… | … | ||
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122 | return false; | 122 | return false; |
123 | } | 123 | } |
124 | 124 | ||
125 | enemy = 0; | 125 | enemy = 0; |
126 | 126 | ||
127 | newmap->insert (this, x, y); | 127 | //newmap->insert (this, x, y); |
128 | newmap->insert (this, x, y, 0, INS_NO_AUTO_EXIT); | ||
128 | 129 | ||
129 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport | 130 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport |
130 | { | 131 | { |
131 | if (contr) | 132 | if (contr) |
132 | { | 133 | { |
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> | Changed lines |