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/cvs/deliantra/server/server/pets.C
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Comparing deliantra/server/server/pets.C (file contents):
Revision 1.7 by root, Tue Sep 12 21:20:15 2006 UTC vs.
Revision 1.8 by root, Thu Sep 14 17:10:25 2006 UTC

1 1
2/* 2/*
3 * static char *rcsid_pets_c = 3 * static char *rcsid_pets_c =
4 * "$Id: pets.C,v 1.7 2006/09/12 21:20:15 root Exp $"; 4 * "$Id: pets.C,v 1.8 2006/09/14 17:10:25 root Exp $";
5 */ 5 */
6 6
7/* 7/*
8 CrossFire, A Multiplayer game for X-windows 8 CrossFire, A Multiplayer game for X-windows
9 9
165 } 165 }
166 166
167 /* No threat to owner, check to see if the pet has an attacker */ 167 /* No threat to owner, check to see if the pet has an attacker */
168 if (attacker) 168 if (attacker)
169 { 169 {
170 /* need to be sure this is the right one! */
171 if (attacker->count == pet->attacked_by_count)
172 {
173 /* also need to check to make sure it is not freindly */ 170 /* also need to check to make sure it is not freindly */
174 /* or otherwise non-hostile, and is an appropriate target */ 171 /* or otherwise non-hostile, and is an appropriate target */
175 if (!QUERY_FLAG (attacker, FLAG_FRIENDLY) && on_same_map (pet, attacker)) 172 if (!QUERY_FLAG (attacker, FLAG_FRIENDLY) && on_same_map (pet, attacker))
176 { 173 {
177 pet->enemy = attacker; 174 pet->enemy = attacker;
175
178 if (check_enemy (pet, rv) != NULL) 176 if (check_enemy (pet, rv) != NULL)
179 return attacker; 177 return attacker;
180 else 178 else
181 pet->enemy = NULL; 179 pet->enemy = NULL;
182 }
183 } 180 }
184 } 181 }
185 182
186 /* Don't have an attacker or legal enemy, so look for a new one!. 183 /* Don't have an attacker or legal enemy, so look for a new one!.
187 * This looks for one around where the pet is. Thus, you could lead 184 * This looks for one around where the pet is. Thus, you could lead

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