1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <object.h> |
25 | #include <object.h> |
27 | #include <tod.h> |
26 | #include <tod.h> |
… | |
… | |
38 | }; |
37 | }; |
39 | |
38 | |
40 | void |
39 | void |
41 | version (object *op) |
40 | version (object *op) |
42 | { |
41 | { |
43 | if (op) |
|
|
44 | clear_win_info (op); |
|
|
45 | |
|
|
46 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
42 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
47 | |
43 | |
48 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
44 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
49 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
45 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
50 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
46 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
… | |
… | |
241 | flag = 0; |
237 | flag = 0; |
242 | for_all_players (pl) |
238 | for_all_players (pl) |
243 | { |
239 | { |
244 | pl->refcnt_chk (); |
240 | pl->refcnt_chk (); |
245 | |
241 | |
246 | if (!pl->ob || !pl->ns || !pl->ob->active) |
242 | if (expect_false (!pl->ob || !pl->ns || !pl->ob->active)) |
247 | continue; |
243 | continue; |
248 | |
244 | |
249 | if (handle_newcs_player (pl->ob)) |
245 | if (handle_newcs_player (pl->ob)) |
250 | flag = 1; |
246 | flag = 1; |
251 | } |
247 | } |
… | |
… | |
253 | |
249 | |
254 | for_all_players (pl) |
250 | for_all_players (pl) |
255 | { |
251 | { |
256 | object *ob = pl->ob; |
252 | object *ob = pl->ob; |
257 | |
253 | |
258 | if (!ob || !pl->ns || !ob->active) |
254 | if (expect_false (!ob || !pl->ns || !ob->active)) |
259 | continue; |
255 | continue; |
260 | |
|
|
261 | // process_events might steal us one speed slot for the animation, so adjust accordingly |
|
|
262 | if (ob->speed_left > 0.f) |
|
|
263 | ++ob->speed_left; |
|
|
264 | |
256 | |
265 | do_some_living (ob); |
257 | do_some_living (ob); |
266 | } |
258 | } |
267 | } |
259 | } |
268 | |
260 | |
… | |
… | |
283 | process_players1 (); |
275 | process_players1 (); |
284 | |
276 | |
285 | for_all_actives (op) |
277 | for_all_actives (op) |
286 | { |
278 | { |
287 | /* Now process op */ |
279 | /* Now process op */ |
288 | if (QUERY_FLAG (op, FLAG_FREED)) |
280 | if (expect_false (QUERY_FLAG (op, FLAG_FREED))) |
289 | { |
281 | { |
290 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
282 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
291 | op->set_speed (0); |
283 | op->set_speed (0); |
292 | continue; |
284 | continue; |
293 | } |
285 | } |
294 | |
286 | |
295 | if (!op->has_active_speed ()) |
287 | if (expect_false (!op->has_active_speed ())) |
296 | { |
288 | { |
297 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
289 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
298 | "but is on active list\n", op->debug_desc (), op->speed); |
290 | "but is on active list\n", op->debug_desc (), op->speed); |
299 | op->set_speed (0); |
291 | op->set_speed (0); |
300 | continue; |
292 | continue; |
301 | } |
293 | } |
302 | |
294 | |
303 | if (op->flag [FLAG_REMOVED]) |
295 | if (expect_false (op->flag [FLAG_REMOVED])) |
304 | { |
296 | { |
305 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
297 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
306 | op->debug_desc ()); |
298 | op->debug_desc ()); |
307 | op->set_speed (0); |
299 | op->set_speed (0); |
308 | continue; |
300 | continue; |
… | |
… | |
353 | static void |
345 | static void |
354 | cleanup_inform (const char *cause, bool make_core) |
346 | cleanup_inform (const char *cause, bool make_core) |
355 | { |
347 | { |
356 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
348 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
357 | |
349 | |
358 | new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n"); |
350 | new_draw_info_format (flags, 0, 0, "The server will now shutdown."); |
359 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s\n", cause); |
351 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause); |
360 | |
352 | |
361 | if (make_core) |
353 | if (make_core) |
362 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.\n"); |
354 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved."); |
363 | else |
355 | else |
364 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.\n"); |
356 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now."); |
365 | |
357 | |
366 | new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE); |
358 | new_draw_info_format (flags, 0, 0, "%s", CLEANUP_MESSAGE); |
367 | |
359 | |
368 | flush_sockets (); |
360 | client::flush_sockets (); |
369 | } |
361 | } |
370 | |
362 | |
371 | /* clean up everything before exiting */ |
363 | /* clean up everything before exiting */ |
372 | void |
364 | void |
373 | cleanup (const char *cause, bool make_core) |
365 | cleanup (const char *cause, bool make_core) |
… | |
… | |
401 | cfperl_cleanup (make_core); |
393 | cfperl_cleanup (make_core); |
402 | _exit (1); |
394 | _exit (1); |
403 | } |
395 | } |
404 | else |
396 | else |
405 | { |
397 | { |
406 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.\n"); |
398 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
407 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE "\n"); |
399 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
408 | flush_sockets (); |
400 | client::flush_sockets (); |
409 | cfperl_cleanup (make_core); |
401 | cfperl_cleanup (make_core); |
410 | _exit (0); |
402 | _exit (0); |
411 | } |
403 | } |
412 | } |
404 | } |
413 | |
405 | |
… | |
… | |
475 | * doing the various things. |
467 | * doing the various things. |
476 | */ |
468 | */ |
477 | void |
469 | void |
478 | do_specials (void) |
470 | do_specials (void) |
479 | { |
471 | { |
480 | if (!(pticks % TICKS_PER_HOUR)) |
472 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
481 | adjust_daylight (); |
473 | adjust_daylight (); |
482 | |
474 | |
483 | if (!(pticks % 7)) |
475 | if (expect_false (!(pticks % 7))) |
484 | shstr::gc (); |
476 | shstr::gc (); |
485 | |
477 | |
486 | if (!(pticks % 2503)) |
478 | if (expect_false (!(pticks % 2503))) |
487 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
479 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
488 | |
480 | |
489 | if (!(pticks % 5003)) |
481 | if (expect_false (!(pticks % 5003))) |
490 | write_book_archive (); |
482 | write_book_archive (); |
491 | |
483 | |
492 | if (!(pticks % 5009)) |
484 | if (expect_false (!(pticks % 5009))) |
493 | clean_friendly_list (); |
485 | clean_friendly_list (); |
494 | |
486 | |
495 | if (!(pticks % 5011)) |
487 | if (expect_false (!(pticks % 5011))) |
496 | obsolete_parties (); |
488 | obsolete_parties (); |
497 | |
489 | |
498 | if (!(pticks % 12503)) |
490 | if (expect_false (!(pticks % 12503))) |
499 | fix_luck (); |
491 | fix_luck (); |
500 | } |
492 | } |
501 | |
493 | |
502 | void |
494 | void |
503 | server_tick () |
495 | server_tick () |
504 | { |
496 | { |
505 | // first do the user visible stuff |
497 | // first do the user visible stuff |
506 | doeric_server (); |
|
|
507 | INVOKE_GLOBAL (CLOCK); |
498 | INVOKE_GLOBAL (CLOCK); |
508 | process_events (); /* "do" something with objects with speed */ |
499 | process_events (); // "do" something with objects with speed |
509 | flush_sockets (); |
500 | client::clock (); // draw client maps etc. |
510 | |
501 | |
511 | // then do some bookkeeping, should not really be here |
502 | // then do some bookkeeping, should not really be here |
512 | do_specials (); /* Routines called from time to time. */ |
503 | do_specials (); /* Routines called from time to time. */ |
513 | attachable::check_mortals (); |
504 | attachable::check_mortals (); |
514 | |
505 | |