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/cvs/deliantra/server/server/init.C
Revision: 1.79
Committed: Sun Apr 11 00:34:06 2010 UTC (14 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.78: +1 -1 lines
Log Message:
get rid of QUERY_FLAG/SET_FLAG/CLEAR_FLAG macros that I always hated

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #include <global.h>
26 #include <material.h>
27 #include <sproto.h>
28
29 /* This loads the settings file. There could be debate whether this should
30 * be here or in the common directory - but since only the server needs this
31 * information, having it here probably makes more sense.
32 */
33 void
34 load_settings ()
35 {
36 char buf[MAX_BUF], *cp;
37 int has_val, comp;
38 FILE *fp;
39
40 sprintf (buf, "%s/settings", settings.confdir);
41
42 /* We don't require a settings file at current time, but down the road,
43 * there will probably be so many values that not having a settings file
44 * will not be a good thing.
45 */
46 if (!(fp = open_and_uncompress (buf, 0, &comp)))
47 {
48 LOG (llevError, "Error: No settings file found\n");
49 exit (1);
50 }
51
52 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
53 {
54 if (buf[0] == '#')
55 continue;
56 /* eliminate newline */
57 if ((cp = strrchr (buf, '\n')) != NULL)
58 *cp = '\0';
59
60 /* Skip over empty lines */
61 if (buf[0] == 0)
62 continue;
63
64 /* Skip all the spaces and set them to nulls. If not space,
65 * set cp to "" to make strcpy's and the like easier down below.
66 */
67 if ((cp = strchr (buf, ' ')) != NULL)
68 {
69 while (*cp == ' ')
70 *cp++ = 0;
71 has_val = 1;
72 }
73 else
74 {
75 cp = (char *)"";
76 has_val = 0;
77 }
78
79 if (!strcasecmp (buf, "not_permadeth"))
80 {
81 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
82 {
83 settings.not_permadeth = TRUE;
84 }
85 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
86 {
87 settings.not_permadeth = FALSE;
88 }
89 else
90 {
91 LOG (llevError, "load_settings: Unknown value for not_permadeth" ": %s\n", cp);
92 }
93 }
94 else if (!strcasecmp (buf, "resurrection"))
95 {
96 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
97 {
98 settings.resurrection = TRUE;
99 }
100 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
101 {
102 settings.resurrection = FALSE;
103 }
104 else
105 {
106 LOG (llevError, "load_settings: Unknown value for resurrection" ": %s\n", cp);
107 }
108 }
109 else if (!strcasecmp (buf, "set_title"))
110 {
111 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
112 {
113 settings.set_title = TRUE;
114 }
115 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
116 {
117 settings.set_title = FALSE;
118 }
119 else
120 {
121 LOG (llevError, "load_settings: Unknown value for set_title" ": %s\n", cp);
122 }
123 }
124 else if (!strcasecmp (buf, "search_items"))
125 {
126 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
127 {
128 settings.search_items = TRUE;
129 }
130 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
131 {
132 settings.search_items = FALSE;
133 }
134 else
135 {
136 LOG (llevError, "load_settings: Unknown value for search_items" ": %s\n", cp);
137 }
138 }
139 else if (!strcasecmp (buf, "spell_encumbrance"))
140 {
141 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
142 {
143 settings.spell_encumbrance = TRUE;
144 }
145 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
146 {
147 settings.spell_encumbrance = FALSE;
148 }
149 else
150 {
151 LOG (llevError, "load_settings: Unknown value for " "spell_encumbrance: %s\n", cp);
152 }
153 }
154 else if (!strcasecmp (buf, "spell_failure_effects"))
155 {
156 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
157 {
158 settings.spell_failure_effects = TRUE;
159 }
160 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
161 {
162 settings.spell_failure_effects = FALSE;
163 }
164 else
165 {
166 LOG (llevError, "load_settings: Unknown value for " "spell_failure_effects: %s\n", cp);
167 }
168 }
169 else if (!strcasecmp (buf, "spellpoint_level_depend"))
170 {
171 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
172 {
173 settings.spellpoint_level_depend = TRUE;
174 }
175 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
176 {
177 settings.spellpoint_level_depend = FALSE;
178 }
179 else
180 {
181 LOG (llevError, "load_settings: Unknown value for " "spellpoint_level_depend: %s\n", cp);
182 }
183 }
184 else if (!strcasecmp (buf, "stat_loss_on_death"))
185 {
186 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
187 {
188 settings.stat_loss_on_death = TRUE;
189 }
190 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
191 {
192 settings.stat_loss_on_death = FALSE;
193 }
194 else
195 {
196 LOG (llevError, "load_settings: Unknown value for " "stat_loss_on_death: %s\n", cp);
197 }
198 }
199 else if (!strcasecmp (buf, "use_permanent_experience"))
200 {
201 LOG (llevError, "use_permanent_experience is deprecated, use" "permenent_experience_percentage instead\n");
202 }
203 else if (!strcasecmp (buf, "permanent_experience_percentage"))
204 {
205 int val = atoi (cp);
206
207 if (val < 0 || val > 100)
208 LOG (llevError, "load_settings: permenent_experience_percentage" "must be between 0 and 100, %d is invalid\n", val);
209 else
210 settings.permanent_exp_ratio = val;
211 }
212 else if (!strcasecmp (buf, "death_penalty_percentage"))
213 {
214 int val = atoi (cp);
215
216 if (val < 0 || val > 100)
217 LOG (llevError, "load_settings: death_penalty_percentage" "must be between 0 and 100, %d is invalid\n", val);
218 else
219 settings.death_penalty_ratio = val;
220 }
221 else if (!strcasecmp (buf, "death_penalty_levels"))
222 {
223 int val = atoi (cp);
224
225 if (val < 0 || val > 255)
226 LOG (llevError, "load_settings: death_penalty_levels" "can not be negative, %d is invalid\n", val);
227 else
228 settings.death_penalty_level = val;
229 }
230 else if (!strcasecmp (buf, "balanced_stat_loss"))
231 {
232 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
233 {
234 settings.balanced_stat_loss = TRUE;
235 }
236 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
237 {
238 settings.balanced_stat_loss = FALSE;
239 }
240 else
241 {
242 LOG (llevError, "load_settings: Unknown value for " "balanced_stat_loss: %s\n", cp);
243 }
244 }
245 else if (!strcasecmp (buf, "simple_exp"))
246 {
247 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
248 {
249 settings.simple_exp = TRUE;
250 }
251 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
252 {
253 settings.simple_exp = FALSE;
254 }
255 else
256 {
257 LOG (llevError, "load_settings: Unknown value for simple_exp: %s\n", cp);
258 }
259 }
260 else if (!strcasecmp (buf, "item_power_factor"))
261 {
262 float tmp = atof (cp);
263
264 if (tmp < 0)
265 LOG (llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n", tmp);
266 else
267 settings.item_power_factor = tmp;
268 }
269 else if (!strcasecmp (buf, "pk_luck_penalty"))
270 {
271 sint16 val = atoi (cp);
272
273 if (val < -100 || val > 100)
274 LOG (llevError, "load_settings: pk_luck_penalty must be between -100 and 100" ", %d is invalid\n", val);
275 else
276 settings.pk_luck_penalty = val;
277 }
278 else if (!strcasecmp (buf, "set_friendly_fire"))
279 {
280 int val = atoi (cp);
281
282 if (val < 0 || val > 100)
283 LOG (llevError, "load_settings: set_friendly_fire must be between 0 an 100" ", %d is invalid\n", val);
284 else
285 settings.set_friendly_fire = val;
286 }
287 else if (!strcasecmp (buf, "armor_max_enchant"))
288 {
289 int max_e = atoi (cp);
290
291 if (max_e <= 0)
292 LOG (llevError, "load_settings: armor_max_enchant is %d\n", max_e);
293 else
294 settings.armor_max_enchant = max_e;
295 }
296 else if (!strcasecmp (buf, "armor_weight_reduction"))
297 {
298 int wr = atoi (cp);
299
300 if (wr < 0)
301 LOG (llevError, "load_settings: armor_weight_reduction is %d\n", wr);
302 else
303 settings.armor_weight_reduction = wr;
304 }
305 else if (!strcasecmp (buf, "armor_weight_linear"))
306 {
307 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
308 {
309 settings.armor_weight_linear = TRUE;
310 }
311 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
312 {
313 settings.armor_weight_linear = FALSE;
314 }
315 else
316 {
317 LOG (llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
318 }
319
320 }
321 else if (!strcasecmp (buf, "armor_speed_improvement"))
322 {
323 int wr = atoi (cp);
324
325 if (wr < 0)
326 LOG (llevError, "load_settings: armor_speed_improvement is %d\n", wr);
327 else
328 settings.armor_speed_improvement = wr;
329 }
330 else if (!strcasecmp (buf, "armor_speed_linear"))
331 {
332 if (!strcasecmp (cp, "on") || !strcasecmp (cp, "true"))
333 {
334 settings.armor_speed_linear = TRUE;
335 }
336 else if (!strcasecmp (cp, "off") || !strcasecmp (cp, "false"))
337 {
338 settings.armor_speed_linear = FALSE;
339 }
340 else
341 {
342 LOG (llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
343 }
344
345 }
346 else
347 LOG (llevError, "Unknown value in settings file: %s\n", buf);
348 }
349
350 close_and_delete (fp, comp);
351 }
352
353 /*
354 * init() is called only once, when starting the program.
355 */
356 void
357 init (int argc, char **argv)
358 {
359 init_done = 0; /* Must be done before init_signal() */
360
361 init_environ ();
362 cfperl_init ();
363 init_done = 1;
364 }
365
366 void
367 usage ()
368 {
369 fprintf (stderr, "Usage: deliantra-server [-h] [-<flags>]...\n");
370 }
371
372 void
373 help ()
374 {
375
376 /* The information in usage is redundant with what is given below, so why call it? */
377
378 /* usage();*/
379 printf ("Flags:\n");
380 printf (" -csport <port> Specifies the port to use for the new client/server code.\n");
381 printf (" -d Turns on some debugging.\n");
382 printf (" +d Turns off debugging (useful if server compiled with debugging\n");
383 printf (" as default).\n");
384 printf (" -detach The server will go in the background, closing all\n");
385 printf (" connections to the tty.\n");
386 printf (" -h Display this information.\n");
387 printf (" -log <file> Specifies which file to send output to.\n");
388 printf (" Only has meaning if -detach is specified.\n");
389 printf (" -mon Turns on monster debugging.\n");
390 printf (" -o Prints out info on what was defined at compile time.\n");
391 printf (" -s Display the high-score list.\n");
392 printf (" -score <name or class> Displays all high scores with matching name/class.\n");
393 printf (" -v Print version and contributors.\n");
394 printf (" -data Sets the lib dir (archetypes, treasures, etc.)\n");
395 printf (" -local Read/write local data (hiscore, unique items, etc.)\n");
396 printf (" -maps Sets the directory for maps.\n");
397 printf (" -arch Sets the archetype file to use.\n");
398 printf (" -regions Sets the regions file to use.\n");
399 printf (" -playerdir Sets the directory for the player files.\n");
400 printf (" -templatedir Sets the directory for template generate maps.\n");
401 printf (" -treasures Sets the treasures file to use.\n");
402 printf (" -uniquedir Sets the unique items/maps directory.\n");
403 printf (" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
404 printf (" -m Lists out suggested experience for all monsters.\n");
405 printf (" -m2 Dumps out abilities.\n");
406 printf (" -m3 Dumps out artifact information.\n");
407 printf (" -m4 Dumps out spell information.\n");
408 printf (" -m5 Dumps out skill information.\n");
409 printf (" -m6 Dumps out race information.\n");
410 printf (" -m7 Dumps out alchemy information.\n");
411 printf (" -m8 Dumps out gods information.\n");
412 printf (" -m9 Dumps out more alchemy information (formula checking).\n");
413 printf (" -mt <name> Dumps out list of treasures for a monster.\n");
414 exit (0);
415 }
416
417 /* Signal handlers: */
418
419 static void
420 rec_sigabrt (int i)
421 {
422 signal (SIGABRT, SIG_DFL);
423
424 LOG (llevError, "SIGABRT received.\n");
425 cleanup ("SIGABRT received", 1);
426 }
427
428 static void
429 rec_sigsegv (int i)
430 {
431 signal (SIGSEGV, SIG_DFL);
432
433 LOG (llevError, "SIGSEGV received.\n");
434 cleanup ("SIGSEGV received", 1);
435 }
436
437 static void
438 rec_sigquit (int i)
439 {
440 signal (SIGQUIT, SIG_IGN);
441
442 LOG (llevInfo, "SIGQUIT received\n");
443 cleanup ("SIGQUIT received", 1);
444 }
445
446 static void
447 rec_sigbus (int i)
448 {
449 signal (SIGBUS, SIG_DFL);
450
451 LOG (llevError, "SIGBUS received\n");
452 cleanup ("SIGBUS received", 1);
453 }
454
455 void
456 reset_signals ()
457 {
458 signal (SIGABRT, SIG_DFL);
459 signal (SIGQUIT, SIG_DFL);
460 signal (SIGSEGV, SIG_DFL);
461 signal (SIGBUS , SIG_DFL);
462 signal (SIGINT , SIG_DFL);
463 signal (SIGTERM, SIG_DFL);
464 }
465
466 void
467 init_signals ()
468 {
469 // large stack, but it's important data we want to save, and it is not usually
470 // being physically allocated anyways
471 const size_t stacksize = 8 * 1024 * 1024 + SIGSTKSZ;
472
473 stack_t ss;
474 ss.ss_sp = malloc (stacksize);
475 ss.ss_flags = 0;
476 ss.ss_size = stacksize;
477 sigaltstack (&ss, 0);
478
479 struct sigaction sa;
480
481 sigfillset (&sa.sa_mask);
482 sa.sa_flags = SA_RESTART;
483
484 sa.sa_handler = SIG_IGN; sigaction (SIGPIPE, &sa, 0);
485 sa.sa_handler = rec_sigabrt; sigaction (SIGABRT, &sa, 0);
486 sa.sa_handler = rec_sigquit; sigaction (SIGQUIT, &sa, 0);
487 sa.sa_handler = rec_sigbus; sigaction (SIGBUS, &sa, 0);
488
489 sa.sa_flags |= SA_ONSTACK;
490 sa.sa_handler = rec_sigsegv; sigaction (SIGSEGV, &sa, 0);
491 }
492
493 static racelink *
494 get_racelist ()
495 {
496 racelink *list = new racelink;
497
498 list->name = 0;
499 list->nrof = 0;
500 list->next = 0;
501 list->member = get_objectlink ();
502
503 return list;
504 }
505
506 racelink *
507 find_racelink (const char *name)
508 {
509 if (name)
510 for (racelink *link = first_race; link; link = link->next)
511 if (!link->name || !strcmp (name, link->name))
512 return link;
513
514 return 0;
515 }
516
517 static void
518 add_to_racelist (const char *race_name, object *op)
519 {
520 racelink *race;
521
522 if (!op || !race_name)
523 return;
524
525 race = find_racelink (race_name);
526
527 if (!race)
528 { /* add in a new race list */
529 race = get_racelist ();
530 race->next = first_race;
531 first_race = race;
532 race->name = race_name;
533 }
534
535 if (race->member->ob)
536 {
537 objectlink *tmp = get_objectlink ();
538
539 tmp->next = race->member;
540 race->member = tmp;
541 }
542
543 race->nrof++;
544 race->member->ob = op;
545 }
546
547 /* init_races() - reads the races file in the lib/ directory, then
548 * overwrites old 'race' entries. This routine allow us to quickly
549 * re-configure the 'alignment' of monsters, objects. Useful for
550 * putting together lists of creatures, etc that belong to gods.
551 */
552 static void
553 init_races ()
554 {
555 FILE *file;
556 char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
557 archetype *mon = NULL;
558 static int init_done = 0;
559
560 if (init_done)
561 return;
562 init_done = 1;
563 first_race = 0;
564
565 sprintf (fname, "%s/races", settings.datadir);
566 LOG (llevDebug, "Reading races from %s...\n", fname);
567 if (!(file = fopen (fname, "r")))
568 {
569 LOG (llevError, "Cannot open races file %s: %s\n", fname, strerror (errno));
570 return;
571 }
572
573 while (fgets (buf, MAX_BUF, file) != NULL)
574 {
575 int set_race = 1, set_list = 1;
576
577 if (*buf == '#')
578 continue;
579
580 if ((cp = strchr (buf, '\n')) != NULL)
581 *cp = '\0';
582
583 cp = buf;
584 while (*cp == ' ' || *cp == '!' || *cp == '@')
585 {
586 if (*cp == '!') set_race = 0;
587 if (*cp == '@') set_list = 0;
588
589 cp++;
590 }
591
592 if (sscanf (cp, "RACE %s", variable))
593 /* set new race value */
594 strcpy (race, variable);
595 else
596 {
597 char *cp1;
598
599 /* Take out beginning spaces */
600 for (cp1 = cp; *cp1 == ' '; cp1++)
601 ;
602 /* Remove newline and trailing spaces */
603 for (cp1 = cp + strlen (cp) - 1; *cp1 == '\n' || *cp1 == ' '; cp1--)
604 {
605 *cp1 = '\0';
606 if (cp == cp1)
607 break;
608 }
609
610 if (cp[strlen (cp) - 1] == '\n')
611 cp[strlen (cp) - 1] = '\0';
612
613 /* set creature race to race value */
614 if ((mon = archetype::find (cp)) == NULL)
615 LOG (llevError, "Creature %s in race file lacks archetype\n", cp);
616 else
617 {
618 if (set_race && (!mon->race || strcmp (&mon->race, race)))
619 {
620 if (mon->race)
621 LOG (llevDebug, "Resetting race to %s from %s for archetype %s\n", race, &mon->race, &mon->archname);
622
623 mon->race = race;
624 }
625
626 /* if the arch is a monster, add it to the race list */
627 if (set_list && mon->flag [FLAG_MONSTER])
628 add_to_racelist (race, mon);
629 }
630 }
631 }
632
633 fclose (file);
634 LOG (llevDebug, "done.\n");
635 }
636
637 void
638 init_beforeplay ()
639 {
640 init_artifacts (); /* If not called before, reads all artifacts from file */
641 init_races (); /* overwrite race designations using entries in lib/races file */
642 init_gods (); /* init linked list of gods from archs */
643 init_readable (); /* inits useful arrays for readable texts */
644 init_formulae (); /* If not called before, reads formulae from file */
645 }
646