1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
147 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
148 | new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed"); |
148 | return; |
149 | return; |
149 | } |
150 | } |
150 | } |
151 | } |
151 | |
152 | |
152 | if (map && map != newmap) |
153 | if (contr && map != newmap && map) |
153 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
154 | if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr))) |
154 | return; |
155 | return; |
155 | |
156 | |
156 | /* If it is a player login, he has yet to be inserted anyplace. |
157 | /* If it is a player login, he has yet to be inserted anyplace. |
157 | * otherwise, we need to deal with removing the player here. |
158 | * otherwise, we need to deal with removing the player here. |
… | |
… | |
185 | else |
186 | else |
186 | /* not much we can do in this case. */ |
187 | /* not much we can do in this case. */ |
187 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
188 | LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y); |
188 | } |
189 | } |
189 | |
190 | |
190 | if (map != newmap && contr) |
191 | if (contr && map != newmap) |
191 | { |
192 | { |
192 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
193 | if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y))) |
193 | return; |
194 | return; |
194 | |
195 | |
195 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
196 | if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y))) |
… | |
… | |
226 | } |
227 | } |
227 | else |
228 | else |
228 | { |
229 | { |
229 | for (object *tmp = contr->ranges[range_golem]; tmp != NULL; tmp = tmp->more) |
230 | for (object *tmp = contr->ranges[range_golem]; tmp != NULL; tmp = tmp->more) |
230 | { |
231 | { |
231 | tmp->x = x + freearr_x[i] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x); |
232 | tmp->x = x + freearr_x[i] + (tmp->arch ? 0 : tmp->arch->clone.x); |
232 | tmp->y = y + freearr_y[i] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y); |
233 | tmp->y = y + freearr_y[i] + (tmp->arch ? 0 : tmp->arch->clone.y); |
233 | tmp->map = newmap; |
234 | tmp->map = newmap; |
234 | } |
235 | } |
235 | |
236 | |
236 | insert_ob_in_map (contr->ranges[range_golem], newmap, NULL, 0); |
237 | insert_ob_in_map (contr->ranges[range_golem], newmap, NULL, 0); |
237 | contr->ranges[range_golem]->direction = |
238 | contr->ranges[range_golem]->direction = |
238 | find_dir_2 (x - contr->ranges[range_golem]->x, y - contr->ranges[range_golem]->y); |
239 | find_dir_2 (x - contr->ranges[range_golem]->x, y - contr->ranges[range_golem]->y); |
239 | } |
240 | } |
240 | } |
241 | } |
241 | |
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242 | direction = 0; |
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243 | |
242 | |
244 | /* since the players map is already loaded, we don't need to worry |
243 | /* since the players map is already loaded, we don't need to worry |
245 | * about pending objects. |
244 | * about pending objects. |
246 | */ |
245 | */ |
247 | remove_all_pets (newmap); |
246 | remove_all_pets (newmap); |
… | |
… | |
491 | { |
490 | { |
492 | LOG (llevDebug, "emergency save begin.\n"); |
491 | LOG (llevDebug, "emergency save begin.\n"); |
493 | |
492 | |
494 | LOG (llevDebug, "saving players.\n"); |
493 | LOG (llevDebug, "saving players.\n"); |
495 | for_all_players (pl) |
494 | for_all_players (pl) |
496 | if (pl->enable_save) |
495 | if (pl->enable_save && pl->ob && pl->ns) |
497 | { |
496 | { |
498 | pl->save (true); |
497 | pl->save (true); |
499 | pl->enable_save = true; |
498 | pl->enable_save = true; |
500 | } |
499 | } |
501 | |
500 | |
… | |
… | |
510 | write_book_archive (); |
509 | write_book_archive (); |
511 | |
510 | |
512 | LOG (llevDebug, "emergency save done.\n"); |
511 | LOG (llevDebug, "emergency save done.\n"); |
513 | } |
512 | } |
514 | |
513 | |
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514 | // send all clients some informational text |
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515 | static void |
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516 | cleanup_inform (const char *cause, bool make_core) |
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517 | { |
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518 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 0, 0, "The server will now shutdown.\n"); |
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519 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 0, 0, "Cause for this shtudown: %s\n", cause); |
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520 | |
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521 | if (make_core) |
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522 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 0, 0, "This is considered a crash.\n"); |
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523 | else |
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524 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 0, 0, "This is considered to be a clean shutdown.\n"); |
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525 | |
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526 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 0, 0, "%s\n", CLEANUP_MESSAGE); |
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527 | |
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528 | flush_sockets (); |
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529 | } |
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530 | |
515 | /* clean up everything before exiting */ |
531 | /* clean up everything before exiting */ |
516 | void |
532 | void |
517 | cleanup (bool make_core) |
533 | cleanup (const char *cause, bool make_core) |
518 | { |
534 | { |
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535 | LOG (llevError, "cleanup cause: %s\n", cause); |
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536 | |
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537 | if (!make_core) |
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538 | cleanup_inform (cause, make_core); |
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539 | |
519 | LOG (llevDebug, "cleanup begin.\n"); |
540 | LOG (llevDebug, "cleanup begin.\n"); |
520 | |
541 | |
521 | if (init_done && !in_cleanup) |
542 | if (init_done && !in_cleanup) |
522 | { |
543 | { |
523 | in_cleanup = true; |
544 | in_cleanup = true; |
… | |
… | |
530 | INVOKE_GLOBAL (CLEANUP); |
551 | INVOKE_GLOBAL (CLEANUP); |
531 | |
552 | |
532 | LOG (llevDebug, "cleanup done.\n"); |
553 | LOG (llevDebug, "cleanup done.\n"); |
533 | |
554 | |
534 | if (make_core) |
555 | if (make_core) |
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556 | { |
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557 | cleanup_inform (cause, make_core); |
535 | abort (); |
558 | abort (); |
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559 | } |
536 | else |
560 | else |
537 | _exit (0); |
561 | _exit (0); |
538 | } |
562 | } |
539 | |
563 | |
540 | int |
564 | int |
… | |
… | |
654 | |
678 | |
655 | initPlugins (); |
679 | initPlugins (); |
656 | |
680 | |
657 | for (;;) |
681 | for (;;) |
658 | cfperl_main (); |
682 | cfperl_main (); |
659 | |
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660 | cleanup (true); |
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661 | } |
683 | } |
662 | |
684 | |