… | |
… | |
1683 | |
1683 | |
1684 | arrow->stats.wc = clamp (wc, MIN_WC, MAX_WC); |
1684 | arrow->stats.wc = clamp (wc, MIN_WC, MAX_WC); |
1685 | arrow->move_type = MOVE_FLY_LOW; |
1685 | arrow->move_type = MOVE_FLY_LOW; |
1686 | arrow->move_on = MOVE_FLY_LOW | MOVE_WALK; |
1686 | arrow->move_on = MOVE_FLY_LOW | MOVE_WALK; |
1687 | |
1687 | |
1688 | play_sound_map (op->map, op->x, op->y, SOUND_FIRE_ARROW); |
1688 | op->play_sound (sound_find ("fire_arrow")); |
1689 | m->insert (arrow, sx, sy, op); |
1689 | m->insert (arrow, sx, sy, op); |
1690 | |
1690 | |
1691 | if (!arrow->destroyed ()) |
1691 | if (!arrow->destroyed ()) |
1692 | move_arrow (arrow); |
1692 | move_arrow (arrow); |
1693 | |
1693 | |
… | |
… | |
1771 | |
1771 | |
1772 | if (item->type == WAND) |
1772 | if (item->type == WAND) |
1773 | { |
1773 | { |
1774 | if (item->stats.food <= 0) |
1774 | if (item->stats.food <= 0) |
1775 | { |
1775 | { |
1776 | play_sound_player_only (op->contr, SOUND_WAND_POOF, 0, 0); |
1776 | op->contr->play_sound (sound_find ("wand_poof")); |
1777 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s goes poof.", query_base_name (item, 0)); |
1777 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s goes poof.", query_base_name (item, 0)); |
1778 | |
1778 | |
1779 | return; |
1779 | return; |
1780 | } |
1780 | } |
1781 | } |
1781 | } |
1782 | else if (item->type == ROD || item->type == HORN) |
1782 | else if (item->type == ROD || item->type == HORN) |
1783 | { |
1783 | { |
1784 | if (item->stats.hp < MAX (item->inv->stats.sp, item->inv->stats.grace)) |
1784 | if (item->stats.hp < MAX (item->inv->stats.sp, item->inv->stats.grace)) |
1785 | { |
1785 | { |
1786 | play_sound_player_only (op->contr, SOUND_WAND_POOF, 0, 0); |
1786 | op->contr->play_sound (sound_find ("wand_poof")); |
1787 | |
1787 | |
1788 | if (item->type == ROD) |
1788 | if (item->type == ROD) |
1789 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s whines for a while, but nothing happens.", query_base_name (item, 0)); |
1789 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s whines for a while, but nothing happens.", query_base_name (item, 0)); |
1790 | else |
1790 | else |
1791 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s needs more time to charge.", query_base_name (item, 0)); |
1791 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s needs more time to charge.", query_base_name (item, 0)); |
… | |
… | |
1980 | /* If we found a key, do some extra work */ |
1980 | /* If we found a key, do some extra work */ |
1981 | if (key) |
1981 | if (key) |
1982 | { |
1982 | { |
1983 | object *container = key->env; |
1983 | object *container = key->env; |
1984 | |
1984 | |
1985 | play_sound_map (op->map, op->x, op->y, SOUND_OPEN_DOOR); |
1985 | op->play_sound (sound_find ("open_door")); |
1986 | |
1986 | |
1987 | if (action_makes_visible (op)) |
1987 | if (action_makes_visible (op)) |
1988 | make_visible (op); |
1988 | make_visible (op); |
1989 | |
1989 | |
1990 | if (door->inv && (door->inv->type == RUNE || door->inv->type == TRAP)) |
1990 | if (door->inv && (door->inv->type == RUNE || door->inv->type == TRAP)) |
… | |
… | |
2104 | |
2104 | |
2105 | if (op->speed_left > 0.f) |
2105 | if (op->speed_left > 0.f) |
2106 | { |
2106 | { |
2107 | --op->speed_left; |
2107 | --op->speed_left; |
2108 | |
2108 | |
2109 | play_sound_map (op->map, op->x, op->y, SOUND_PUSH_PLAYER); |
2109 | op->play_sound (sound_find ("push_player")); |
2110 | push_ob (mon, dir, op); |
2110 | push_ob (mon, dir, op); |
2111 | |
2111 | |
2112 | if (op->contr->tmp_invis || op->hide) |
2112 | if (op->contr->tmp_invis || op->hide) |
2113 | make_visible (op); |
2113 | make_visible (op); |
2114 | |
2114 | |
… | |
… | |
2133 | { |
2133 | { |
2134 | --op->speed_left; |
2134 | --op->speed_left; |
2135 | |
2135 | |
2136 | if (!op->contr->braced) |
2136 | if (!op->contr->braced) |
2137 | { |
2137 | { |
2138 | play_sound_map (op->map, op->x, op->y, SOUND_PUSH_PLAYER); |
2138 | op->play_sound (sound_find ("push_player")); |
2139 | push_ob (mon, dir, op); |
2139 | push_ob (mon, dir, op); |
2140 | } |
2140 | } |
2141 | else |
2141 | else |
2142 | new_draw_info (0, 0, op, "You withhold your attack"); |
2142 | new_draw_info (0, 0, op, "You withhold your attack"); |
2143 | |
2143 | |
… | |
… | |
2286 | return 0; |
2286 | return 0; |
2287 | |
2287 | |
2288 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
2288 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
2289 | if (QUERY_FLAG (tmp, FLAG_APPLIED) && QUERY_FLAG (tmp, FLAG_LIFESAVE)) |
2289 | if (QUERY_FLAG (tmp, FLAG_APPLIED) && QUERY_FLAG (tmp, FLAG_LIFESAVE)) |
2290 | { |
2290 | { |
2291 | play_sound_map (op->map, op->x, op->y, SOUND_OB_EVAPORATE); |
2291 | op->play_sound (sound_find ("ob_evaporate")); |
2292 | new_draw_info_format (NDI_UNIQUE, 0, op, "Your %s vibrates violently, then evaporates.", query_name (tmp)); |
2292 | new_draw_info_format (NDI_UNIQUE, 0, op, "Your %s vibrates violently, then evaporates.", query_name (tmp)); |
2293 | |
2293 | |
2294 | if (op->contr) |
2294 | if (op->contr) |
2295 | esrv_del_item (op->contr, tmp->count); |
2295 | esrv_del_item (op->contr, tmp->count); |
2296 | |
2296 | |
… | |
… | |
2692 | strcpy (op->contr->killer, "starvation"); |
2692 | strcpy (op->contr->killer, "starvation"); |
2693 | } |
2693 | } |
2694 | else |
2694 | else |
2695 | sprintf (buf, "%s died.", &op->name); |
2695 | sprintf (buf, "%s died.", &op->name); |
2696 | |
2696 | |
2697 | play_sound_player_only (op->contr, SOUND_PLAYER_DIES, 0, 0); |
2697 | op->contr->play_sound (sound_find ("player_dies")); |
2698 | |
2698 | |
2699 | /* save the map location for corpse, gravestone */ |
2699 | /* save the map location for corpse, gravestone */ |
2700 | x = op->x; |
2700 | x = op->x; |
2701 | y = op->y; |
2701 | y = op->y; |
2702 | map = op->map; |
2702 | map = op->map; |