1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
|
|
4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
21 | * <http://www.gnu.org/licenses/>. |
21 | * |
22 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
24 | */ |
24 | |
25 | |
25 | #include <global.h> |
26 | #include <global.h> |
26 | #include <object.h> |
27 | #include <object.h> |
… | |
… | |
29 | #include <sproto.h> |
30 | #include <sproto.h> |
30 | #include <time.h> |
31 | #include <time.h> |
31 | |
32 | |
32 | #include <glib.h> |
33 | #include <glib.h> |
33 | |
34 | |
34 | #include <../random_maps/random_map.h> |
35 | #include <rmg.h> |
35 | #include <../random_maps/rproto.h> |
36 | #include <rproto.h> |
36 | #include "path.h" |
37 | #include "path.h" |
37 | |
38 | |
38 | void |
39 | void |
39 | version (object *op) |
40 | version (object *op) |
40 | { |
41 | { |
41 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
42 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
42 | } |
43 | } |
43 | |
44 | |
44 | /* This is a basic little function to put the player back to his |
45 | /* This is a basic little function to put the player back to his |
45 | * savebed. We do some error checking - its possible that the |
46 | * savebed. |
46 | * savebed map may no longer exist, so we make sure the player |
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|
47 | * goes someplace. |
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|
48 | */ |
47 | */ |
49 | void |
48 | void |
50 | enter_player_savebed (object *op) |
49 | enter_player_savebed (object *op) |
51 | { |
50 | { |
52 | op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y); |
51 | op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y); |
… | |
… | |
57 | * new map. map, x, y must be set. map is the map we are moving the |
56 | * new map. map, x, y must be set. map is the map we are moving the |
58 | * player to - it could be the map he just came from if the load failed for |
57 | * player to - it could be the map he just came from if the load failed for |
59 | * whatever reason. If default map coordinates are to be used, then |
58 | * whatever reason. If default map coordinates are to be used, then |
60 | * the function that calls this should figure them out. |
59 | * the function that calls this should figure them out. |
61 | */ |
60 | */ |
62 | void |
61 | bool |
63 | object::enter_map (maptile *newmap, int x, int y) |
62 | object::enter_map (maptile *newmap, int x, int y) |
64 | { |
63 | { |
65 | if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE) |
64 | if (destroyed () || !newmap || !newmap->linkable ()) |
66 | return; |
65 | return false; |
67 | |
66 | |
68 | if (out_of_map (newmap, x, y)) |
67 | if (out_of_map (newmap, x, y)) |
69 | { |
68 | { |
70 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
69 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
71 | x = newmap->enter_x; |
70 | x = newmap->enter_x; |
… | |
… | |
73 | if (out_of_map (newmap, x, y)) |
72 | if (out_of_map (newmap, x, y)) |
74 | { |
73 | { |
75 | LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n", |
74 | LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n", |
76 | &newmap->path, x, y, newmap->width, newmap->height); |
75 | &newmap->path, x, y, newmap->width, newmap->height); |
77 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
76 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
78 | return; |
77 | return false; |
79 | } |
78 | } |
80 | } |
79 | } |
81 | |
80 | |
82 | if (contr && map != newmap && map) |
81 | if (contr && map != newmap && map) |
83 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
82 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
84 | return; |
83 | return false; |
85 | |
84 | |
86 | // remove, so stupid blocked does not trigger a failure |
85 | // remove, so stupid blocked does not trigger a failure |
87 | remove (); |
86 | remove (); |
88 | |
87 | |
89 | /* try to find a spot for the player */ |
88 | /* try to find a spot for the player */ |
… | |
… | |
105 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
104 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
106 | } |
105 | } |
107 | |
106 | |
108 | if (i >= 0) |
107 | if (i >= 0) |
109 | { |
108 | { |
110 | x += freearr_x[i]; |
109 | maptile *m = newmap; |
111 | y += freearr_y[i]; |
110 | sint16 nx = x + DIRX (i); |
|
|
111 | sint16 ny = y + DIRY (i); |
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|
112 | |
|
|
113 | if (xy_normalise (m, nx, ny)) |
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|
114 | { |
|
|
115 | newmap = m; |
|
|
116 | x = nx; |
|
|
117 | y = ny; |
|
|
118 | } |
112 | } |
119 | } |
113 | else |
120 | else |
114 | /* not much we can do in this case. */ |
121 | /* not much we can do in this case. */ |
115 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
122 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
116 | } |
123 | } |
117 | |
124 | |
118 | if (contr && map != newmap) |
125 | if (contr && map != newmap) |
119 | { |
126 | { |
120 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
127 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
121 | return; |
128 | return false; |
122 | |
129 | |
123 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
130 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
124 | return; |
131 | return false; |
125 | } |
132 | } |
126 | |
|
|
127 | newmap->insert (this, x, y, 0, INS_NO_WALK_ON); |
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|
128 | |
133 | |
129 | enemy = 0; |
134 | enemy = 0; |
130 | |
135 | |
|
|
136 | newmap->activate (); // workaround for activate activating everyhing on the map, includign the palyer on the {link} map |
|
|
137 | //newmap->insert (this, x, y); |
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138 | newmap->insert (this, x, y, 0, INS_NO_AUTO_EXIT); |
|
|
139 | prefetch_surrounding_maps (); |
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140 | |
|
|
141 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport |
|
|
142 | { |
131 | if (contr) |
143 | if (contr) |
132 | { |
144 | { |
133 | contr->maplevel = newmap->path; |
145 | contr->maplevel = newmap->path; |
134 | contr->count = 0; |
146 | contr->count = 0; |
135 | } |
|
|
136 | |
147 | |
137 | /* Update any golems */ |
148 | /* Update any golems */ |
138 | if (type == PLAYER) |
|
|
139 | if (object *golem = contr->golem) |
149 | if (object *golem = contr->golem) |
140 | { |
150 | { |
141 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
151 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
142 | |
152 | |
143 | if (i < 0) |
153 | if (i < 0) |
144 | golem->drop_and_destroy (); |
154 | golem->drop_and_destroy (); |
145 | else |
155 | else |
146 | { |
156 | { |
147 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
157 | newmap->insert (golem, x + DIRX (i), y + DIRY (i)); |
148 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
158 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
|
|
159 | } |
149 | } |
160 | } |
150 | } |
161 | } |
151 | |
162 | |
152 | /* since the players map is already loaded, we don't need to worry |
163 | /* since the players map is already loaded, we don't need to worry |
153 | * about pending objects. |
164 | * about pending objects. |
154 | */ |
165 | */ |
155 | remove_all_pets (newmap); |
166 | move_all_pets (); |
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167 | |
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168 | return true; |
|
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169 | } |
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170 | |
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171 | return false; |
156 | } |
172 | } |
157 | |
173 | |
158 | /* process_players1 and process_players2 do all the player related stuff. |
174 | /* process_players1 and process_players2 do all the player related stuff. |
159 | * I moved it out of process events and process_map. This was to some |
175 | * I moved it out of process events and process_map. This was to some |
160 | * extent for debugging as well as to get a better idea of the time used |
176 | * extent for debugging as well as to get a better idea of the time used |
… | |
… | |
222 | // used for the inner loop |
238 | // used for the inner loop |
223 | if (_i < actives.size ()) // HACK, rely on _i :/ |
239 | if (_i < actives.size ()) // HACK, rely on _i :/ |
224 | { |
240 | { |
225 | object *next = actives [_i + 1]; |
241 | object *next = actives [_i + 1]; |
226 | |
242 | |
227 | prefetch (&next->flag , 0, 1); |
243 | ecb_prefetch (&next->flag , 0, 1); |
228 | prefetch (&next->speed , 0, 1); |
244 | ecb_prefetch (&next->speed , 0, 1); |
229 | prefetch (&next->anim_speed, 0, 1); |
245 | ecb_prefetch (&next->anim_speed, 0, 1); |
230 | prefetch (&next->contr , 0, 1); |
246 | ecb_prefetch (&next->contr , 0, 1); |
231 | } |
247 | } |
232 | |
248 | |
233 | /* Now process op */ |
249 | /* Now process op */ |
234 | if (expect_false (op->flag [FLAG_FREED])) |
250 | if (expect_false (op->flag [FLAG_FREED])) |
235 | { |
251 | { |
236 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
252 | LOG (llevError, "BUG: process_events(): Free object on list (%s)\n", op->debug_desc ()); |
237 | op->set_speed (0); |
253 | op->set_speed (0); |
238 | continue; |
254 | continue; |
239 | } |
255 | } |
240 | |
256 | |
241 | if (expect_false (!op->has_active_speed ())) |
257 | if (expect_false (!op->has_active_speed ())) |
… | |
… | |
282 | |
298 | |
283 | /* clean up everything before exiting */ |
299 | /* clean up everything before exiting */ |
284 | void |
300 | void |
285 | emergency_save () |
301 | emergency_save () |
286 | { |
302 | { |
287 | LOG (llevDebug, "emergency save begin.\n"); |
303 | LOG (llevInfo, "emergency_save: enter\n"); |
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304 | |
|
|
305 | LOG (llevInfo, "emergency_save: saving book archive\n"); |
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|
306 | write_book_archive (); |
288 | |
307 | |
289 | cfperl_emergency_save (); |
308 | cfperl_emergency_save (); |
290 | |
309 | |
291 | LOG (llevDebug, "saving book archive.\n"); |
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292 | write_book_archive (); |
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293 | |
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294 | LOG (llevDebug, "emergency save done.\n"); |
310 | LOG (llevInfo, "emergency_save: leave\n"); |
295 | } |
311 | } |
296 | |
312 | |
297 | // send all clients some informational text |
313 | // send all clients some informational text |
298 | static void |
314 | static void |
299 | cleanup_inform (const char *cause, bool make_core) |
315 | cleanup_inform (const char *cause, bool make_core) |
… | |
… | |
318 | cleanup (const char *cause, bool make_core) |
334 | cleanup (const char *cause, bool make_core) |
319 | { |
335 | { |
320 | if (make_core) |
336 | if (make_core) |
321 | fork_abort (cause); |
337 | fork_abort (cause); |
322 | |
338 | |
323 | LOG (llevError, "cleanup cause: %s\n", cause); |
339 | LOG (make_core ? llevError : llevInfo, "cleanup cause: %s\n", cause); |
324 | |
340 | |
325 | if (!make_core) |
341 | if (!make_core) |
326 | cleanup_inform (cause, make_core); |
342 | cleanup_inform (cause, make_core); |
327 | |
343 | |
328 | LOG (llevDebug, "cleanup begin.\n"); |
344 | LOG (llevDebug, "cleanup begin.\n"); |
… | |
… | |
355 | _exit (make_core); |
371 | _exit (make_core); |
356 | } |
372 | } |
357 | |
373 | |
358 | /* |
374 | /* |
359 | * do_specials() is a collection of functions to call from time to time. |
375 | * do_specials() is a collection of functions to call from time to time. |
360 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
376 | * Modified 2000-1-14 MSW to use the global server_tick count to determine how |
361 | * often to do things. This will allow us to spred them out more often. |
377 | * often to do things. This will allow us to spred them out more often. |
362 | * I use prime numbers for the factor count - in that way, it is less likely |
378 | * I use prime numbers for the factor count - in that way, it is less likely |
363 | * these actions will fall on the same tick (compared to say using 500/2500/15000 |
379 | * these actions will fall on the same tick (compared to say using 500/2500/15000 |
364 | * which would mean on that 15,000 tick count a whole bunch of stuff gets |
380 | * which would mean on that 15,000 tick count a whole bunch of stuff gets |
365 | * done). Of course, there can still be times where multiple specials are |
381 | * done). Of course, there can still be times where multiple specials are |
… | |
… | |
372 | do_specials () |
388 | do_specials () |
373 | { |
389 | { |
374 | shstr::gc (); |
390 | shstr::gc (); |
375 | archetype::gc (); |
391 | archetype::gc (); |
376 | |
392 | |
377 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
393 | if (expect_false (!(server_tick % TICKS_PER_HOUR))) |
378 | maptile::adjust_daylight (); |
394 | maptile::adjust_daylight (); |
379 | |
395 | |
380 | if (expect_false (!(pticks % 2503))) |
396 | if (expect_false (!(server_tick % 2503))) |
381 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
397 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
382 | |
398 | |
383 | if (expect_false (!(pticks % 5003))) |
399 | if (expect_false (!(server_tick % 5003))) |
384 | write_book_archive (); |
400 | write_book_archive (); |
385 | |
401 | |
386 | if (expect_false (!(pticks % 5009))) |
402 | if (expect_false (!(server_tick % 5009))) |
387 | clean_friendly_list (); |
403 | clean_friendly_list (); |
388 | |
404 | |
389 | if (expect_false (!(pticks % 5011))) |
405 | if (expect_false (!(server_tick % 5011))) |
390 | obsolete_parties (); |
406 | obsolete_parties (); |
391 | |
407 | |
392 | if (expect_false (!(pticks % 12503))) |
408 | if (expect_false (!(server_tick % 12503))) |
393 | fix_luck (); |
409 | fix_luck (); |
394 | } |
410 | } |
395 | |
411 | |
396 | void |
412 | void |
397 | server_tick () |
413 | one_tick () |
398 | { |
414 | { |
399 | // first do the user visible stuff |
415 | // first do the user visible stuff |
400 | INVOKE_GLOBAL (CLOCK); |
416 | INVOKE_GLOBAL (CLOCK); |
401 | process_events (); // "do" something with objects with speed |
417 | process_events (); // "do" something with objects with speed |
402 | client::clock (); // draw client maps etc. |
418 | client::clock (); // draw client maps etc. |
403 | |
419 | |
404 | // then do some bookkeeping, should not really be here |
420 | // then do some bookkeeping, should not really be here |
405 | do_specials (); /* Routines called from time to time. */ |
421 | do_specials (); /* Routines called from time to time. */ |
406 | attachable::check_mortals (); |
422 | attachable::check_mortals (); |
407 | |
423 | |
408 | ++pticks; |
424 | // now that we aggressively reuse id's, this is very unlikely to happen... |
409 | |
|
|
410 | if (object::object_count >= RESTART_COUNT) |
425 | if (object::object_count >= RESTART_COUNT) |
411 | cleanup ("running out of protocol ID values - need full restart"); |
426 | cleanup ("running out of protocol ID values - need full restart"); |
412 | } |
427 | } |
413 | |
428 | |
414 | // normal main |
429 | // normal main |
415 | int |
430 | int |
416 | main (int argc, char **argv) |
431 | main (int argc, char **argv) |
417 | { |
432 | { |
418 | settings.argc = argc; |
433 | settings.argc = argc; |
419 | settings.argv = argv; |
434 | settings.argv = argv; |
|
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435 | |
|
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436 | rndm.seed (time (0)); |
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437 | |
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438 | // temporary(?) testing hack |
|
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439 | if (argc >= 2 && !strcmp (argv [1], "--noise")) |
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440 | { |
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441 | void noise_test (); |
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442 | noise_test (); |
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443 | exit (0); |
|
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444 | } |
|
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445 | |
|
|
446 | #if 0 |
|
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447 | // code sometiems used for timing benchmarks |
|
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448 | random_number_generator<freeciv_random_generator> rng; |
|
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449 | rng.seed(0); |
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450 | for (int i = 0; i < 10; ++i) |
|
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451 | printf ("%08x\n", rng.get_u32()); |
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452 | for (int i = 0; i < 1000000; ++i) |
|
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453 | volatile int r = rng.get_u32 (); |
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|
454 | cstamp s = stamp (); |
|
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455 | for (int i = 0; i < 1000000; ++i) |
|
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456 | volatile int r = rng.next (); |
|
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457 | printf ("c %d\n", (int)measure (s)); |
|
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458 | exit (0); |
|
|
459 | #endif |
420 | |
460 | |
421 | rndm.seed (time (0)); |
|
|
422 | g_thread_init (0); // for the slice allocator only |
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423 | |
|
|
424 | init (argc, argv); |
461 | init (argc, argv); |
425 | |
462 | |
426 | for (;;) |
463 | for (;;) |
427 | cfperl_main (); |
464 | cfperl_main (); |
428 | } |
465 | } |