1 | /* |
1 | /* |
2 | * static char *rcsid_move_c = |
2 | * static char *rcsid_move_c = |
3 | * "$Id: move.c,v 1.1.1.2 2006/02/22 18:03:22 elmex Exp $"; |
3 | * "$Id: move.c,v 1.6 2006/08/13 17:16:04 elmex dead $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
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27 | */ |
27 | */ |
28 | |
28 | |
29 | #include <global.h> |
29 | #include <global.h> |
30 | #ifndef __CEXTRACT__ |
30 | #ifndef __CEXTRACT__ |
31 | #include <sproto.h> |
31 | #include <sproto.h> |
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32 | #endif |
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33 | |
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34 | #ifdef COZY_SERVER |
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35 | // use a ptotoype |
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36 | extern int same_party (partylist *a, partylist *b); |
32 | #endif |
37 | #endif |
33 | |
38 | |
34 | /* |
39 | /* |
35 | * move_object() tries to move object op in the direction "dir". |
40 | * move_object() tries to move object op in the direction "dir". |
36 | * If it fails (something blocks the passage), it returns 0, |
41 | * If it fails (something blocks the passage), it returns 0, |
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209 | * be used close to each other and not have the player put to the |
214 | * be used close to each other and not have the player put to the |
210 | * one of another type. |
215 | * one of another type. |
211 | */ |
216 | */ |
212 | int teleport (object *teleporter, uint8 tele_type, object *user) |
217 | int teleport (object *teleporter, uint8 tele_type, object *user) |
213 | { |
218 | { |
214 | object *altern[120]; /* Better use c/malloc here in the future */ |
219 | object *altern; |
215 | int i,j,k,nrofalt=0; |
220 | int i,j,k,nrofalt=0; |
216 | object *other_teleporter, *tmp; |
221 | object *other_teleporter, *tmp; |
217 | mapstruct *m; |
222 | mapstruct *m; |
218 | sint16 sx, sy; |
223 | sint16 sx, sy; |
219 | |
224 | |
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237 | |
242 | |
238 | while (other_teleporter) { |
243 | while (other_teleporter) { |
239 | if (other_teleporter->type == tele_type) break; |
244 | if (other_teleporter->type == tele_type) break; |
240 | other_teleporter = other_teleporter->above; |
245 | other_teleporter = other_teleporter->above; |
241 | } |
246 | } |
242 | if (other_teleporter) |
247 | if (other_teleporter && !(RANDOM() % ++nrofalt)) |
243 | altern[nrofalt++]=other_teleporter; |
248 | altern = other_teleporter; |
244 | } |
249 | } |
245 | |
250 | |
246 | if(!nrofalt) { |
251 | if(!nrofalt) { |
247 | LOG(llevError,"No alternative teleporters around!\n"); |
252 | LOG(llevError,"No alternative teleporters around!\n"); |
248 | return 0; |
253 | return 0; |
249 | } |
254 | } |
250 | |
255 | |
251 | other_teleporter=altern[RANDOM()%nrofalt]; |
256 | other_teleporter=altern; |
252 | k=find_free_spot(user,other_teleporter->map, |
257 | k=find_free_spot(user,other_teleporter->map, |
253 | other_teleporter->x,other_teleporter->y,1,9); |
258 | other_teleporter->x,other_teleporter->y,1,9); |
254 | |
259 | |
255 | /* if k==-1, unable to find a free spot. If this is shop |
260 | /* if k==-1, unable to find a free spot. If this is shop |
256 | * mat that the player is using, find someplace to move |
261 | * mat that the player is using, find someplace to move |
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410 | /* Wake up sleeping monsters that may be pushed */ |
415 | /* Wake up sleeping monsters that may be pushed */ |
411 | CLEAR_FLAG(who,FLAG_SLEEP); |
416 | CLEAR_FLAG(who,FLAG_SLEEP); |
412 | |
417 | |
413 | /* player change place with his pets or summoned creature */ |
418 | /* player change place with his pets or summoned creature */ |
414 | /* TODO: allow multi arch pushing. Can't be very difficult */ |
419 | /* TODO: allow multi arch pushing. Can't be very difficult */ |
415 | if (who->more == NULL && owner == pusher) { |
420 | if (who->more == NULL |
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421 | #ifdef COZY_SERVER |
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422 | && |
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423 | ( |
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424 | (owner && owner->contr && pusher->contr |
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425 | && same_party (owner->contr->party, pusher->contr->party)) |
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426 | || owner == pusher |
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427 | ) |
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428 | #else |
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429 | && owner == pusher |
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430 | #endif |
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431 | ) { |
416 | int temp; |
432 | int temp; |
417 | mapstruct *m; |
433 | mapstruct *m; |
418 | |
434 | |
419 | remove_ob(who); |
435 | remove_ob(who); |
420 | remove_ob(pusher); |
436 | remove_ob(pusher); |