1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
… | |
… | |
32 | |
33 | |
33 | #include <../random_maps/random_map.h> |
34 | #include <../random_maps/random_map.h> |
34 | #include <../random_maps/rproto.h> |
35 | #include <../random_maps/rproto.h> |
35 | #include "path.h" |
36 | #include "path.h" |
36 | |
37 | |
37 | static char days[7][4] = { |
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38 | "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" |
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39 | }; |
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40 | |
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41 | void |
38 | void |
42 | version (object *op) |
39 | version (object *op) |
43 | { |
40 | { |
44 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
41 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
45 | |
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46 | #if 0 |
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47 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
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48 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
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49 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
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50 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
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51 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
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52 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to the original Crossfire:"); |
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53 | new_draw_info (NDI_UNIQUE, 0, op, "Mark Wedel <mwedel@sonic.net>"); |
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54 | new_draw_info (NDI_UNIQUE, 0, op, "Frank Tore Johansen <frankj@ifi.uio.no>"); |
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55 | new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Torgrim Homme <kjetilho@ifi.uio.no>"); |
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56 | new_draw_info (NDI_UNIQUE, 0, op, "Tyler Van Gorder <tvangod@ecst.csuchico.edu>"); |
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57 | new_draw_info (NDI_UNIQUE, 0, op, "Tony Elmroth <elmroth@cd.chalmers.se>"); |
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58 | new_draw_info (NDI_UNIQUE, 0, op, "Dougal Scott <dougal.scott@fcit.monasu.edu.au>"); |
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59 | new_draw_info (NDI_UNIQUE, 0, op, "William <wchuang@athena.mit.edu>"); |
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60 | new_draw_info (NDI_UNIQUE, 0, op, "Geoff Bailey <ftww@cs.su.oz.au>"); |
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61 | new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Wiekhorst Jørgensen <jorgens@flipper.pvv.unit.no>"); |
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62 | new_draw_info (NDI_UNIQUE, 0, op, "Cameron Blackwood <c.blackwood@rdt.monash.edu.au>"); |
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63 | new_draw_info (NDI_UNIQUE, 0, op, "Joseph L. Traub <jtraub+@cmu.edu>"); |
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64 | new_draw_info (NDI_UNIQUE, 0, op, "Rupert G. Goldie <rgg@aaii.oz.au>"); |
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65 | new_draw_info (NDI_UNIQUE, 0, op, "Eric A. Anderson <eanders+@cmu.edu>"); |
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66 | new_draw_info (NDI_UNIQUE, 0, op, "Rickard Eneqvist <eneq@Prag.DoCS.UU.SE>"); |
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67 | new_draw_info (NDI_UNIQUE, 0, op, "Jarkko Sonninen <Jarkko.Sonninen@lut.fi>"); |
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68 | new_draw_info (NDI_UNIQUE, 0, op, "Karl Holland <kholland@sunlab.cit.cornell.du>"); |
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69 | new_draw_info (NDI_UNIQUE, 0, op, "Mikael Lundgren <vick@bern.docs.uu.se>"); |
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70 | new_draw_info (NDI_UNIQUE, 0, op, "Mikael Olsson <mol@meryl.csd.uu.se>"); |
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71 | new_draw_info (NDI_UNIQUE, 0, op, "Tero Haatanen <Tero.Haatanen@lut.fi>"); |
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72 | new_draw_info (NDI_UNIQUE, 0, op, "Lasse Ylitalo <ylitalo@student.docs.uu.se>"); |
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73 | new_draw_info (NDI_UNIQUE, 0, op, "Niilo Neuvo <anipa@guru.magic.fi>"); |
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74 | new_draw_info (NDI_UNIQUE, 0, op, "Markku J{rvinen <mta@modeemi.cs.tut.fi>"); |
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75 | new_draw_info (NDI_UNIQUE, 0, op, "Sylvain Meunier <meunier@inf.enst.fr>"); |
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76 | new_draw_info (NDI_UNIQUE, 0, op, "Jason Fosback <jfosback@darmok.uoregon.edu>"); |
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77 | new_draw_info (NDI_UNIQUE, 0, op, "Carl Edman <cedman@capitalist.princeton.edu>"); |
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78 | new_draw_info (NDI_UNIQUE, 0, op, "Charles Henrich <henrich@crh.cl.msu.edu>"); |
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79 | new_draw_info (NDI_UNIQUE, 0, op, "Gregor Schmid <schmid@fb3-s7.math.tu-berlin.de>"); |
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80 | new_draw_info (NDI_UNIQUE, 0, op, "Raphael Quinet <quinet@montefiore.ulg.ac.be>"); |
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81 | new_draw_info (NDI_UNIQUE, 0, op, "Jari Vanhala <jam@modeemi.cs.tut.fi>"); |
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82 | new_draw_info (NDI_UNIQUE, 0, op, "Tero Kivinen <kivinen@joker.cs.hut.fi>"); |
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83 | new_draw_info (NDI_UNIQUE, 0, op, "Peter Mardahl <peterm@soda.berkeley.edu>"); |
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84 | new_draw_info (NDI_UNIQUE, 0, op, "Matthew Zeher <matt@cs.odu.edu>"); |
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85 | new_draw_info (NDI_UNIQUE, 0, op, "Scott R. Turner <srt@sun-dimas.aero.org>"); |
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86 | new_draw_info (NDI_UNIQUE, 0, op, "Ben Fennema <huma@netcom.com>"); |
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87 | new_draw_info (NDI_UNIQUE, 0, op, "Nick Williams <njw@cs.city.ac.uk>"); |
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88 | new_draw_info (NDI_UNIQUE, 0, op, "Laurent Wacrenier <Wacren@Gin.ObsPM.Fr>"); |
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89 | new_draw_info (NDI_UNIQUE, 0, op, "Brian Thomas <thomas@astro.psu.edu>"); |
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90 | new_draw_info (NDI_UNIQUE, 0, op, "John Steven Moerk <jsm@axon.ksc.nasa.gov>"); |
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91 | new_draw_info (NDI_UNIQUE, 0, op, "Delbecq David <david.delbecq@mailandnews.com>"); |
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92 | new_draw_info (NDI_UNIQUE, 0, op, "Chachkoff Yann <yann.chachkoff@mailandnews.com>\n"); |
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93 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
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94 | new_draw_info (NDI_UNIQUE, 0, op, "Images and art:"); |
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95 | new_draw_info (NDI_UNIQUE, 0, op, "Peter Gardner"); |
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96 | new_draw_info (NDI_UNIQUE, 0, op, "David Gervais <david_eg@mail.com>"); |
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97 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
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98 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
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99 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
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100 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
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101 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
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102 | #endif |
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103 | } |
42 | } |
104 | |
43 | |
105 | /* This is a basic little function to put the player back to his |
44 | /* This is a basic little function to put the player back to his |
106 | * savebed. We do some error checking - its possible that the |
45 | * savebed. |
107 | * savebed map may no longer exist, so we make sure the player |
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108 | * goes someplace. |
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109 | */ |
46 | */ |
110 | void |
47 | void |
111 | enter_player_savebed (object *op) |
48 | enter_player_savebed (object *op) |
112 | { |
49 | { |
113 | op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y); |
50 | op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y); |
… | |
… | |
118 | * new map. map, x, y must be set. map is the map we are moving the |
55 | * new map. map, x, y must be set. map is the map we are moving the |
119 | * player to - it could be the map he just came from if the load failed for |
56 | * player to - it could be the map he just came from if the load failed for |
120 | * whatever reason. If default map coordinates are to be used, then |
57 | * whatever reason. If default map coordinates are to be used, then |
121 | * the function that calls this should figure them out. |
58 | * the function that calls this should figure them out. |
122 | */ |
59 | */ |
123 | void |
60 | bool |
124 | object::enter_map (maptile *newmap, int x, int y) |
61 | object::enter_map (maptile *newmap, int x, int y) |
125 | { |
62 | { |
126 | if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE) |
63 | if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE) |
127 | return; |
64 | return false; |
128 | |
65 | |
129 | if (out_of_map (newmap, x, y)) |
66 | if (out_of_map (newmap, x, y)) |
130 | { |
67 | { |
131 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
68 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
132 | x = newmap->enter_x; |
69 | x = newmap->enter_x; |
… | |
… | |
134 | if (out_of_map (newmap, x, y)) |
71 | if (out_of_map (newmap, x, y)) |
135 | { |
72 | { |
136 | LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n", |
73 | LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n", |
137 | &newmap->path, x, y, newmap->width, newmap->height); |
74 | &newmap->path, x, y, newmap->width, newmap->height); |
138 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
75 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
139 | return; |
76 | return false; |
140 | } |
77 | } |
141 | } |
78 | } |
142 | |
79 | |
143 | if (contr && map != newmap && map) |
80 | if (contr && map != newmap && map) |
144 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
81 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
145 | return; |
82 | return false; |
146 | |
83 | |
147 | // remove, so stupid ob_locked does not trigger a failure |
84 | // remove, so stupid blocked does not trigger a failure |
148 | remove (); |
85 | remove (); |
149 | |
86 | |
150 | /* try to find a spot for the player */ |
87 | /* try to find a spot for the player */ |
151 | if (blocked (newmap, x, y)) |
88 | if (blocked (newmap, x, y)) |
152 | { /* First choice blocked */ |
89 | { /* First choice blocked */ |
… | |
… | |
157 | * Note that for the second and third calls, we could start at a position other |
94 | * Note that for the second and third calls, we could start at a position other |
158 | * than one, but then we could end up on the other side of walls and so forth. |
95 | * than one, but then we could end up on the other side of walls and so forth. |
159 | */ |
96 | */ |
160 | int i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE1 + 1); |
97 | int i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE1 + 1); |
161 | |
98 | |
162 | if (i == -1) |
99 | if (i < 0) |
163 | { |
100 | { |
164 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE2 + 1); |
101 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE2 + 1); |
165 | if (i == -1) |
102 | if (i < 0) |
166 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
103 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
167 | } |
104 | } |
168 | |
105 | |
169 | if (i != -1) |
106 | if (i >= 0) |
170 | { |
107 | { |
171 | x += freearr_x[i]; |
108 | x += freearr_x[i]; |
172 | y += freearr_y[i]; |
109 | y += freearr_y[i]; |
173 | } |
110 | } |
174 | else |
111 | else |
… | |
… | |
177 | } |
114 | } |
178 | |
115 | |
179 | if (contr && map != newmap) |
116 | if (contr && map != newmap) |
180 | { |
117 | { |
181 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
118 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
182 | return; |
119 | return false; |
183 | |
120 | |
184 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
121 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
185 | return; |
122 | return false; |
186 | } |
123 | } |
187 | |
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188 | this->x = x; |
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189 | this->y = y; |
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190 | map = newmap; |
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191 | |
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192 | insert_ob_in_map (this, map, 0, INS_NO_WALK_ON); |
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193 | |
124 | |
194 | enemy = 0; |
125 | enemy = 0; |
195 | |
126 | |
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127 | //newmap->insert (this, x, y); |
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128 | newmap->insert (this, x, y, 0, INS_NO_AUTO_EXIT); |
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129 | |
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130 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport |
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131 | { |
196 | if (contr) |
132 | if (contr) |
197 | { |
133 | { |
198 | contr->maplevel = newmap->path; |
134 | contr->maplevel = newmap->path; |
199 | contr->count = 0; |
135 | contr->count = 0; |
200 | } |
|
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201 | |
136 | |
202 | /* Update any golems */ |
137 | /* Update any golems */ |
203 | if (type == PLAYER) |
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204 | if (object *golem = contr->golem) |
138 | if (object *golem = contr->golem) |
205 | { |
139 | { |
206 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
140 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
207 | |
141 | |
208 | if (i < 0) |
142 | if (i < 0) |
209 | golem->destroy (); |
143 | golem->drop_and_destroy (); |
210 | else |
144 | else |
211 | { |
145 | { |
212 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
146 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
213 | golem->direction = find_dir_2 (x - golem->x, y - golem->y); |
147 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
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148 | } |
214 | } |
149 | } |
215 | } |
150 | } |
216 | |
151 | |
217 | /* since the players map is already loaded, we don't need to worry |
152 | /* since the players map is already loaded, we don't need to worry |
218 | * about pending objects. |
153 | * about pending objects. |
219 | */ |
154 | */ |
220 | remove_all_pets (newmap); |
155 | move_all_pets (); |
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156 | |
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157 | return true; |
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158 | } |
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159 | |
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160 | return false; |
221 | } |
161 | } |
222 | |
162 | |
223 | /* process_players1 and process_players2 do all the player related stuff. |
163 | /* process_players1 and process_players2 do all the player related stuff. |
224 | * I moved it out of process events and process_map. This was to some |
164 | * I moved it out of process events and process_map. This was to some |
225 | * extent for debugging as well as to get a better idea of the time used |
165 | * extent for debugging as well as to get a better idea of the time used |
… | |
… | |
248 | |
188 | |
249 | for_all_players (pl) |
189 | for_all_players (pl) |
250 | { |
190 | { |
251 | object *ob = pl->ob; |
191 | object *ob = pl->ob; |
252 | |
192 | |
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193 | // process_objects destroys the speed_left value |
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194 | pl->speed_left_save = ob->speed_left; |
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195 | |
253 | if (expect_false (!ob || !pl->ns || !ob->active)) |
196 | if (expect_false (!ob || !pl->ns || !ob->active)) |
254 | continue; |
197 | continue; |
255 | |
198 | |
256 | do_some_living (ob); |
199 | do_some_living (ob); |
257 | } |
200 | } |
… | |
… | |
261 | process_players2 () |
204 | process_players2 () |
262 | { |
205 | { |
263 | /* Then check if any players should use weapon-speed instead of speed */ |
206 | /* Then check if any players should use weapon-speed instead of speed */ |
264 | for_all_players (pl) |
207 | for_all_players (pl) |
265 | { |
208 | { |
|
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209 | // restore speed_left value saved by process_players1 |
|
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210 | pl->ob->speed_left = pl->speed_left_save; |
|
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211 | |
266 | pl->weapon_sp_left = min (pl->weapon_sp, pl->weapon_sp_left + pl->weapon_sp); |
212 | pl->weapon_sp_left = min (pl->weapon_sp, pl->weapon_sp_left + pl->weapon_sp); |
267 | pl->ob->speed_left = min (pl->ob->speed, pl->ob->speed_left + pl->ob->speed); |
213 | pl->ob->speed_left = min (pl->ob->speed, pl->ob->speed_left + pl->ob->speed); |
268 | } |
214 | } |
269 | } |
215 | } |
270 | |
216 | |
271 | void |
217 | static void |
272 | process_events () |
218 | process_events () |
273 | { |
219 | { |
274 | process_players1 (); |
220 | process_players1 (); |
275 | |
221 | |
276 | for_all_actives (op) |
222 | for_all_actives (op) |
277 | { |
223 | { |
|
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224 | // try to prefetch some stuff we expect to need |
|
|
225 | // obviously, it should be grouped into the same cacheline. |
|
|
226 | // preliminary results indicate that this gives halves the speed |
|
|
227 | // used for the inner loop |
|
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228 | if (_i < actives.size ()) // HACK, rely on _i :/ |
|
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229 | { |
|
|
230 | object *next = actives [_i + 1]; |
|
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231 | |
|
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232 | prefetch (&next->flag , 0, 1); |
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233 | prefetch (&next->speed , 0, 1); |
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234 | prefetch (&next->anim_speed, 0, 1); |
|
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235 | prefetch (&next->contr , 0, 1); |
|
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236 | } |
|
|
237 | |
278 | /* Now process op */ |
238 | /* Now process op */ |
279 | if (expect_false (QUERY_FLAG (op, FLAG_FREED))) |
239 | if (expect_false (op->flag [FLAG_FREED])) |
280 | { |
240 | { |
281 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
241 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
282 | op->set_speed (0); |
242 | op->set_speed (0); |
283 | continue; |
243 | continue; |
284 | } |
244 | } |
… | |
… | |
314 | { |
274 | { |
315 | --op->speed_left; |
275 | --op->speed_left; |
316 | process_object (op); |
276 | process_object (op); |
317 | } |
277 | } |
318 | |
278 | |
319 | if (expect_true (!op->contr)) |
279 | // this will destroy the speed_left value for players, but |
|
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280 | // process_players1 and ..2 save/restore the real value, |
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281 | // so we can avoid a costly test here. |
320 | op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed)); |
282 | op->speed_left = min (op->speed, op->speed_left + op->speed); |
321 | } |
283 | } |
322 | |
284 | |
323 | process_players2 (); |
285 | process_players2 (); |
324 | } |
286 | } |
325 | |
287 | |
326 | /* clean up everything before exiting */ |
288 | /* clean up everything before exiting */ |
327 | void |
289 | void |
328 | emergency_save () |
290 | emergency_save () |
329 | { |
291 | { |
330 | LOG (llevDebug, "emergency save begin.\n"); |
292 | LOG (llevInfo, "emergency_save: enter\n"); |
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293 | |
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294 | LOG (llevInfo, "emergency_save: saving book archive\n"); |
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295 | write_book_archive (); |
331 | |
296 | |
332 | cfperl_emergency_save (); |
297 | cfperl_emergency_save (); |
333 | |
298 | |
334 | LOG (llevDebug, "saving book archive.\n"); |
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335 | write_book_archive (); |
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336 | |
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337 | LOG (llevDebug, "emergency save done.\n"); |
299 | LOG (llevInfo, "emergency_save: leave\n"); |
338 | } |
300 | } |
339 | |
301 | |
340 | // send all clients some informational text |
302 | // send all clients some informational text |
341 | static void |
303 | static void |
342 | cleanup_inform (const char *cause, bool make_core) |
304 | cleanup_inform (const char *cause, bool make_core) |
… | |
… | |
361 | cleanup (const char *cause, bool make_core) |
323 | cleanup (const char *cause, bool make_core) |
362 | { |
324 | { |
363 | if (make_core) |
325 | if (make_core) |
364 | fork_abort (cause); |
326 | fork_abort (cause); |
365 | |
327 | |
366 | LOG (llevError, "cleanup cause: %s\n", cause); |
328 | LOG (make_core ? llevError : llevInfo, "cleanup cause: %s\n", cause); |
367 | |
329 | |
368 | if (!make_core) |
330 | if (!make_core) |
369 | cleanup_inform (cause, make_core); |
331 | cleanup_inform (cause, make_core); |
370 | |
332 | |
371 | LOG (llevDebug, "cleanup begin.\n"); |
333 | LOG (llevDebug, "cleanup begin.\n"); |
… | |
… | |
409 | * done on the same tick, but that will happen very infrequently |
371 | * done on the same tick, but that will happen very infrequently |
410 | * |
372 | * |
411 | * I also think this code makes it easier to see how often we really are |
373 | * I also think this code makes it easier to see how often we really are |
412 | * doing the various things. |
374 | * doing the various things. |
413 | */ |
375 | */ |
414 | void |
376 | static void |
415 | do_specials (void) |
377 | do_specials () |
416 | { |
378 | { |
417 | shstr::gc (); |
379 | shstr::gc (); |
418 | archetype::gc (); |
380 | archetype::gc (); |
419 | |
381 | |
420 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
382 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
421 | adjust_daylight (); |
383 | maptile::adjust_daylight (); |
422 | |
384 | |
423 | if (expect_false (!(pticks % 2503))) |
385 | if (expect_false (!(pticks % 2503))) |
424 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
386 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
425 | |
387 | |
426 | if (expect_false (!(pticks % 5003))) |
388 | if (expect_false (!(pticks % 5003))) |
… | |
… | |
447 | // then do some bookkeeping, should not really be here |
409 | // then do some bookkeeping, should not really be here |
448 | do_specials (); /* Routines called from time to time. */ |
410 | do_specials (); /* Routines called from time to time. */ |
449 | attachable::check_mortals (); |
411 | attachable::check_mortals (); |
450 | |
412 | |
451 | ++pticks; |
413 | ++pticks; |
452 | } |
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453 | |
414 | |
454 | #if 0 |
415 | if (object::object_count >= RESTART_COUNT) |
455 | // used fro benchmarking (x86/amd64-specific) |
416 | cleanup ("running out of protocol ID values - need full restart"); |
456 | typedef unsigned long tval; |
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457 | typedef unsigned long long stamp64; |
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458 | |
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459 | extern inline tval |
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460 | stamp (void) |
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461 | { |
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462 | tval tsc; |
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463 | asm volatile ("rdtsc":"=a" (tsc)::"edx"); |
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464 | |
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465 | return tsc; |
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466 | } |
417 | } |
467 | |
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468 | extern inline tval |
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469 | measure (tval t) |
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470 | { |
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471 | tval tsc; |
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472 | asm volatile ("rdtsc":"=a" (tsc)::"edx"); |
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473 | |
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474 | if (tsc > t) |
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475 | return tsc - t; |
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476 | else |
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477 | return t - tsc; |
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478 | } |
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479 | |
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480 | int |
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481 | main (int argc, char **argv) |
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482 | { |
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483 | rand_gen rg(0); |
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484 | tval fastest = 0x7fffffff; |
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485 | for (int loop = 10000; loop--; ) |
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486 | { |
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487 | tval s = stamp (); |
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488 | volatile int i = rg.get_int(25); |
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489 | fastest = min (fastest, measure (s)); |
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490 | } |
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491 | |
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492 | //printf ("fastest %d\n", fastest); |
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493 | for (int i = 0; i < 1024*1024*3; ++i) |
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494 | { |
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495 | char c = rg.get_int (256); |
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496 | write (2, &c, 1); |
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497 | } |
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498 | } |
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499 | |
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500 | #else |
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501 | |
418 | |
502 | // normal main |
419 | // normal main |
503 | int |
420 | int |
504 | main (int argc, char **argv) |
421 | main (int argc, char **argv) |
505 | { |
422 | { |
506 | settings.argc = argc; |
423 | settings.argc = argc; |
507 | settings.argv = argv; |
424 | settings.argv = argv; |
508 | |
425 | |
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426 | rndm.seed (time (0)); |
509 | g_thread_init (0); // for the slice allocator only |
427 | g_thread_init (0); // for the slice allocator only |
510 | |
428 | |
511 | init (argc, argv); |
429 | init (argc, argv); |
512 | |
430 | |
513 | for (;;) |
431 | for (;;) |
514 | cfperl_main (); |
432 | cfperl_main (); |
515 | } |
433 | } |
516 | #endif |
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517 | |
434 | |
518 | #if 0 |
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519 | int xyzzy () |
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520 | { |
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521 | return rndm(8); |
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522 | } |
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523 | |
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524 | void xyzzy (object_ptr &a, object_ptr &o) |
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525 | { |
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526 | asm volatile ("int3"); |
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527 | a = o; |
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528 | asm volatile ("int3"); |
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529 | } |
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530 | #endif |
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531 | |
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