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Comparing deliantra/server/server/main.C (file contents):
Revision 1.49 by root, Wed Dec 20 09:14:22 2006 UTC vs.
Revision 1.50 by elmex, Wed Dec 20 13:07:13 2006 UTC

1112 /* Animate the object. Bug or feature that anim_speed 1112 /* Animate the object. Bug or feature that anim_speed
1113 * is based on ticks, and not the creatures speed? 1113 * is based on ticks, and not the creatures speed?
1114 */ 1114 */
1115 if (op->anim_speed && op->last_anim >= op->anim_speed) 1115 if (op->anim_speed && op->last_anim >= op->anim_speed)
1116 { 1116 {
1117 if ((op->type == PLAYER) || (op->type == MONSTER)) 1117 if ((op->type == PLAYER))
1118 animate_object (op, op->facing); 1118 animate_object (op, op->facing);
1119 else 1119 else
1120 animate_object (op, op->direction); 1120 animate_object (op, op->direction);
1121 1121
1122 op->last_anim = 1; 1122 op->last_anim = 1;

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