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/cvs/deliantra/server/server/monster.C
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Comparing deliantra/server/server/monster.C (file contents):
Revision 1.58 by root, Sun Dec 28 08:56:44 2008 UTC vs.
Revision 1.59 by root, Sun Dec 28 10:05:42 2008 UTC

1828 /* Wasn't detected above, so still hidden */ 1828 /* Wasn't detected above, so still hidden */
1829 return 0; 1829 return 0;
1830} 1830}
1831 1831
1832/* determine if op stands in a lighted square. This is not a very 1832/* determine if op stands in a lighted square. This is not a very
1833 * intellegent algorithm. For one thing, we ignore los here, SO it 1833 * intelligent algorithm. For one thing, we ignore los here, SO it
1834 * is possible for a bright light to illuminate a player on the 1834 * is possible for a bright light to illuminate a player on the
1835 * other side of a wall (!). 1835 * other side of a wall (!).
1836 */ 1836 */
1837int 1837int
1838stand_in_light (object *op) 1838stand_in_light (object *op)

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