… | … | ||
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608 | attack_ob (victim, op); | 608 | attack_ob (victim, op); |
609 | made_attack = 1; | 609 | made_attack = 1; |
610 | } | 610 | } |
611 | } /* If victim */ | 611 | } /* If victim */ |
612 | } | 612 | } |
613 | |||
613 | if (made_attack) | 614 | if (made_attack) |
614 | update_object (op, UP_OBJ_FACE); | 615 | update_object (op, UP_OBJ_FACE); |
615 | } | 616 | } |
616 | 617 | ||
617 | /* this is a really stupid function when you get down and | 618 | /* this is a really stupid function when you get down and |
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