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Comparing deliantra/server/server/main.C (file contents):
Revision 1.111 by root, Sun Jun 24 04:09:29 2007 UTC vs.
Revision 1.128 by root, Sun May 4 15:22:14 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Deliantra is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#include <global.h> 24#include <global.h>
26#include <object.h> 25#include <object.h>
27#include <tod.h> 26#include <tod.h>
28 27
29#include <sproto.h> 28#include <sproto.h>
30#include <time.h> 29#include <time.h>
31 30
31#include <glib.h>
32
32#include <../random_maps/random_map.h> 33#include <../random_maps/random_map.h>
33#include <../random_maps/rproto.h> 34#include <../random_maps/rproto.h>
34#include "path.h" 35#include "path.h"
35 36
36static char days[7][4] = { 37static char days[7][4] = {
38}; 39};
39 40
40void 41void
41version (object *op) 42version (object *op)
42{ 43{
43 new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); 44 new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION);
44 45
46#if 0
45 new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); 47 new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:");
46 new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); 48 new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>");
47 new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); 49 new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>");
48 new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); 50 new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>");
49 new_draw_info (NDI_UNIQUE, 0, op, ""); 51 new_draw_info (NDI_UNIQUE, 0, op, "");
95 new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); 97 new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>");
96 new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); 98 new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>");
97 new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); 99 new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>");
98 new_draw_info (NDI_UNIQUE, 0, op, ""); 100 new_draw_info (NDI_UNIQUE, 0, op, "");
99 new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); 101 new_draw_info (NDI_UNIQUE, 0, op, "And many more!");
102#endif
100} 103}
101 104
102/* This is a basic little function to put the player back to his 105/* This is a basic little function to put the player back to his
103 * savebed. We do some error checking - its possible that the 106 * savebed. We do some error checking - its possible that the
104 * savebed map may no longer exist, so we make sure the player 107 * savebed map may no longer exist, so we make sure the player
105 * goes someplace. 108 * goes someplace.
106 */ 109 */
107void 110void
108enter_player_savebed (object *op) 111enter_player_savebed (object *op)
109{ 112{
110 object *tmp = object::create (); 113 op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y);
111 EXIT_PATH (tmp) = op->contr->savebed_map;
112 EXIT_X (tmp) = op->contr->bed_x;
113 EXIT_Y (tmp) = op->contr->bed_y;
114 op->enter_exit (tmp);
115 tmp->destroy ();
116} 114}
117 115
118/* 116/*
119 * enter_map(): Moves the player and pets from current map (if any) to 117 * enter_map(): Moves the player and pets from current map (if any) to
120 * new map. map, x, y must be set. map is the map we are moving the 118 * new map. map, x, y must be set. map is the map we are moving the
123 * the function that calls this should figure them out. 121 * the function that calls this should figure them out.
124 */ 122 */
125void 123void
126object::enter_map (maptile *newmap, int x, int y) 124object::enter_map (maptile *newmap, int x, int y)
127{ 125{
128 if (destroyed () || !newmap || newmap->in_memory != MAP_IN_MEMORY) 126 if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE)
129 return; 127 return;
130 128
131 if (out_of_map (newmap, x, y)) 129 if (out_of_map (newmap, x, y))
132 { 130 {
133 LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); 131 LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y);
148 146
149 // remove, so stupid ob_locked does not trigger a failure 147 // remove, so stupid ob_locked does not trigger a failure
150 remove (); 148 remove ();
151 149
152 /* try to find a spot for the player */ 150 /* try to find a spot for the player */
153 if (ob_blocked (this, newmap, x, y)) 151 if (blocked (newmap, x, y))
154 { /* First choice blocked */ 152 { /* First choice blocked */
155 /* We try to find a spot for the player, starting closest in. 153 /* We try to find a spot for the player, starting closest in.
156 * We could use find_first_free_spot, but that doesn't randomize it at all, 154 * We could use find_first_free_spot, but that doesn't randomize it at all,
157 * So for example, if the north space is free, you would always end up there even 155 * So for example, if the north space is free, you would always end up there even
158 * if other spaces around are available. 156 * if other spaces around are available.
310 op->last_anim = 1; 308 op->last_anim = 1;
311 } 309 }
312 else 310 else
313 ++op->last_anim; 311 ++op->last_anim;
314 312
315 if (op->speed_left > 0.f) 313 if (expect_false (op->speed_left > 0.f))
316 { 314 {
317 --op->speed_left; 315 --op->speed_left;
318 process_object (op); 316 process_object (op);
319
320 if (op->destroyed ())
321 continue;
322 } 317 }
323 318
324 if (!op->contr) 319 if (expect_true (!op->contr))
325 op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed)); 320 op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed));
326 } 321 }
327 322
328 process_players2 (); 323 process_players2 ();
329} 324}
344 339
345// send all clients some informational text 340// send all clients some informational text
346static void 341static void
347cleanup_inform (const char *cause, bool make_core) 342cleanup_inform (const char *cause, bool make_core)
348{ 343{
349 int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); 344 int flags = NDI_REPLY | NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN);
350 345
351 new_draw_info_format (flags, 0, 0, "The server will now shutdown."); 346 new_draw_info_format (flags, 0, 0, "The server will now shutdown.");
352 new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause); 347 new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause);
353 348
354 if (make_core) 349 if (make_core)
356 else 351 else
357 new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now."); 352 new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.");
358 353
359 new_draw_info_format (flags, 0, 0, "%s", CLEANUP_MESSAGE); 354 new_draw_info_format (flags, 0, 0, "%s", CLEANUP_MESSAGE);
360 355
361 flush_sockets (); 356 client::flush_sockets ();
362} 357}
363 358
364/* clean up everything before exiting */ 359/* clean up everything before exiting */
365void 360void
366cleanup (const char *cause, bool make_core) 361cleanup (const char *cause, bool make_core)
385 380
386 LOG (llevDebug, "running cleanup handlers.\n"); 381 LOG (llevDebug, "running cleanup handlers.\n");
387 INVOKE_GLOBAL (CLEANUP); 382 INVOKE_GLOBAL (CLEANUP);
388 383
389 LOG (llevDebug, "cleanup done.\n"); 384 LOG (llevDebug, "cleanup done.\n");
385
386 log_cleanup ();
390 387
391 if (make_core) 388 if (make_core)
392 { 389 {
393 cleanup_inform (cause, make_core); 390 cleanup_inform (cause, make_core);
394 cfperl_cleanup (make_core); 391 cfperl_cleanup (make_core);
395 _exit (1); 392 _exit (1);
396 } 393 }
397 else 394 else
398 { 395 {
399 new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); 396 new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.");
400 new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); 397 new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE);
401 flush_sockets (); 398 client::flush_sockets ();
402 cfperl_cleanup (make_core); 399 cfperl_cleanup (make_core);
403 _exit (0); 400 _exit (0);
404 } 401 }
405}
406
407int
408forbid_play (void)
409{
410#if !defined(_IBMR2) && !defined(___IBMR2) && defined(PERM_FILE)
411 char buf[MAX_BUF], day[MAX_BUF];
412 FILE *fp;
413 time_t clock;
414 struct tm *tm;
415 int i, start, stop, forbit = 0, comp;
416
417 clock = time (NULL);
418 tm = (struct tm *) localtime (&clock);
419
420 sprintf (buf, "%s/%s", settings.confdir, PERM_FILE);
421 if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL)
422 return 0;
423
424 while (fgets (buf, MAX_BUF, fp))
425 {
426 if (buf[0] == '#')
427 continue;
428
429 if (!strncmp (buf, "msg", 3))
430 {
431 if (forbit)
432 while (fgets (buf, MAX_BUF, fp)) /* print message */
433 fputs (buf, logfile);
434 break;
435 }
436 else if (sscanf (buf, "%s %d%*c%d\n", day, &start, &stop) != 3)
437 {
438 LOG (llevDebug, "Warning: Incomplete line in permission file ignored.\n");
439 continue;
440 }
441
442 for (i = 0; i < 7; i++)
443 {
444 if (!strncmp (buf, days[i], 3) && (tm->tm_wday == i) && (tm->tm_hour >= start) && (tm->tm_hour < stop))
445 forbit = 1;
446 }
447 }
448
449 close_and_delete (fp, comp);
450
451 return forbit;
452#else
453 return 0;
454#endif
455} 402}
456 403
457/* 404/*
458 * do_specials() is a collection of functions to call from time to time. 405 * do_specials() is a collection of functions to call from time to time.
459 * Modified 2000-1-14 MSW to use the global pticks count to determine how 406 * Modified 2000-1-14 MSW to use the global pticks count to determine how
468 * doing the various things. 415 * doing the various things.
469 */ 416 */
470void 417void
471do_specials (void) 418do_specials (void)
472{ 419{
420 shstr::gc ();
421 archetype::gc ();
422
473 if (expect_false (!(pticks % TICKS_PER_HOUR))) 423 if (expect_false (!(pticks % TICKS_PER_HOUR)))
474 adjust_daylight (); 424 adjust_daylight ();
475 425
476 if (expect_false (!(pticks % 7)))
477 shstr::gc ();
478
479 if (expect_false (!(pticks % 2503))) 426 if (expect_false (!(pticks % 2503)))
480 fix_weight (); /* Hack to fix weightproblems caused by bugs */ 427 fix_weight (); /* Hack to fix weightproblems caused by bugs */
481 428
482 if (expect_false (!(pticks % 5003))) 429 if (expect_false (!(pticks % 5003)))
483 write_book_archive (); 430 write_book_archive ();
494 441
495void 442void
496server_tick () 443server_tick ()
497{ 444{
498 // first do the user visible stuff 445 // first do the user visible stuff
499 doeric_server ();
500 INVOKE_GLOBAL (CLOCK); 446 INVOKE_GLOBAL (CLOCK);
501 process_events (); /* "do" something with objects with speed */ 447 process_events (); // "do" something with objects with speed
502 flush_sockets (); 448 client::clock (); // draw client maps etc.
503 449
504 // then do some bookkeeping, should not really be here 450 // then do some bookkeeping, should not really be here
505 do_specials (); /* Routines called from time to time. */ 451 do_specials (); /* Routines called from time to time. */
506 attachable::check_mortals (); 452 attachable::check_mortals ();
507 453
561main (int argc, char **argv) 507main (int argc, char **argv)
562{ 508{
563 settings.argc = argc; 509 settings.argc = argc;
564 settings.argv = argv; 510 settings.argv = argv;
565 511
512 g_thread_init (0); // for the slice allocator only
513
566 init (argc, argv); 514 init (argc, argv);
567
568 initPlugins ();
569 515
570 for (;;) 516 for (;;)
571 cfperl_main (); 517 cfperl_main ();
572} 518}
573#endif 519#endif
574 520
521#if 0
522int xyzzy ()
523{
524 return rndm(8);
525}
526
527void xyzzy (object_ptr &a, object_ptr &o)
528{
529 asm volatile ("int3");
530 a = o;
531 asm volatile ("int3");
532}
533#endif
534

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