1:
1021 print_monsters ();
1022 exit (0);
1023 case 2:
1024 dump_abilities ();
1025 exit (0);
1026 case 3:
1027 dump_artifacts ();
1028 exit (0);
1029 case 4:
1030 dump_spells ();
1031 exit (0);
1032 case 5:
1033 exit (0);
1034 case 6:
1035 dump_races ();
1036 exit (0);
1037 case 7:
1038 dump_alchemy ();
1039 exit (0);
1040 case 9:
1041 dump_alchemy_costs ();
1042 exit (0);
1043 case 10:
1044 dump_monster_treasure (settings.dumparg);
1045 exit (0);
1046 }
1047 }
1048
1049 void
1050 init_startup (void)
1051 {
1052 char buf[MAX_BUF];
1053 FILE *fp;
1054 int comp;
1055
1056 #ifdef SHUTDOWN_FILE
1057 sprintf (buf, "%s/%s", settings.confdir, SHUTDOWN_FILE);
1058 if ((fp = open_and_uncompress (buf, 0, &comp)) != NULL)
1059 {
1060 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
1061 printf ("%s", buf);
1062 close_and_delete (fp, comp);
1063 exit (1);
1064 }
1065 #endif
1066
1067 if (forbid_play ())
1068 { /* Maybe showing highscore should be allowed? */
1069 LOG (llevError, "CrossFire: Playing not allowed.\n");
1070 exit (-1);
1071 }
1072 }
1073
1074 /*
1075 * compile_info(): activated with the -o flag.
1076 * It writes out information on how Imakefile and config.h was configured
1077 * at compile time.
1078 */
1079
1080 void
1081 compile_info (void)
1082 {
1083 int i = 0;
1084
1085 printf ("Non-standard include files:\n");
1086 #if !defined (__STRICT_ANSI__) || defined (__sun__)
1087 # if !defined (Mips)
1088 printf ("<stdlib.h>\n");
1089 i = 1;
1090 # endif
1091 # if !defined (MACH) && !defined (sony)
1092 printf ("<malloc.h>\n");
1093 i = 1;
1094 # endif
1095 #endif
1096 #ifndef __STRICT_ANSI__
1097 # ifndef MACH
1098 printf ("<memory.h\n");
1099 i = 1;
1100 # endif
1101 #endif
1102 #ifndef sgi
1103 printf ("<sys/timeb.h>\n");
1104 i = 1;
1105 #endif
1106 if (!i)
1107 printf ("(none)\n");
1108 printf ("Datadir:\t\t%s\n", settings.datadir);
1109 printf ("Localdir:\t\t%s\n", settings.localdir);
1110 #ifdef PERM_FILE
1111 printf ("Perm file:\t<ETC>/%s\n", PERM_FILE);
1112 #endif
1113 #ifdef SHUTDOWN_FILE
1114 printf ("Shutdown file:\t<ETC>/%s\n", SHUTDOWN_FILE);
1115 #endif
1116 printf ("Save player:\t<true>\n");
1117 printf ("Save mode:\t%4.4o\n", SAVE_MODE);
1118 printf ("Playerdir:\t<VAR>/%s\n", settings.playerdir);
1119 printf ("Itemsdir:\t<VAR>/%s\n", settings.uniquedir);
1120 printf ("Tmpdir:\t\t%s\n", settings.tmpdir);
1121 #ifdef USE_CALLOC
1122 printf ("Use_calloc:\t<true>\n");
1123 #else
1124 printf ("Use_calloc:\t<false>\n");
1125 #endif
1126
1127 #ifdef X_EDITOR
1128 printf ("Editor:\t\t%s\n", X_EDITOR);
1129 #endif
1130
1131 printf ("Max_time:\t%d\n", MAX_TIME);
1132
1133 execl ("/bin/uname", "uname", "-a", NULL);
1134 LOG (llevError, "Oops, shouldn't have gotten here: execl(/bin/uname) failed: %s\n", strerror (errno));
1135 exit (-1);
1136 }
1137
1138 /* Signal handlers: */
1139
1140 static void
1141 rec_sigabrt (int i)
1142 {
1143 signal (SIGABRT, SIG_DFL);
1144
1145 LOG (llevError, "SIGABRT received.\n");
1146 cleanup ("SIGABRT received", 1);
1147 }
1148
1149 static void
1150 rec_sigsegv (int i)
1151 {
1152 signal (SIGSEGV, SIG_DFL);
1153
1154 LOG (llevError, "SIGSEGV received.\n");
1155 cleanup ("SIGSEGV received", 1);
1156 }
1157
1158 static void
1159 rec_sigquit (int i)
1160 {
1161 signal (SIGQUIT, SIG_IGN);
1162
1163 LOG (llevInfo, "SIGQUIT received\n");
1164 cleanup ("SIGQUIT received", 1);
1165 }
1166
1167 static void
1168 rec_sigbus (int i)
1169 {
1170 signal (SIGBUS, SIG_DFL);
1171
1172 LOG (llevError, "SIGBUS received\n");
1173 cleanup ("SIGBUS received", 1);
1174 }
1175
1176 void
1177 reset_signals ()
1178 {
1179 signal (SIGABRT, SIG_DFL);
1180 signal (SIGQUIT, SIG_DFL);
1181 signal (SIGSEGV, SIG_DFL);
1182 signal (SIGBUS , SIG_DFL);
1183 signal (SIGINT , SIG_DFL);
1184 signal (SIGTERM, SIG_DFL);
1185 }
1186
1187 void
1188 init_signals (void)
1189 {
1190 // large stack, but it's important data we want to save, and it is not usually
1191 // being physically allocated anyways
1192 const size_t stacksize = 8 * 1024 * 1024 + SIGSTKSZ;
1193
1194 stack_t ss;
1195 ss.ss_sp = malloc (stacksize);
1196 ss.ss_flags = 0;
1197 ss.ss_size = stacksize;
1198 sigaltstack (&ss, 0);
1199
1200 struct sigaction sa;
1201
1202 sigfillset (&sa.sa_mask);
1203 sa.sa_flags = SA_RESTART;
1204
1205 sa.sa_handler = SIG_IGN; sigaction (SIGPIPE, &sa, 0);
1206 sa.sa_handler = rec_sigabrt; sigaction (SIGABRT, &sa, 0);
1207 sa.sa_handler = rec_sigquit; sigaction (SIGQUIT, &sa, 0);
1208 sa.sa_handler = rec_sigbus; sigaction (SIGBUS, &sa, 0);
1209
1210 sa.sa_flags |= SA_ONSTACK;
1211 sa.sa_handler = rec_sigsegv; sigaction (SIGSEGV, &sa, 0);
1212 }
1213
1214 /* init_races() - reads the races file in the lib/ directory, then
1215 * overwrites old 'race' entries. This routine allow us to quickly
1216 * re-configure the 'alignment' of monsters, objects. Useful for
1217 * putting together lists of creatures, etc that belong to gods.
1218 */
1219 void
1220 init_races (void)
1221 {
1222 FILE *file;
1223 char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
1224 archetype *mon = NULL;
1225 static int init_done = 0;
1226
1227 if (init_done)
1228 return;
1229 init_done = 1;
1230 first_race = 0;
1231
1232 sprintf (fname, "%s/races", settings.datadir);
1233 LOG (llevDebug, "Reading races from %s...\n", fname);
1234 if (!(file = fopen (fname, "r")))
1235 {
1236 LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno));
1237 return;
1238 }
1239
1240 while (fgets (buf, MAX_BUF, file) != NULL)
1241 {
1242 int set_race = 1, set_list = 1;
1243
1244 if (*buf == '#')
1245 continue;
1246
1247 if ((cp = strchr (buf, '\n')) != NULL)
1248 *cp = '\0';
1249
1250 cp = buf;
1251 while (*cp == ' ' || *cp == '!' || *cp == '@')
1252 {
1253 if (*cp == '!')
1254 set_race = 0;
1255 if (*cp == '@')
1256 set_list = 0;
1257 cp++;
1258 }
1259
1260 if (sscanf (cp, "RACE %s", variable))
1261 /* set new race value */
1262 strcpy (race, variable);
1263 else
1264 {
1265 char *cp1;
1266
1267 /* Take out beginning spaces */
1268 for (cp1 = cp; *cp1 == ' '; cp1++)
1269 ;
1270 /* Remove newline and trailing spaces */
1271 for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--)
1272 {
1273 *cp1 = '\0';
1274 if (cp == cp1)
1275 break;
1276 }
1277
1278 if (cp[strlen (cp) - 1] == '\n')
1279 cp[strlen (cp) - 1] = '\0';
1280
1281 /* set creature race to race value */
1282 if ((mon = archetype::find (cp)) == NULL)
1283 LOG (llevError, "Creature %s in race file lacks archetype\n", cp);
1284 else
1285 {
1286 if (set_race && (!mon->clone.race || strcmp (mon->clone.race, race)))
1287 {
1288 if (mon->clone.race)
1289 LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->clone.race, &mon->name);
1290
1291 mon->clone.race = race;
1292 }
1293
1294 /* if the arch is a monster, add it to the race list */
1295 if (set_list && QUERY_FLAG (&mon->clone, FLAG_MONSTER))
1296 add_to_racelist (race, &mon->clone);
1297 }
1298 }
1299 }
1300
1301 fclose (file);
1302 LOG (llevDebug, "done.\n");
1303 }
1304
1305 void
1306 dump_races (void)
1307 {
1308 racelink *list;
1309 objectlink *tmp;
1310
1311 for (list = first_race; list; list = list->next)
1312 {
1313 fprintf (stderr, "\nRACE %s:\t", &list->name);
1314 for (tmp = list->member; tmp; tmp = tmp->next)
1315 fprintf (stderr, "%s(%d), ", &tmp->ob->arch->name, tmp->ob->level);
1316 }
1317
1318 fprintf (stderr, "\n");
1319 }
1320
1321 void
1322 add_to_racelist (const char *race_name, object *op)
1323 {
1324 racelink *race;
1325
1326 if (!op || !race_name)
1327 return;
1328
1329 race = find_racelink (race_name);
1330
1331 if (!race)
1332 { /* add in a new race list */
1333 race = get_racelist ();
1334 race->next = first_race;
1335 first_race = race;
1336 race->name = race_name;
1337 }
1338
1339 if (race->member->ob)
1340 {
1341 objectlink *tmp = get_objectlink ();
1342
1343 tmp->next = race->member;
1344 race->member = tmp;
1345 }
1346
1347 race->nrof++;
1348 race->member->ob = op;
1349 }
1350
1351 racelink *
1352 get_racelist ()
1353 {
1354 racelink *list = new racelink;
1355
1356 list->name = 0;
1357 list->nrof = 0;
1358 list->next = 0;
1359 list->member = get_objectlink ();
1360
1361 return list;
1362 }
1363
1364 racelink *
1365 find_racelink (const char *name)
1366 {
1367 if (name)
1368 for (racelink *link = first_race; link; link = link->next)
1369 if (!link->name || !strcmp (name, link->name))
1370 return link;
1371
1372 return 0;
1373 }