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Comparing deliantra/server/server/main.C (file contents):
Revision 1.107 by root, Fri May 18 20:45:37 2007 UTC vs.
Revision 1.117 by root, Wed Sep 12 11:10:11 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#include <global.h> 24#include <global.h>
26#include <object.h> 25#include <object.h>
27#include <tod.h> 26#include <tod.h>
38}; 37};
39 38
40void 39void
41version (object *op) 40version (object *op)
42{ 41{
43 if (op)
44 clear_win_info (op);
45
46 new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); 42 new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION);
47 43
48 new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); 44 new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:");
49 new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); 45 new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>");
50 new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); 46 new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>");
151 147
152 // remove, so stupid ob_locked does not trigger a failure 148 // remove, so stupid ob_locked does not trigger a failure
153 remove (); 149 remove ();
154 150
155 /* try to find a spot for the player */ 151 /* try to find a spot for the player */
156 if (ob_blocked (this, newmap, x, y)) 152 if (blocked (newmap, x, y))
157 { /* First choice blocked */ 153 { /* First choice blocked */
158 /* We try to find a spot for the player, starting closest in. 154 /* We try to find a spot for the player, starting closest in.
159 * We could use find_first_free_spot, but that doesn't randomize it at all, 155 * We could use find_first_free_spot, but that doesn't randomize it at all,
160 * So for example, if the north space is free, you would always end up there even 156 * So for example, if the north space is free, you would always end up there even
161 * if other spaces around are available. 157 * if other spaces around are available.
241 flag = 0; 237 flag = 0;
242 for_all_players (pl) 238 for_all_players (pl)
243 { 239 {
244 pl->refcnt_chk (); 240 pl->refcnt_chk ();
245 241
246 if (!pl->ob || !pl->ns || !pl->ob->active) 242 if (expect_false (!pl->ob || !pl->ns || !pl->ob->active))
247 continue; 243 continue;
248 244
249 if (handle_newcs_player (pl->ob)) 245 if (handle_newcs_player (pl->ob))
250 flag = 1; 246 flag = 1;
251 } 247 }
253 249
254 for_all_players (pl) 250 for_all_players (pl)
255 { 251 {
256 object *ob = pl->ob; 252 object *ob = pl->ob;
257 253
258 if (!ob || !pl->ns || !ob->active) 254 if (expect_false (!ob || !pl->ns || !ob->active))
259 continue; 255 continue;
260 256
261 do_some_living (ob); 257 do_some_living (ob);
262 } 258 }
263} 259}
279 process_players1 (); 275 process_players1 ();
280 276
281 for_all_actives (op) 277 for_all_actives (op)
282 { 278 {
283 /* Now process op */ 279 /* Now process op */
284 if (QUERY_FLAG (op, FLAG_FREED)) 280 if (expect_false (QUERY_FLAG (op, FLAG_FREED)))
285 { 281 {
286 LOG (llevError, "BUG: process_events(): Free object on list\n"); 282 LOG (llevError, "BUG: process_events(): Free object on list\n");
287 op->set_speed (0); 283 op->set_speed (0);
288 continue; 284 continue;
289 } 285 }
290 286
291 if (!op->has_active_speed ()) 287 if (expect_false (!op->has_active_speed ()))
292 { 288 {
293 LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " 289 LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), "
294 "but is on active list\n", op->debug_desc (), op->speed); 290 "but is on active list\n", op->debug_desc (), op->speed);
295 op->set_speed (0); 291 op->set_speed (0);
296 continue; 292 continue;
297 } 293 }
298 294
299 if (op->flag [FLAG_REMOVED]) 295 if (expect_false (op->flag [FLAG_REMOVED]))
300 { 296 {
301 LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", 297 LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n",
302 op->debug_desc ()); 298 op->debug_desc ());
303 op->set_speed (0); 299 op->set_speed (0);
304 continue; 300 continue;
347 343
348// send all clients some informational text 344// send all clients some informational text
349static void 345static void
350cleanup_inform (const char *cause, bool make_core) 346cleanup_inform (const char *cause, bool make_core)
351{ 347{
352 int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); 348 int flags = NDI_REPLY | NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN);
353 349
354 new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n"); 350 new_draw_info_format (flags, 0, 0, "The server will now shutdown.");
355 new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s\n", cause); 351 new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause);
356 352
357 if (make_core) 353 if (make_core)
358 new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.\n"); 354 new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.");
359 else 355 else
360 new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.\n"); 356 new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.");
361 357
362 new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE); 358 new_draw_info_format (flags, 0, 0, "%s", CLEANUP_MESSAGE);
363 359
364 flush_sockets (); 360 client::flush_sockets ();
365} 361}
366 362
367/* clean up everything before exiting */ 363/* clean up everything before exiting */
368void 364void
369cleanup (const char *cause, bool make_core) 365cleanup (const char *cause, bool make_core)
397 cfperl_cleanup (make_core); 393 cfperl_cleanup (make_core);
398 _exit (1); 394 _exit (1);
399 } 395 }
400 else 396 else
401 { 397 {
402 new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.\n"); 398 new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.");
403 new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE "\n"); 399 new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE);
404 flush_sockets (); 400 client::flush_sockets ();
405 cfperl_cleanup (make_core); 401 cfperl_cleanup (make_core);
406 _exit (0); 402 _exit (0);
407 } 403 }
408}
409
410int
411forbid_play (void)
412{
413#if !defined(_IBMR2) && !defined(___IBMR2) && defined(PERM_FILE)
414 char buf[MAX_BUF], day[MAX_BUF];
415 FILE *fp;
416 time_t clock;
417 struct tm *tm;
418 int i, start, stop, forbit = 0, comp;
419
420 clock = time (NULL);
421 tm = (struct tm *) localtime (&clock);
422
423 sprintf (buf, "%s/%s", settings.confdir, PERM_FILE);
424 if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL)
425 return 0;
426
427 while (fgets (buf, MAX_BUF, fp))
428 {
429 if (buf[0] == '#')
430 continue;
431
432 if (!strncmp (buf, "msg", 3))
433 {
434 if (forbit)
435 while (fgets (buf, MAX_BUF, fp)) /* print message */
436 fputs (buf, logfile);
437 break;
438 }
439 else if (sscanf (buf, "%s %d%*c%d\n", day, &start, &stop) != 3)
440 {
441 LOG (llevDebug, "Warning: Incomplete line in permission file ignored.\n");
442 continue;
443 }
444
445 for (i = 0; i < 7; i++)
446 {
447 if (!strncmp (buf, days[i], 3) && (tm->tm_wday == i) && (tm->tm_hour >= start) && (tm->tm_hour < stop))
448 forbit = 1;
449 }
450 }
451
452 close_and_delete (fp, comp);
453
454 return forbit;
455#else
456 return 0;
457#endif
458} 404}
459 405
460/* 406/*
461 * do_specials() is a collection of functions to call from time to time. 407 * do_specials() is a collection of functions to call from time to time.
462 * Modified 2000-1-14 MSW to use the global pticks count to determine how 408 * Modified 2000-1-14 MSW to use the global pticks count to determine how
471 * doing the various things. 417 * doing the various things.
472 */ 418 */
473void 419void
474do_specials (void) 420do_specials (void)
475{ 421{
476 if (!(pticks % TICKS_PER_HOUR)) 422 if (expect_false (!(pticks % TICKS_PER_HOUR)))
477 adjust_daylight (); 423 adjust_daylight ();
478 424
479 if (!(pticks % 7)) 425 if (expect_false (!(pticks % 7)))
480 shstr::gc (); 426 shstr::gc ();
481 427
482 if (!(pticks % 2503)) 428 if (expect_false (!(pticks % 2503)))
483 fix_weight (); /* Hack to fix weightproblems caused by bugs */ 429 fix_weight (); /* Hack to fix weightproblems caused by bugs */
484 430
485 if (!(pticks % 5003)) 431 if (expect_false (!(pticks % 5003)))
486 write_book_archive (); 432 write_book_archive ();
487 433
488 if (!(pticks % 5009)) 434 if (expect_false (!(pticks % 5009)))
489 clean_friendly_list (); 435 clean_friendly_list ();
490 436
491 if (!(pticks % 5011)) 437 if (expect_false (!(pticks % 5011)))
492 obsolete_parties (); 438 obsolete_parties ();
493 439
494 if (!(pticks % 12503)) 440 if (expect_false (!(pticks % 12503)))
495 fix_luck (); 441 fix_luck ();
496} 442}
497 443
498void 444void
499server_tick () 445server_tick ()
500{ 446{
501 // first do the user visible stuff 447 // first do the user visible stuff
502 doeric_server ();
503 INVOKE_GLOBAL (CLOCK); 448 INVOKE_GLOBAL (CLOCK);
504 process_events (); /* "do" something with objects with speed */ 449 process_events (); // "do" something with objects with speed
505 flush_sockets (); 450 client::clock (); // draw client maps etc.
506 451
507 // then do some bookkeeping, should not really be here 452 // then do some bookkeeping, should not really be here
508 do_specials (); /* Routines called from time to time. */ 453 do_specials (); /* Routines called from time to time. */
509 attachable::check_mortals (); 454 attachable::check_mortals ();
510 455
573 for (;;) 518 for (;;)
574 cfperl_main (); 519 cfperl_main ();
575} 520}
576#endif 521#endif
577 522
523#if 0
524int xyzzy ()
525{
526 return rndm(8);
527}
528
529void xyzzy (object_ptr &a, object_ptr &o)
530{
531 asm volatile ("int3");
532 a = o;
533 asm volatile ("int3");
534}
535#endif
536

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