1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <object.h> |
25 | #include <object.h> |
27 | #include <tod.h> |
26 | #include <tod.h> |
28 | |
27 | |
29 | #include <sproto.h> |
28 | #include <sproto.h> |
30 | #include <time.h> |
29 | #include <time.h> |
31 | |
30 | |
|
|
31 | #include <glib.h> |
|
|
32 | |
32 | #include <../random_maps/random_map.h> |
33 | #include <../random_maps/random_map.h> |
33 | #include <../random_maps/rproto.h> |
34 | #include <../random_maps/rproto.h> |
34 | #include "path.h" |
35 | #include "path.h" |
35 | |
36 | |
36 | static char days[7][4] = { |
37 | static char days[7][4] = { |
… | |
… | |
38 | }; |
39 | }; |
39 | |
40 | |
40 | void |
41 | void |
41 | version (object *op) |
42 | version (object *op) |
42 | { |
43 | { |
43 | if (op) |
|
|
44 | clear_win_info (op); |
|
|
45 | |
|
|
46 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
44 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
47 | |
45 | |
|
|
46 | #if 0 |
48 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
47 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
49 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
48 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
50 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
49 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
51 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
50 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
52 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
51 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
… | |
… | |
98 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
97 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
99 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
98 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
100 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
99 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
101 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
100 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
102 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
101 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
|
|
102 | #endif |
103 | } |
103 | } |
104 | |
104 | |
105 | /* This is a basic little function to put the player back to his |
105 | /* This is a basic little function to put the player back to his |
106 | * savebed. We do some error checking - its possible that the |
106 | * savebed. We do some error checking - its possible that the |
107 | * savebed map may no longer exist, so we make sure the player |
107 | * savebed map may no longer exist, so we make sure the player |
108 | * goes someplace. |
108 | * goes someplace. |
109 | */ |
109 | */ |
110 | void |
110 | void |
111 | enter_player_savebed (object *op) |
111 | enter_player_savebed (object *op) |
112 | { |
112 | { |
113 | object *tmp = object::create (); |
113 | op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y); |
114 | EXIT_PATH (tmp) = op->contr->savebed_map; |
|
|
115 | EXIT_X (tmp) = op->contr->bed_x; |
|
|
116 | EXIT_Y (tmp) = op->contr->bed_y; |
|
|
117 | op->enter_exit (tmp); |
|
|
118 | tmp->destroy (); |
|
|
119 | } |
114 | } |
120 | |
115 | |
121 | /* |
116 | /* |
122 | * enter_map(): Moves the player and pets from current map (if any) to |
117 | * enter_map(): Moves the player and pets from current map (if any) to |
123 | * new map. map, x, y must be set. map is the map we are moving the |
118 | * new map. map, x, y must be set. map is the map we are moving the |
… | |
… | |
126 | * the function that calls this should figure them out. |
121 | * the function that calls this should figure them out. |
127 | */ |
122 | */ |
128 | void |
123 | void |
129 | object::enter_map (maptile *newmap, int x, int y) |
124 | object::enter_map (maptile *newmap, int x, int y) |
130 | { |
125 | { |
131 | if (destroyed () || !newmap || newmap->in_memory != MAP_IN_MEMORY) |
126 | if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE) |
132 | return; |
127 | return; |
133 | |
128 | |
134 | if (out_of_map (newmap, x, y)) |
129 | if (out_of_map (newmap, x, y)) |
135 | { |
130 | { |
136 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
131 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
… | |
… | |
151 | |
146 | |
152 | // remove, so stupid ob_locked does not trigger a failure |
147 | // remove, so stupid ob_locked does not trigger a failure |
153 | remove (); |
148 | remove (); |
154 | |
149 | |
155 | /* try to find a spot for the player */ |
150 | /* try to find a spot for the player */ |
156 | if (ob_blocked (this, newmap, x, y)) |
151 | if (blocked (newmap, x, y)) |
157 | { /* First choice blocked */ |
152 | { /* First choice blocked */ |
158 | /* We try to find a spot for the player, starting closest in. |
153 | /* We try to find a spot for the player, starting closest in. |
159 | * We could use find_first_free_spot, but that doesn't randomize it at all, |
154 | * We could use find_first_free_spot, but that doesn't randomize it at all, |
160 | * So for example, if the north space is free, you would always end up there even |
155 | * So for example, if the north space is free, you would always end up there even |
161 | * if other spaces around are available. |
156 | * if other spaces around are available. |
… | |
… | |
209 | if (object *golem = contr->golem) |
204 | if (object *golem = contr->golem) |
210 | { |
205 | { |
211 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
206 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
212 | |
207 | |
213 | if (i < 0) |
208 | if (i < 0) |
214 | golem->destroy (); |
209 | golem->drop_and_destroy (); |
215 | else |
210 | else |
216 | { |
211 | { |
217 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
212 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
218 | golem->direction = find_dir_2 (x - golem->x, y - golem->y); |
213 | golem->direction = find_dir_2 (x - golem->x, y - golem->y); |
219 | } |
214 | } |
… | |
… | |
241 | flag = 0; |
236 | flag = 0; |
242 | for_all_players (pl) |
237 | for_all_players (pl) |
243 | { |
238 | { |
244 | pl->refcnt_chk (); |
239 | pl->refcnt_chk (); |
245 | |
240 | |
246 | if (!pl->ob || !pl->ns || !pl->ob->active) |
241 | if (expect_false (!pl->ob || !pl->ns || !pl->ob->active)) |
247 | continue; |
242 | continue; |
248 | |
243 | |
249 | if (handle_newcs_player (pl->ob)) |
244 | if (handle_newcs_player (pl->ob)) |
250 | flag = 1; |
245 | flag = 1; |
251 | } |
246 | } |
… | |
… | |
253 | |
248 | |
254 | for_all_players (pl) |
249 | for_all_players (pl) |
255 | { |
250 | { |
256 | object *ob = pl->ob; |
251 | object *ob = pl->ob; |
257 | |
252 | |
258 | if (!ob || !pl->ns || !ob->active) |
253 | if (expect_false (!ob || !pl->ns || !ob->active)) |
259 | continue; |
254 | continue; |
260 | |
|
|
261 | // process_events might steal us one speed slot for the animation, so adjust accordingly |
|
|
262 | if (ob->speed_left > 0.f) |
|
|
263 | ++ob->speed_left; |
|
|
264 | |
255 | |
265 | do_some_living (ob); |
256 | do_some_living (ob); |
266 | } |
257 | } |
267 | } |
258 | } |
268 | |
259 | |
… | |
… | |
283 | process_players1 (); |
274 | process_players1 (); |
284 | |
275 | |
285 | for_all_actives (op) |
276 | for_all_actives (op) |
286 | { |
277 | { |
287 | /* Now process op */ |
278 | /* Now process op */ |
288 | if (QUERY_FLAG (op, FLAG_FREED)) |
279 | if (expect_false (QUERY_FLAG (op, FLAG_FREED))) |
289 | { |
280 | { |
290 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
281 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
291 | op->set_speed (0); |
282 | op->set_speed (0); |
292 | continue; |
283 | continue; |
293 | } |
284 | } |
294 | |
285 | |
295 | if (!op->has_active_speed ()) |
286 | if (expect_false (!op->has_active_speed ())) |
296 | { |
287 | { |
297 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
288 | LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), " |
298 | "but is on active list\n", op->debug_desc (), op->speed); |
289 | "but is on active list\n", op->debug_desc (), op->speed); |
299 | op->set_speed (0); |
290 | op->set_speed (0); |
300 | continue; |
291 | continue; |
301 | } |
292 | } |
302 | |
293 | |
303 | if (op->flag [FLAG_REMOVED]) |
294 | if (expect_false (op->flag [FLAG_REMOVED])) |
304 | { |
295 | { |
305 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
296 | LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n", |
306 | op->debug_desc ()); |
297 | op->debug_desc ()); |
307 | op->set_speed (0); |
298 | op->set_speed (0); |
308 | continue; |
299 | continue; |
… | |
… | |
317 | op->last_anim = 1; |
308 | op->last_anim = 1; |
318 | } |
309 | } |
319 | else |
310 | else |
320 | ++op->last_anim; |
311 | ++op->last_anim; |
321 | |
312 | |
322 | if (op->speed_left > 0.f) |
313 | if (expect_false (op->speed_left > 0.f)) |
323 | { |
314 | { |
324 | --op->speed_left; |
315 | --op->speed_left; |
325 | process_object (op); |
316 | process_object (op); |
326 | |
|
|
327 | if (op->destroyed ()) |
|
|
328 | continue; |
|
|
329 | } |
317 | } |
330 | |
318 | |
331 | if (!op->contr) |
319 | if (expect_true (!op->contr)) |
332 | op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed)); |
320 | op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed)); |
333 | } |
321 | } |
334 | |
322 | |
335 | process_players2 (); |
323 | process_players2 (); |
336 | } |
324 | } |
… | |
… | |
351 | |
339 | |
352 | // send all clients some informational text |
340 | // send all clients some informational text |
353 | static void |
341 | static void |
354 | cleanup_inform (const char *cause, bool make_core) |
342 | cleanup_inform (const char *cause, bool make_core) |
355 | { |
343 | { |
356 | int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
344 | int flags = NDI_REPLY | NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN); |
357 | |
345 | |
358 | new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n"); |
346 | new_draw_info_format (flags, 0, 0, "The server will now shutdown."); |
359 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s\n", cause); |
347 | new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s", cause); |
360 | |
348 | |
361 | if (make_core) |
349 | if (make_core) |
362 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.\n"); |
350 | new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved."); |
363 | else |
351 | else |
364 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.\n"); |
352 | new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now."); |
365 | |
353 | |
366 | new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE); |
354 | new_draw_info_format (flags, 0, 0, "%s", CLEANUP_MESSAGE); |
367 | |
355 | |
368 | flush_sockets (); |
356 | client::flush_sockets (); |
369 | } |
357 | } |
370 | |
358 | |
371 | /* clean up everything before exiting */ |
359 | /* clean up everything before exiting */ |
372 | void |
360 | void |
373 | cleanup (const char *cause, bool make_core) |
361 | cleanup (const char *cause, bool make_core) |
… | |
… | |
393 | LOG (llevDebug, "running cleanup handlers.\n"); |
381 | LOG (llevDebug, "running cleanup handlers.\n"); |
394 | INVOKE_GLOBAL (CLEANUP); |
382 | INVOKE_GLOBAL (CLEANUP); |
395 | |
383 | |
396 | LOG (llevDebug, "cleanup done.\n"); |
384 | LOG (llevDebug, "cleanup done.\n"); |
397 | |
385 | |
|
|
386 | log_cleanup (); |
|
|
387 | |
398 | if (make_core) |
388 | if (make_core) |
399 | { |
|
|
400 | cleanup_inform (cause, make_core); |
389 | cleanup_inform (cause, make_core); |
401 | cfperl_cleanup (make_core); |
|
|
402 | _exit (1); |
|
|
403 | } |
|
|
404 | else |
390 | else |
405 | { |
391 | { |
406 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.\n"); |
392 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
407 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE "\n"); |
393 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
408 | flush_sockets (); |
394 | client::flush_sockets (); |
|
|
395 | } |
|
|
396 | |
409 | cfperl_cleanup (make_core); |
397 | cfperl_cleanup (make_core); |
410 | _exit (0); |
398 | _exit (make_core); |
411 | } |
|
|
412 | } |
|
|
413 | |
|
|
414 | int |
|
|
415 | forbid_play (void) |
|
|
416 | { |
|
|
417 | #if !defined(_IBMR2) && !defined(___IBMR2) && defined(PERM_FILE) |
|
|
418 | char buf[MAX_BUF], day[MAX_BUF]; |
|
|
419 | FILE *fp; |
|
|
420 | time_t clock; |
|
|
421 | struct tm *tm; |
|
|
422 | int i, start, stop, forbit = 0, comp; |
|
|
423 | |
|
|
424 | clock = time (NULL); |
|
|
425 | tm = (struct tm *) localtime (&clock); |
|
|
426 | |
|
|
427 | sprintf (buf, "%s/%s", settings.confdir, PERM_FILE); |
|
|
428 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
|
|
429 | return 0; |
|
|
430 | |
|
|
431 | while (fgets (buf, MAX_BUF, fp)) |
|
|
432 | { |
|
|
433 | if (buf[0] == '#') |
|
|
434 | continue; |
|
|
435 | |
|
|
436 | if (!strncmp (buf, "msg", 3)) |
|
|
437 | { |
|
|
438 | if (forbit) |
|
|
439 | while (fgets (buf, MAX_BUF, fp)) /* print message */ |
|
|
440 | fputs (buf, logfile); |
|
|
441 | break; |
|
|
442 | } |
|
|
443 | else if (sscanf (buf, "%s %d%*c%d\n", day, &start, &stop) != 3) |
|
|
444 | { |
|
|
445 | LOG (llevDebug, "Warning: Incomplete line in permission file ignored.\n"); |
|
|
446 | continue; |
|
|
447 | } |
|
|
448 | |
|
|
449 | for (i = 0; i < 7; i++) |
|
|
450 | { |
|
|
451 | if (!strncmp (buf, days[i], 3) && (tm->tm_wday == i) && (tm->tm_hour >= start) && (tm->tm_hour < stop)) |
|
|
452 | forbit = 1; |
|
|
453 | } |
|
|
454 | } |
|
|
455 | |
|
|
456 | close_and_delete (fp, comp); |
|
|
457 | |
|
|
458 | return forbit; |
|
|
459 | #else |
|
|
460 | return 0; |
|
|
461 | #endif |
|
|
462 | } |
399 | } |
463 | |
400 | |
464 | /* |
401 | /* |
465 | * do_specials() is a collection of functions to call from time to time. |
402 | * do_specials() is a collection of functions to call from time to time. |
466 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
403 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
… | |
… | |
475 | * doing the various things. |
412 | * doing the various things. |
476 | */ |
413 | */ |
477 | void |
414 | void |
478 | do_specials (void) |
415 | do_specials (void) |
479 | { |
416 | { |
|
|
417 | shstr::gc (); |
|
|
418 | archetype::gc (); |
|
|
419 | |
480 | if (!(pticks % TICKS_PER_HOUR)) |
420 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
481 | adjust_daylight (); |
421 | adjust_daylight (); |
482 | |
422 | |
483 | if (!(pticks % 7)) |
|
|
484 | shstr::gc (); |
|
|
485 | |
|
|
486 | if (!(pticks % 2503)) |
423 | if (expect_false (!(pticks % 2503))) |
487 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
424 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
488 | |
425 | |
489 | if (!(pticks % 5003)) |
426 | if (expect_false (!(pticks % 5003))) |
490 | write_book_archive (); |
427 | write_book_archive (); |
491 | |
428 | |
492 | if (!(pticks % 5009)) |
429 | if (expect_false (!(pticks % 5009))) |
493 | clean_friendly_list (); |
430 | clean_friendly_list (); |
494 | |
431 | |
495 | if (!(pticks % 5011)) |
432 | if (expect_false (!(pticks % 5011))) |
496 | obsolete_parties (); |
433 | obsolete_parties (); |
497 | |
434 | |
498 | if (!(pticks % 12503)) |
435 | if (expect_false (!(pticks % 12503))) |
499 | fix_luck (); |
436 | fix_luck (); |
500 | } |
437 | } |
501 | |
438 | |
502 | void |
439 | void |
503 | server_tick () |
440 | server_tick () |
504 | { |
441 | { |
505 | // first do the user visible stuff |
442 | // first do the user visible stuff |
506 | doeric_server (); |
|
|
507 | INVOKE_GLOBAL (CLOCK); |
443 | INVOKE_GLOBAL (CLOCK); |
508 | process_events (); /* "do" something with objects with speed */ |
444 | process_events (); // "do" something with objects with speed |
509 | flush_sockets (); |
445 | client::clock (); // draw client maps etc. |
510 | |
446 | |
511 | // then do some bookkeeping, should not really be here |
447 | // then do some bookkeeping, should not really be here |
512 | do_specials (); /* Routines called from time to time. */ |
448 | do_specials (); /* Routines called from time to time. */ |
513 | attachable::check_mortals (); |
449 | attachable::check_mortals (); |
514 | |
450 | |
… | |
… | |
561 | } |
497 | } |
562 | } |
498 | } |
563 | |
499 | |
564 | #else |
500 | #else |
565 | |
501 | |
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502 | #if 0 // just goofing around, look elsewhere |
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503 | |
|
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504 | #include <malloc.h> |
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505 | #include <execinfo.h> |
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506 | |
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507 | static void tr_on (); |
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508 | static void tr_off (); |
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509 | |
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510 | static SMUTEX(tr_mutex); |
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511 | |
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512 | #define ltr_off() SMUTEX_LOCK (tr_mutex); tr_off () |
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513 | #define ltr_on() tr_on (); SMUTEX_UNLOCK (tr_mutex); |
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514 | |
|
|
515 | static void * |
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516 | tr_malloc (size_t size, const void *caller) |
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517 | { |
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518 | ltr_off (); |
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519 | |
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520 | void *bt [8]; |
|
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521 | backtrace (bt, 8); |
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522 | |
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523 | void *ptr = malloc (size); |
|
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524 | |
|
|
525 | ltr_on (); |
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526 | return (char *)ptr; |
|
|
527 | } |
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|
528 | |
|
|
529 | static void |
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530 | tr_free (void *ptr, const void *caller) |
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531 | { |
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532 | ltr_off (); |
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533 | |
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534 | free (ptr); |
|
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535 | |
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536 | ltr_on (); |
|
|
537 | } |
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538 | |
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539 | void static * |
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540 | tr_realloc (void *ptr, size_t size, const void *caller) |
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541 | { |
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542 | ltr_off (); |
|
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543 | |
|
|
544 | void *nptr = realloc (ptr, size); |
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545 | |
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546 | ltr_on (); |
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547 | return nptr; |
|
|
548 | } |
|
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549 | |
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550 | static void * |
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551 | tr_memalign (size_t size, size_t alignment, const void *caller) |
|
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552 | { |
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553 | ltr_off (); |
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554 | |
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555 | void *ptr = memalign (size, alignment < 16 ? 16 : alignment); |
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556 | |
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557 | ltr_on (); |
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558 | return ptr; |
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|
559 | } |
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560 | |
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|
561 | static void |
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562 | tr_on () |
|
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563 | { |
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|
564 | __malloc_hook = tr_malloc; |
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|
565 | __realloc_hook = tr_realloc; |
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566 | __free_hook = tr_free; |
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567 | __memalign_hook = tr_memalign; |
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568 | } |
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569 | |
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|
570 | static void |
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571 | tr_off () |
|
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572 | { |
|
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573 | __malloc_hook = 0; |
|
|
574 | __realloc_hook = 0; |
|
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575 | __free_hook = 0; |
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|
576 | __memalign_hook = 0; |
|
|
577 | } |
|
|
578 | |
|
|
579 | void (*__malloc_initialize_hook)(void) = tr_on; |
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580 | |
|
|
581 | #endif |
|
|
582 | |
566 | // normal main |
583 | // normal main |
567 | int |
584 | int |
568 | main (int argc, char **argv) |
585 | main (int argc, char **argv) |
569 | { |
586 | { |
570 | settings.argc = argc; |
587 | settings.argc = argc; |
571 | settings.argv = argv; |
588 | settings.argv = argv; |
572 | |
589 | |
|
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590 | g_thread_init (0); // for the slice allocator only |
|
|
591 | |
573 | init (argc, argv); |
592 | init (argc, argv); |
574 | |
|
|
575 | initPlugins (); |
|
|
576 | |
593 | |
577 | for (;;) |
594 | for (;;) |
578 | cfperl_main (); |
595 | cfperl_main (); |
579 | } |
596 | } |
580 | #endif |
597 | #endif |
581 | |
598 | |
|
|
599 | #if 0 |
|
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600 | int xyzzy () |
|
|
601 | { |
|
|
602 | return rndm(8); |
|
|
603 | } |
|
|
604 | |
|
|
605 | void xyzzy (object_ptr &a, object_ptr &o) |
|
|
606 | { |
|
|
607 | asm volatile ("int3"); |
|
|
608 | a = o; |
|
|
609 | asm volatile ("int3"); |
|
|
610 | } |
|
|
611 | #endif |
|
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612 | |