1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | #include <global.h> |
24 | #include <global.h> |
25 | #include <object.h> |
25 | #include <object.h> |
26 | #include <tod.h> |
26 | #include <tod.h> |
… | |
… | |
37 | }; |
37 | }; |
38 | |
38 | |
39 | void |
39 | void |
40 | version (object *op) |
40 | version (object *op) |
41 | { |
41 | { |
42 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
42 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
43 | |
43 | |
|
|
44 | #if 0 |
44 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
45 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
45 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
46 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
46 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
47 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
47 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
48 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
48 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
49 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
… | |
… | |
94 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
95 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
95 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
96 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
96 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
97 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
97 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
98 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
98 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
99 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
|
|
100 | #endif |
99 | } |
101 | } |
100 | |
102 | |
101 | /* This is a basic little function to put the player back to his |
103 | /* This is a basic little function to put the player back to his |
102 | * savebed. We do some error checking - its possible that the |
104 | * savebed. We do some error checking - its possible that the |
103 | * savebed map may no longer exist, so we make sure the player |
105 | * savebed map may no longer exist, so we make sure the player |
… | |
… | |
122 | * the function that calls this should figure them out. |
124 | * the function that calls this should figure them out. |
123 | */ |
125 | */ |
124 | void |
126 | void |
125 | object::enter_map (maptile *newmap, int x, int y) |
127 | object::enter_map (maptile *newmap, int x, int y) |
126 | { |
128 | { |
127 | if (destroyed () || !newmap || newmap->in_memory != MAP_IN_MEMORY) |
129 | if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE) |
128 | return; |
130 | return; |
129 | |
131 | |
130 | if (out_of_map (newmap, x, y)) |
132 | if (out_of_map (newmap, x, y)) |
131 | { |
133 | { |
132 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
134 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
… | |
… | |
147 | |
149 | |
148 | // remove, so stupid ob_locked does not trigger a failure |
150 | // remove, so stupid ob_locked does not trigger a failure |
149 | remove (); |
151 | remove (); |
150 | |
152 | |
151 | /* try to find a spot for the player */ |
153 | /* try to find a spot for the player */ |
152 | if (ob_blocked (this, newmap, x, y)) |
154 | if (blocked (newmap, x, y)) |
153 | { /* First choice blocked */ |
155 | { /* First choice blocked */ |
154 | /* We try to find a spot for the player, starting closest in. |
156 | /* We try to find a spot for the player, starting closest in. |
155 | * We could use find_first_free_spot, but that doesn't randomize it at all, |
157 | * We could use find_first_free_spot, but that doesn't randomize it at all, |
156 | * So for example, if the north space is free, you would always end up there even |
158 | * So for example, if the north space is free, you would always end up there even |
157 | * if other spaces around are available. |
159 | * if other spaces around are available. |
… | |
… | |
343 | |
345 | |
344 | // send all clients some informational text |
346 | // send all clients some informational text |
345 | static void |
347 | static void |
346 | cleanup_inform (const char *cause, bool make_core) |
348 | cleanup_inform (const char *cause, bool make_core) |
347 | { |
349 | { |
348 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
350 | int flags = NDI_REPLY | NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
349 | |
351 | |
350 | new_draw_info_format (flags, 0, 0, "The server will now shutdown."); |
352 | new_draw_info_format (flags, 0, 0, "The server will now shutdown."); |
351 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause); |
353 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause); |
352 | |
354 | |
353 | if (make_core) |
355 | if (make_core) |
… | |
… | |
385 | LOG (llevDebug, "running cleanup handlers.\n"); |
387 | LOG (llevDebug, "running cleanup handlers.\n"); |
386 | INVOKE_GLOBAL (CLEANUP); |
388 | INVOKE_GLOBAL (CLEANUP); |
387 | |
389 | |
388 | LOG (llevDebug, "cleanup done.\n"); |
390 | LOG (llevDebug, "cleanup done.\n"); |
389 | |
391 | |
|
|
392 | log_cleanup (); |
|
|
393 | |
390 | if (make_core) |
394 | if (make_core) |
391 | { |
395 | { |
392 | cleanup_inform (cause, make_core); |
396 | cleanup_inform (cause, make_core); |
393 | cfperl_cleanup (make_core); |
397 | cfperl_cleanup (make_core); |
394 | _exit (1); |
398 | _exit (1); |
395 | } |
399 | } |
396 | else |
400 | else |
397 | { |
401 | { |
398 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
402 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
399 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
403 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
400 | client::flush_sockets (); |
404 | client::flush_sockets (); |
401 | cfperl_cleanup (make_core); |
405 | cfperl_cleanup (make_core); |
402 | _exit (0); |
406 | _exit (0); |
403 | } |
407 | } |
404 | } |
|
|
405 | |
|
|
406 | int |
|
|
407 | forbid_play (void) |
|
|
408 | { |
|
|
409 | #if !defined(_IBMR2) && !defined(___IBMR2) && defined(PERM_FILE) |
|
|
410 | char buf[MAX_BUF], day[MAX_BUF]; |
|
|
411 | FILE *fp; |
|
|
412 | time_t clock; |
|
|
413 | struct tm *tm; |
|
|
414 | int i, start, stop, forbit = 0, comp; |
|
|
415 | |
|
|
416 | clock = time (NULL); |
|
|
417 | tm = (struct tm *) localtime (&clock); |
|
|
418 | |
|
|
419 | sprintf (buf, "%s/%s", settings.confdir, PERM_FILE); |
|
|
420 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
|
|
421 | return 0; |
|
|
422 | |
|
|
423 | while (fgets (buf, MAX_BUF, fp)) |
|
|
424 | { |
|
|
425 | if (buf[0] == '#') |
|
|
426 | continue; |
|
|
427 | |
|
|
428 | if (!strncmp (buf, "msg", 3)) |
|
|
429 | { |
|
|
430 | if (forbit) |
|
|
431 | while (fgets (buf, MAX_BUF, fp)) /* print message */ |
|
|
432 | fputs (buf, logfile); |
|
|
433 | break; |
|
|
434 | } |
|
|
435 | else if (sscanf (buf, "%s %d%*c%d\n", day, &start, &stop) != 3) |
|
|
436 | { |
|
|
437 | LOG (llevDebug, "Warning: Incomplete line in permission file ignored.\n"); |
|
|
438 | continue; |
|
|
439 | } |
|
|
440 | |
|
|
441 | for (i = 0; i < 7; i++) |
|
|
442 | { |
|
|
443 | if (!strncmp (buf, days[i], 3) && (tm->tm_wday == i) && (tm->tm_hour >= start) && (tm->tm_hour < stop)) |
|
|
444 | forbit = 1; |
|
|
445 | } |
|
|
446 | } |
|
|
447 | |
|
|
448 | close_and_delete (fp, comp); |
|
|
449 | |
|
|
450 | return forbit; |
|
|
451 | #else |
|
|
452 | return 0; |
|
|
453 | #endif |
|
|
454 | } |
408 | } |
455 | |
409 | |
456 | /* |
410 | /* |
457 | * do_specials() is a collection of functions to call from time to time. |
411 | * do_specials() is a collection of functions to call from time to time. |
458 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
412 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
… | |
… | |
467 | * doing the various things. |
421 | * doing the various things. |
468 | */ |
422 | */ |
469 | void |
423 | void |
470 | do_specials (void) |
424 | do_specials (void) |
471 | { |
425 | { |
|
|
426 | shstr::gc (); |
|
|
427 | archetype::gc (); |
|
|
428 | |
472 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
429 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
473 | adjust_daylight (); |
430 | adjust_daylight (); |
474 | |
|
|
475 | if (expect_false (!(pticks % 7))) |
|
|
476 | shstr::gc (); |
|
|
477 | |
431 | |
478 | if (expect_false (!(pticks % 2503))) |
432 | if (expect_false (!(pticks % 2503))) |
479 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
433 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
480 | |
434 | |
481 | if (expect_false (!(pticks % 5003))) |
435 | if (expect_false (!(pticks % 5003))) |
… | |
… | |
561 | settings.argc = argc; |
515 | settings.argc = argc; |
562 | settings.argv = argv; |
516 | settings.argv = argv; |
563 | |
517 | |
564 | init (argc, argv); |
518 | init (argc, argv); |
565 | |
519 | |
566 | initPlugins (); |
|
|
567 | |
|
|
568 | for (;;) |
520 | for (;;) |
569 | cfperl_main (); |
521 | cfperl_main (); |
570 | } |
522 | } |
571 | #endif |
523 | #endif |
572 | |
524 | |
|
|
525 | #if 0 |
|
|
526 | int xyzzy () |
|
|
527 | { |
|
|
528 | return rndm(8); |
|
|
529 | } |
|
|
530 | |
|
|
531 | void xyzzy (object_ptr &a, object_ptr &o) |
|
|
532 | { |
|
|
533 | asm volatile ("int3"); |
|
|
534 | a = o; |
|
|
535 | asm volatile ("int3"); |
|
|
536 | } |
|
|
537 | #endif |
|
|
538 | |