… | |
… | |
194 | return; |
194 | return; |
195 | |
195 | |
196 | terminate_all_pets (ob); |
196 | terminate_all_pets (ob); |
197 | remove_friendly_object (ob); |
197 | remove_friendly_object (ob); |
198 | ob->deactivate_recursive (); |
198 | ob->deactivate_recursive (); |
|
|
199 | |
|
|
200 | if (ob->map) |
199 | maplevel = ob->map->path; |
201 | maplevel = ob->map->path; |
|
|
202 | |
200 | ob->remove (); |
203 | ob->remove (); |
201 | ob->map = 0; |
204 | ob->map = 0; |
202 | party = 0; |
205 | party = 0; |
203 | |
206 | |
204 | // for weird reasons, this is often "ob", keeping a circular reference |
207 | // for weird reasons, this is often "ob", keeping a circular reference |
… | |
… | |
865 | * appropriate action with it (change race, or other things). |
868 | * appropriate action with it (change race, or other things). |
866 | * The function name is for historical reasons - now we have |
869 | * The function name is for historical reasons - now we have |
867 | * separate race and class; this actually changes the RACE, |
870 | * separate race and class; this actually changes the RACE, |
868 | * not the class. |
871 | * not the class. |
869 | */ |
872 | */ |
870 | int |
873 | void |
871 | key_change_class (object *op, char key) |
874 | player::chargen_race_done () |
872 | { |
875 | { |
873 | int tmp_loop; |
|
|
874 | |
|
|
875 | if (key == 'd' || key == 'D') |
|
|
876 | { |
|
|
877 | char buf[MAX_BUF]; |
|
|
878 | |
|
|
879 | /* this must before then initial items are given */ |
876 | /* this must before then initial items are given */ |
880 | esrv_new_player (op->contr, op->weight + op->carrying); |
877 | esrv_new_player (ob->contr, ob->weight + ob->carrying); |
881 | |
878 | |
882 | treasurelist *tl = treasurelist::find ("starting_wealth"); |
879 | treasurelist *tl = treasurelist::find ("starting_wealth"); |
883 | if (tl) |
880 | if (tl) |
884 | create_treasure (tl, op, 0, 0, 0); |
881 | create_treasure (tl, ob, 0, 0, 0); |
885 | |
882 | |
886 | INVOKE_PLAYER (BIRTH, op->contr); |
883 | INVOKE_PLAYER (BIRTH, ob->contr); |
887 | INVOKE_PLAYER (LOGIN, op->contr); |
884 | INVOKE_PLAYER (LOGIN, ob->contr); |
888 | |
885 | |
889 | op->contr->ns->state = ST_PLAYING; |
886 | ob->contr->ns->state = ST_PLAYING; |
890 | |
887 | |
891 | if (op->msg) |
888 | if (ob->msg) |
892 | op->msg = NULL; |
889 | ob->msg = 0; |
893 | |
890 | |
894 | /* We create this now because some of the unique maps will need it |
891 | /* We create this now because some of the unique maps will need it |
895 | * to save here. |
892 | * to save here. |
896 | */ |
893 | */ |
|
|
894 | { |
|
|
895 | char buf[MAX_BUF]; |
897 | sprintf (buf, "%s/%s/%s", settings.localdir, settings.playerdir, &op->name); |
896 | sprintf (buf, "%s/%s/%s", settings.localdir, settings.playerdir, &ob->name); |
898 | make_path_to_file (buf); |
897 | make_path_to_file (buf); |
|
|
898 | } |
899 | |
899 | |
900 | start_info (op); |
900 | start_info (ob); |
901 | CLEAR_FLAG (op, FLAG_WIZ); |
901 | CLEAR_FLAG (ob, FLAG_WIZ); |
902 | give_initial_items (op, op->randomitems); |
902 | give_initial_items (ob, ob->randomitems); |
903 | link_player_skills (op); |
903 | link_player_skills (ob); |
904 | esrv_send_inventory (op, op); |
904 | esrv_send_inventory (ob, ob); |
905 | op->update_stats (); |
905 | ob->update_stats (); |
906 | |
906 | |
907 | /* This moves the player to a different start map, if there |
907 | /* This moves the player to a different start map, if there |
908 | * is one for this race |
908 | * is one for this race |
909 | */ |
909 | */ |
910 | if (*first_map_ext_path) |
910 | if (*first_map_ext_path) |
911 | { |
911 | { |
912 | object *tmp; |
912 | object *tmp; |
913 | char mapname[MAX_BUF]; |
913 | char mapname[MAX_BUF]; |
914 | |
914 | |
915 | snprintf (mapname, MAX_BUF - 1, "%s/%s", &first_map_ext_path, &op->arch->name); |
915 | snprintf (mapname, MAX_BUF - 1, "%s/%s", &first_map_ext_path, &ob->arch->name); |
916 | tmp = object::create (); |
916 | tmp = object::create (); |
917 | EXIT_PATH (tmp) = mapname; |
917 | EXIT_PATH (tmp) = mapname; |
918 | EXIT_X (tmp) = op->x; |
918 | EXIT_X (tmp) = ob->x; |
919 | EXIT_Y (tmp) = op->y; |
919 | EXIT_Y (tmp) = ob->y; |
920 | op->enter_exit (tmp); /* we don't really care if it succeeded; |
920 | ob->enter_exit (tmp); /* we don't really care if it succeeded; |
921 | * if the map isn't there, then stay on the |
921 | * if the map isn't there, then stay on the |
922 | * default initial map */ |
922 | * default initial map */ |
923 | tmp->destroy (); |
923 | tmp->destroy (); |
924 | } |
924 | } |
925 | else |
925 | else |
926 | LOG (llevDebug, "first_map_ext_path not set\n"); |
926 | LOG (llevDebug, "first_map_ext_path not set\n"); |
|
|
927 | } |
927 | |
928 | |
928 | return 0; |
929 | void |
929 | } |
930 | player::chargen_race_next () |
930 | |
931 | { |
931 | /* Following actually changes the race - this is the default command |
932 | /* Following actually changes the race - this is the default command |
932 | * if we don't match with one of the options above. |
933 | * if we don't match with one of the options above. |
933 | */ |
934 | */ |
934 | |
935 | |
935 | tmp_loop = 0; |
936 | do |
936 | while (!tmp_loop) |
|
|
937 | { |
937 | { |
938 | shstr name = op->name; |
938 | shstr name = ob->name; |
939 | int x = op->x, y = op->y; |
939 | int x = ob->x, y = ob->y; |
940 | |
940 | |
941 | op->remove_statbonus (); |
941 | ob->remove_statbonus (); |
942 | op->remove (); |
942 | ob->remove (); |
943 | op->arch = get_player_archetype (op->arch); |
943 | ob->arch = get_player_archetype (ob->arch); |
944 | op->arch->clone.copy_to (op); |
944 | ob->arch->clone.copy_to (ob); |
945 | op->instantiate (); |
945 | ob->instantiate (); |
946 | op->stats = op->contr->orig_stats; |
946 | ob->stats = ob->contr->orig_stats; |
947 | op->name = op->name_pl = name; |
947 | ob->name = ob->name_pl = name; |
948 | op->x = x; |
948 | ob->x = x; |
949 | op->y = y; |
949 | ob->y = y; |
950 | SET_ANIMATION (op, 2); /* So player faces south */ |
950 | SET_ANIMATION (ob, 2); /* So player faces south */ |
951 | insert_ob_in_map (op, op->map, op, 0); |
951 | insert_ob_in_map (ob, ob->map, ob, 0); |
952 | assign (op->contr->title, op->arch->clone.name); |
952 | assign (ob->contr->title, ob->arch->clone.name); |
953 | op->add_statbonus (); |
953 | ob->add_statbonus (); |
954 | tmp_loop = allowed_class (op); |
|
|
955 | } |
954 | } |
|
|
955 | while (!allowed_class (ob)); |
956 | |
956 | |
957 | update_object (op, UP_OBJ_FACE); |
957 | update_object (ob, UP_OBJ_FACE); |
958 | esrv_update_item (UPD_FACE, op, op); |
958 | esrv_update_item (UPD_FACE, ob, ob); |
959 | op->update_stats (); |
959 | ob->update_stats (); |
960 | op->stats.hp = op->stats.maxhp; |
960 | ob->stats.hp = ob->stats.maxhp; |
961 | op->stats.sp = op->stats.maxsp; |
961 | ob->stats.sp = ob->stats.maxsp; |
962 | op->stats.grace = 0; |
962 | ob->stats.grace = 0; |
963 | |
|
|
964 | if (op->msg) |
|
|
965 | new_draw_info (NDI_BLUE, 0, op, op->msg); |
|
|
966 | |
|
|
967 | send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Press any key for the next race.\nPress `d' to play this race.\n"); |
|
|
968 | return 0; |
|
|
969 | } |
963 | } |
970 | |
964 | |
971 | void |
965 | void |
972 | flee_player (object *op) |
966 | flee_player (object *op) |
973 | { |
967 | { |