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/cvs/deliantra/server/server/move.C
(Generate patch)

Comparing deliantra/server/server/move.C (file contents):
Revision 1.15 by pippijn, Mon Jan 15 21:06:20 2007 UTC vs.
Revision 1.16 by root, Mon Apr 16 06:23:42 2007 UTC

457 insert_ob_in_map (who, who->map, pusher, 0); 457 insert_ob_in_map (who, who->map, pusher, 0);
458 insert_ob_in_map (pusher, pusher->map, pusher, 0); 458 insert_ob_in_map (pusher, pusher->map, pusher, 0);
459 return 0; 459 return 0;
460 } 460 }
461 461
462
463 /* We want ONLY become enemy of evil, unaggressive monster. We must RUN in them */ 462 /* We want ONLY become enemy of evil, unaggressive monster. We must RUN in them */
464 /* In original we have here a unaggressive check only - that was the reason why */ 463 /* In original we have here a unaggressive check only - that was the reason why */
465 /* we so often become an enemy of friendly monsters... */ 464 /* we so often become an enemy of friendly monsters... */
466 /* funny: was they set to unaggressive 0 (= not so nice) they don't attack */ 465 /* funny: was they set to unaggressive 0 (= not so nice) they don't attack */
467
468 if (owner != pusher && pusher->type == PLAYER && who->type != PLAYER && 466 if (owner != pusher && pusher->type == PLAYER && who->type != PLAYER &&
469 !QUERY_FLAG (who, FLAG_FRIENDLY) && !QUERY_FLAG (who, FLAG_NEUTRAL)) 467 !QUERY_FLAG (who, FLAG_FRIENDLY) && !QUERY_FLAG (who, FLAG_NEUTRAL))
470 { 468 {
471 if (pusher->contr->run_on) /* only when we run */ 469 if (pusher->contr->run_on) /* only when we run */
472 { 470 {
473 new_draw_info_format (NDI_UNIQUE, 0, pusher, "You start to attack %s !!", &who->name); 471 new_draw_info_format (NDI_UNIQUE, 0, pusher, "You start to attack %s!!", &who->name);
474 CLEAR_FLAG (who, FLAG_UNAGGRESSIVE); /* the sucker don't like you anymore */ 472 CLEAR_FLAG (who, FLAG_UNAGGRESSIVE); /* the sucker don't like you anymore */
475 who->enemy = pusher; 473 who->enemy = pusher;
476 return 1; 474 return 1;
477 } 475 }
478 else 476 else
479 {
480 new_draw_info_format (NDI_UNIQUE, 0, pusher, "You avoid attacking %s.", &who->name); 477 new_draw_info_format (NDI_UNIQUE, 0, pusher, "You avoid attacking %s.", &who->name);
481 }
482 } 478 }
483 479
484 /* now, lets test stand still. we NEVER can push stand_still monsters. */ 480 /* now, lets test stand still. we NEVER can push stand_still monsters. */
485 if (QUERY_FLAG (who, FLAG_STAND_STILL)) 481 if (QUERY_FLAG (who, FLAG_STAND_STILL))
486 { 482 {

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