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/cvs/deliantra/server/server/login.c
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Comparing deliantra/server/server/login.c (file contents):
Revision 1.1.1.1 by root, Fri Feb 3 07:14:32 2006 UTC vs.
Revision 1.4 by elmex, Sun Aug 13 17:16:04 2006 UTC

1/* 1/*
2 * static char *rcsid_login_c = 2 * static char *rcsid_login_c =
3 * "$Id: login.c,v 1.1.1.1 2006/02/03 07:14:32 root Exp $"; 3 * "$Id: login.c,v 1.4 2006/08/13 17:16:04 elmex dead $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
277/* Eneq(@csd.uu.se): If we have an open container hide it. */ 277/* Eneq(@csd.uu.se): If we have an open container hide it. */
278 if (op->container) { 278 if (op->container) {
279 container=op->container; 279 container=op->container;
280 op->container=NULL; 280 op->container=NULL;
281 } 281 }
282
283 execute_global_event (EVENT_PLAYER_SAVE, op, filename);
282 284
283 fprintf(fp,"password %s\n",pl->password); 285 fprintf(fp,"password %s\n",pl->password);
284 if (settings.set_title == TRUE) 286 if (settings.set_title == TRUE)
285 if(pl->own_title[0]!='\0') 287 if(pl->own_title[0]!='\0')
286 fprintf(fp,"title %s\n",pl->own_title); 288 fprintf(fp,"title %s\n",pl->own_title);
367 new_draw_info(NDI_UNIQUE, 0,op, "Can't save character."); 369 new_draw_info(NDI_UNIQUE, 0,op, "Can't save character.");
368 unlink(tmpfilename); 370 unlink(tmpfilename);
369 free(tmpfilename); 371 free(tmpfilename);
370 return 0; 372 return 0;
371 } 373 }
374
372 checksum = 0; 375 checksum = 0;
373 sprintf(backupfile, "%s.tmp", filename); 376 sprintf(backupfile, "%s.tmp", filename);
374 rename(filename, backupfile); 377 rename(filename, backupfile);
375 fp = fopen(filename,"w"); 378 fp = fopen(filename,"w");
376 if(!fp) { 379 if(!fp) {
398 if (wiz) SET_FLAG(op,FLAG_WIZ); 401 if (wiz) SET_FLAG(op,FLAG_WIZ);
399 if(!flag) 402 if(!flag)
400 esrv_send_inventory(op, op); 403 esrv_send_inventory(op, op);
401 404
402 chmod(filename,SAVE_MODE); 405 chmod(filename,SAVE_MODE);
406
403 return 1; 407 return 1;
404} 408}
405 409
406void copy_file(const char *filename, FILE *fpout) { 410void copy_file(const char *filename, FILE *fpout) {
407 FILE *fp; 411 FILE *fp;
695 699
696 new_draw_info(NDI_UNIQUE, 0,op,"Welcome Back!"); 700 new_draw_info(NDI_UNIQUE, 0,op,"Welcome Back!");
697 new_draw_info_format(NDI_UNIQUE | NDI_ALL | NDI_DK_ORANGE, 5, NULL, 701 new_draw_info_format(NDI_UNIQUE | NDI_ALL | NDI_DK_ORANGE, 5, NULL,
698 "%s has entered the game.",pl->ob->name); 702 "%s has entered the game.",pl->ob->name);
699 703
704 execute_global_event (EVENT_PLAYER_LOAD, op, filename);
705
700 /* Lauwenmark : Here we handle the LOGIN global event */ 706 /* Lauwenmark : Here we handle the LOGIN global event */
701 execute_global_event(EVENT_LOGIN, pl, pl->socket.host); 707 execute_global_event(EVENT_LOGIN, pl, pl->socket.host);
702 op->contr->socket.update_look=1; 708 op->contr->socket.update_look=1;
703 /* If the player should be dead, call kill_player for them 709 /* If the player should be dead, call kill_player for them
704 * Only check for hp - if player lacks food, let the normal 710 * Only check for hp - if player lacks food, let the normal

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