… | … | ||
---|---|---|---|
122 | 122 | ||
123 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) | 123 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
124 | return; | 124 | return; |
125 | } | 125 | } |
126 | 126 | ||
127 | newmap->insert (this, x, y); | 127 | newmap->insert (this, x, y, 0, INS_NO_WALK_ON); |
128 | 128 | ||
129 | enemy = 0; | 129 | enemy = 0; |
130 | 130 | ||
131 | if (contr) | 131 | if (contr) |
132 | { | 132 | { |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |