… | |
… | |
1352 | /* Don't use it right now */ |
1352 | /* Don't use it right now */ |
1353 | return; |
1353 | return; |
1354 | } |
1354 | } |
1355 | else if (item->type == WEAPON) |
1355 | else if (item->type == WEAPON) |
1356 | flag = check_good_weapon (mon, item); |
1356 | flag = check_good_weapon (mon, item); |
1357 | else if (IS_ARMOR (item)) |
1357 | else if (item->is_armor ()) |
1358 | flag = check_good_armour (mon, item); |
1358 | flag = check_good_armour (mon, item); |
1359 | /* Should do something more, like make sure this is a better item */ |
1359 | /* Should do something more, like make sure this is a better item */ |
1360 | else if (item->type == RING) |
1360 | else if (item->type == RING) |
1361 | flag = 1; |
1361 | flag = 1; |
1362 | else if (item->type == WAND || item->type == ROD || item->type == HORN) |
1362 | else if (item->type == WAND || item->type == ROD || item->type == HORN) |