1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <object.h> |
26 | #include <object.h> |
27 | #include <tod.h> |
27 | #include <tod.h> |
28 | |
|
|
29 | #ifdef HAVE_DES_H |
|
|
30 | # include <des.h> |
|
|
31 | #else |
|
|
32 | # ifdef HAVE_CRYPT_H |
|
|
33 | # include <crypt.h> |
|
|
34 | # endif |
|
|
35 | #endif |
|
|
36 | |
28 | |
37 | #include <sproto.h> |
29 | #include <sproto.h> |
38 | #include <time.h> |
30 | #include <time.h> |
39 | |
31 | |
40 | #include <../random_maps/random_map.h> |
32 | #include <../random_maps/random_map.h> |
… | |
… | |
55 | |
47 | |
56 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
48 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
57 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
49 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
58 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
50 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
59 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
51 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
|
|
52 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
|
|
53 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to the original Crossfire:"); |
60 | new_draw_info (NDI_UNIQUE, 0, op, "Mark Wedel <mwedel@sonic.net>"); |
54 | new_draw_info (NDI_UNIQUE, 0, op, "Mark Wedel <mwedel@sonic.net>"); |
61 | new_draw_info (NDI_UNIQUE, 0, op, "Frank Tore Johansen <frankj@ifi.uio.no>"); |
55 | new_draw_info (NDI_UNIQUE, 0, op, "Frank Tore Johansen <frankj@ifi.uio.no>"); |
62 | new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Torgrim Homme <kjetilho@ifi.uio.no>"); |
56 | new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Torgrim Homme <kjetilho@ifi.uio.no>"); |
63 | new_draw_info (NDI_UNIQUE, 0, op, "Tyler Van Gorder <tvangod@ecst.csuchico.edu>"); |
57 | new_draw_info (NDI_UNIQUE, 0, op, "Tyler Van Gorder <tvangod@ecst.csuchico.edu>"); |
64 | new_draw_info (NDI_UNIQUE, 0, op, "Tony Elmroth <elmroth@cd.chalmers.se>"); |
58 | new_draw_info (NDI_UNIQUE, 0, op, "Tony Elmroth <elmroth@cd.chalmers.se>"); |
… | |
… | |
95 | new_draw_info (NDI_UNIQUE, 0, op, "Laurent Wacrenier <Wacren@Gin.ObsPM.Fr>"); |
89 | new_draw_info (NDI_UNIQUE, 0, op, "Laurent Wacrenier <Wacren@Gin.ObsPM.Fr>"); |
96 | new_draw_info (NDI_UNIQUE, 0, op, "Brian Thomas <thomas@astro.psu.edu>"); |
90 | new_draw_info (NDI_UNIQUE, 0, op, "Brian Thomas <thomas@astro.psu.edu>"); |
97 | new_draw_info (NDI_UNIQUE, 0, op, "John Steven Moerk <jsm@axon.ksc.nasa.gov>"); |
91 | new_draw_info (NDI_UNIQUE, 0, op, "John Steven Moerk <jsm@axon.ksc.nasa.gov>"); |
98 | new_draw_info (NDI_UNIQUE, 0, op, "Delbecq David <david.delbecq@mailandnews.com>"); |
92 | new_draw_info (NDI_UNIQUE, 0, op, "Delbecq David <david.delbecq@mailandnews.com>"); |
99 | new_draw_info (NDI_UNIQUE, 0, op, "Chachkoff Yann <yann.chachkoff@mailandnews.com>\n"); |
93 | new_draw_info (NDI_UNIQUE, 0, op, "Chachkoff Yann <yann.chachkoff@mailandnews.com>\n"); |
100 | |
94 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
101 | new_draw_info (NDI_UNIQUE, 0, op, "Images and art:"); |
95 | new_draw_info (NDI_UNIQUE, 0, op, "Images and art:"); |
102 | new_draw_info (NDI_UNIQUE, 0, op, "Peter Gardner"); |
96 | new_draw_info (NDI_UNIQUE, 0, op, "Peter Gardner"); |
103 | new_draw_info (NDI_UNIQUE, 0, op, "David Gervais <david_eg@mail.com>"); |
97 | new_draw_info (NDI_UNIQUE, 0, op, "David Gervais <david_eg@mail.com>"); |
104 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
98 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
105 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
99 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
106 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
100 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
|
|
101 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
107 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
102 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
108 | } |
103 | } |
109 | |
104 | |
110 | /* This is a basic little function to put the player back to his |
105 | /* This is a basic little function to put the player back to his |
111 | * savebed. We do some error checking - its possible that the |
106 | * savebed. We do some error checking - its possible that the |
… | |
… | |
208 | contr->maplevel = newmap->path; |
203 | contr->maplevel = newmap->path; |
209 | contr->count = 0; |
204 | contr->count = 0; |
210 | } |
205 | } |
211 | |
206 | |
212 | /* Update any golems */ |
207 | /* Update any golems */ |
213 | if (type == PLAYER && contr->ranges[range_golem]) |
208 | if (type == PLAYER) |
214 | { |
209 | if (object *golem = contr->golem) |
215 | int i = find_free_spot (contr->ranges[range_golem], newmap, |
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|
216 | x, y, 1, SIZEOFFREE); |
|
|
217 | |
|
|
218 | if (i == -1) |
|
|
219 | { |
210 | { |
220 | contr->ranges[range_golem]->destroy (); |
211 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
221 | contr->ranges[range_golem] = 0; |
212 | |
222 | } |
213 | if (i < 0) |
|
|
214 | golem->destroy (); |
223 | else |
215 | else |
224 | { |
|
|
225 | for (object *tmp = contr->ranges[range_golem]; tmp; tmp = tmp->more) |
|
|
226 | { |
216 | { |
227 | tmp->x = x + freearr_x[i] + (tmp->arch ? 0 : tmp->arch->clone.x); |
217 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
228 | tmp->y = y + freearr_y[i] + (tmp->arch ? 0 : tmp->arch->clone.y); |
218 | golem->direction = find_dir_2 (x - golem->x, y - golem->y); |
229 | tmp->map = newmap; |
|
|
230 | } |
219 | } |
231 | |
|
|
232 | insert_ob_in_map (contr->ranges[range_golem], newmap, NULL, 0); |
|
|
233 | contr->ranges[range_golem]->direction = |
|
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234 | find_dir_2 (x - contr->ranges[range_golem]->x, y - contr->ranges[range_golem]->y); |
|
|
235 | } |
220 | } |
236 | } |
|
|
237 | |
221 | |
238 | /* since the players map is already loaded, we don't need to worry |
222 | /* since the players map is already loaded, we don't need to worry |
239 | * about pending objects. |
223 | * about pending objects. |
240 | */ |
224 | */ |
241 | remove_all_pets (newmap); |
225 | remove_all_pets (newmap); |
… | |
… | |
249 | * is needed after the players have been updated. |
233 | * is needed after the players have been updated. |
250 | */ |
234 | */ |
251 | static void |
235 | static void |
252 | process_players1 () |
236 | process_players1 () |
253 | { |
237 | { |
254 | int flag; |
|
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255 | |
|
|
256 | /* Basically, we keep looping until all the players have done their actions. */ |
238 | /* Basically, we keep looping until all the players have done their actions. */ |
257 | for (flag = 1; flag != 0;) |
239 | for (int flag = 1; flag != 0;) |
258 | { |
240 | { |
259 | flag = 0; |
241 | flag = 0; |
260 | for_all_players (pl) |
242 | for_all_players (pl) |
261 | { |
243 | { |
262 | pl->refcnt_chk (); |
244 | pl->refcnt_chk (); |
263 | |
245 | |
264 | if (!pl->ob || !pl->ns || !pl->ob->active) |
246 | if (!pl->ob || !pl->ns || !pl->ob->active) |
265 | continue; |
247 | continue; |
266 | |
248 | |
267 | if (pl->ob->speed_left > 0) |
249 | if (pl->ob->speed_left > 0 && pl->ns) |
268 | if (handle_newcs_player (pl->ob)) |
250 | if (handle_newcs_player (pl->ob)) |
269 | flag = 1; |
251 | flag = 1; |
270 | |
252 | |
271 | /* If the player is not actively playing, don't make a |
253 | /* If the player is not actively playing, don't make a |
272 | * backup save - nothing to save anyway. Plus, the |
254 | * backup save - nothing to save anyway. Plus, the |
… | |
… | |
341 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
323 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
342 | op->set_speed (0); |
324 | op->set_speed (0); |
343 | continue; |
325 | continue; |
344 | } |
326 | } |
345 | |
327 | |
346 | /* I've seen occasional crashes due to this - the object is removed, |
|
|
347 | * and thus the map it points to (last map it was on) may be bogus |
|
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348 | * The real bug is to try to find out the cause of this - someone |
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349 | * is probably calling remove_ob without either an insert_ob or |
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350 | * free_object afterwards, leaving an object dangling. But I'd |
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351 | * rather log this and continue on instead of crashing. |
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352 | * Don't remove players - when a player quits, the object is in |
|
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353 | * sort of a limbo, of removed, but something we want to keep |
|
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354 | * around. |
|
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355 | */ |
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356 | if (QUERY_FLAG (op, FLAG_REMOVED) && op->type != PLAYER && op->map && op->map->in_memory != MAP_IN_MEMORY) |
|
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357 | { |
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358 | LOG (llevError, "BUG: process_events(): Removed object on list\n"); |
|
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359 | char *dump = dump_object (op); |
|
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360 | LOG (llevError, dump); |
|
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361 | free (dump); |
|
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362 | op->destroy (); |
|
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363 | continue; |
|
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364 | } |
|
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365 | |
|
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366 | if (!op->has_active_speed ()) |
328 | if (!op->has_active_speed ()) |
367 | { |
329 | { |
368 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
330 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
369 | "but is on active list\n", op->debug_desc (), op->speed); |
331 | "but is on active list\n", op->debug_desc (), op->speed); |
370 | op->set_speed (0); |
332 | op->set_speed (0); |
371 | continue; |
333 | continue; |
372 | } |
334 | } |
373 | |
335 | |
374 | if (op->map == NULL && op->env == NULL && op->name && op->type != MAP) |
336 | if (op->flag [FLAG_REMOVED]) |
375 | { |
337 | { |
376 | LOG (llevError, "BUG: process_events(): Object without map or " |
338 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
377 | "inventory is on active list: %s (%d)\n", &op->name, op->count); |
339 | op->debug_desc ()); |
378 | op->set_speed (0); |
340 | op->set_speed (0); |
379 | continue; |
341 | continue; |
380 | } |
342 | } |
381 | |
343 | |
382 | /* Animate the object. Bug or feature that anim_speed |
344 | /* Animate the object. Bug or feature that anim_speed |
383 | * is based on ticks, and not the creatures speed? |
345 | * is based on ticks, and not the creatures speed? |
384 | */ |
346 | */ |
385 | if (op->anim_speed && op->last_anim >= op->anim_speed) |
347 | if (op->anim_speed && op->last_anim >= op->anim_speed) |
386 | { |
348 | { |
387 | if ((op->type == PLAYER)) |
349 | animate_object (op, op->type == PLAYER ? op->facing : op->direction); |
388 | animate_object (op, op->facing); |
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389 | else |
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390 | animate_object (op, op->direction); |
|
|
391 | |
350 | |
392 | op->last_anim = 1; |
351 | op->last_anim = 1; |
393 | } |
352 | } |
394 | else |
353 | else |
395 | op->last_anim++; |
354 | op->last_anim++; |
… | |
… | |
446 | cleanup_inform (const char *cause, bool make_core) |
405 | cleanup_inform (const char *cause, bool make_core) |
447 | { |
406 | { |
448 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
407 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
449 | |
408 | |
450 | new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n"); |
409 | new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n"); |
451 | new_draw_info_format (flags, 0, 0, "Cause for this shtudown: %s\n", cause); |
410 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s\n", cause); |
452 | |
411 | |
453 | if (make_core) |
412 | if (make_core) |
454 | new_draw_info_format (flags, 0, 0, "This is considered a crash.\n"); |
413 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.\n"); |
455 | else |
414 | else |
456 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown.\n"); |
415 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.\n"); |
457 | |
416 | |
458 | new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE); |
417 | new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE); |
459 | |
418 | |
460 | flush_sockets (); |
419 | flush_sockets (); |
461 | } |
420 | } |
462 | |
421 | |
463 | /* clean up everything before exiting */ |
422 | /* clean up everything before exiting */ |
464 | void |
423 | void |
465 | cleanup (const char *cause, bool make_core) |
424 | cleanup (const char *cause, bool make_core) |
466 | { |
425 | { |
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426 | if (make_core) |
|
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427 | fork_abort (cause); |
|
|
428 | |
467 | LOG (llevError, "cleanup cause: %s\n", cause); |
429 | LOG (llevError, "cleanup cause: %s\n", cause); |
468 | |
430 | |
469 | if (!make_core) |
431 | if (!make_core) |
470 | cleanup_inform (cause, make_core); |
432 | cleanup_inform (cause, make_core); |
471 | |
433 | |
… | |
… | |
485 | LOG (llevDebug, "cleanup done.\n"); |
447 | LOG (llevDebug, "cleanup done.\n"); |
486 | |
448 | |
487 | if (make_core) |
449 | if (make_core) |
488 | { |
450 | { |
489 | cleanup_inform (cause, make_core); |
451 | cleanup_inform (cause, make_core); |
490 | abort (); |
452 | cfperl_cleanup (make_core); |
|
|
453 | _exit (1); |
491 | } |
454 | } |
492 | else |
455 | else |
|
|
456 | { |
|
|
457 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.\n"); |
|
|
458 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE "\n"); |
|
|
459 | flush_sockets (); |
|
|
460 | cfperl_cleanup (make_core); |
493 | _exit (0); |
461 | _exit (0); |
|
|
462 | } |
494 | } |
463 | } |
495 | |
464 | |
496 | int |
465 | int |
497 | forbid_play (void) |
466 | forbid_play (void) |
498 | { |
467 | { |
… | |
… | |
554 | * done on the same tick, but that will happen very infrequently |
523 | * done on the same tick, but that will happen very infrequently |
555 | * |
524 | * |
556 | * I also think this code makes it easier to see how often we really are |
525 | * I also think this code makes it easier to see how often we really are |
557 | * doing the various things. |
526 | * doing the various things. |
558 | */ |
527 | */ |
559 | |
|
|
560 | extern unsigned long todtick; |
|
|
561 | |
|
|
562 | void |
528 | void |
563 | do_specials (void) |
529 | do_specials (void) |
564 | { |
530 | { |
565 | if (!(pticks % PTICKS_PER_CLOCK)) |
531 | if (!(pticks % TICKS_PER_HOUR)) |
566 | tick_the_clock (); |
532 | adjust_daylight (); |
567 | |
533 | |
568 | if (!(pticks % 7)) |
534 | if (!(pticks % 7)) |
569 | shstr::gc (); |
535 | shstr::gc (); |
570 | |
536 | |
571 | if (!(pticks % 2503)) |
537 | if (!(pticks % 2503)) |
… | |
… | |
598 | attachable::check_mortals (); |
564 | attachable::check_mortals (); |
599 | |
565 | |
600 | ++pticks; |
566 | ++pticks; |
601 | } |
567 | } |
602 | |
568 | |
|
|
569 | #if 0 |
|
|
570 | // used fro benchmarking (x86/amd64-specific) |
|
|
571 | typedef unsigned long tval; |
|
|
572 | typedef unsigned long long stamp64; |
|
|
573 | |
|
|
574 | extern inline tval |
|
|
575 | stamp (void) |
|
|
576 | { |
|
|
577 | tval tsc; |
|
|
578 | asm volatile ("rdtsc":"=a" (tsc)::"edx"); |
|
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579 | |
|
|
580 | return tsc; |
|
|
581 | } |
|
|
582 | |
|
|
583 | extern inline tval |
|
|
584 | measure (tval t) |
|
|
585 | { |
|
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586 | tval tsc; |
|
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587 | asm volatile ("rdtsc":"=a" (tsc)::"edx"); |
|
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588 | |
|
|
589 | if (tsc > t) |
|
|
590 | return tsc - t; |
|
|
591 | else |
|
|
592 | return t - tsc; |
|
|
593 | } |
|
|
594 | |
603 | int |
595 | int |
604 | main (int argc, char **argv) |
596 | main (int argc, char **argv) |
605 | { |
597 | { |
|
|
598 | rand_gen rg(0); |
|
|
599 | tval fastest = 0x7fffffff; |
|
|
600 | for (int loop = 10000; loop--; ) |
|
|
601 | { |
|
|
602 | tval s = stamp (); |
|
|
603 | volatile int i = rg.get_int(25); |
|
|
604 | fastest = min (fastest, measure (s)); |
|
|
605 | } |
|
|
606 | |
|
|
607 | //printf ("fastest %d\n", fastest); |
|
|
608 | for (int i = 0; i < 1024*1024*3; ++i) |
|
|
609 | { |
|
|
610 | char c = rg.get_int (256); |
|
|
611 | write (2, &c, 1); |
|
|
612 | } |
|
|
613 | } |
|
|
614 | |
|
|
615 | #else |
|
|
616 | |
|
|
617 | // normal main |
|
|
618 | int |
|
|
619 | main (int argc, char **argv) |
|
|
620 | { |
606 | settings.argc = argc; |
621 | settings.argc = argc; |
607 | settings.argv = argv; |
622 | settings.argv = argv; |
608 | |
623 | |
609 | init (argc, argv); |
624 | init (argc, argv); |
610 | |
625 | |
611 | initPlugins (); |
626 | initPlugins (); |
612 | |
627 | |
613 | for (;;) |
628 | for (;;) |
614 | cfperl_main (); |
629 | cfperl_main (); |
615 | } |
630 | } |
|
|
631 | #endif |
616 | |
632 | |