1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <object.h> |
25 | #include <object.h> |
27 | #include <tod.h> |
26 | #include <tod.h> |
… | |
… | |
38 | }; |
37 | }; |
39 | |
38 | |
40 | void |
39 | void |
41 | version (object *op) |
40 | version (object *op) |
42 | { |
41 | { |
43 | if (op) |
|
|
44 | clear_win_info (op); |
|
|
45 | |
|
|
46 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
42 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
47 | |
43 | |
48 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
44 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
49 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
45 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
50 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
46 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
… | |
… | |
151 | |
147 | |
152 | // remove, so stupid ob_locked does not trigger a failure |
148 | // remove, so stupid ob_locked does not trigger a failure |
153 | remove (); |
149 | remove (); |
154 | |
150 | |
155 | /* try to find a spot for the player */ |
151 | /* try to find a spot for the player */ |
156 | if (ob_blocked (this, newmap, x, y)) |
152 | if (blocked (newmap, x, y)) |
157 | { /* First choice blocked */ |
153 | { /* First choice blocked */ |
158 | /* We try to find a spot for the player, starting closest in. |
154 | /* We try to find a spot for the player, starting closest in. |
159 | * We could use find_first_free_spot, but that doesn't randomize it at all, |
155 | * We could use find_first_free_spot, but that doesn't randomize it at all, |
160 | * So for example, if the north space is free, you would always end up there even |
156 | * So for example, if the north space is free, you would always end up there even |
161 | * if other spaces around are available. |
157 | * if other spaces around are available. |
… | |
… | |
241 | flag = 0; |
237 | flag = 0; |
242 | for_all_players (pl) |
238 | for_all_players (pl) |
243 | { |
239 | { |
244 | pl->refcnt_chk (); |
240 | pl->refcnt_chk (); |
245 | |
241 | |
246 | if (!pl->ob || !pl->ns || !pl->ob->active) |
242 | if (expect_false (!pl->ob || !pl->ns || !pl->ob->active)) |
247 | continue; |
243 | continue; |
248 | |
244 | |
249 | if (handle_newcs_player (pl->ob)) |
245 | if (handle_newcs_player (pl->ob)) |
250 | flag = 1; |
246 | flag = 1; |
251 | } |
247 | } |
… | |
… | |
253 | |
249 | |
254 | for_all_players (pl) |
250 | for_all_players (pl) |
255 | { |
251 | { |
256 | object *ob = pl->ob; |
252 | object *ob = pl->ob; |
257 | |
253 | |
258 | if (!ob || !pl->ns || !ob->active) |
254 | if (expect_false (!ob || !pl->ns || !ob->active)) |
259 | continue; |
255 | continue; |
260 | |
256 | |
261 | do_some_living (ob); |
257 | do_some_living (ob); |
262 | } |
258 | } |
263 | } |
259 | } |
… | |
… | |
279 | process_players1 (); |
275 | process_players1 (); |
280 | |
276 | |
281 | for_all_actives (op) |
277 | for_all_actives (op) |
282 | { |
278 | { |
283 | /* Now process op */ |
279 | /* Now process op */ |
284 | if (QUERY_FLAG (op, FLAG_FREED)) |
280 | if (expect_false (QUERY_FLAG (op, FLAG_FREED))) |
285 | { |
281 | { |
286 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
282 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
287 | op->set_speed (0); |
283 | op->set_speed (0); |
288 | continue; |
284 | continue; |
289 | } |
285 | } |
290 | |
286 | |
291 | if (!op->has_active_speed ()) |
287 | if (expect_false (!op->has_active_speed ())) |
292 | { |
288 | { |
293 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
289 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
294 | "but is on active list\n", op->debug_desc (), op->speed); |
290 | "but is on active list\n", op->debug_desc (), op->speed); |
295 | op->set_speed (0); |
291 | op->set_speed (0); |
296 | continue; |
292 | continue; |
297 | } |
293 | } |
298 | |
294 | |
299 | if (op->flag [FLAG_REMOVED]) |
295 | if (expect_false (op->flag [FLAG_REMOVED])) |
300 | { |
296 | { |
301 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
297 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
302 | op->debug_desc ()); |
298 | op->debug_desc ()); |
303 | op->set_speed (0); |
299 | op->set_speed (0); |
304 | continue; |
300 | continue; |
… | |
… | |
347 | |
343 | |
348 | // send all clients some informational text |
344 | // send all clients some informational text |
349 | static void |
345 | static void |
350 | cleanup_inform (const char *cause, bool make_core) |
346 | cleanup_inform (const char *cause, bool make_core) |
351 | { |
347 | { |
352 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
348 | int flags = NDI_REPLY | NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
353 | |
349 | |
354 | new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n"); |
350 | new_draw_info_format (flags, 0, 0, "The server will now shutdown."); |
355 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s\n", cause); |
351 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause); |
356 | |
352 | |
357 | if (make_core) |
353 | if (make_core) |
358 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.\n"); |
354 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved."); |
359 | else |
355 | else |
360 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.\n"); |
356 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now."); |
361 | |
357 | |
362 | new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE); |
358 | new_draw_info_format (flags, 0, 0, "%s", CLEANUP_MESSAGE); |
363 | |
359 | |
364 | flush_sockets (); |
360 | client::flush_sockets (); |
365 | } |
361 | } |
366 | |
362 | |
367 | /* clean up everything before exiting */ |
363 | /* clean up everything before exiting */ |
368 | void |
364 | void |
369 | cleanup (const char *cause, bool make_core) |
365 | cleanup (const char *cause, bool make_core) |
… | |
… | |
397 | cfperl_cleanup (make_core); |
393 | cfperl_cleanup (make_core); |
398 | _exit (1); |
394 | _exit (1); |
399 | } |
395 | } |
400 | else |
396 | else |
401 | { |
397 | { |
402 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.\n"); |
398 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
403 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE "\n"); |
399 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
404 | flush_sockets (); |
400 | client::flush_sockets (); |
405 | cfperl_cleanup (make_core); |
401 | cfperl_cleanup (make_core); |
406 | _exit (0); |
402 | _exit (0); |
407 | } |
403 | } |
408 | } |
|
|
409 | |
|
|
410 | int |
|
|
411 | forbid_play (void) |
|
|
412 | { |
|
|
413 | #if !defined(_IBMR2) && !defined(___IBMR2) && defined(PERM_FILE) |
|
|
414 | char buf[MAX_BUF], day[MAX_BUF]; |
|
|
415 | FILE *fp; |
|
|
416 | time_t clock; |
|
|
417 | struct tm *tm; |
|
|
418 | int i, start, stop, forbit = 0, comp; |
|
|
419 | |
|
|
420 | clock = time (NULL); |
|
|
421 | tm = (struct tm *) localtime (&clock); |
|
|
422 | |
|
|
423 | sprintf (buf, "%s/%s", settings.confdir, PERM_FILE); |
|
|
424 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
|
|
425 | return 0; |
|
|
426 | |
|
|
427 | while (fgets (buf, MAX_BUF, fp)) |
|
|
428 | { |
|
|
429 | if (buf[0] == '#') |
|
|
430 | continue; |
|
|
431 | |
|
|
432 | if (!strncmp (buf, "msg", 3)) |
|
|
433 | { |
|
|
434 | if (forbit) |
|
|
435 | while (fgets (buf, MAX_BUF, fp)) /* print message */ |
|
|
436 | fputs (buf, logfile); |
|
|
437 | break; |
|
|
438 | } |
|
|
439 | else if (sscanf (buf, "%s %d%*c%d\n", day, &start, &stop) != 3) |
|
|
440 | { |
|
|
441 | LOG (llevDebug, "Warning: Incomplete line in permission file ignored.\n"); |
|
|
442 | continue; |
|
|
443 | } |
|
|
444 | |
|
|
445 | for (i = 0; i < 7; i++) |
|
|
446 | { |
|
|
447 | if (!strncmp (buf, days[i], 3) && (tm->tm_wday == i) && (tm->tm_hour >= start) && (tm->tm_hour < stop)) |
|
|
448 | forbit = 1; |
|
|
449 | } |
|
|
450 | } |
|
|
451 | |
|
|
452 | close_and_delete (fp, comp); |
|
|
453 | |
|
|
454 | return forbit; |
|
|
455 | #else |
|
|
456 | return 0; |
|
|
457 | #endif |
|
|
458 | } |
404 | } |
459 | |
405 | |
460 | /* |
406 | /* |
461 | * do_specials() is a collection of functions to call from time to time. |
407 | * do_specials() is a collection of functions to call from time to time. |
462 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
408 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
… | |
… | |
471 | * doing the various things. |
417 | * doing the various things. |
472 | */ |
418 | */ |
473 | void |
419 | void |
474 | do_specials (void) |
420 | do_specials (void) |
475 | { |
421 | { |
476 | if (!(pticks % TICKS_PER_HOUR)) |
422 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
477 | adjust_daylight (); |
423 | adjust_daylight (); |
478 | |
424 | |
479 | if (!(pticks % 7)) |
425 | if (expect_false (!(pticks % 7))) |
480 | shstr::gc (); |
426 | shstr::gc (); |
481 | |
427 | |
482 | if (!(pticks % 2503)) |
428 | if (expect_false (!(pticks % 2503))) |
483 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
429 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
484 | |
430 | |
485 | if (!(pticks % 5003)) |
431 | if (expect_false (!(pticks % 5003))) |
486 | write_book_archive (); |
432 | write_book_archive (); |
487 | |
433 | |
488 | if (!(pticks % 5009)) |
434 | if (expect_false (!(pticks % 5009))) |
489 | clean_friendly_list (); |
435 | clean_friendly_list (); |
490 | |
436 | |
491 | if (!(pticks % 5011)) |
437 | if (expect_false (!(pticks % 5011))) |
492 | obsolete_parties (); |
438 | obsolete_parties (); |
493 | |
439 | |
494 | if (!(pticks % 12503)) |
440 | if (expect_false (!(pticks % 12503))) |
495 | fix_luck (); |
441 | fix_luck (); |
496 | } |
442 | } |
497 | |
443 | |
498 | void |
444 | void |
499 | server_tick () |
445 | server_tick () |
500 | { |
446 | { |
501 | // first do the user visible stuff |
447 | // first do the user visible stuff |
502 | doeric_server (); |
|
|
503 | INVOKE_GLOBAL (CLOCK); |
448 | INVOKE_GLOBAL (CLOCK); |
504 | process_events (); /* "do" something with objects with speed */ |
449 | process_events (); // "do" something with objects with speed |
505 | flush_sockets (); |
450 | client::clock (); // draw client maps etc. |
506 | |
451 | |
507 | // then do some bookkeeping, should not really be here |
452 | // then do some bookkeeping, should not really be here |
508 | do_specials (); /* Routines called from time to time. */ |
453 | do_specials (); /* Routines called from time to time. */ |
509 | attachable::check_mortals (); |
454 | attachable::check_mortals (); |
510 | |
455 | |
… | |
… | |
573 | for (;;) |
518 | for (;;) |
574 | cfperl_main (); |
519 | cfperl_main (); |
575 | } |
520 | } |
576 | #endif |
521 | #endif |
577 | |
522 | |
|
|
523 | #if 0 |
|
|
524 | int xyzzy () |
|
|
525 | { |
|
|
526 | return rndm(8); |
|
|
527 | } |
|
|
528 | |
|
|
529 | void xyzzy (object_ptr &a, object_ptr &o) |
|
|
530 | { |
|
|
531 | asm volatile ("int3"); |
|
|
532 | a = o; |
|
|
533 | asm volatile ("int3"); |
|
|
534 | } |
|
|
535 | #endif |
|
|
536 | |