1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #include <object.h> |
26 | #include <object.h> |
26 | #include <tod.h> |
27 | #include <tod.h> |
27 | |
28 | |
28 | #include <sproto.h> |
29 | #include <sproto.h> |
29 | #include <time.h> |
30 | #include <time.h> |
30 | |
31 | |
31 | #include <../random_maps/random_map.h> |
32 | #include <glib.h> |
32 | #include <../random_maps/rproto.h> |
33 | |
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|
34 | #include <rmg.h> |
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|
35 | #include <rproto.h> |
33 | #include "path.h" |
36 | #include "path.h" |
34 | |
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|
35 | static char days[7][4] = { |
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36 | "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" |
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37 | }; |
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38 | |
37 | |
39 | void |
38 | void |
40 | version (object *op) |
39 | version (object *op) |
41 | { |
40 | { |
42 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION); |
41 | new_draw_info_format (NDI_UNIQUE, 0, op, "This is Deliantra v%s", VERSION); |
43 | |
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44 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:"); |
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45 | new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>"); |
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46 | new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>"); |
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47 | new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>"); |
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48 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
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49 | new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to the original Crossfire:"); |
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50 | new_draw_info (NDI_UNIQUE, 0, op, "Mark Wedel <mwedel@sonic.net>"); |
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51 | new_draw_info (NDI_UNIQUE, 0, op, "Frank Tore Johansen <frankj@ifi.uio.no>"); |
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52 | new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Torgrim Homme <kjetilho@ifi.uio.no>"); |
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53 | new_draw_info (NDI_UNIQUE, 0, op, "Tyler Van Gorder <tvangod@ecst.csuchico.edu>"); |
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54 | new_draw_info (NDI_UNIQUE, 0, op, "Tony Elmroth <elmroth@cd.chalmers.se>"); |
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55 | new_draw_info (NDI_UNIQUE, 0, op, "Dougal Scott <dougal.scott@fcit.monasu.edu.au>"); |
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56 | new_draw_info (NDI_UNIQUE, 0, op, "William <wchuang@athena.mit.edu>"); |
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57 | new_draw_info (NDI_UNIQUE, 0, op, "Geoff Bailey <ftww@cs.su.oz.au>"); |
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58 | new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Wiekhorst Jørgensen <jorgens@flipper.pvv.unit.no>"); |
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59 | new_draw_info (NDI_UNIQUE, 0, op, "Cameron Blackwood <c.blackwood@rdt.monash.edu.au>"); |
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60 | new_draw_info (NDI_UNIQUE, 0, op, "Joseph L. Traub <jtraub+@cmu.edu>"); |
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61 | new_draw_info (NDI_UNIQUE, 0, op, "Rupert G. Goldie <rgg@aaii.oz.au>"); |
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62 | new_draw_info (NDI_UNIQUE, 0, op, "Eric A. Anderson <eanders+@cmu.edu>"); |
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63 | new_draw_info (NDI_UNIQUE, 0, op, "Rickard Eneqvist <eneq@Prag.DoCS.UU.SE>"); |
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64 | new_draw_info (NDI_UNIQUE, 0, op, "Jarkko Sonninen <Jarkko.Sonninen@lut.fi>"); |
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65 | new_draw_info (NDI_UNIQUE, 0, op, "Karl Holland <kholland@sunlab.cit.cornell.du>"); |
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66 | new_draw_info (NDI_UNIQUE, 0, op, "Mikael Lundgren <vick@bern.docs.uu.se>"); |
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67 | new_draw_info (NDI_UNIQUE, 0, op, "Mikael Olsson <mol@meryl.csd.uu.se>"); |
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68 | new_draw_info (NDI_UNIQUE, 0, op, "Tero Haatanen <Tero.Haatanen@lut.fi>"); |
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69 | new_draw_info (NDI_UNIQUE, 0, op, "Lasse Ylitalo <ylitalo@student.docs.uu.se>"); |
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70 | new_draw_info (NDI_UNIQUE, 0, op, "Niilo Neuvo <anipa@guru.magic.fi>"); |
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71 | new_draw_info (NDI_UNIQUE, 0, op, "Markku J{rvinen <mta@modeemi.cs.tut.fi>"); |
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72 | new_draw_info (NDI_UNIQUE, 0, op, "Sylvain Meunier <meunier@inf.enst.fr>"); |
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73 | new_draw_info (NDI_UNIQUE, 0, op, "Jason Fosback <jfosback@darmok.uoregon.edu>"); |
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74 | new_draw_info (NDI_UNIQUE, 0, op, "Carl Edman <cedman@capitalist.princeton.edu>"); |
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75 | new_draw_info (NDI_UNIQUE, 0, op, "Charles Henrich <henrich@crh.cl.msu.edu>"); |
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76 | new_draw_info (NDI_UNIQUE, 0, op, "Gregor Schmid <schmid@fb3-s7.math.tu-berlin.de>"); |
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77 | new_draw_info (NDI_UNIQUE, 0, op, "Raphael Quinet <quinet@montefiore.ulg.ac.be>"); |
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78 | new_draw_info (NDI_UNIQUE, 0, op, "Jari Vanhala <jam@modeemi.cs.tut.fi>"); |
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79 | new_draw_info (NDI_UNIQUE, 0, op, "Tero Kivinen <kivinen@joker.cs.hut.fi>"); |
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80 | new_draw_info (NDI_UNIQUE, 0, op, "Peter Mardahl <peterm@soda.berkeley.edu>"); |
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81 | new_draw_info (NDI_UNIQUE, 0, op, "Matthew Zeher <matt@cs.odu.edu>"); |
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82 | new_draw_info (NDI_UNIQUE, 0, op, "Scott R. Turner <srt@sun-dimas.aero.org>"); |
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83 | new_draw_info (NDI_UNIQUE, 0, op, "Ben Fennema <huma@netcom.com>"); |
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84 | new_draw_info (NDI_UNIQUE, 0, op, "Nick Williams <njw@cs.city.ac.uk>"); |
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85 | new_draw_info (NDI_UNIQUE, 0, op, "Laurent Wacrenier <Wacren@Gin.ObsPM.Fr>"); |
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86 | new_draw_info (NDI_UNIQUE, 0, op, "Brian Thomas <thomas@astro.psu.edu>"); |
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87 | new_draw_info (NDI_UNIQUE, 0, op, "John Steven Moerk <jsm@axon.ksc.nasa.gov>"); |
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88 | new_draw_info (NDI_UNIQUE, 0, op, "Delbecq David <david.delbecq@mailandnews.com>"); |
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89 | new_draw_info (NDI_UNIQUE, 0, op, "Chachkoff Yann <yann.chachkoff@mailandnews.com>\n"); |
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90 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
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91 | new_draw_info (NDI_UNIQUE, 0, op, "Images and art:"); |
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92 | new_draw_info (NDI_UNIQUE, 0, op, "Peter Gardner"); |
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93 | new_draw_info (NDI_UNIQUE, 0, op, "David Gervais <david_eg@mail.com>"); |
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94 | new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>"); |
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95 | new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>"); |
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96 | new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>"); |
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97 | new_draw_info (NDI_UNIQUE, 0, op, ""); |
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98 | new_draw_info (NDI_UNIQUE, 0, op, "And many more!"); |
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99 | } |
42 | } |
100 | |
43 | |
101 | /* This is a basic little function to put the player back to his |
44 | /* This is a basic little function to put the player back to his |
102 | * savebed. We do some error checking - its possible that the |
45 | * savebed. |
103 | * savebed map may no longer exist, so we make sure the player |
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104 | * goes someplace. |
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105 | */ |
46 | */ |
106 | void |
47 | void |
107 | enter_player_savebed (object *op) |
48 | enter_player_savebed (object *op) |
108 | { |
49 | { |
109 | object *tmp = object::create (); |
50 | op->player_goto (op->contr->savebed_map, op->contr->bed_x, op->contr->bed_y); |
110 | EXIT_PATH (tmp) = op->contr->savebed_map; |
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111 | EXIT_X (tmp) = op->contr->bed_x; |
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112 | EXIT_Y (tmp) = op->contr->bed_y; |
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113 | op->enter_exit (tmp); |
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114 | tmp->destroy (); |
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115 | } |
51 | } |
116 | |
52 | |
117 | /* |
53 | /* |
118 | * enter_map(): Moves the player and pets from current map (if any) to |
54 | * enter_map(): Moves the player and pets from current map (if any) to |
119 | * new map. map, x, y must be set. map is the map we are moving the |
55 | * new map. map, x, y must be set. map is the map we are moving the |
120 | * player to - it could be the map he just came from if the load failed for |
56 | * player to - it could be the map he just came from if the load failed for |
121 | * whatever reason. If default map coordinates are to be used, then |
57 | * whatever reason. If default map coordinates are to be used, then |
122 | * the function that calls this should figure them out. |
58 | * the function that calls this should figure them out. |
123 | */ |
59 | */ |
124 | void |
60 | bool |
125 | object::enter_map (maptile *newmap, int x, int y) |
61 | object::enter_map (maptile *newmap, int x, int y) |
126 | { |
62 | { |
127 | if (destroyed () || !newmap || newmap->in_memory != MAP_IN_MEMORY) |
63 | if (destroyed () || !newmap || !newmap->linkable ()) |
128 | return; |
64 | return false; |
129 | |
65 | |
130 | if (out_of_map (newmap, x, y)) |
66 | if (out_of_map (newmap, x, y)) |
131 | { |
67 | { |
132 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
68 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
133 | x = newmap->enter_x; |
69 | x = newmap->enter_x; |
… | |
… | |
135 | if (out_of_map (newmap, x, y)) |
71 | if (out_of_map (newmap, x, y)) |
136 | { |
72 | { |
137 | LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n", |
73 | LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n", |
138 | &newmap->path, x, y, newmap->width, newmap->height); |
74 | &newmap->path, x, y, newmap->width, newmap->height); |
139 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
75 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
140 | return; |
76 | return false; |
141 | } |
77 | } |
142 | } |
78 | } |
143 | |
79 | |
144 | if (contr && map != newmap && map) |
80 | if (contr && map != newmap && map) |
145 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
81 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
146 | return; |
82 | return false; |
147 | |
83 | |
148 | // remove, so stupid ob_locked does not trigger a failure |
84 | // remove, so stupid blocked does not trigger a failure |
149 | remove (); |
85 | remove (); |
150 | |
86 | |
151 | /* try to find a spot for the player */ |
87 | /* try to find a spot for the player */ |
152 | if (blocked (newmap, x, y)) |
88 | if (blocked (newmap, x, y)) |
153 | { /* First choice blocked */ |
89 | { /* First choice blocked */ |
… | |
… | |
158 | * Note that for the second and third calls, we could start at a position other |
94 | * Note that for the second and third calls, we could start at a position other |
159 | * than one, but then we could end up on the other side of walls and so forth. |
95 | * than one, but then we could end up on the other side of walls and so forth. |
160 | */ |
96 | */ |
161 | int i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE1 + 1); |
97 | int i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE1 + 1); |
162 | |
98 | |
163 | if (i == -1) |
99 | if (i < 0) |
164 | { |
100 | { |
165 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE2 + 1); |
101 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE2 + 1); |
166 | if (i == -1) |
102 | if (i < 0) |
167 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
103 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
168 | } |
104 | } |
169 | |
105 | |
170 | if (i != -1) |
106 | if (i >= 0) |
|
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107 | { |
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108 | maptile *m = newmap; |
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109 | sint16 nx = x + freearr_x[i]; |
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110 | sint16 ny = y + freearr_y[i]; |
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111 | |
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112 | if (xy_normalise (m, nx, ny)) |
171 | { |
113 | { |
172 | x += freearr_x[i]; |
114 | newmap = m; |
173 | y += freearr_y[i]; |
115 | x = nx; |
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116 | y = ny; |
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117 | } |
174 | } |
118 | } |
175 | else |
119 | else |
176 | /* not much we can do in this case. */ |
120 | /* not much we can do in this case. */ |
177 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
121 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
178 | } |
122 | } |
179 | |
123 | |
180 | if (contr && map != newmap) |
124 | if (contr && map != newmap) |
181 | { |
125 | { |
182 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
126 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
183 | return; |
127 | return false; |
184 | |
128 | |
185 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
129 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
186 | return; |
130 | return false; |
187 | } |
131 | } |
188 | |
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189 | this->x = x; |
|
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190 | this->y = y; |
|
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191 | map = newmap; |
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192 | |
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193 | insert_ob_in_map (this, map, 0, INS_NO_WALK_ON); |
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194 | |
132 | |
195 | enemy = 0; |
133 | enemy = 0; |
196 | |
134 | |
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135 | newmap->activate (); // workaround for activate activating everyhing on the map, includign the palyer on the {link} map |
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136 | //newmap->insert (this, x, y); |
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137 | newmap->insert (this, x, y, 0, INS_NO_AUTO_EXIT); |
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138 | prefetch_surrounding_maps (); |
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139 | |
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140 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport |
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141 | { |
197 | if (contr) |
142 | if (contr) |
198 | { |
143 | { |
199 | contr->maplevel = newmap->path; |
144 | contr->maplevel = newmap->path; |
200 | contr->count = 0; |
145 | contr->count = 0; |
201 | } |
|
|
202 | |
146 | |
203 | /* Update any golems */ |
147 | /* Update any golems */ |
204 | if (type == PLAYER) |
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205 | if (object *golem = contr->golem) |
148 | if (object *golem = contr->golem) |
206 | { |
149 | { |
207 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
150 | int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE); |
208 | |
151 | |
209 | if (i < 0) |
152 | if (i < 0) |
210 | golem->destroy (); |
153 | golem->drop_and_destroy (); |
211 | else |
154 | else |
212 | { |
155 | { |
213 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
156 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
214 | golem->direction = find_dir_2 (x - golem->x, y - golem->y); |
157 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
|
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158 | } |
215 | } |
159 | } |
216 | } |
160 | } |
217 | |
161 | |
218 | /* since the players map is already loaded, we don't need to worry |
162 | /* since the players map is already loaded, we don't need to worry |
219 | * about pending objects. |
163 | * about pending objects. |
220 | */ |
164 | */ |
221 | remove_all_pets (newmap); |
165 | move_all_pets (); |
|
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166 | |
|
|
167 | return true; |
|
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168 | } |
|
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169 | |
|
|
170 | return false; |
222 | } |
171 | } |
223 | |
172 | |
224 | /* process_players1 and process_players2 do all the player related stuff. |
173 | /* process_players1 and process_players2 do all the player related stuff. |
225 | * I moved it out of process events and process_map. This was to some |
174 | * I moved it out of process events and process_map. This was to some |
226 | * extent for debugging as well as to get a better idea of the time used |
175 | * extent for debugging as well as to get a better idea of the time used |
… | |
… | |
249 | |
198 | |
250 | for_all_players (pl) |
199 | for_all_players (pl) |
251 | { |
200 | { |
252 | object *ob = pl->ob; |
201 | object *ob = pl->ob; |
253 | |
202 | |
|
|
203 | // process_objects destroys the speed_left value |
|
|
204 | pl->speed_left_save = ob->speed_left; |
|
|
205 | |
254 | if (expect_false (!ob || !pl->ns || !ob->active)) |
206 | if (expect_false (!ob || !pl->ns || !ob->active)) |
255 | continue; |
207 | continue; |
256 | |
208 | |
257 | do_some_living (ob); |
209 | do_some_living (ob); |
258 | } |
210 | } |
… | |
… | |
262 | process_players2 () |
214 | process_players2 () |
263 | { |
215 | { |
264 | /* Then check if any players should use weapon-speed instead of speed */ |
216 | /* Then check if any players should use weapon-speed instead of speed */ |
265 | for_all_players (pl) |
217 | for_all_players (pl) |
266 | { |
218 | { |
|
|
219 | // restore speed_left value saved by process_players1 |
|
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220 | pl->ob->speed_left = pl->speed_left_save; |
|
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221 | |
267 | pl->weapon_sp_left = min (pl->weapon_sp, pl->weapon_sp_left + pl->weapon_sp); |
222 | pl->weapon_sp_left = min (pl->weapon_sp, pl->weapon_sp_left + pl->weapon_sp); |
268 | pl->ob->speed_left = min (pl->ob->speed, pl->ob->speed_left + pl->ob->speed); |
223 | pl->ob->speed_left = min (pl->ob->speed, pl->ob->speed_left + pl->ob->speed); |
269 | } |
224 | } |
270 | } |
225 | } |
271 | |
226 | |
272 | void |
227 | static void |
273 | process_events () |
228 | process_events () |
274 | { |
229 | { |
275 | process_players1 (); |
230 | process_players1 (); |
276 | |
231 | |
277 | for_all_actives (op) |
232 | for_all_actives (op) |
278 | { |
233 | { |
|
|
234 | // try to prefetch some stuff we expect to need |
|
|
235 | // obviously, it should be grouped into the same cacheline. |
|
|
236 | // preliminary results indicate that this gives halves the speed |
|
|
237 | // used for the inner loop |
|
|
238 | if (_i < actives.size ()) // HACK, rely on _i :/ |
|
|
239 | { |
|
|
240 | object *next = actives [_i + 1]; |
|
|
241 | |
|
|
242 | prefetch (&next->flag , 0, 1); |
|
|
243 | prefetch (&next->speed , 0, 1); |
|
|
244 | prefetch (&next->anim_speed, 0, 1); |
|
|
245 | prefetch (&next->contr , 0, 1); |
|
|
246 | } |
|
|
247 | |
279 | /* Now process op */ |
248 | /* Now process op */ |
280 | if (expect_false (QUERY_FLAG (op, FLAG_FREED))) |
249 | if (expect_false (op->flag [FLAG_FREED])) |
281 | { |
250 | { |
282 | LOG (llevError, "BUG: process_events(): Free object on list\n"); |
251 | LOG (llevError, "BUG: process_events(): Free object on list (%s)\n", op->debug_desc ()); |
283 | op->set_speed (0); |
252 | op->set_speed (0); |
284 | continue; |
253 | continue; |
285 | } |
254 | } |
286 | |
255 | |
287 | if (expect_false (!op->has_active_speed ())) |
256 | if (expect_false (!op->has_active_speed ())) |
… | |
… | |
309 | op->last_anim = 1; |
278 | op->last_anim = 1; |
310 | } |
279 | } |
311 | else |
280 | else |
312 | ++op->last_anim; |
281 | ++op->last_anim; |
313 | |
282 | |
314 | if (op->speed_left > 0.f) |
283 | if (expect_false (op->speed_left > 0.f)) |
315 | { |
284 | { |
316 | --op->speed_left; |
285 | --op->speed_left; |
317 | process_object (op); |
286 | process_object (op); |
318 | |
|
|
319 | if (op->destroyed ()) |
|
|
320 | continue; |
|
|
321 | } |
287 | } |
322 | |
288 | |
323 | if (!op->contr) |
289 | // this will destroy the speed_left value for players, but |
|
|
290 | // process_players1 and ..2 save/restore the real value, |
|
|
291 | // so we can avoid a costly test here. |
324 | op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed)); |
292 | op->speed_left = min (op->speed, op->speed_left + op->speed); |
325 | } |
293 | } |
326 | |
294 | |
327 | process_players2 (); |
295 | process_players2 (); |
328 | } |
296 | } |
329 | |
297 | |
330 | /* clean up everything before exiting */ |
298 | /* clean up everything before exiting */ |
331 | void |
299 | void |
332 | emergency_save () |
300 | emergency_save () |
333 | { |
301 | { |
334 | LOG (llevDebug, "emergency save begin.\n"); |
302 | LOG (llevInfo, "emergency_save: enter\n"); |
|
|
303 | |
|
|
304 | LOG (llevInfo, "emergency_save: saving book archive\n"); |
|
|
305 | write_book_archive (); |
335 | |
306 | |
336 | cfperl_emergency_save (); |
307 | cfperl_emergency_save (); |
337 | |
308 | |
338 | LOG (llevDebug, "saving book archive.\n"); |
|
|
339 | write_book_archive (); |
|
|
340 | |
|
|
341 | LOG (llevDebug, "emergency save done.\n"); |
309 | LOG (llevInfo, "emergency_save: leave\n"); |
342 | } |
310 | } |
343 | |
311 | |
344 | // send all clients some informational text |
312 | // send all clients some informational text |
345 | static void |
313 | static void |
346 | cleanup_inform (const char *cause, bool make_core) |
314 | cleanup_inform (const char *cause, bool make_core) |
… | |
… | |
365 | cleanup (const char *cause, bool make_core) |
333 | cleanup (const char *cause, bool make_core) |
366 | { |
334 | { |
367 | if (make_core) |
335 | if (make_core) |
368 | fork_abort (cause); |
336 | fork_abort (cause); |
369 | |
337 | |
370 | LOG (llevError, "cleanup cause: %s\n", cause); |
338 | LOG (make_core ? llevError : llevInfo, "cleanup cause: %s\n", cause); |
371 | |
339 | |
372 | if (!make_core) |
340 | if (!make_core) |
373 | cleanup_inform (cause, make_core); |
341 | cleanup_inform (cause, make_core); |
374 | |
342 | |
375 | LOG (llevDebug, "cleanup begin.\n"); |
343 | LOG (llevDebug, "cleanup begin.\n"); |
… | |
… | |
385 | LOG (llevDebug, "running cleanup handlers.\n"); |
353 | LOG (llevDebug, "running cleanup handlers.\n"); |
386 | INVOKE_GLOBAL (CLEANUP); |
354 | INVOKE_GLOBAL (CLEANUP); |
387 | |
355 | |
388 | LOG (llevDebug, "cleanup done.\n"); |
356 | LOG (llevDebug, "cleanup done.\n"); |
389 | |
357 | |
|
|
358 | log_cleanup (); |
|
|
359 | |
390 | if (make_core) |
360 | if (make_core) |
391 | { |
|
|
392 | cleanup_inform (cause, make_core); |
361 | cleanup_inform (cause, make_core); |
393 | cfperl_cleanup (make_core); |
|
|
394 | _exit (1); |
|
|
395 | } |
|
|
396 | else |
362 | else |
397 | { |
363 | { |
398 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
364 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting."); |
399 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
365 | new_draw_info_format (NDI_REPLY | NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE); |
400 | client::flush_sockets (); |
366 | client::flush_sockets (); |
|
|
367 | } |
|
|
368 | |
401 | cfperl_cleanup (make_core); |
369 | cfperl_cleanup (make_core); |
402 | _exit (0); |
370 | _exit (make_core); |
403 | } |
|
|
404 | } |
371 | } |
405 | |
372 | |
406 | /* |
373 | /* |
407 | * do_specials() is a collection of functions to call from time to time. |
374 | * do_specials() is a collection of functions to call from time to time. |
408 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
375 | * Modified 2000-1-14 MSW to use the global server_tick count to determine how |
409 | * often to do things. This will allow us to spred them out more often. |
376 | * often to do things. This will allow us to spred them out more often. |
410 | * I use prime numbers for the factor count - in that way, it is less likely |
377 | * I use prime numbers for the factor count - in that way, it is less likely |
411 | * these actions will fall on the same tick (compared to say using 500/2500/15000 |
378 | * these actions will fall on the same tick (compared to say using 500/2500/15000 |
412 | * which would mean on that 15,000 tick count a whole bunch of stuff gets |
379 | * which would mean on that 15,000 tick count a whole bunch of stuff gets |
413 | * done). Of course, there can still be times where multiple specials are |
380 | * done). Of course, there can still be times where multiple specials are |
414 | * done on the same tick, but that will happen very infrequently |
381 | * done on the same tick, but that will happen very infrequently |
415 | * |
382 | * |
416 | * I also think this code makes it easier to see how often we really are |
383 | * I also think this code makes it easier to see how often we really are |
417 | * doing the various things. |
384 | * doing the various things. |
418 | */ |
385 | */ |
|
|
386 | static void |
|
|
387 | do_specials () |
|
|
388 | { |
|
|
389 | shstr::gc (); |
|
|
390 | archetype::gc (); |
|
|
391 | |
|
|
392 | if (expect_false (!(server_tick % TICKS_PER_HOUR))) |
|
|
393 | maptile::adjust_daylight (); |
|
|
394 | |
|
|
395 | if (expect_false (!(server_tick % 2503))) |
|
|
396 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
|
|
397 | |
|
|
398 | if (expect_false (!(server_tick % 5003))) |
|
|
399 | write_book_archive (); |
|
|
400 | |
|
|
401 | if (expect_false (!(server_tick % 5009))) |
|
|
402 | clean_friendly_list (); |
|
|
403 | |
|
|
404 | if (expect_false (!(server_tick % 5011))) |
|
|
405 | obsolete_parties (); |
|
|
406 | |
|
|
407 | if (expect_false (!(server_tick % 12503))) |
|
|
408 | fix_luck (); |
|
|
409 | } |
|
|
410 | |
419 | void |
411 | void |
420 | do_specials (void) |
412 | one_tick () |
421 | { |
|
|
422 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
|
|
423 | adjust_daylight (); |
|
|
424 | |
|
|
425 | if (expect_false (!(pticks % 7))) |
|
|
426 | shstr::gc (); |
|
|
427 | |
|
|
428 | if (expect_false (!(pticks % 2503))) |
|
|
429 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
|
|
430 | |
|
|
431 | if (expect_false (!(pticks % 5003))) |
|
|
432 | write_book_archive (); |
|
|
433 | |
|
|
434 | if (expect_false (!(pticks % 5009))) |
|
|
435 | clean_friendly_list (); |
|
|
436 | |
|
|
437 | if (expect_false (!(pticks % 5011))) |
|
|
438 | obsolete_parties (); |
|
|
439 | |
|
|
440 | if (expect_false (!(pticks % 12503))) |
|
|
441 | fix_luck (); |
|
|
442 | } |
|
|
443 | |
|
|
444 | void |
|
|
445 | server_tick () |
|
|
446 | { |
413 | { |
447 | // first do the user visible stuff |
414 | // first do the user visible stuff |
448 | INVOKE_GLOBAL (CLOCK); |
415 | INVOKE_GLOBAL (CLOCK); |
449 | process_events (); // "do" something with objects with speed |
416 | process_events (); // "do" something with objects with speed |
450 | client::clock (); // draw client maps etc. |
417 | client::clock (); // draw client maps etc. |
451 | |
418 | |
452 | // then do some bookkeeping, should not really be here |
419 | // then do some bookkeeping, should not really be here |
453 | do_specials (); /* Routines called from time to time. */ |
420 | do_specials (); /* Routines called from time to time. */ |
454 | attachable::check_mortals (); |
421 | attachable::check_mortals (); |
455 | |
422 | |
456 | ++pticks; |
423 | // now that we aggressively reuse id's, this is very unlikely to happen... |
|
|
424 | if (object::object_count >= RESTART_COUNT) |
|
|
425 | cleanup ("running out of protocol ID values - need full restart"); |
457 | } |
426 | } |
458 | |
|
|
459 | #if 0 |
|
|
460 | // used fro benchmarking (x86/amd64-specific) |
|
|
461 | typedef unsigned long tval; |
|
|
462 | typedef unsigned long long stamp64; |
|
|
463 | |
|
|
464 | extern inline tval |
|
|
465 | stamp (void) |
|
|
466 | { |
|
|
467 | tval tsc; |
|
|
468 | asm volatile ("rdtsc":"=a" (tsc)::"edx"); |
|
|
469 | |
|
|
470 | return tsc; |
|
|
471 | } |
|
|
472 | |
|
|
473 | extern inline tval |
|
|
474 | measure (tval t) |
|
|
475 | { |
|
|
476 | tval tsc; |
|
|
477 | asm volatile ("rdtsc":"=a" (tsc)::"edx"); |
|
|
478 | |
|
|
479 | if (tsc > t) |
|
|
480 | return tsc - t; |
|
|
481 | else |
|
|
482 | return t - tsc; |
|
|
483 | } |
|
|
484 | |
|
|
485 | int |
|
|
486 | main (int argc, char **argv) |
|
|
487 | { |
|
|
488 | rand_gen rg(0); |
|
|
489 | tval fastest = 0x7fffffff; |
|
|
490 | for (int loop = 10000; loop--; ) |
|
|
491 | { |
|
|
492 | tval s = stamp (); |
|
|
493 | volatile int i = rg.get_int(25); |
|
|
494 | fastest = min (fastest, measure (s)); |
|
|
495 | } |
|
|
496 | |
|
|
497 | //printf ("fastest %d\n", fastest); |
|
|
498 | for (int i = 0; i < 1024*1024*3; ++i) |
|
|
499 | { |
|
|
500 | char c = rg.get_int (256); |
|
|
501 | write (2, &c, 1); |
|
|
502 | } |
|
|
503 | } |
|
|
504 | |
|
|
505 | #else |
|
|
506 | |
427 | |
507 | // normal main |
428 | // normal main |
508 | int |
429 | int |
509 | main (int argc, char **argv) |
430 | main (int argc, char **argv) |
510 | { |
431 | { |
511 | settings.argc = argc; |
432 | settings.argc = argc; |
512 | settings.argv = argv; |
433 | settings.argv = argv; |
513 | |
434 | |
|
|
435 | rndm.seed (time (0)); |
|
|
436 | g_thread_init (0); // for the slice allocator only |
|
|
437 | |
|
|
438 | // temporary(?) testing hack |
|
|
439 | if (argc >= 2 && !strcmp (argv [1], "--noise")) |
|
|
440 | { |
|
|
441 | void noise_test (); |
|
|
442 | noise_test (); |
|
|
443 | exit (0); |
|
|
444 | } |
|
|
445 | |
|
|
446 | #if 0 |
|
|
447 | // code sometiems used for timing benchmarks |
|
|
448 | random_number_generator<freeciv_random_generator> rng; |
|
|
449 | rng.seed(0); |
|
|
450 | for (int i = 0; i < 10; ++i) |
|
|
451 | printf ("%08x\n", rng.get_u32()); |
|
|
452 | for (int i = 0; i < 1000000; ++i) |
|
|
453 | volatile int r = rng.get_u32 (); |
|
|
454 | cstamp s = stamp (); |
|
|
455 | for (int i = 0; i < 1000000; ++i) |
|
|
456 | volatile int r = rng.next (); |
|
|
457 | printf ("c %d\n", (int)measure (s)); |
|
|
458 | exit (0); |
|
|
459 | #endif |
|
|
460 | |
514 | init (argc, argv); |
461 | init (argc, argv); |
515 | |
|
|
516 | initPlugins (); |
|
|
517 | |
462 | |
518 | for (;;) |
463 | for (;;) |
519 | cfperl_main (); |
464 | cfperl_main (); |
520 | } |
465 | } |
521 | #endif |
|
|
522 | |
466 | |
523 | #if 0 |
|
|
524 | int xyzzy () |
|
|
525 | { |
|
|
526 | return rndm(8); |
|
|
527 | } |
|
|
528 | |
|
|
529 | void xyzzy (object_ptr &a, object_ptr &o) |
|
|
530 | { |
|
|
531 | asm volatile ("int3"); |
|
|
532 | a = o; |
|
|
533 | asm volatile ("int3"); |
|
|
534 | } |
|
|
535 | #endif |
|
|
536 | |
|
|