… | |
… | |
133 | |
133 | |
134 | INVOKE_PLAYER (SAVE, ob->contr); |
134 | INVOKE_PLAYER (SAVE, ob->contr); |
135 | |
135 | |
136 | object_freezer freezer; |
136 | object_freezer freezer; |
137 | |
137 | |
138 | int wiz = ob->flags [FLAG_WIZ]; |
138 | int wiz = ob->flag [FLAG_WIZ]; |
139 | |
139 | |
140 | /* Eneq(@csd.uu.se): If we have an open container hide it. */ |
140 | /* Eneq(@csd.uu.se): If we have an open container hide it. */ |
141 | container = ob->container; |
141 | container = ob->container; |
142 | ob->container = 0; |
142 | ob->container = 0; |
143 | |
143 | |
… | |
… | |
207 | CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
207 | CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
208 | |
208 | |
209 | /* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
209 | /* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
210 | ob->container = container; |
210 | ob->container = container; |
211 | |
211 | |
212 | ob->flags [FLAG_WIZ] = wiz; |
212 | ob->flag [FLAG_WIZ] = wiz; |
213 | |
213 | |
214 | enable_save = !final; |
214 | enable_save = !final; |
215 | } |
215 | } |
216 | |
216 | |
217 | player * |
217 | player * |