… | |
… | |
417 | CLEAR_FLAG (who, FLAG_UNAGGRESSIVE); /* the sucker don't like you anymore */ |
417 | CLEAR_FLAG (who, FLAG_UNAGGRESSIVE); /* the sucker don't like you anymore */ |
418 | who->enemy = pusher; |
418 | who->enemy = pusher; |
419 | return 1; |
419 | return 1; |
420 | } |
420 | } |
421 | else |
421 | else |
422 | new_draw_info_format (NDI_UNIQUE, 0, pusher, "You avoid attacking %s.", &who->name); |
422 | new_draw_info_format (NDI_UNIQUE, 0, pusher, "You avoid attacking %s. H<You have to run if you wish to attack unnagressive NPCs.>", &who->name); |
423 | } |
423 | } |
424 | |
424 | |
425 | /* now, lets test stand still. we NEVER can push stand_still monsters. */ |
425 | /* now, let's test stand still. we NEVER can push stand_still monsters. */ |
426 | if (QUERY_FLAG (who, FLAG_STAND_STILL)) |
426 | if (QUERY_FLAG (who, FLAG_STAND_STILL)) |
427 | { |
427 | { |
428 | new_draw_info_format (NDI_UNIQUE, 0, pusher, "You can't push %s.", &who->name); |
428 | new_draw_info_format (NDI_UNIQUE, 0, pusher, "You can't push %s. H<You simply can't.>", &who->name); |
429 | return 0; |
429 | return 0; |
430 | } |
430 | } |
431 | |
431 | |
432 | /* This block is basically if you are pushing friendly but |
432 | /* This block is basically if you are pushing friendly but |
433 | * non pet creaturs. |
433 | * non pet creaturs. |