1 | /* |
1 | /* |
2 | * static char *rcsid_move_c = |
2 | * static char *rcsid_move_c = |
3 | * "$Id: move.c,v 1.1 2006/02/03 07:14:33 root Exp $"; |
3 | * "$Id: move.c,v 1.2 2006/02/03 07:25:25 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
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28 | |
28 | |
29 | #include <global.h> |
29 | #include <global.h> |
30 | #ifndef __CEXTRACT__ |
30 | #ifndef __CEXTRACT__ |
31 | #include <sproto.h> |
31 | #include <sproto.h> |
32 | #endif |
32 | #endif |
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33 | |
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34 | extern int same_party (partylist *a, partylist *b); |
33 | |
35 | |
34 | /* |
36 | /* |
35 | * move_object() tries to move object op in the direction "dir". |
37 | * move_object() tries to move object op in the direction "dir". |
36 | * If it fails (something blocks the passage), it returns 0, |
38 | * If it fails (something blocks the passage), it returns 0, |
37 | * otherwise 1. |
39 | * otherwise 1. |
… | |
… | |
395 | /* Wake up sleeping monsters that may be pushed */ |
397 | /* Wake up sleeping monsters that may be pushed */ |
396 | CLEAR_FLAG(who,FLAG_SLEEP); |
398 | CLEAR_FLAG(who,FLAG_SLEEP); |
397 | |
399 | |
398 | /* player change place with his pets or summoned creature */ |
400 | /* player change place with his pets or summoned creature */ |
399 | /* TODO: allow multi arch pushing. Can't be very difficult */ |
401 | /* TODO: allow multi arch pushing. Can't be very difficult */ |
400 | if (who->more == NULL && owner == pusher) { |
402 | if (who->more == NULL |
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403 | && |
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404 | ( |
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405 | (owner && owner->contr && pusher->contr |
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406 | && same_party (owner->contr->party, pusher->contr->party)) |
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407 | || owner == pusher |
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408 | ) |
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409 | ) { |
401 | int temp; |
410 | int temp; |
402 | mapstruct *m; |
411 | mapstruct *m; |
403 | |
412 | |
404 | remove_ob(who); |
413 | remove_ob(who); |
405 | remove_ob(pusher); |
414 | remove_ob(pusher); |