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/cvs/deliantra/server/server/login.C
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Comparing deliantra/server/server/login.C (file contents):
Revision 1.20 by root, Mon Dec 11 02:41:26 2006 UTC vs.
Revision 1.21 by root, Tue Dec 12 20:53:03 2006 UTC

239 239
240 while ((tmp = op->inv)) 240 while ((tmp = op->inv))
241 destroy_object (tmp); 241 destroy_object (tmp);
242 242
243 if (!QUERY_FLAG (op, FLAG_REMOVED)) 243 if (!QUERY_FLAG (op, FLAG_REMOVED))
244 remove_ob (op); 244 op->remove ();
245 free_object (op); 245 op->destroy (0);
246} 246}
247 247
248/* 248/*
249 * If flag is set, it's only backup, ie dont remove objects from inventory 249 * If flag is set, it's only backup, ie dont remove objects from inventory
250 * If BACKUP_SAVE_AT_HOME is set, and the flag is set, then the player 250 * If BACKUP_SAVE_AT_HOME is set, and the flag is set, then the player

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