… | |
… | |
2635 | { |
2635 | { |
2636 | tmp->destroy (); |
2636 | tmp->destroy (); |
2637 | new_draw_info (NDI_UNIQUE, 0, tmp, "Your mind feels clearer"); |
2637 | new_draw_info (NDI_UNIQUE, 0, tmp, "Your mind feels clearer"); |
2638 | } |
2638 | } |
2639 | |
2639 | |
2640 | cure_disease (op, 0); /* remove any disease */ |
2640 | cure_disease (op, 0, 0); /* remove any disease */ |
2641 | op->stats.hp = op->stats.maxhp; |
2641 | op->stats.hp = op->stats.maxhp; |
2642 | if (op->stats.food <= 0) |
2642 | if (op->stats.food <= 0) |
2643 | op->stats.food = 999; |
2643 | op->stats.food = 999; |
2644 | |
2644 | |
2645 | /* create a bodypart-trophy to make the winner happy */ |
2645 | /* create a bodypart-trophy to make the winner happy */ |
… | |
… | |
2845 | { |
2845 | { |
2846 | tmp->destroy (); |
2846 | tmp->destroy (); |
2847 | new_draw_info (NDI_UNIQUE, 0, tmp, "Your mind feels clearer"); |
2847 | new_draw_info (NDI_UNIQUE, 0, tmp, "Your mind feels clearer"); |
2848 | } |
2848 | } |
2849 | |
2849 | |
2850 | cure_disease (op, 0); /* remove any disease */ |
2850 | cure_disease (op, 0, 0); /* remove any disease */ |
2851 | |
2851 | |
2852 | /*add_exp(op, (op->stats.exp * -0.20)); */ |
2852 | /*add_exp(op, (op->stats.exp * -0.20)); */ |
2853 | apply_death_exp_penalty (op); |
2853 | apply_death_exp_penalty (op); |
2854 | if (op->stats.food < 100) |
2854 | if (op->stats.food < 100) |
2855 | op->stats.food = 900; |
2855 | op->stats.food = 900; |