1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
147 | if (i < 0) |
147 | if (i < 0) |
148 | golem->drop_and_destroy (); |
148 | golem->drop_and_destroy (); |
149 | else |
149 | else |
150 | { |
150 | { |
151 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
151 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
152 | golem->direction = find_dir_2 (x - golem->x, y - golem->y); |
152 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
153 | } |
153 | } |
154 | } |
154 | } |
155 | |
155 | |
156 | /* since the players map is already loaded, we don't need to worry |
156 | /* since the players map is already loaded, we don't need to worry |
157 | * about pending objects. |
157 | * about pending objects. |
… | |
… | |
233 | prefetch (&next->anim_speed, 0, 1); |
233 | prefetch (&next->anim_speed, 0, 1); |
234 | prefetch (&next->contr , 0, 1); |
234 | prefetch (&next->contr , 0, 1); |
235 | } |
235 | } |
236 | |
236 | |
237 | /* Now process op */ |
237 | /* Now process op */ |
238 | if (expect_false (QUERY_FLAG (op, FLAG_FREED))) |
238 | if (expect_false (op->flag [FLAG_FREED])) |
239 | { |
239 | { |
240 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
240 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
241 | op->set_speed (0); |
241 | op->set_speed (0); |
242 | continue; |
242 | continue; |
243 | } |
243 | } |
… | |
… | |
276 | } |
276 | } |
277 | |
277 | |
278 | // this will destroy the speed_left value for players, but |
278 | // this will destroy the speed_left value for players, but |
279 | // process_players1 and ..2 save/restore the real value, |
279 | // process_players1 and ..2 save/restore the real value, |
280 | // so we can avoid a costly test here. |
280 | // so we can avoid a costly test here. |
281 | op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed)); |
281 | op->speed_left = min (op->speed, op->speed_left + op->speed); |
282 | } |
282 | } |
283 | |
283 | |
284 | process_players2 (); |
284 | process_players2 (); |
285 | } |
285 | } |
286 | |
286 | |
… | |
… | |
371 | * |
371 | * |
372 | * I also think this code makes it easier to see how often we really are |
372 | * I also think this code makes it easier to see how often we really are |
373 | * doing the various things. |
373 | * doing the various things. |
374 | */ |
374 | */ |
375 | static void |
375 | static void |
376 | do_specials (void) |
376 | do_specials () |
377 | { |
377 | { |
378 | shstr::gc (); |
378 | shstr::gc (); |
379 | archetype::gc (); |
379 | archetype::gc (); |
380 | |
380 | |
381 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
381 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
… | |
… | |
408 | // then do some bookkeeping, should not really be here |
408 | // then do some bookkeeping, should not really be here |
409 | do_specials (); /* Routines called from time to time. */ |
409 | do_specials (); /* Routines called from time to time. */ |
410 | attachable::check_mortals (); |
410 | attachable::check_mortals (); |
411 | |
411 | |
412 | ++pticks; |
412 | ++pticks; |
|
|
413 | |
|
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414 | if (object::object_count >= RESTART_COUNT) |
|
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415 | cleanup ("running out of protocol ID values - need full restart"); |
413 | } |
416 | } |
414 | |
417 | |
415 | // normal main |
418 | // normal main |
416 | int |
419 | int |
417 | main (int argc, char **argv) |
420 | main (int argc, char **argv) |