… | … | ||
---|---|---|---|
210 | 210 | ||
211 | enemy = NULL; | 211 | enemy = NULL; |
212 | 212 | ||
213 | if (contr) | 213 | if (contr) |
214 | { | 214 | { |
215 | strcpy (contr->maplevel, newmap->path); | 215 | contr->maplevel = newmap->path; |
216 | contr->count = 0; | 216 | contr->count = 0; |
217 | } | 217 | } |
218 | 218 | ||
219 | /* Update any golems */ | 219 | /* Update any golems */ |
220 | if (type == PLAYER && contr->ranges[range_golem]) | 220 | if (type == PLAYER && contr->ranges[range_golem]) |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |