… | |
… | |
1405 | } |
1405 | } |
1406 | } |
1406 | } |
1407 | else if (arrow->type == ARROW && arrow->race == type) |
1407 | else if (arrow->type == ARROW && arrow->race == type) |
1408 | { |
1408 | { |
1409 | /* allways prefer assasination/slaying */ |
1409 | /* allways prefer assasination/slaying */ |
1410 | if (target->race != NULL && arrow->slaying != NULL && strstr (arrow->slaying, target->race)) |
1410 | if (target->race && arrow->slaying && strstr (arrow->slaying, target->race)) |
1411 | { |
1411 | { |
1412 | if (arrow->attacktype & AT_DEATH) |
1412 | if (arrow->attacktype & AT_DEATH) |
1413 | { |
1413 | { |
1414 | *better = 100; |
1414 | *better = 100; |
1415 | return arrow; |
1415 | return arrow; |
… | |
… | |
2326 | * Moved from apply.c to player.c - player.c is what |
2326 | * Moved from apply.c to player.c - player.c is what |
2327 | * actually uses this function. player.c may not be quite the |
2327 | * actually uses this function. player.c may not be quite the |
2328 | * best, a misc file for object actions is probably better, |
2328 | * best, a misc file for object actions is probably better, |
2329 | * but there isn't one in the server directory. |
2329 | * but there isn't one in the server directory. |
2330 | */ |
2330 | */ |
2331 | char * |
2331 | const char * |
2332 | gravestone_text (object *op) |
2332 | gravestone_text (object *op) |
2333 | { |
2333 | { |
2334 | static char buf2[MAX_BUF]; |
2334 | static dynbuf_text buf; |
2335 | char buf[MAX_BUF]; |
|
|
2336 | time_t now = time (NULL); |
|
|
2337 | |
2335 | |
2338 | strcpy (buf2, " R.I.P.\n\n"); |
2336 | buf << "---- R.I.P. ----\n\n"; |
|
|
2337 | op->name; |
|
|
2338 | |
2339 | if (op->type == PLAYER) |
2339 | if (op->type == PLAYER) |
2340 | sprintf (buf, "%s the %s\n", &op->name, op->contr->title); |
2340 | buf << " the " << op->contr->title; |
2341 | else |
|
|
2342 | sprintf (buf, "%s\n", &op->name); |
|
|
2343 | |
2341 | |
2344 | strncat (buf2, " ", 20 - strlen (buf) / 2); |
2342 | buf << "\n\n"; |
2345 | strcat (buf2, buf); |
2343 | |
|
|
2344 | buf << "who was level "; |
|
|
2345 | buf << (sint32)op->level << "\n\n" // OO breakdown |
|
|
2346 | << " when " << (op->contr ? "killed" : "died") << "\n\n"; |
|
|
2347 | |
2346 | if (op->type == PLAYER) |
2348 | if (op->type == PLAYER) |
2347 | sprintf (buf, "who was in level %d when killed\n", op->level); |
2349 | buf << "by " << op->contr->killer_name () << ".\n\n"; |
2348 | else |
|
|
2349 | sprintf (buf, "who was in level %d when died.\n\n", op->level); |
|
|
2350 | |
2350 | |
2351 | strncat (buf2, " ", 20 - strlen (buf) / 2); |
|
|
2352 | strcat (buf2, buf); |
|
|
2353 | if (op->type == PLAYER) |
|
|
2354 | { |
2351 | { |
2355 | sprintf (buf, "by %s.\n\n", op->contr->killer); |
2352 | static char buf2[128]; |
2356 | strncat (buf2, " ", 21 - strlen (buf) / 2); |
2353 | time_t now = time (NULL); |
2357 | strcat (buf2, buf); |
|
|
2358 | } |
|
|
2359 | |
|
|
2360 | strftime (buf, MAX_BUF, "%b %d %Y\n", localtime (&now)); |
2354 | strftime (buf2, 128, "%b %d %Y\n\n", localtime (&now)); |
2361 | strncat (buf2, " ", 20 - strlen (buf) / 2); |
2355 | buf << buf2; |
2362 | strcat (buf2, buf); |
2356 | } |
2363 | |
2357 | |
2364 | return buf2; |
2358 | return buf; |
2365 | } |
2359 | } |
2366 | |
2360 | |
2367 | void |
2361 | void |
2368 | do_some_living (object *op) |
2362 | do_some_living (object *op) |
2369 | { |
2363 | { |
… | |
… | |
2643 | { |
2637 | { |
2644 | tmp->name = format ("%s's finger" , &op->name); |
2638 | tmp->name = format ("%s's finger" , &op->name); |
2645 | tmp->name_pl = format ("%s's fingers", &op->name); |
2639 | tmp->name_pl = format ("%s's fingers", &op->name); |
2646 | tmp->msg = format ( |
2640 | tmp->msg = format ( |
2647 | "This finger has been cut off of %s the %s, when he was defeated at level %d by %s.\n", |
2641 | "This finger has been cut off of %s the %s, when he was defeated at level %d by %s.\n", |
2648 | &op->name, op->contr->title, (int) (op->level), op->contr->killer |
2642 | &op->name, op->contr->title, |
|
|
2643 | (int)op->level, |
|
|
2644 | op->contr->killer_name () |
2649 | ); |
2645 | ); |
2650 | tmp->value = 0, tmp->type = 0; |
2646 | tmp->value = 0, tmp->type = 0; |
2651 | tmp->materialname = "organics"; |
2647 | tmp->materialname = "organics"; |
2652 | tmp->insert_at (op, tmp); |
2648 | tmp->insert_at (op, tmp); |
2653 | } |
2649 | } |
… | |
… | |
2661 | INVOKE_PLAYER (DEATH, op->contr); |
2657 | INVOKE_PLAYER (DEATH, op->contr); |
2662 | |
2658 | |
2663 | command_kill_pets (op, 0); |
2659 | command_kill_pets (op, 0); |
2664 | |
2660 | |
2665 | if (op->stats.food < 0) |
2661 | if (op->stats.food < 0) |
2666 | strcpy (op->contr->killer, "starvation"); |
2662 | { |
|
|
2663 | op->contr->killer = archetype::get ("killer_starvation"); |
|
|
2664 | op->contr->killer->destroy (); |
|
|
2665 | } |
2667 | |
2666 | |
2668 | op->contr->play_sound (sound_find ("player_dies")); |
2667 | op->contr->play_sound (sound_find ("player_dies")); |
2669 | |
2668 | |
2670 | /* save the map location for corpse, gravestone */ |
2669 | /* save the map location for corpse, gravestone */ |
2671 | x = op->x; |
2670 | x = op->x; |
… | |
… | |
2804 | tmp = arch_to_object (archetype::find ("gravestone")); |
2803 | tmp = arch_to_object (archetype::find ("gravestone")); |
2805 | sprintf (buf, "%s's gravestone", &op->name); |
2804 | sprintf (buf, "%s's gravestone", &op->name); |
2806 | tmp->name = buf; |
2805 | tmp->name = buf; |
2807 | sprintf (buf, "%s's gravestones", &op->name); |
2806 | sprintf (buf, "%s's gravestones", &op->name); |
2808 | tmp->name_pl = buf; |
2807 | tmp->name_pl = buf; |
2809 | sprintf (buf, "RIP\nHere rests the hero %s the %s,\n" "who was killed\n" "by %s.\n", &op->name, op->contr->title, op->contr->killer); |
2808 | sprintf (buf, "RIP\nHere rests the hero %s the %s,\n" "who was killed\n" "by %s.\n", &op->name, op->contr->title, op->contr->killer_name ()); |
2810 | tmp->msg = buf; |
2809 | tmp->msg = buf; |
2811 | tmp->x = op->x, tmp->y = op->y; |
2810 | tmp->x = op->x, tmp->y = op->y; |
2812 | insert_ob_in_map (tmp, op->map, NULL, 0); |
2811 | insert_ob_in_map (tmp, op->map, NULL, 0); |
2813 | |
2812 | |
2814 | /**************************************/ |
2813 | /**************************************/ |