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/cvs/deliantra/server/server/monster.C
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Comparing deliantra/server/server/monster.C (file contents):
Revision 1.27 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.28 by root, Tue May 1 05:48:20 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 * 7 *
925 /* skill selection - monster will use the next unused skill. 925 /* skill selection - monster will use the next unused skill.
926 * well...the following scenario will allow the monster to 926 * well...the following scenario will allow the monster to
927 * toggle between 2 skills. One day it would be nice to make 927 * toggle between 2 skills. One day it would be nice to make
928 * more skills available to monsters. 928 * more skills available to monsters.
929 */ 929 */
930
931 for (skill = head->inv; skill; skill = skill->below) 930 for (skill = head->inv; skill; skill = skill->below)
932 if (skill->type == SKILL && skill != head->chosen_skill) 931 if (skill->type == SKILL && skill != head->chosen_skill)
933 { 932 {
934 head->chosen_skill = skill; 933 head->chosen_skill = skill;
935 break; 934 break;

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