… | … | ||
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491 | { | 491 | { |
492 | LOG (llevDebug, "emergency save begin.\n"); | 492 | LOG (llevDebug, "emergency save begin.\n"); |
493 | 493 | ||
494 | LOG (llevDebug, "saving players.\n"); | 494 | LOG (llevDebug, "saving players.\n"); |
495 | for_all_players (pl) | 495 | for_all_players (pl) |
496 | { | ||
496 | pl->save (1); | 497 | pl->save (true); |
498 | pl->enable_save = true; | ||
499 | } | ||
497 | 500 | ||
498 | // for_all_players (pl) | 501 | // for_all_players (pl) |
499 | // if (pl->ob) | 502 | // if (pl->ob) |
500 | // pl->ob->remove (); | 503 | // pl->ob->remove (); |
501 | 504 |
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