1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <object.h> |
26 | #include <object.h> |
… | |
… | |
29 | #include <sproto.h> |
29 | #include <sproto.h> |
30 | #include <time.h> |
30 | #include <time.h> |
31 | |
31 | |
32 | #include <glib.h> |
32 | #include <glib.h> |
33 | |
33 | |
34 | #include <../random_maps/random_map.h> |
34 | #include <rmg.h> |
35 | #include <../random_maps/rproto.h> |
35 | #include <rproto.h> |
36 | #include "path.h" |
36 | #include "path.h" |
37 | |
37 | |
38 | void |
38 | void |
39 | version (object *op) |
39 | version (object *op) |
40 | { |
40 | { |
… | |
… | |
58 | * the function that calls this should figure them out. |
58 | * the function that calls this should figure them out. |
59 | */ |
59 | */ |
60 | bool |
60 | bool |
61 | object::enter_map (maptile *newmap, int x, int y) |
61 | object::enter_map (maptile *newmap, int x, int y) |
62 | { |
62 | { |
63 | if (destroyed () || !newmap || newmap->in_memory != MAP_ACTIVE) |
63 | if (destroyed () || !newmap || !newmap->linkable ()) |
64 | return false; |
64 | return false; |
65 | |
65 | |
66 | if (out_of_map (newmap, x, y)) |
66 | if (out_of_map (newmap, x, y)) |
67 | { |
67 | { |
68 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
68 | LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y); |
… | |
… | |
103 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
103 | i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE); |
104 | } |
104 | } |
105 | |
105 | |
106 | if (i >= 0) |
106 | if (i >= 0) |
107 | { |
107 | { |
108 | x += freearr_x[i]; |
108 | maptile *m = newmap; |
109 | y += freearr_y[i]; |
109 | sint16 nx = x + DIRX (i); |
|
|
110 | sint16 ny = y + DIRY (i); |
|
|
111 | |
|
|
112 | if (xy_normalise (m, nx, ny)) |
|
|
113 | { |
|
|
114 | newmap = m; |
|
|
115 | x = nx; |
|
|
116 | y = ny; |
|
|
117 | } |
110 | } |
118 | } |
111 | else |
119 | else |
112 | /* not much we can do in this case. */ |
120 | /* not much we can do in this case. */ |
113 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
121 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
114 | } |
122 | } |
… | |
… | |
122 | return false; |
130 | return false; |
123 | } |
131 | } |
124 | |
132 | |
125 | enemy = 0; |
133 | enemy = 0; |
126 | |
134 | |
|
|
135 | newmap->activate (); // workaround for activate activating everyhing on the map, includign the palyer on the {link} map |
127 | //newmap->insert (this, x, y); |
136 | //newmap->insert (this, x, y); |
128 | newmap->insert (this, x, y, 0, INS_NO_AUTO_EXIT); |
137 | newmap->insert (this, x, y, 0, INS_NO_AUTO_EXIT); |
|
|
138 | prefetch_surrounding_maps (); |
129 | |
139 | |
130 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport |
140 | if (map == newmap) // see if we actually arrived there - insert might trigger a teleport |
131 | { |
141 | { |
132 | if (contr) |
142 | if (contr) |
133 | { |
143 | { |
… | |
… | |
141 | |
151 | |
142 | if (i < 0) |
152 | if (i < 0) |
143 | golem->drop_and_destroy (); |
153 | golem->drop_and_destroy (); |
144 | else |
154 | else |
145 | { |
155 | { |
146 | newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]); |
156 | newmap->insert (golem, x + DIRX (i), y + DIRY (i)); |
147 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
157 | golem->direction = find_dir_2 (golem->x - x, golem->y - y); |
148 | } |
158 | } |
149 | } |
159 | } |
150 | } |
160 | } |
151 | |
161 | |
… | |
… | |
227 | // used for the inner loop |
237 | // used for the inner loop |
228 | if (_i < actives.size ()) // HACK, rely on _i :/ |
238 | if (_i < actives.size ()) // HACK, rely on _i :/ |
229 | { |
239 | { |
230 | object *next = actives [_i + 1]; |
240 | object *next = actives [_i + 1]; |
231 | |
241 | |
232 | prefetch (&next->flag , 0, 1); |
242 | ecb_prefetch (&next->flag , 0, 1); |
233 | prefetch (&next->speed , 0, 1); |
243 | ecb_prefetch (&next->speed , 0, 1); |
234 | prefetch (&next->anim_speed, 0, 1); |
244 | ecb_prefetch (&next->anim_speed, 0, 1); |
235 | prefetch (&next->contr , 0, 1); |
245 | ecb_prefetch (&next->contr , 0, 1); |
236 | } |
246 | } |
237 | |
247 | |
238 | /* Now process op */ |
248 | /* Now process op */ |
239 | if (expect_false (op->flag [FLAG_FREED])) |
249 | if (expect_false (op->flag [FLAG_FREED])) |
240 | { |
250 | { |
… | |
… | |
360 | _exit (make_core); |
370 | _exit (make_core); |
361 | } |
371 | } |
362 | |
372 | |
363 | /* |
373 | /* |
364 | * do_specials() is a collection of functions to call from time to time. |
374 | * do_specials() is a collection of functions to call from time to time. |
365 | * Modified 2000-1-14 MSW to use the global pticks count to determine how |
375 | * Modified 2000-1-14 MSW to use the global server_tick count to determine how |
366 | * often to do things. This will allow us to spred them out more often. |
376 | * often to do things. This will allow us to spred them out more often. |
367 | * I use prime numbers for the factor count - in that way, it is less likely |
377 | * I use prime numbers for the factor count - in that way, it is less likely |
368 | * these actions will fall on the same tick (compared to say using 500/2500/15000 |
378 | * these actions will fall on the same tick (compared to say using 500/2500/15000 |
369 | * which would mean on that 15,000 tick count a whole bunch of stuff gets |
379 | * which would mean on that 15,000 tick count a whole bunch of stuff gets |
370 | * done). Of course, there can still be times where multiple specials are |
380 | * done). Of course, there can still be times where multiple specials are |
… | |
… | |
377 | do_specials () |
387 | do_specials () |
378 | { |
388 | { |
379 | shstr::gc (); |
389 | shstr::gc (); |
380 | archetype::gc (); |
390 | archetype::gc (); |
381 | |
391 | |
382 | if (expect_false (!(pticks % TICKS_PER_HOUR))) |
392 | if (expect_false (!(server_tick % TICKS_PER_HOUR))) |
383 | maptile::adjust_daylight (); |
393 | maptile::adjust_daylight (); |
384 | |
394 | |
385 | if (expect_false (!(pticks % 2503))) |
395 | if (expect_false (!(server_tick % 2503))) |
386 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
396 | fix_weight (); /* Hack to fix weightproblems caused by bugs */ |
387 | |
397 | |
388 | if (expect_false (!(pticks % 5003))) |
398 | if (expect_false (!(server_tick % 5003))) |
389 | write_book_archive (); |
399 | write_book_archive (); |
390 | |
400 | |
391 | if (expect_false (!(pticks % 5009))) |
401 | if (expect_false (!(server_tick % 5009))) |
392 | clean_friendly_list (); |
402 | clean_friendly_list (); |
393 | |
403 | |
394 | if (expect_false (!(pticks % 5011))) |
404 | if (expect_false (!(server_tick % 5011))) |
395 | obsolete_parties (); |
405 | obsolete_parties (); |
396 | |
406 | |
397 | if (expect_false (!(pticks % 12503))) |
407 | if (expect_false (!(server_tick % 12503))) |
398 | fix_luck (); |
408 | fix_luck (); |
399 | } |
409 | } |
400 | |
410 | |
401 | void |
411 | void |
402 | server_tick () |
412 | one_tick () |
403 | { |
413 | { |
404 | // first do the user visible stuff |
414 | // first do the user visible stuff |
405 | INVOKE_GLOBAL (CLOCK); |
415 | INVOKE_GLOBAL (CLOCK); |
406 | process_events (); // "do" something with objects with speed |
416 | process_events (); // "do" something with objects with speed |
407 | client::clock (); // draw client maps etc. |
417 | client::clock (); // draw client maps etc. |
408 | |
418 | |
409 | // then do some bookkeeping, should not really be here |
419 | // then do some bookkeeping, should not really be here |
410 | do_specials (); /* Routines called from time to time. */ |
420 | do_specials (); /* Routines called from time to time. */ |
411 | attachable::check_mortals (); |
421 | attachable::check_mortals (); |
412 | |
422 | |
413 | ++pticks; |
423 | // now that we aggressively reuse id's, this is very unlikely to happen... |
414 | |
|
|
415 | if (object::object_count >= RESTART_COUNT) |
424 | if (object::object_count >= RESTART_COUNT) |
416 | cleanup ("running out of protocol ID values - need full restart"); |
425 | cleanup ("running out of protocol ID values - need full restart"); |
417 | } |
426 | } |
418 | |
427 | |
419 | // normal main |
428 | // normal main |
420 | int |
429 | int |
421 | main (int argc, char **argv) |
430 | main (int argc, char **argv) |
422 | { |
431 | { |
423 | settings.argc = argc; |
432 | settings.argc = argc; |
424 | settings.argv = argv; |
433 | settings.argv = argv; |
|
|
434 | |
|
|
435 | rndm.seed (time (0)); |
|
|
436 | |
|
|
437 | // temporary(?) testing hack |
|
|
438 | if (argc >= 2 && !strcmp (argv [1], "--noise")) |
|
|
439 | { |
|
|
440 | void noise_test (); |
|
|
441 | noise_test (); |
|
|
442 | exit (0); |
|
|
443 | } |
|
|
444 | |
|
|
445 | #if 0 |
|
|
446 | // code sometiems used for timing benchmarks |
|
|
447 | random_number_generator<freeciv_random_generator> rng; |
|
|
448 | rng.seed(0); |
|
|
449 | for (int i = 0; i < 10; ++i) |
|
|
450 | printf ("%08x\n", rng.get_u32()); |
|
|
451 | for (int i = 0; i < 1000000; ++i) |
|
|
452 | volatile int r = rng.get_u32 (); |
|
|
453 | cstamp s = stamp (); |
|
|
454 | for (int i = 0; i < 1000000; ++i) |
|
|
455 | volatile int r = rng.next (); |
|
|
456 | printf ("c %d\n", (int)measure (s)); |
|
|
457 | exit (0); |
|
|
458 | #endif |
425 | |
459 | |
426 | rndm.seed (time (0)); |
|
|
427 | g_thread_init (0); // for the slice allocator only |
|
|
428 | |
|
|
429 | init (argc, argv); |
460 | init (argc, argv); |
430 | |
461 | |
431 | for (;;) |
462 | for (;;) |
432 | cfperl_main (); |
463 | cfperl_main (); |
433 | } |
464 | } |